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dimbor
nx-libs
Commits
ba87cf40
Commit
ba87cf40
authored
Oct 30, 2016
by
Ulrich Sibiller
Committed by
Mike Gabriel
Nov 02, 2016
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drop unused glu.h
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903d5ce8
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-329
Imakefile
nx-X11/include/GL/Imakefile
+1
-1
glu.h
nx-X11/include/GL/glu.h
+0
-328
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nx-X11/include/GL/Imakefile
View file @
ba87cf40
...
...
@@ -3,7 +3,7 @@ LinkSourceFile(glext.h, $(MESASRCDIR)/include/GL)
LinkSourceFile(glxext.h, $(MESASRCDIR)/include/GL)
LinkSourceFile(osmesa.h, $(MESASRCDIR)/include/GL)
GLXHEADERS = gl.h glext.h gl
u.h gl
x.h glxint.h glxmd.h glxproto.h \
GLXHEADERS = gl.h glext.h glx.h glxint.h glxmd.h glxproto.h \
glxtokens.h osmesa.h glxext.h
HEADERS = $(GLXHEADERS)
...
...
nx-X11/include/GL/glu.h
deleted
100644 → 0
View file @
903d5ce8
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
#ifndef __glu_h__
#define __glu_h__
#include <GL/gl.h>
#ifdef __cplusplus
extern
"C"
{
#endif
/*************************************************************/
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
/* Boolean */
#define GLU_FALSE 0
#define GLU_TRUE 1
/* Version */
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_VERSION_1_3 1
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INVALID_OPERATION 100904
/* NurbsDisplay */
/* GLU_FILL */
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
/* NurbsCallback */
#define GLU_NURBS_ERROR 100103
#define GLU_ERROR 100103
#define GLU_NURBS_BEGIN 100164
#define GLU_NURBS_BEGIN_EXT 100164
#define GLU_NURBS_VERTEX 100165
#define GLU_NURBS_VERTEX_EXT 100165
#define GLU_NURBS_NORMAL 100166
#define GLU_NURBS_NORMAL_EXT 100166
#define GLU_NURBS_COLOR 100167
#define GLU_NURBS_COLOR_EXT 100167
#define GLU_NURBS_TEXTURE_COORD 100168
#define GLU_NURBS_TEX_COORD_EXT 100168
#define GLU_NURBS_END 100169
#define GLU_NURBS_END_EXT 100169
#define GLU_NURBS_BEGIN_DATA 100170
#define GLU_NURBS_BEGIN_DATA_EXT 100170
#define GLU_NURBS_VERTEX_DATA 100171
#define GLU_NURBS_VERTEX_DATA_EXT 100171
#define GLU_NURBS_NORMAL_DATA 100172
#define GLU_NURBS_NORMAL_DATA_EXT 100172
#define GLU_NURBS_COLOR_DATA 100173
#define GLU_NURBS_COLOR_DATA_EXT 100173
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
#define GLU_NURBS_END_DATA 100175
#define GLU_NURBS_END_DATA_EXT 100175
/* NurbsError */
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
/* NurbsProperty */
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_NURBS_MODE 100160
#define GLU_NURBS_MODE_EXT 100160
#define GLU_NURBS_TESSELLATOR 100161
#define GLU_NURBS_TESSELLATOR_EXT 100161
#define GLU_NURBS_RENDERER 100162
#define GLU_NURBS_RENDERER_EXT 100162
/* NurbsSampling */
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
#define GLU_OBJECT_PATH_LENGTH 100209
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
/* NurbsTrim */
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* QuadricCallback */
/* GLU_ERROR */
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
/* TessCallback */
#define GLU_TESS_BEGIN 100100
#define GLU_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
/* TessContour */
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
/* TessProperty */
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
/* TessError */
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
/* TessWinding */
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
/*************************************************************/
#ifdef __cplusplus
class
GLUnurbs
;
class
GLUquadric
;
class
GLUtesselator
;
#else
typedef
struct
GLUnurbs
GLUnurbs
;
typedef
struct
GLUquadric
GLUquadric
;
typedef
struct
GLUtesselator
GLUtesselator
;
#endif
typedef
struct
GLUnurbs
GLUnurbsObj
;
typedef
struct
GLUquadric
GLUquadricObj
;
typedef
struct
GLUtesselator
GLUtesselatorObj
;
typedef
struct
GLUtesselator
GLUtriangulatorObj
;
#define GLU_TESS_MAX_COORD 1.0e150
/* Internal convenience typedefs */
#ifdef __cplusplus
typedef
GLvoid
(
*
_GLUfuncptr
)();
#else
typedef
GLvoid
(
*
_GLUfuncptr
)(
GLvoid
);
#endif
extern
void
gluBeginCurve
(
GLUnurbs
*
nurb
);
extern
void
gluBeginPolygon
(
GLUtesselator
*
tess
);
extern
void
gluBeginSurface
(
GLUnurbs
*
nurb
);
extern
void
gluBeginTrim
(
GLUnurbs
*
nurb
);
extern
GLint
gluBuild1DMipmapLevels
(
GLenum
target
,
GLint
internalFormat
,
GLsizei
width
,
GLenum
format
,
GLenum
type
,
GLint
level
,
GLint
base
,
GLint
max
,
const
void
*
data
);
extern
GLint
gluBuild1DMipmaps
(
GLenum
target
,
GLint
internalFormat
,
GLsizei
width
,
GLenum
format
,
GLenum
type
,
const
void
*
data
);
extern
GLint
gluBuild2DMipmapLevels
(
GLenum
target
,
GLint
internalFormat
,
GLsizei
width
,
GLsizei
height
,
GLenum
format
,
GLenum
type
,
GLint
level
,
GLint
base
,
GLint
max
,
const
void
*
data
);
extern
GLint
gluBuild2DMipmaps
(
GLenum
target
,
GLint
internalFormat
,
GLsizei
width
,
GLsizei
height
,
GLenum
format
,
GLenum
type
,
const
void
*
data
);
extern
GLint
gluBuild3DMipmapLevels
(
GLenum
target
,
GLint
internalFormat
,
GLsizei
width
,
GLsizei
height
,
GLsizei
depth
,
GLenum
format
,
GLenum
type
,
GLint
level
,
GLint
base
,
GLint
max
,
const
void
*
data
);
extern
GLint
gluBuild3DMipmaps
(
GLenum
target
,
GLint
internalFormat
,
GLsizei
width
,
GLsizei
height
,
GLsizei
depth
,
GLenum
format
,
GLenum
type
,
const
void
*
data
);
extern
GLboolean
gluCheckExtension
(
const
GLubyte
*
extName
,
const
GLubyte
*
extString
);
extern
void
gluCylinder
(
GLUquadric
*
quad
,
GLdouble
base
,
GLdouble
top
,
GLdouble
height
,
GLint
slices
,
GLint
stacks
);
extern
void
gluDeleteNurbsRenderer
(
GLUnurbs
*
nurb
);
extern
void
gluDeleteQuadric
(
GLUquadric
*
quad
);
extern
void
gluDeleteTess
(
GLUtesselator
*
tess
);
extern
void
gluDisk
(
GLUquadric
*
quad
,
GLdouble
inner
,
GLdouble
outer
,
GLint
slices
,
GLint
loops
);
extern
void
gluEndCurve
(
GLUnurbs
*
nurb
);
extern
void
gluEndPolygon
(
GLUtesselator
*
tess
);
extern
void
gluEndSurface
(
GLUnurbs
*
nurb
);
extern
void
gluEndTrim
(
GLUnurbs
*
nurb
);
extern
const
GLubyte
*
gluErrorString
(
GLenum
error
);
extern
void
gluGetNurbsProperty
(
GLUnurbs
*
nurb
,
GLenum
property
,
GLfloat
*
data
);
extern
const
GLubyte
*
gluGetString
(
GLenum
name
);
extern
void
gluGetTessProperty
(
GLUtesselator
*
tess
,
GLenum
which
,
GLdouble
*
data
);
extern
void
gluLoadSamplingMatrices
(
GLUnurbs
*
nurb
,
const
GLfloat
*
model
,
const
GLfloat
*
perspective
,
const
GLint
*
view
);
extern
void
gluLookAt
(
GLdouble
eyeX
,
GLdouble
eyeY
,
GLdouble
eyeZ
,
GLdouble
centerX
,
GLdouble
centerY
,
GLdouble
centerZ
,
GLdouble
upX
,
GLdouble
upY
,
GLdouble
upZ
);
extern
GLUnurbs
*
gluNewNurbsRenderer
(
void
);
extern
GLUquadric
*
gluNewQuadric
(
void
);
extern
GLUtesselator
*
gluNewTess
(
void
);
extern
void
gluNextContour
(
GLUtesselator
*
tess
,
GLenum
type
);
extern
void
gluNurbsCallback
(
GLUnurbs
*
nurb
,
GLenum
which
,
_GLUfuncptr
CallBackFunc
);
extern
void
gluNurbsCallbackData
(
GLUnurbs
*
nurb
,
GLvoid
*
userData
);
extern
void
gluNurbsCallbackDataEXT
(
GLUnurbs
*
nurb
,
GLvoid
*
userData
);
extern
void
gluNurbsCurve
(
GLUnurbs
*
nurb
,
GLint
knotCount
,
GLfloat
*
knots
,
GLint
stride
,
GLfloat
*
control
,
GLint
order
,
GLenum
type
);
extern
void
gluNurbsProperty
(
GLUnurbs
*
nurb
,
GLenum
property
,
GLfloat
value
);
extern
void
gluNurbsSurface
(
GLUnurbs
*
nurb
,
GLint
sKnotCount
,
GLfloat
*
sKnots
,
GLint
tKnotCount
,
GLfloat
*
tKnots
,
GLint
sStride
,
GLint
tStride
,
GLfloat
*
control
,
GLint
sOrder
,
GLint
tOrder
,
GLenum
type
);
extern
void
gluOrtho2D
(
GLdouble
left
,
GLdouble
right
,
GLdouble
bottom
,
GLdouble
top
);
extern
void
gluPartialDisk
(
GLUquadric
*
quad
,
GLdouble
inner
,
GLdouble
outer
,
GLint
slices
,
GLint
loops
,
GLdouble
start
,
GLdouble
sweep
);
extern
void
gluPerspective
(
GLdouble
fovy
,
GLdouble
aspect
,
GLdouble
zNear
,
GLdouble
zFar
);
extern
void
gluPickMatrix
(
GLdouble
x
,
GLdouble
y
,
GLdouble
delX
,
GLdouble
delY
,
GLint
*
viewport
);
extern
GLint
gluProject
(
GLdouble
objX
,
GLdouble
objY
,
GLdouble
objZ
,
const
GLdouble
*
model
,
const
GLdouble
*
proj
,
const
GLint
*
view
,
GLdouble
*
winX
,
GLdouble
*
winY
,
GLdouble
*
winZ
);
extern
void
gluPwlCurve
(
GLUnurbs
*
nurb
,
GLint
count
,
GLfloat
*
data
,
GLint
stride
,
GLenum
type
);
extern
void
gluQuadricCallback
(
GLUquadric
*
quad
,
GLenum
which
,
_GLUfuncptr
CallBackFunc
);
extern
void
gluQuadricDrawStyle
(
GLUquadric
*
quad
,
GLenum
draw
);
extern
void
gluQuadricNormals
(
GLUquadric
*
quad
,
GLenum
normal
);
extern
void
gluQuadricOrientation
(
GLUquadric
*
quad
,
GLenum
orientation
);
extern
void
gluQuadricTexture
(
GLUquadric
*
quad
,
GLboolean
texture
);
extern
GLint
gluScaleImage
(
GLenum
format
,
GLsizei
wIn
,
GLsizei
hIn
,
GLenum
typeIn
,
const
void
*
dataIn
,
GLsizei
wOut
,
GLsizei
hOut
,
GLenum
typeOut
,
GLvoid
*
dataOut
);
extern
void
gluSphere
(
GLUquadric
*
quad
,
GLdouble
radius
,
GLint
slices
,
GLint
stacks
);
extern
void
gluTessBeginContour
(
GLUtesselator
*
tess
);
extern
void
gluTessBeginPolygon
(
GLUtesselator
*
tess
,
GLvoid
*
data
);
extern
void
gluTessCallback
(
GLUtesselator
*
tess
,
GLenum
which
,
_GLUfuncptr
CallBackFunc
);
extern
void
gluTessEndContour
(
GLUtesselator
*
tess
);
extern
void
gluTessEndPolygon
(
GLUtesselator
*
tess
);
extern
void
gluTessNormal
(
GLUtesselator
*
tess
,
GLdouble
valueX
,
GLdouble
valueY
,
GLdouble
valueZ
);
extern
void
gluTessProperty
(
GLUtesselator
*
tess
,
GLenum
which
,
GLdouble
data
);
extern
void
gluTessVertex
(
GLUtesselator
*
tess
,
GLdouble
*
location
,
GLvoid
*
data
);
extern
GLint
gluUnProject
(
GLdouble
winX
,
GLdouble
winY
,
GLdouble
winZ
,
const
GLdouble
*
model
,
const
GLdouble
*
proj
,
const
GLint
*
view
,
GLdouble
*
objX
,
GLdouble
*
objY
,
GLdouble
*
objZ
);
extern
GLint
gluUnProject4
(
GLdouble
winX
,
GLdouble
winY
,
GLdouble
winZ
,
GLdouble
clipW
,
const
GLdouble
*
model
,
const
GLdouble
*
proj
,
const
GLint
*
view
,
GLdouble
near
,
GLdouble
far
,
GLdouble
*
objX
,
GLdouble
*
objY
,
GLdouble
*
objZ
,
GLdouble
*
objW
);
#ifdef __cplusplus
}
#endif
#endif
/* __glu_h__ */
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