Commit e303177c authored by gerv%gerv.net's avatar gerv%gerv.net

Merging new docs from 2.16 branch.

parent 9284fe0a
......@@ -16,17 +16,17 @@
<!ENTITY database SYSTEM "database.sgml">
<!ENTITY patches SYSTEM "patches.sgml">
<!ENTITY variants SYSTEM "variants.sgml">
<!ENTITY requiredsoftware SYSTEM "requiredsoftware.sgml">
<!ENTITY introduction SYSTEM "introduction.sgml">
<!ENTITY revhistory SYSTEM "revhistory.sgml">
<!ENTITY bz "http://www.mozilla.org/projects/bugzilla">
<!ENTITY bz-ver "2.14">
<!ENTITY bz-cvs-ver "2.15">
<!ENTITY bzg-date "August 10, 2001">
<!ENTITY bzg-ver "2.14">
<!ENTITY bzg-cvs-ver "2.15.0">
<!ENTITY bzg-auth "Matthew P. Barnson">
<!ENTITY bzg-auth-email "<email>barnboy@trilobyte.net</email>">
<!ENTITY bz "http://www.bugzilla.org/">
<!ENTITY bz-ver "2.16">
<!ENTITY bz-cvs-ver "2.17">
<!ENTITY bzg-date "April 2nd, 2002">
<!ENTITY bzg-ver "2.16">
<!ENTITY bzg-cvs-ver "2.17.0">
<!ENTITY bzg-auth "The Bugzilla Team">
<!ENTITY bzg-bugs "<ulink url='http://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&amp;component=Documentation'>Bugzilla</ulink>">
<!ENTITY mysql "http://www.mysql.com/">
<!ENTITY perl-ver "5.6.1">
......@@ -59,112 +59,37 @@ try to avoid clutter and feel free to waste space in the code to make it more re
<bookinfo>
<title>The Bugzilla Guide</title>
<pubdate>2001-04-25</pubdate>
<revhistory>
<revision>
<revnumber>v2.11</revnumber>
<date>20 December 2000</date>
<authorinitials>MPB</authorinitials>
<revremark>
Converted the README, FAQ, and DATABASE information into
SGML docbook format.
</revremark>
</revision>
<revision>
<revnumber>2.11.1</revnumber>
<date>06 March 2001</date>
<authorinitials>MPB</authorinitials>
<revremark>
Took way too long to revise this for 2.12 release. Updated
FAQ to use qandaset tags instead of literallayout, cleaned
up administration section, added User Guide section,
miscellaneous FAQ updates and third-party integration
information. From this point on all new tags are lowercase
in preparation for the 2.13 release of the Guide in XML
format instead of SGML.
</revremark>
</revision>
<revision>
<revnumber>2.12.0</revnumber>
<date>24 April 2001</date>
<authorinitials>MPB</authorinitials>
<revremark>
Things fixed this release: Elaborated on queryhelp
interface, added FAQ regarding moving bugs from one keyword
to another, clarified possible problems with the Landfill
tutorial, fixed a boatload of typos and unclear sentence
structures. Incorporated the README into the UNIX
installation section, and changed the README to indicate the
deprecated status. Things I know need work: Used
"simplelist" a lot, where I should have used "procedure" to
tag things. Need to lowercase all tags to be XML compliant.
</revremark>
</revision>
<revision>
<revnumber>2.14.0</revnumber>
<date>07 August 2001</date>
<authorinitials>MPB</authorinitials>
<revremark>
Attempted to integrate relevant portions of the UNIX and
Windows installation instructions, moved some data from FAQ
to Install, removed references to README from text, added
Mac OS X install instructions, fixed a bunch
of tpyos (Mark Harig), linked text that referenced other
parts of the Guide, and nuked the old MySQL permissions
section.
</revremark>
</revision>
</revhistory>
<authorgroup>
<author>
<firstname>Matthew</firstname>
<othername>P.</othername>
<surname>Barnson</surname>
<affiliation>
<address><email>barnboy@trilobyte.net</email></address>
</affiliation>
</author>
<collab>
<collabname>Zach Lipton</collabname>
<affiliation>
<address><email>zach AT zachlipton DOT com</email></address>
</affiliation>
</collab>
<author>
<firstname>The</firstname>
<othername>Bugzilla</othername>
<surname>Team</surname>
</author>
</authorgroup>
<abstract>
<para>
This is the documentation for Bugzilla, the Mozilla
This is the documentation for Bugzilla, the mozilla.org
bug-tracking system.
</para>
<para>
Bugzilla is an enterprise-class set of software utilities
that, when used together, power issue-tracking for hundreds of
Bugzilla is an enterprise-class piece of software
that powers issue-tracking for hundreds of
organizations around the world, tracking millions of bugs.
While it is easy to use and quite flexible, it is
difficult for a novice to install and maintain. Although we
have provided step-by-step directions, Bugzilla is not always
easy to get working. Please be sure the person responsible
for installing and maintaining this software is a qualified
professional for the operating system upon which you install
Bugzilla.
</para>
<para>
THIS DOCUMENTATION IS MAINTAINED IN DOCBOOK 4.1.2 XML FORMAT.
IF YOU WISH TO MAKE CORRECTIONS, PLEASE MAKE THEM IN PLAIN
TEXT OR SGML DIFFS AGAINST THE SOURCE. I CANNOT ACCEPT
ADDITIONS TO THE GUIDE WRITTEN IN HTML!
This documentation is maintained in DocBook 4.1.2 XML format.
Changes are best submitted as plain text or SGML diffs, attached
to a bug filed in
<ulink url="http://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&amp;component=Documentation">mozilla.org's Bugzilla</ulink>.
</para>
</abstract>
<keywordset>
<keyword>Bugzilla</keyword>
<keyword>Guide</keyword>
......@@ -181,6 +106,9 @@ try to avoid clutter and feel free to waste space in the code to make it more re
<!-- About This Guide -->
&about;
<!-- Introduction -->
&introduction;
<!-- Using Bugzilla -->
&using;
......@@ -190,29 +118,17 @@ try to avoid clutter and feel free to waste space in the code to make it more re
<!-- Administering Bugzilla -->
&administration;
<!-- Integrating Bugzilla with Third-Party Tools -->
&integration;
<!-- The Future of Bugzilla -->
&future;
<!-- Major Bugzilla Variants -->
&variants;
<!-- Appendix: The Frequently Asked Questions -->
&faq;
<!-- Appendix: Required Bugzilla Software Links -->
&requiredsoftware;
<!-- Appendix: The Database Schema -->
&database;
<!-- Appendix: Custom Patches -->
&patches;
<!-- Appendix: The GNU Free Documentation License -->
&gfdl;
<!-- Appendix: Major Bugzilla Variants -->
&variants;
<!-- Glossary -->
&glossary;
......
......@@ -4,67 +4,17 @@
<chapter id="about">
<title>About This Guide</title>
<section id="aboutthisguide">
<title>Purpose and Scope of this Guide</title>
<para>
This document was started on September 17, 2000 by Matthew P.
Barnson after a great deal of procrastination updating the
Bugzilla FAQ, which I left untouched for nearly half a year.
After numerous complete rewrites and reformatting, it is the
document you see today.
</para>
<para>
Bugzilla is simply the best piece of bug-tracking software the
world has ever seen. This document is intended to be the
comprehensive guide to the installation, administration,
maintenance, and use of the Bugzilla bug-tracking system.
</para>
<para>
This release of the Bugzilla Guide is the
<emphasis>&bzg-ver;</emphasis> release. It is so named that it
may match the current version of Bugzilla. The numbering
tradition stems from that used for many free software projects,
in which <emphasis>even-numbered</emphasis> point releases (1.2,
1.14, etc.) are considered "stable releases", intended for
public consumption; on the other hand,
<emphasis>odd-numbered</emphasis> point releases (1.3, 2.09,
etc.) are considered unstable <emphasis>development</emphasis>
releases intended for advanced users, systems administrators,
developers, and those who enjoy a lot of pain.
</para>
<para>
Newer revisions of the Bugzilla Guide follow the numbering
conventions of the main-tree Bugzilla releases, available at
<ulink url="&bz;">&bz;</ulink>. Intermediate releases will have
a minor revision number following a period. The current version
of Bugzilla, as of this writing (&bzg-date;) is &bz-ver;; if
something were seriously wrong with that edition of the Guide,
subsequent releases would receive an additional dotted-decimal
digit to indicate the update (&bzg-ver;.1, &bzg-ver;.2, etc.).
Got it? Good.
</para>
<para>
I wrote this in response to the enormous demand for decent
Bugzilla documentation. I have incorporated instructions from
the Bugzilla README, Frequently Asked Questions, Database Schema
Document, and various mailing lists to create it. Chances are,
there are glaring errors in this documentation; please contact
&bzg-auth-email; to correct them.
</para>
</section>
<section id="copyright">
<title>Copyright Information</title>
<blockquote>
<attribution>Copyright (c) 2000-2001 &bzg-auth;</attribution>
<attribution>Copyright (c) 2000-2002 Matthew P. Barnson and &bzg-auth;</attribution>
<para>
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation
License, Version 1.1 or any later version published by the
Free Software Foundation; with no Invariant Sections, no
Front-Cover Texts, and with no Back-Cover Texts. A copy of
the license is included in the section entitled "GNU Free
Documentation LIcense".
the license is included below.
</para>
</blockquote>
<para>
......@@ -72,6 +22,11 @@
copyright, or publishing this document in non-electronic form,
please contact &bzg-auth;.
</para>
<!-- The GNU Free Documentation License -->
&gfdl;
</section>
<section id="disclaimer">
......@@ -79,11 +34,10 @@
<para>
No liability for the contents of this document can be accepted.
Use the concepts, examples, and other content at your own risk.
As this is a new edition of this document, there may be errors
and inaccuracies that may damage your system. Use of this
document may cause your girlfriend to leave you, your cats to
pee on your furniture and clothing, your computer to cease
functioning, your boss to fire you, and global thermonuclear
This document may contain errors
and inaccuracies that may damage your system, cause your partner
to leave you, your boss to fire you, your cats to
pee on your furniture and clothing, and global thermonuclear
war. Proceed with caution.
</para>
<para>
......@@ -94,7 +48,7 @@
</para>
<para>
Naming of particular products or brands should not be seen as
endorsements, with the exception of the term "GNU/Linux". I
endorsements, with the exception of the term "GNU/Linux". We
wholeheartedly endorse the use of GNU/Linux in every situation
where it is appropriate. It is an extremely versatile, stable,
and robust operating system that offers an ideal operating
......@@ -103,8 +57,7 @@
<para>
You are strongly recommended to make a backup of your system
before installing Bugzilla and at regular intervals thereafter.
Heaven knows it's saved my bacon time after time; if you
implement any suggestion in this Guide, implement this one!
If you implement any suggestion in this Guide, implement this one!
</para>
<para>
Although the Bugzilla development team has taken great care to
......@@ -116,7 +69,7 @@
team members, Netscape Communications, America Online Inc., and
any affiliated developers or sponsors assume no liability for
your use of this product. You have the source code to this
product, and are responsible for auditing it yourself to insure
product, and are responsible for auditing it yourself to ensure
your security needs are met.
</para>
</section>
......@@ -126,7 +79,8 @@
<section id="newversions">
<title>New Versions</title>
<para>
This is the &bzg-ver; version of The Bugzilla Guide. If you are
This is the &bzg-ver; version of The Bugzilla Guide. It is so named
to match the current version of Bugzilla. If you are
reading this from any source other than those below, please
check one of these mirrors to make sure you are reading an
up-to-date version of the Guide.
......@@ -138,12 +92,7 @@
<itemizedlist>
<listitem>
<para>
<ulink url="http://www.trilobyte.net/barnsons/">TriloBYTE</ulink>
</para>
</listitem>
<listitem>
<para>
<ulink url="http://www.mozilla.org/projects/bugzilla/">Mozilla.org</ulink>
<ulink url="http://www.bugzilla.org/">bugzilla.org</ulink>
</para>
</listitem>
<listitem>
......@@ -155,9 +104,16 @@
</itemizedlist>
</para>
<para>
The latest version of this document can be checked out via CVS.
Please follow the instructions available at <ulink
url="http://www.mozilla.org/cvs.html">the Mozilla CVS page</ulink>, and check out the mozilla/webtools/bugzilla/docs/ branch.
The latest version of this document can always be checked out via CVS.
Please follow the instructions available at
<ulink url="http://www.mozilla.org/cvs.html">the Mozilla CVS page</ulink>,
and check out the <filename>mozilla/webtools/bugzilla/docs/</filename>
subtree.
</para>
<para>
The Bugzilla Guide is currently only available in English.
If you would like to volunteer to translate it, please contact
<ulink url="mailto:justdave@syndicomm.com">Dave Miller</ulink>.
</para>
</section>
......@@ -165,23 +121,28 @@
<title>Credits</title>
<para>
The people listed below have made enormous contributions to the
creation of this Guide, through their dedicated hacking efforts,
creation of this Guide, through their writing, dedicated hacking efforts,
numerous e-mail and IRC support sessions, and overall excellent
contribution to the Bugzilla community:
</para>
<para>
<ulink url="mailto://mbarnson@sisna.com">Matthew P. Barnson</ulink>
for the Herculaean task of pulling together the Bugzilla Guide and
shepherding it to 2.14.
</para>
<para>
<ulink url="mailto://terry@mozilla.org">Terry Weissman</ulink>
for initially writing Bugzilla and creating the
README upon which the UNIX installation documentation is largely based.
</para>
<para>
<ulink url="mailto://tara@tequilarista.org">Tara
Hernandez</ulink> for keeping Bugzilla development going
strong after Terry left Mozilla.org
<ulink url="mailto://tara@tequilarista.org">Tara Hernandez</ulink>
for keeping Bugzilla development going
strong after Terry left mozilla.org
</para>
<para>
<ulink url="mailto://dkl@redhat.com">Dave Lawrence</ulink> for
providing insight into the key differences between Red Hat's
<ulink url="mailto://dkl@redhat.com">Dave Lawrence</ulink>
for providing insight into the key differences between Red Hat's
customized Bugzilla, and being largely responsible for the "Red
Hat Bugzilla" appendix
</para>
......@@ -191,42 +152,16 @@
questions and arguments on irc.mozilla.org in #mozwebtools
</para>
<para>
Last but not least, all the members of the <ulink
url="news://news.mozilla.org/netscape/public/mozilla/webtools"> netscape.public.mozilla.webtools</ulink> newsgroup. Without your discussions, insight, suggestions, and patches, this could never have happened.
Last but not least, all the members of the
<ulink url="news://news.mozilla.org/netscape/public/mozilla/webtools"> netscape.public.mozilla.webtools</ulink> newsgroup. Without your discussions, insight, suggestions, and patches, this could never have happened.
</para>
</section>
<section id="contributors">
<title>Contributors</title>
<para>
Thanks go to these people for significant contributions to this
documentation (in no particular order):
Thanks also go to the following people for significant contributions
to this documentation (in no particular order):
</para>
<para>
Andrew Pearson, Spencer Smith, Eric Hanson, Kevin Brannen, Ron
Teitelbaum, Jacob Steenhagen, Joe Robins
</para>
</section>
<section id="feedback">
<title>Feedback</title>
<para>
I welcome feedback on this document. Without your submissions
and input, this Guide cannot continue to exist. Please mail
additions, comments, criticisms, etc. to
<email>barnboy@trilobyte.net</email>. Please send flames to
<email>devnull@localhost</email>
</para>
</section>
<section id="translations">
<title>Translations</title>
<para>
The Bugzilla Guide needs translators! Please volunteer your
translation into the language of your choice. If you will
translate this Guide, please notify the members of the
mozilla-webtools mailing list at
<email>mozilla-webtools@mozilla.org</email>, and arrange with
Matt Barnson to check it into CVS.
Zach Liption, Andrew Pearson, Spencer Smith, Eric Hanson, Kevin Brannen,
Ron Teitelbaum, Jacob Steenhagen, Joe Robins, Gervase Markham.
</para>
</section>
......
<!-- <!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook V4.1//EN"> -->
<chapter id="administration">
<title>Administering Bugzilla</title>
<subtitle>
Or, I just got this cool thing installed. Now what the heck do I
do with it?
</subtitle>
<para>
So you followed <quote><xref linkend="installation" /></quote> to the
letter, and logged into Bugzilla for the very first time with your
super-duper god account. You sit, contentedly staring at the
Bugzilla Query Screen, the worst of the whole mad business of
installing this terrific program behind you. It seems, though, you
have nothing yet to query! Your first act of business should be to
setup the operating parameters for Bugzilla so you can get busy
getting data into your bug tracker.
</para>
<section id="parameters">
<title>Bugzilla Configuration</title>
<para>Bugzilla is configured by changing various parameters, accessed
from the "Edit parameters" link in the page footer. Here are
some of the key parameters on that page. You should run down this
list and set them appropriately after installing Bugzilla.</para>
<section id="postinstall-check">
<title>Post-Installation Checklist</title>
<para>
After installation, follow the checklist below to help ensure
that you have a successful installation. If you do not see a
recommended setting for a parameter, consider leaving it at the
default while you perform your initial tests on your Bugzilla
setup.
</para>
<indexterm>
<primary>checklist</primary>
</indexterm>
<procedure>
<step>
<para>
Bring up <filename>editparams.cgi</filename> in your web
browser. This should be available as the <quote>edit
parameters</quote> link from any Bugzilla screen once you
have logged in.
</para>
<command>maintainer</command>:
The maintainer parameter is the email address of the person
responsible for maintaining this
Bugzilla installation. The address need not be that of a valid Bugzilla
account.</para>
</step>
<step>
<para>The <quote>maintainer</quote> is the email address of
the person responsible for maintaining this Bugzilla
installation. The maintainer need not be a valid Bugzilla
user. Error pages, error emails, and administrative mail
will be sent with the maintainer as the return email
address.</para>
<para>
Set <quote>maintainer</quote> to <emphasis>your</emphasis> email address.
This allows Bugzilla's error messages to display your email
address and allow people to contact you for help.
</para>
<command>urlbase</command>:
This parameter defines the fully qualified domain name and web
server path to your Bugzilla installation.</para>
<para>For example, if your Bugzilla query page is
<filename>http://www.foo.com/bugzilla/query.cgi</filename>,
set your <quote>urlbase</quote>
to <filename>http://www.foo.com/bugzilla/</filename>.</para>
</step>
<step>
<para>The <quote>urlbase</quote> parameter defines the fully
qualified domain name and web server path to your Bugzilla
installation.</para>
<para>
For example, if your bugzilla query page is
http://www.foo.com/bugzilla/query.cgi, set your
<quote>urlbase</quote> is http://www.foo.com/bugzilla/.
</para>
</step>
<step>
<para><quote>usebuggroups</quote> dictates whether or not to
implement group-based security for Bugzilla. If set,
Bugzilla bugs can have an associated groupmask defining
which groups of users are allowed to see and edit the
<command>usebuggroups</command>:
This dictates whether or not to implement group-based security for
Bugzilla. If set, Bugzilla bugs can have an associated 'group',
defining which users are allowed to see and edit the
bug.</para>
<para>
Set "usebuggroups" to "on" <emphasis>only</emphasis> if you
may wish to restrict access to products. I suggest leaving
this parameter <emphasis>off</emphasis> while initially
testing your Bugzilla.
</para>
<para>Set "usebuggroups" to "on"
<emphasis>only</emphasis>
if you may wish to restrict access to particular bugs to certain
groups of users. I suggest leaving
this parameter <emphasis>off</emphasis>
while initially testing your Bugzilla.</para>
</step>
<step>
<para>
<quote>usebuggroupsentry</quote>, when set to
<quote>on</quote>, requires that all bugs have an associated
groupmask when submitted. This parameter is made for those
installations where product isolation is a necessity.
</para>
<para>
Set "usebuggroupsentry" to "on" if you absolutely need to
restrict access to bugs from the moment they are submitted
through resolution. Once again, if you are simply testing
your installation, I suggest against turning this parameter
on; the strict security checking may stop you from being
able to modify your new entries.
</para>
<command>usebuggroupsentry</command>:
Bugzilla Products can have a group associated with them, so that
certain users can only see bugs in certain products. When this parameter
is set to <quote>on</quote>, this places all newly-created bugs in the
group for their product immediately.</para>
</step>
<step>
<para>
<command>shadowdb</command>:
You run into an interesting problem when Bugzilla reaches a
high level of continuous activity. MySQL supports only
table-level write locking. What this means is that if
someone needs to make a change to a bug, they will lock the
entire table until the operation is complete. Locking for
write also blocks reads until the write is complete. The
<quote>shadowdb</quote> parameter was designed to get around
this limitation. While only a single user is allowed to
write to a table at a time, reads can continue unimpeded on
a read-only shadow copy of the database. Although your
database size will double, a shadow database can cause an
enormous performance improvement when implemented on
extremely high-traffic Bugzilla databases.
</para>
high level of continuous activity. MySQL supports only table-level
write locking. What this means is that if someone needs to make a
change to a bug, they will lock the entire table until the operation
is complete. Locking for write also blocks reads until the write is
complete. The
<quote>shadowdb</quote>
parameter was designed to get around this limitation. While only a
single user is allowed to write to a table at a time, reads can
continue unimpeded on a read-only shadow copy of the database.
Although your database size will double, a shadow database can cause
an enormous performance improvement when implemented on extremely
high-traffic Bugzilla databases.</para>
<para>
Set "shadowdb" to "bug_shadowdb" if you will be running a
*very* large installation of Bugzilla. The shadow database
enables many simultaneous users to read and write to the
database without interfering with one another.
As a guide, mozilla.org began needing
<quote>shadowdb</quote>
when they reached around 40,000 Bugzilla users with several hundred
Bugzilla bug changes and comments per day.</para>
<para>The value of the parameter defines the name of the
shadow bug database.
Set "shadowdb" to e.g. "bug_shadowdb" if you will be running a
*very* large installation of Bugzilla.
<note>
<para>
Enabling "shadowdb" can adversely affect the stability
of your installation of Bugzilla. You should regularly
check that your database is in sync. It is often
advisable to force a shadow database sync nightly via
<para>Enabling "shadowdb" can adversely affect the stability of
your installation of Bugzilla. You should regularly check that your
database is in sync. It is often advisable to force a shadow
database sync nightly via
<quote>cron</quote>.
</para>
</note> Once again, in testing you should avoid this option
-- use it if or when you <emphasis>need</emphasis> to use
it, and have repeatedly run into the problem it was designed
to solve -- very long wait times while attempting to commit
a change to the database. Mozilla.org began needing
<quote>shadowdb</quote> when they reached around 40,000
Bugzilla users with several hundred Bugzilla bug changes and
comments per day.
</note>
</para>
<para>If you use the "shadowdb" option, it is only natural that you
should turn the "queryagainstshadowdb" option on as well. Otherwise
you are replicating data into a shadow database for no reason!</para>
</step>
<step>
<para>
If you use the "shadowdb" option, it is only natural that
you should turn the "queryagainstshadowdb" option "On" as
well. Otherwise you are replicating data into a shadow
database for no reason!
<command>shutdownhtml</command>:
If you need to shut down Bugzilla to perform administration, enter
some descriptive HTML here and anyone who tries to use Bugzilla will
receive a page to that effect. Obviously, editparams.cgi will
still be accessible so you can remove the HTML and re-enable Bugzilla.
:-)
</para>
</step>
<step>
<para><quote>headerhtml</quote>, <quote>footerhtml</quote>,
<quote>errorhtml</quote>, <quote>bannerhtml</quote>, and
<quote>blurbhtml</quote> are all templates which control
display of headers, footers, errors, banners, and additional
data. We could go into some detail regarding the usage of
these, but it is really best just to monkey around with them
a bit to see what they do. I strongly recommend you copy
your <filename>data/params</filename> file somewhere safe
before playing with these values, though. If they are
changed dramatically, it may make it impossible for you to
display Bugzilla pages to fix the problem until you have
restored your <filename>data/params</filename> file.</para>
<para>
If you have custom logos or HTML you must put in place to
fit within your site design guidelines, place the code in
the "headerhtml", "footerhtml", "errorhtml", "bannerhtml",
or "blurbhtml" text boxes.
<note>
<para>
The "headerhtml" text box is the HTML printed out
<emphasis>before</emphasis> any other code on the page,
except the CONTENT-TYPE header sent by the Bugzilla
engine. If you have a special banner, put the code for
it in "bannerhtml". You may want to leave these settings
at the defaults initially.
</para>
</note>
</para>
<command>passwordmail</command>:
Every time a user creates an account, the text of
this parameter (with substitutions) is sent to the new user along with
their password message.</para>
<para>Add any text you wish to the "passwordmail" parameter box. For
instance, many people choose to use this box to give a quick training
blurb about how to use Bugzilla at your site.</para>
</step>
<step>
<para><quote>passwordmail</quote> is rather simple. Every
time a user creates an account, the text of this parameter
is read as the text to send to the new user along with their
password message.</para>
<para>
Add any text you wish to the "passwordmail" parameter box.
For instance, many people choose to use this box to give a
quick training blurb about how to use Bugzilla at your site.
</para>
<command>useqacontact</command>:
This allows you to define an email address for each component, in
addition
to that of the default owner, who will be sent carbon copies of
incoming bugs.</para>
</step>
<step>
<para><quote>useqacontact</quote> allows you to define an
email address for each component, in addition to that of the
default owner, who will be sent carbon copies of incoming
bugs. The critical difference between a QA Contact and an
Owner is that the QA Contact follows the component. If you
reassign a bug from component A to component B, the QA
Contact for that bug will change with the reassignment,
regardless of owner.</para>
<para><quote>usestatuswhiteboard</quote> defines whether you
wish to have a free-form, overwritable field associated with
each bug. The advantage of the Status Whiteboard is that it
can be deleted or modified with ease, and provides an
easily-searchable field for indexing some bugs that have
some trait in common. Many people will put <quote>help
wanted</quote>, <quote>stalled</quote>, or <quote>waiting
on reply from somebody</quote> messages into the Status
Whiteboard field so those who peruse the bugs are aware of
their status even more than that which can be indicated by
the Resolution fields.</para>
<para>
Do you want to use the QA Contact ("useqacontact") and
status whiteboard ("usestatuswhiteboard") fields? These
fields are useful because they allow for more flexibility,
particularly when you have an existing Quality Assurance
and/or Release Engineering team, but they may not be needed
for many smaller installations.
<command>usestatuswhiteboard</command>:
This defines whether you wish to have a free-form, overwritable field
associated with each bug. The advantage of the Status Whiteboard is
that it can be deleted or modified with ease, and provides an
easily-searchable field for indexing some bugs that have some trait
in common.
</para>
</step>
<step>
<para>
Set "whinedays" to the amount of days you want to let bugs
go in the "New" or "Reopened" state before notifying people
they have untouched new bugs. If you do not plan to use
this feature, simply do not set up the whining cron job
described in the installation instructions, or set this
value to "0" (never whine).
</para>
<command>whinedays</command>:
Set this to the number of days you want to let bugs go
in the NEW or REOPENED state before notifying people they have
untouched new bugs. If you do not plan to use this feature, simply do
not set up the whining cron job described in the installation
instructions, or set this value to "0" (never whine).</para>
</step>
<step>
<para><quote>commenton</quote> fields allow you to dictate
what changes can pass without comment, and which must have a
comment from the person who changed them. Often,
administrators will allow users to add themselves to the CC
list, accept bugs, or change the Status Whiteboard without
adding a comment as to their reasons for the change, yet
require that most other changes come with an
explanation.</para>
<para>
Set the "commenton" options according to your site policy.
It is a wise idea to require comments when users resolve,
reassign, or reopen bugs at the very least.
<command>commenton*</command>:
All these
fields allow you to dictate what changes can pass without comment,
and which must have a comment from the person who changed them.
Often, administrators will allow users to add themselves to the CC
list, accept bugs, or change the Status Whiteboard without adding a
comment as to their reasons for the change, yet require that most
other changes come with an explanation.</para>
<para>Set the "commenton" options according to your site policy. It
is a wise idea to require comments when users resolve, reassign, or
reopen bugs at the very least.
<note>
<para>
It is generally far better to require a developer
comment when resolving bugs than not. Few things are
more annoying to bug database users than having a
developer mark a bug "fixed" without any comment as to
what the fix was (or even that it was truly fixed!)
</para>
<para>It is generally far better to require a developer comment
when resolving bugs than not. Few things are more annoying to bug
database users than having a developer mark a bug "fixed" without
any comment as to what the fix was (or even that it was truly
fixed!)</para>
</note>
</para>
</step>
<step>
<para>The <quote>supportwatchers</quote> option can be an
exceptionally powerful tool in the hands of a power Bugzilla
user. By enabling this option, you allow users to receive
email updates whenever other users receive email updates.
This is, of course, subject to the groupset restrictions on
the bug; if the <quote>watcher</quote> would not normally be
allowed to view a bug, the watcher cannot get around the
system by setting herself up to watch the bugs of someone
with bugs outside her priveleges. She would still only
receive email updates for those bugs she could normally
view.</para>
<para>For Bugzilla sites which require strong inter-Product
security to prevent snooping, watchers are not a good
idea.</para>
<para>
However, for most sites you should set
<quote>supportwatchers</quote> to "On". This feature is
helpful for team leads to monitor progress in their
respective areas, and can offer many other benefits, such as
allowing a developer to pick up a former engineer's bugs
without requiring her to change all the information in the
bug.
</para>
<command>supportwatchers</command>:
Turning on this option allows users to ask to receive copies of
all a particular other user's bug email. This is, of
course, subject to the groupset restrictions on the bug; if the
<quote>watcher</quote>
would not normally be allowed to view a bug, the watcher cannot get
around the system by setting herself up to watch the bugs of someone
with bugs outside her privileges. They would still only receive email
updates for those bugs she could normally view.</para>
</step>
</procedure>
</section>
<section id="useradmin">
<title>User Administration</title>
<para>
User administration is one of the easiest parts of Bugzilla.
Keeping it from getting out of hand, however, can become a
challenge.
</para>
<section id="defaultuser">
<title>Creating the Default User</title>
<para>
When you first run checksetup.pl after installing Bugzilla, it
will prompt you for the administrative username (email
address) and password for this "super user". If for some
reason you were to delete the "super user" account, re-running
checksetup.pl will again prompt you for this username and
password.
</para>
<para>When you first run checksetup.pl after installing Bugzilla, it
will prompt you for the administrative username (email address) and
password for this "super user". If for some reason you delete
the "super user" account, re-running checksetup.pl will again prompt
you for this username and password.</para>
<tip>
<para>
If you wish to add more administrative users, you must use the
MySQL interface. Run "mysql" from the command line, and use
these commands ("mysql>" denotes the mysql prompt, not
something you should type in):
<command><prompt>mysql></prompt> use bugs;</command>
<command><prompt>mysql></prompt> update profiles set
groupset=0x7ffffffffffffff where login_name = "(user's
login name)"; </command>
<para>If you wish to add more administrative users, you must use the
MySQL interface. Run "mysql" from the command line, and use these
commands:
<simplelist>
<member>
<prompt>mysql&gt;</prompt>
<command>use bugs;</command>
</member>
<member>
<prompt>mysql&gt;</prompt>
<command>
update profiles set groupset=0x7ffffffffffffff where login_name =
"(user's login name)";
</command>
</member>
</simplelist>
</para>
<para>Yes, that is <emphasis>fourteen</emphasis>
<quote>f</quote>'s. A whole lot of f-ing going on if you
want to create a new administator.</para>
<para>Yes, that is
<emphasis>fourteen</emphasis>
<quote>f</quote>
's. A whole lot of f-ing going on if you want to create a new
administator.</para>
</tip>
</section>
<section id="manageusers">
<title>Managing Other Users</title>
<section id="login">
<title>Logging In</title>
<orderedlist>
<listitem>
<para>
Open the index.html page for your Bugzilla installation
in your browser window.
</para>
</listitem>
<listitem>
<para>
Click the "Query Existing Bug Reports" link.
</para>
</listitem>
<listitem>
<para>
Click the "Log In" link at the foot of the page.
</para>
</listitem>
<listitem>
<para>
Type your email address, and the password which was
emailed to you when you created your Bugzilla account,
into the spaces provided.
</para>
</listitem>
</orderedlist>
<para>Congratulations, you are logged in!</para>
</section>
<section id="createnewusers">
<title>Creating new users</title>
<para>
Your users can create their own user accounts by clicking
the "New Account" link at the bottom of each page. However,
should you desire to create user accounts ahead of time,
here is how you do it.
</para>
<para>Your users can create their own user accounts by clicking the
"New Account" link at the bottom of each page (assuming they
aren't logged in as someone else already.) However, should you
desire to create user accounts ahead of time, here is how you do
it.</para>
<orderedlist>
<listitem>
<para>
After logging in, click the "Users" link at the footer
of the query page.
</para>
</listitem>
<listitem>
<para>
To see a specific user, type a portion of their login
name in the box provided and click "submit". To see all
users, simply click the "submit" button. You must click
"submit" here to be able to add a new user.
</para>
<tip>
<para>
More functionality is available via the list on the
right-hand side of the text entry box. You can match
what you type as a case-insensitive substring (the
default) of all users on your system, a case-sensitive
regular expression (please see the <command>man
regexp</command> manual page for details on regular
expression syntax), or a <emphasis>reverse</emphasis>
regular expression match, where every user name which
does NOT match the regular expression is selected.
</para>
</tip>
</listitem>
<listitem>
<para>
Click the "Add New User" link at the bottom of the user
list
</para>
<para>After logging in, click the "Users" link at the footer of
the query page, and then click "Add a new user".</para>
</listitem>
<listitem>
<para>
Fill out the form presented. This page is
self-explanatory. When done, click "submit".
</para>
<para>Fill out the form presented. This page is self-explanatory.
When done, click "Submit".</para>
<note>
<para>
Adding a user this way will <emphasis>not</emphasis>
send an email informing them of their username and
password. While useful for creating dummy accounts
(watchers which shuttle mail to another system, for
instance, or email addresses which are a mailing
list), in general it is preferable to log out and use
the <quote>New Account</quote> button to create users,
as it will pre-populate all the required fields and
also notify the user of her account name and
password.
</para>
<para>Adding a user this way will
<emphasis>not</emphasis>
send an email informing them of their username and password.
While useful for creating dummy accounts (watchers which
shuttle mail to another system, for instance, or email
addresses which are a mailing list), in general it is
preferable to log out and use the
<quote>New Account</quote>
button to create users, as it will pre-populate all the
required fields and also notify the user of her account name
and password.</para>
</note>
</listitem>
</orderedlist>
</section>
<section id="disableusers">
<title>Disabling Users</title>
<para>
I bet you noticed that big "Disabled Text" entry box
available from the "Add New User" screen, when you edit an
account? By entering any text in this box and selecting
"submit", you have prevented the user from using Bugzilla
via the web interface. Your explanation, written in this
text box, will be presented to the user the next time she
attempts to use the system.
<warning>
<para>
Don't disable your own administrative account, or you
will hate life!
</para>
<para>At this time, <quote>Disabled Text</quote> does not
prevent a user from using the email interface. If you
have the email interface enabled, they can still
continue to submit bugs and comments that way. We need
a patch to fix this.</para>
</warning>
</para>
</section>
<section id="modifyusers">
<title>Modifying Users</title>
<para>
Here I will attempt to describe the function of each option
on the Edit User screen.
<para>To see a specific user, search for their login name
in the box provided on the "Edit Users" page. To see all users,
leave the box blank.</para>
<para>You can search in different ways the listbox to the right
of the text entry box. You can match by
case-insensitive substring (the default),
regular expression, or a
<emphasis>reverse</emphasis>
regular expression match, which finds every user name which does NOT
match the regular expression. (Please see
the <command>man regexp</command>
manual page for details on regular expression syntax.)
</para>
<para>Once you have found your user, you can change the following
fields:</para>
<itemizedlist>
<listitem>
<para>
<emphasis>Login Name</emphasis>: This is generally the
user's email address. However, if you have edited your
system parameters, this may just be the user's login
name or some other identifier.
<tip>
<para>
For compatability reasons, you should probably stick
with email addresses as user login names. It will
make your life easier.
</para>
</tip>
</para>
</listitem>
<listitem>
<para>
<emphasis>Real Name</emphasis>: Duh!
<emphasis>Login Name</emphasis>:
This is generally the user's full email address. However, if you
have are using the emailsuffix Param, this may just be the user's
login name. Note that users can now change their login names
themselves (to any valid email address.)
</para>
</listitem>
<listitem>
<para>
<emphasis>Password</emphasis>: You can change the user
password here. It is normal to only see asterisks.
</para>
<emphasis>Real Name</emphasis>: The user's real name. Note that
Bugzilla does not require this to create an account.</para>
</listitem>
<listitem>
<para>
<emphasis>Email Notification</emphasis>: You may choose
from one of three options:
<orderedlist>
<listitem>
<para>
All qualifying bugs except those which I change:
The user will be notified of any change to any bug
for which she is the reporter, assignee, QA
Contact, CC recipient, or "watcher".
<emphasis>Password</emphasis>:
You can change the user's password here. Users can automatically
request a new password, so you shouldn't need to do this often.
If you want to disable an account, see Disable Text below.
</para>
</listitem>
<listitem>
<para>
Only those bugs which I am listed on the CC line:
The user will not be notified of changes to bugs
where she is the assignee, reporter, or QA
Contact, but will receive them if she is on the CC
list.
<emphasis>Disable Text</emphasis>:
If you type anything in this box, including just a space, the
user is prevented from logging in, or making any changes to
bugs via the web interface.
The HTML you type in this box is presented to the user when
they attempt to perform these actions, and should explain
why the account was disabled.
<warning>
<para>Don't disable the administrator account!</para>
</warning>
<note>
<para>
She will still receive whining cron emails if
you set up the "whinemail" feature.
</para>
<para>The user can still submit bugs via
the e-mail gateway, if you set it up, even if the disabled text
field is filled in. The e-mail gateway should
<emphasis>not</emphasis>
be enabled for secure installations of Bugzilla.</para>
</note>
</para>
</listitem>
<listitem>
<para>
<emphasis>All Qualifying Bugs</emphasis>: This
user is a glutton for punishment. If her name is
in the reporter, QA Contact, CC, assignee, or is a
"watcher", she will get email updates regarding
the bug.
<emphasis>&lt;groupname&gt;</emphasis>:
If you have created some groups, e.g. "securitysensitive", then
checkboxes will appear here to allow you to add users to, or
remove them from, these groups.
</para>
</listitem>
</orderedlist>
</para>
<para>
<emphasis>Disable Text</emphasis>: If you type anything
in this box, including just a space, the user account is
disabled from making any changes to bugs via the web
interface, and what you type in this box is presented as
the reason.
<warning>
<para>Don't disable the administrator account!</para>
</warning>
<note>
<listitem>
<para>
As of this writing, the user can still submit bugs
via the e-mail gateway, if you set it up, despite
the disabled text field. The e-mail gateway should
<emphasis>not</emphasis> be enabled for secure
installations of Bugzilla.
</para>
</note>
</para>
<emphasis>canconfirm</emphasis>:
This field is only used if you have enabled the "unconfirmed"
status. If you enable this for a user,
that user can then move bugs from "Unconfirmed" to a "Confirmed"
status (e.g.: "New" status).</para>
</listitem>
<listitem>
<para>
<emphasis>CanConfirm</emphasis>: This field is only used
if you have enabled "unconfirmed" status in your
parameters screen. If you enable this for a user, that
user can then move bugs from "Unconfirmed" to
"Confirmed" status (e.g.: "New" status). Be judicious
about allowing users to turn this bit on for other
users.
</para>
<emphasis>creategroups</emphasis>:
This option will allow a user to create and destroy groups in
Bugzilla.</para>
</listitem>
<listitem>
<para>
<emphasis>Creategroups</emphasis>: This option will
allow a user to create and destroy groups in Bugzilla.
Unless you are using the Bugzilla GroupSentry security
option "usebuggroupsentry" in your parameters, this
setting has no effect.
<emphasis>editbugs</emphasis>:
Unless a user has this bit set, they can only edit those bugs
for which they are the assignee or the reporter. Even if this
option is unchecked, users can still add comments to bugs.
</para>
</listitem>
<listitem>
<para>
<emphasis>Editbugs</emphasis>: Unless a user has this
bit set, they can only edit those bugs for which they
are the assignee or the reporter.
<note>
<para>
Leaving this option unchecked does not prevent users
from adding comments to a bug! They simply cannot
change a bug priority, severity, etc. unless they
are the assignee or reporter.
</para>
</note>
<emphasis>editcomponents</emphasis>:
This flag allows a user to create new products and components,
as well as modify and destroy those that have no bugs associated
with them. If a product or component has bugs associated with it,
those bugs must be moved to a different product or component
before Bugzilla will allow them to be destroyed.
</para>
</listitem>
<listitem>
<para>
<emphasis>Editcomponents</emphasis>: This flag allows a
user to create new products and components, as well as
modify and destroy those that have no bugs associated
with them. If a product or component has bugs
associated with it, those bugs must be moved to a
different product or component before Bugzilla will
allow them to be destroyed. The name of a product or
component can be changed without affecting the
associated bugs, but it tends to annoy the hell out of
your users when these change a lot.
</para>
<emphasis>editkeywords</emphasis>:
If you use Bugzilla's keyword functionality, enabling this
feature allows a user to create and destroy keywords. As always,
the keywords for existing bugs containing the keyword the user
wishes to destroy must be changed before Bugzilla will allow it
to die.</para>
</listitem>
<listitem>
<para>
<emphasis>Editkeywords</emphasis>: If you use Bugzilla's
keyword functionality, enabling this feature allows a
user can create and destroy keywords. As always, the
keywords for existing bugs containing the keyword the
user wishes to destroy must be changed before Bugzilla
will allow it to die. You must be very careful about
creating too many new keywords if you run a very large
Bugzilla installation; keywords are global variables
across products, and you can often run into a phenomenon
called "keyword bloat". This confuses users, and then
the feature goes unused.
</para>
<emphasis>editusers</emphasis>:
This flag allows a user to do what you're doing right now: edit
other users. This will allow those with the right to do so to
remove administrator privileges from other users or grant them to
themselves. Enable with care.</para>
</listitem>
<listitem>
<para>
<emphasis>Editusers</emphasis>: This flag allows a user
do what you're doing right now: edit other users. This
will allow those with the right to do so to remove
administrator priveleges from other users or grant them
to themselves. Enable with care.
</para>
<emphasis>tweakparams</emphasis>:
This flag allows a user to change Bugzilla's Params
(using <filename>editparams.cgi</filename>.)</para>
</listitem>
<listitem>
<para>
<emphasis>PRODUCT</emphasis>: PRODUCT bugs access. This
allows an administrator, with product-level granularity,
to specify in which products a user can edit bugs. The
user must still have the "editbugs" privelege to edit
bugs in this area; this simply restricts them from even
seeing bugs outside these boundaries if the
administrator has enabled the group sentry parameter
"usebuggroupsentry". Unless you are using bug groups,
this option has no effect.
</para>
<emphasis>&lt;productname&gt;</emphasis>:
This allows an administrator to specify the products in which
a user can see bugs. The user must still have the
"editbugs" privilege to edit bugs in these products.</para>
</listitem>
</itemizedlist>
</section>
......@@ -610,169 +438,94 @@
</section>
<section id="programadmin">
<title>Product, Component, Milestone, and Version
Administration</title>
<epigraph>
<para>
Dear Lord, we have to get our users to do WHAT?
</para>
</epigraph>
<title>Product, Component, Milestone, and Version Administration</title>
<section id="products">
<title>Products</title>
<subtitle>Formerly, and in some spots still, called
"Programs"</subtitle>
<para>
<glossterm linkend="gloss-product" baseform="product">Products</glossterm> are
the broadest category in Bugzilla, and you should have the
least of these. If your company makes computer games, you
should have one product per game, and possibly a few special
products (website, meetings...)
</para>
<para>
A Product (formerly called "Program", and still referred to
that way in some portions of the source code) controls some
very important functions. The number of "votes" available for
users to vote for the most important bugs is set per-product,
as is the number of votes required to move a bug automatically
from the UNCONFIRMED status to the NEW status. One can close
a Product for further bug entry and define various Versions
available from the Edit product screen.
</para>
<glossterm linkend="gloss-product" baseform="product">
Products</glossterm>
are the broadest category in Bugzilla, and tend to represent real-world
shipping products. E.g. if your company makes computer games,
you should have one product per game, perhaps a "Common" product for
units of technology used in multiple games, and maybe a few special
products (Website, Administration...)</para>
<para>Many of Bugzilla's settings are configurable on a per-product
basis. The number of "votes" available to users is set per-product,
as is the number of votes
required to move a bug automatically from the UNCONFIRMED status to the
NEW status.</para>
<para>To create a new product:</para>
<orderedlist>
<listitem>
<para>
Select "components" from the yellow footer
</para>
<tip>
<para>
It may seem counterintuitive to click "components" when
you want to edit the properties associated with
Products. This is one of a long list of things we want
in Bugzilla 3.0...
</para>
</tip>
<para>Select "products" from the footer</para>
</listitem>
<listitem>
<para>
Select the "Add" link to the right of "Add a new product".
</para>
<para>Select the "Add" link in the bottom right</para>
</listitem>
<listitem>
<para>
Enter the name of the product and a description. The
Description field is free-form.
</para>
<para>Enter the name of the product and a description. The
Description field may contain HTML.</para>
</listitem>
</orderedlist>
<tip>
<para>
Don't worry about the "Closed for bug entry", "Maximum Votes
per person", "Maximum votes a person can put on a single
bug", "Number of votes a bug in this Product needs to
automatically get out of the UNCOMFIRMED state", and
"Version" options yet. We'll cover those in a few moments.
<para>Don't worry about the "Closed for bug entry", "Maximum Votes
per person", "Maximum votes a person can put on a single bug",
"Number of votes a bug in this Product needs to automatically get out
of the UNCOMFIRMED state", and "Version" options yet. We'll cover
those in a few moments.
</para>
</tip>
</section>
<section id="components">
<title>Components</title>
<para>
Components are subsections of a Product.
<example>
<title>Creating some Components</title>
<informalexample>
<para>
The computer game you are designing may have a "UI"
component, an "API" component, a "Sound System"
component, and a "Plugins" component, each overseen by
a different programmer. It often makes sense to divide
Components in Bugzilla according to the natural
divisions of responsibility within your Product or
company.
</para>
</informalexample>
</example> Each component has a owner and (if you turned it on
in the parameters), a QA Contact. The owner should be the
primary person who fixes bugs in that component. The QA
Contact should be the person who will ensure these bugs are
completely fixed. The Owner, QA Contact, and Reporter will get
email when new bugs are created in this Component and when
these bugs change. Default Owner and Default QA Contact fields
only dictate the <emphasis>default assignments</emphasis>; the
Owner and QA Contact fields in a bug are otherwise unrelated
to the Component.
</para>
<para>Components are subsections of a Product. E.g. the computer game
you are designing may have a "UI"
component, an "API" component, a "Sound System" component, and a
"Plugins" component, each overseen by a different programmer. It
often makes sense to divide Components in Bugzilla according to the
natural divisions of responsibility within your Product or
company.</para>
<para>
To create a new Component:
</para>
<orderedlist>
<listitem>
<para>
Select the "Edit components" link from the "Edit product"
page
</para>
</listitem>
<listitem>
<para>
Select the "Add" link to the right of the "Add a new
component" text on the "Select Component" page.
</para>
</listitem>
<listitem>
<para>
Fill out the "Component" field, a short "Description", and
the "Initial Owner". The Component and Description fields
are free-form; the "Initial Owner" field must be that of a
user ID already existing in the database. If the initial
owner does not exist, Bugzilla will refuse to create the
component.
<tip>
<para>
Is your "Default Owner" a user who is not yet in the
database? No problem.
Each component has a owner and (if you turned it on in the parameters),
a QA Contact. The owner should be the primary person who fixes bugs in
that component. The QA Contact should be the person who will ensure
these bugs are completely fixed. The Owner, QA Contact, and Reporter
will get email when new bugs are created in this Component and when
these bugs change. Default Owner and Default QA Contact fields only
dictate the
<emphasis>default assignments</emphasis>;
these can be changed on bug submission, or at any later point in
a bug's life.</para>
<para>To create a new Component:</para>
<orderedlist>
<listitem>
<para>
Select the "Log out" link on the footer of the
page.
</para>
</listitem>
<listitem>
<para>
Select the "New Account" link on the footer of
the "Relogin" page
</para>
</listitem>
<listitem>
<para>
Type in the email address of the default owner
you want to create in the "E-mail address"
field, and her full name in the "Real name"
field, then select the "Submit Query" button.
</para>
<para>Select the "Edit components" link from the "Edit product"
page</para>
</listitem>
<listitem>
<para>
Now select "Log in" again, type in your login
information, and you can modify the product to
use the Default Owner information you require.
</para>
</listitem>
</orderedlist>
</para>
</tip>
</para>
<para>Select the "Add" link in the bottom right.</para>
</listitem>
<listitem>
<para>
Either Edit more components or return to the Bugzilla
Query Page. To return to the Product you were editing, you
must select the Components link as before.
<para>Fill out the "Component" field, a short "Description",
the "Initial Owner" and "Initial QA Contact" (if enabled.)
The Component and Description fields may contain HTML;
the "Initial Owner" field must be a login name
already existing in the database.
</para>
</listitem>
</orderedlist>
......@@ -780,662 +533,688 @@
<section id="versions">
<title>Versions</title>
<para>
Versions are the revisions of the product, such as "Flinders
3.1", "Flinders 95", and "Flinders 2000". Using Versions
helps you isolate code changes and are an aid in reporting.
<example>
<title>Common Use of Versions</title>
<informalexample>
<para>
A user reports a bug against Version "Beta 2.0" of your
product. The current Version of your software is
"Release Candidate 1", and no longer has the bug. This
will help you triage and classify bugs according to
their relevance. It is also possible people may report
bugs against bleeding-edge beta versions that are not
evident in older versions of the software. This can
help isolate code changes that caused the bug
</para>
</informalexample>
</example>
<example>
<title>A Different Use of Versions</title>
<informalexample>
<para>
This field has been used to good effect by an online
service provider in a slightly different way. They had
three versions of the product: "Production", "QA", and
"Dev". Although it may be the same product, a bug in
the development environment is not normally as critical
as a Production bug, nor does it need to be reported
publicly. When used in conjunction with Target
Milestones, one can easily specify the environment where
a bug can be reproduced, and the Milestone by which it
will be fixed.
</para>
</informalexample>
</example>
</para>
<para>
To create and edit Versions:
<para>Versions are the revisions of the product, such as "Flinders
3.1", "Flinders 95", and "Flinders 2000". Version is not a multi-select
field; the usual practice is to select the most recent version with
the bug.
</para>
<para>To create and edit Versions:</para>
<orderedlist>
<listitem>
<para>
From the "Edit product" screen, select "Edit Versions"
</para>
<para>From the "Edit product" screen, select "Edit Versions"</para>
</listitem>
<listitem>
<para>
You will notice that the product already has the default
version "undefined". If your product doesn't use version
numbers, you may want to leave this as it is or edit it so
that it is "---". You can then go back to the edit
versions page and add new versions to your product.
</para>
<para>
Otherwise, click the "Add" button to the right of the "Add
a new version" text.
</para>
<para>You will notice that the product already has the default
version "undefined". Click the "Add" link in the bottom right.</para>
</listitem>
<listitem>
<para>
Enter the name of the Version. This can be free-form
characters up to the limit of the text box. Then select
the "Add" button.
</para>
</listitem>
<listitem>
<para>
At this point you can select "Edit" to edit more Versions,
or return to the "Query" page, from which you can navigate
back to the product through the "components" link at the
foot of the Query page.
</para>
<para>Enter the name of the Version. This field takes text only.
Then click the "Add" button.</para>
</listitem>
</orderedlist>
</section>
<section id="milestones">
<title>Milestones</title>
<para>
Milestones are "targets" that you plan to get a bug fixed by.
For example, you have a bug that you plan to fix for your 3.0
release, it would be assigned the milestone of 3.0. Or, you
have a bug that you plan to fix for 2.8, this would have a
milestone of 2.8.
</para>
<para>Milestones are "targets" that you plan to get a bug fixed by. For
example, you have a bug that you plan to fix for your 3.0 release, it
would be assigned the milestone of 3.0.</para>
<note>
<para>
Milestone options will only appear for a Product if you
turned the "usetargetmilestone" field in the "Edit
Parameters" screen "On".
<para>Milestone options will only appear for a Product if you turned
on the "usetargetmilestone" Param in the "Edit Parameters" screen.
</para>
</note>
<para>
To create new Milestones, set Default Milestones, and set
Milestone URL:
</para>
<para>To create new Milestones, set Default Milestones, and set
Milestone URL:</para>
<orderedlist>
<listitem>
<para>
Select "edit milestones"
</para>
</listitem>
<listitem>
<para>
Select "Add" to the right of the "Add a new milestone"
text
</para>
</listitem>
<listitem>
<para>
Enter the name of the Milestone in the "Milestone" field.
You can optionally set the "Sortkey", which is a positive
or negative number (-255 to 255) that defines where in the
list this particular milestone appears. Select "Add".
</para>
<example>
<title>Using SortKey with Target Milestone</title>
<informalexample>
<para>
Let's say you create a target milestone called
"Release 1.0", with Sortkey set to "0". Later, you
realize that you will have a public beta, called
"Beta1". You can create a Milestone called "Beta1",
with a Sortkey of "-1" in order to ensure people will
see the Target Milestone of "Beta1" earlier on the
list than "Release 1.0"
</para>
</informalexample>
</example>
<para>Select "Edit milestones" from the "Edit product" page.</para>
</listitem>
<listitem>
<para>
If you want to add more milestones, select the "Edit"
link. If you don't, well shoot, you have to go back to the
"query" page and select "components" again, and make your
way back to the Product you were editing.
<note>
<para>
This is another in the list of unusual user interface
decisions that we'd like to get cleaned up. Shouldn't
there be a link to the effect of "edit the Product I
was editing when I ended up here"? In any case,
clicking "components" in the footer takes you back to
the "Select product" screen, from which you can begin
editing your product again.
</para>
</note>
</para>
<para>Select "Add" in the bottom right corner.
text</para>
</listitem>
<listitem>
<para>
From the Edit product screen again (once you've made your
way back), enter the URL for a description of what your
milestones are for this product in the "Milestone URL"
field. It should be of the format
"http://www.foo.com/bugzilla/product_milestones.html"
</para>
<para>
Some common uses of this field include product
descriptions, product roadmaps, and of course a simple
description of the meaning of each milestone.
</para>
<para>Enter the name of the Milestone in the "Milestone" field. You
can optionally set the "sortkey", which is a positive or negative
number (-255 to 255) that defines where in the list this particular
milestone appears. This is because milestones often do not
occur in alphanumeric order For example, "Future" might be
after "Release 1.2". Select "Add".</para>
</listitem>
<listitem>
<para>
If you're using Target Milestones, the "Default Milestone"
field must have some kind of entry. If you really don't
care if people set coherent Target Milestones, simply
leave this at the default, "---". However, controlling
and regularly updating the Default Milestone field is a
powerful tool when reporting the status of projects.
</para>
<para>Select the "Update" button when you are done.</para>
<para>From the Edit product screen, you can enter the URL of a
page which gives information about your milestones and what
they mean. </para>
<tip>
<para>If you want your milestone document to be restricted so
that it can only be viewed by people in a particular Bugzilla
group, the best way is to attach the document to a bug in that
group, and make the URL the URL of that attachment.</para>
</tip>
</listitem>
</orderedlist>
</section>
</section>
<section id="voting">
<title>Voting</title>
<para>
The concept of "voting" is a poorly understood, yet powerful
feature for the management of open-source projects. Each user
is assigned so many Votes per product, which they can freely
reassign (or assign multiple votes to a single bug). This
allows developers to gauge user need for a particular
enhancement or bugfix. By allowing bugs with a certain number
of votes to automatically move from "UNCONFIRMED" to "NEW",
users of the bug system can help high-priority bugs garner
attention so they don't sit for a long time awaiting triage.
</para>
<para>
The daunting challenge of Votes is deciding where you draw the
line for a "vocal majority". If you only have a user base of
100 users, setting a low threshold for bugs to move from
UNCONFIRMED to NEW makes sense. As the Bugzilla user base
expands, however, these thresholds must be re-evaluated. You
should gauge whether this feature is worth the time and close
monitoring involved, and perhaps forego implementation until
you have a critical mass of users who demand it.
</para>
<para>Voting allows users to be given a pot of votes which they can allocate
to bugs, to indicate that they'd like them fixed.
This allows developers to gauge
user need for a particular enhancement or bugfix. By allowing bugs with
a certain number of votes to automatically move from "UNCONFIRMED" to
"NEW", users of the bug system can help high-priority bugs garner
attention so they don't sit for a long time awaiting triage.</para>
<para>To modify Voting settings:</para>
<orderedlist>
<listitem>
<para>
Navigate to the "Edit product" screen for the Product you
wish to modify
</para>
<para>Navigate to the "Edit product" screen for the Product you
wish to modify</para>
</listitem>
<listitem>
<para>
Set "Maximum Votes per person" to your calculated value.
Setting this field to "0" disables voting.
</para>
<para><emphasis>Maximum Votes per person</emphasis>:
Setting this field to "0" disables voting.</para>
</listitem>
<listitem>
<para>
Set "Maximum Votes a person can put on a single bug" to
your calculated value. It should probably be some number
lower than the "Maximum votes per person". Setting this
field to "0" disables voting, but leaves the voting
options open to the user. This is confusing.
</para>
<para><emphasis>Maximum Votes a person can put on a single
bug"</emphasis>:
It should probably be some number lower than the
"Maximum votes per person". Don't set this field to "0" if
"Maximum votes per person" is non-zero; that doesn't make
any sense.</para>
</listitem>
<listitem>
<para>
Set "Number of votes a bug in this product needs to
automatically get out of the UNCONFIRMED state" to your
calculated number. Setting this field to "0" disables
the automatic move of bugs from UNCONFIRMED to NEW. Some
people advocate leaving this at "0", but of what use are
Votes if your Bugzilla user base is unable to affect which
bugs appear on Development radar?
<tip>
<para>
You should probably set this number to higher than a
small coalition of Bugzilla users can influence it.
Most sites use this as a "referendum" mechanism -- if
users are able to vote a bug out of UNCONFIRMED, it is
a <emphasis>really</emphasis> bad bug!
</para>
</tip>
<para><emphasis>Number of votes a bug in this product needs to
automatically get out of the UNCONFIRMED state</emphasis>:
Setting this field to "0" disables the automatic move of
bugs from UNCONFIRMED to NEW.
</para>
</listitem>
<listitem>
<para>
Once you have adjusted the values to your preference,
select the "Update" button.
</para>
<para>Once you have adjusted the values to your preference, click
"Update".</para>
</listitem>
</orderedlist>
</section>
<section id="groups">
<title>Groups and Group Security</title>
<para>
Groups can be very useful in bugzilla, because they allow
users to isolate bugs or products that should only be seen by
certain people. Groups can also be a complicated minefield of
interdependencies and weirdness if mismanaged.
<example>
<title>When to Use Group Security</title>
<informalexample>
<para>
Many Bugzilla sites isolate "Security-related" bugs from
all other bugs. This way, they can have a fix ready
before the security vulnerability is announced to the
world. You can create a "Security" product which, by
default, has no members, and only add members to the
group (in their individual User page, as described under
User Administration) who should have priveleged access
to "Security" bugs. Alternately, you may create a Group
independently of any Product, and change the Group mask
on individual bugs to restrict access to members only of
certain Groups.
</para>
</informalexample>
</example> Groups only work if you enable the "usebuggroups"
paramater. In addition, if the "usebuggroupsentry" parameter
is "On", one can restrict access to products by groups, so
that only members of a product group are able to view bugs
within that product. Group security in Bugzilla can be divided
into two categories: Generic and Product-Based.
</para>
<note>
<para>
Groups in Bugzilla are a complicated beast that evolved out
of very simple user permission bitmasks, apparently itself
derived from common concepts in UNIX access controls. A
"bitmask" is a fixed-length number whose value can describe
one, and only one, set of states. For instance, UNIX file
permissions are assigned bitmask values: "execute" has a
value of 1, "write" has a value of 2, and "read" has a
value of 4. Add them together, and a file can be read,
written to, and executed if it has a bitmask of "7". (This
is a simplified example -- anybody who knows UNIX security
knows there is much more to it than this. Please bear with
me for the purpose of this note.) The only way a bitmask
scheme can work is by doubling the bit count for each value.
Thus if UNIX wanted to offer another file permission, the
next would have to be a value of 8, then the next 16, the
next 32, etc.
<para>Groups allow the administrator
to isolate bugs or products that should only be seen by certain people.
There are two types of group - Generic Groups, and Product-Based Groups.
</para>
<para>
Similarly, Bugzilla offers a bitmask to define group
permissions, with an internal limit of 64. Several are
already occupied by built-in permissions. The way around
this limitation is to avoid assigning groups to products if
you have many products, avoid bloating of group lists, and
religiously prune irrelevant groups. In reality, most
installations of Bugzilla support far fewer than 64 groups,
so this limitation has not hit for most sites, but it is on
the table to be revised for Bugzilla 3.0 because it
interferes with the security schemes of some administrators.
Product-Based Groups are matched with products, and allow you to restrict
access to bugs on a per-product basis. They are enabled using the
usebuggroups Param. Turning on the usebuggroupsentry
Param will mean bugs automatically get added to their product group when
filed.
</para>
</note>
<para>
To enable Generic Group Security ("usebuggroups"):
Generic Groups have no special relationship to products;
you create them, and put bugs in them
as required. One example of the use of Generic Groups
is Mozilla's "Security" group,
into which security-sensitive bugs are placed until fixed. Only the
Mozilla Security Team are members of this group.
</para>
<para>To create Generic Groups:</para>
<orderedlist>
<listitem>
<para>Select the "groups"
link in the footer.</para>
</listitem>
<listitem>
<para>Take a moment to understand the instructions on the "Edit
Groups" screen, then select the "Add Group" link.</para>
</listitem>
<listitem>
<para>Fill out the "New Name", "New Description", and
"New User RegExp" fields. "New User RegExp" allows you to automatically
place all users who fulfill the Regular Expression into the new group.
When you have finished, click "Add".</para>
</listitem>
</orderedlist>
<para>To use Product-Based Groups:</para>
<orderedlist>
<listitem>
<para>Turn on "usebuggroups" and "usebuggroupsentry" in the "Edit
Parameters" screen.</para>
<warning>
<para>XXX is this still true?
"usebuggroupsentry" has the capacity to prevent the
administrative user from directly altering bugs because of
conflicting group permissions. If you plan on using
"usebuggroupsentry", you should plan on restricting
administrative account usage to administrative duties only. In
other words, manage bugs with an unpriveleged user account, and
manage users, groups, Products, etc. with the administrative
account.</para>
</warning>
</listitem>
<listitem>
<para>In future, when you create a Product, a matching group will be
automatically created. If you need to add a Product Group to
a Product which was created before you turned on usebuggroups,
then simply create a new group, as outlined above, with the
same name as the Product.</para>
</listitem>
</orderedlist>
<warning>
<para>Bugzilla currently has a limit of 64 groups per installation. If
you have more than about 50 products, you should consider
running multiple Bugzillas. Ask in the newsgroup for other
suggestions for working around this restriction.</para>
</warning>
<para>
Turn "On" "usebuggroups" in the "Edit Parameters" screen.
Note that group permissions are such that you need to be a member
of <emphasis>all</emphasis> the groups a bug is in, for whatever
reason, to see that bug.
</para>
</section>
<section id="security">
<title>Bugzilla Security</title>
<warning>
<para>Poorly-configured MySQL and Bugzilla installations have
given attackers full access to systems in the past. Please take these
guidelines seriously, even for Bugzilla machines hidden away behind
your firewall. 80% of all computer trespassers are insiders, not
anonymous crackers.</para>
</warning>
<note>
<para>These instructions must, of necessity, be somewhat vague since
Bugzilla runs on so many different platforms. If you have refinements
of these directions for specific platforms, please submit them to
<ulink url="mailto://mozilla-webtools@mozilla.org">
mozilla-webtools@mozilla.org</ulink>
</para>
</note>
<para>To secure your installation:
<orderedlist>
<listitem>
<para>Ensure you are running at least MysQL version 3.22.32 or newer.
Earlier versions had notable security holes and (from a security
point of view) poor default configuration choices.</para>
</listitem>
<listitem>
<para>
You will generally have no groups set up. Select the
"groups" link in the footer.
</para>
<emphasis>There is no substitute for understanding the tools on your
system!</emphasis>
Read
<ulink url="http://www.mysql.com/doc/P/r/Privilege_system.html">
The MySQL Privilege System</ulink>
until you can recite it from memory!</para>
</listitem>
<listitem>
<para>Lock down /etc/inetd.conf. Heck, disable inet entirely on this
box. It should only listen to port 25 for Sendmail and port 80 for
Apache.</para>
</listitem>
<listitem>
<para>Do not run Apache as
<quote>nobody</quote>
. This will require very lax permissions in your Bugzilla
directories. Run it, instead, as a user with a name, set via your
httpd.conf file.
<note>
<para>
Take a moment to understand the instructions on the "Edit
Groups" screen. Once you feel confident you understand
what is expected of you, select the "Add Group" link.
<quote>nobody</quote>
is a real user on UNIX systems. Having a process run as user id
<quote>nobody</quote>
is absolutely no protection against system crackers versus using
any other user account. As a general security measure, I recommend
you create unique user ID's for each daemon running on your system
and, if possible, use "chroot" to jail that process away from the
rest of your system.</para>
</note>
</para>
</listitem>
<listitem>
<para>
Fill out the "New Name" (remember, no spaces!), "New
Description", and "New User RegExp" fields. "New User
RegExp" allows you to automatically place all users who
fulfill the Regular Expression into the new group.
<example>
<title>Creating a New Group</title>
<informalexample>
<para>
I created a group called DefaultGroup with a
description of <quote>This is simply a group to play
with</quote>, and a New User RegExp of <quote>.*@mydomain.tld</quote>.
This new group automatically includes all Bugzilla
users with "@mydomain.tld" at the end of their user id.
When I finished, my new group was assigned bit #128.
<para>Ensure you have adequate access controls for the
$BUGZILLA_HOME/data/ directory, as well as the
$BUGZILLA_HOME/localconfig file.
The localconfig file stores your "bugs" database account password.
In addition, some
files under $BUGZILLA_HOME/data/ store sensitive information.
</para>
</informalexample>
</example> When you have finished, select the Add
button.
<para>Bugzilla provides default .htaccess files to protect the most
common Apache installations. However, you should verify these are
adequate according to the site-wide security policy of your web
server, and ensure that the .htaccess files are allowed to
"override" default permissions set in your Apache configuration
files. Covering Apache security is beyond the scope of this Guide;
please consult the Apache documentation for details.</para>
<para>If you are using a web server that does not support the
.htaccess control method,
<emphasis>you are at risk!</emphasis>
After installing, check to see if you can view the file
"localconfig" in your web browser (e.g.:
<ulink url="http://bugzilla.mozilla.org/localconfig">
http://bugzilla.mozilla.org/localconfig</ulink>
). If you can read the contents of this file, your web server has
not secured your bugzilla directory properly and you must fix this
problem before deploying Bugzilla. If, however, it gives you a
"Forbidden" error, then it probably respects the .htaccess
conventions and you are good to go.</para>
<para>When you run checksetup.pl, the script will attempt to modify
various permissions on files which Bugzilla uses. If you do not have
a webservergroup set in the localconfig file, then Bugzilla will have
to make certain files world readable and/or writable.
<emphasis>THIS IS INSECURE!</emphasis>
. This means that anyone who can get access to your system can do
whatever they want to your Bugzilla installation.</para>
<note>
<para>This also means that if your webserver runs all cgi scripts
as the same user/group, anyone on the system who can run cgi
scripts will be able to take control of your Bugzilla
installation.</para>
</note>
<para>On Apache, you can use .htaccess files to protect access to
these directories, as outlined in
<ulink url="http://bugzilla.mozilla.org/show_bug.cgi?id=57161">Bug
57161</ulink>
for the localconfig file, and
<ulink url="http://bugzilla.mozilla.org/show_bug.cgi?id=65572">Bug
65572</ulink>
for adequate protection in your data/ directory.</para>
<para>Note the instructions which follow are Apache-specific. If you
use IIS, Netscape, or other non-Apache web servers, please consult
your system documentation for how to secure these files from being
transmitted to curious users.</para>
<para>Place the following text into a file named ".htaccess",
readable by your web server, in your $BUGZILLA_HOME/data directory.
<literallayout>&lt;Files comments&gt; allow from all &lt;/Files&gt;
deny from all</literallayout>
</para>
<para>Place the following text into a file named ".htaccess",
readable by your web server, in your $BUGZILLA_HOME/ directory.
<literallayout>&lt;Files localconfig&gt; deny from all &lt;/Files&gt;
allow from all</literallayout>
</para>
</listitem>
</orderedlist>
</para>
</section>
<section id="cust-templates">
<title>Template Customisation</title>
<para>
To enable Product-Based Group Security (usebuggroupsentry):
One of the large changes for 2.16 was the templatisation of the
entire user-facing UI, using the
<ulink url="http://www.template-toolkit.org">Template Toolkit</ulink>.
Administrators can now configure the look and feel of Bugzilla without
having to edit Perl files or face the nightmare of massive merge
conflicts when they upgrade to a newer version in the future.
</para>
<warning>
<para>
Don't forget that you only have 64 groups masks available,
total, for your installation of Bugzilla! If you plan on
having more than 50 products in your individual Bugzilla
installation, and require group security for your products,
you should consider either running multiple Bugzillas or
using Generic Group Security instead of Product-Based
("usebuggroupsentry") Group Security.
Templatisation also makes localised versions of Bugzilla possible,
for the first time. In the future, a Bugzilla installation may
have templates installed for multiple localisations, and select
which ones to use based on the user's browser language setting.
</para>
</warning>
<orderedlist>
<listitem>
<para>
Turn "On" "usebuggroups" and "usebuggroupsentry" in the
"Edit Parameters" screen.
<section>
<title>What to Edit</title>
<para>
There are two different ways of editing of Bugzilla's templates,
and which you use depends mainly on how you upgrade Bugzilla. The
template directory structure is that there's a top level directory,
<filename>template</filename>, which contains a directory for
each installed localisation. The default English templates are
therefore in <filename>en</filename>. Underneath that, there
is the <filename>default</filename> directory and optionally the
<filename>custom</filename> directory. The <filename>default</filename>
directory contains all the templates shipped with Bugzilla, whereas
the <filename>custom</filename> directory does not exist at first and
must be created if you want to use it.
</para>
<warning>
<para>
"usebuggroupsentry" has the capacity to prevent the
administrative user from directly altering bugs because
of conflicting group permissions. If you plan on using
"usebuggroupsentry", you should plan on restricting
administrative account usage to administrative duties
only. In other words, manage bugs with an unpriveleged
user account, and manage users, groups, Products, etc.
with the administrative account.
The first method of making customisations is to directly edit the
templates in <filename>template/en/default</filename>. This is
probably the best method for small changes if you are going to use
the CVS method of upgrading, because if you then execute a
<command>cvs update</command>, any template fixes will get
automagically merged into your modified versions.
</para>
</warning>
</listitem>
<listitem>
<para>
You will generally have no Groups set up, unless you
enabled "usebuggroupsentry" prior to creating any
Products. To create "Generic Group Security" groups,
follow the instructions given above. To create
Product-Based Group security, simply follow the
instructions for creating a new Product. If you need to
add users to these new groups as you create them, you will
find the option to add them to the group available under
the "Edit User" screens.
If you use this method, your installation will break if CVS conflicts
occur.
</para>
</listitem>
</orderedlist>
<para>
You may find this example illustrative for how bug groups work.
<example>
<title>Bugzilla Groups</title>
<literallayout>
Bugzilla Groups example
-----------------------
For this example, let us suppose we have four groups, call them
Group1, Group2, Group3, and Group4.
We have 5 users, User1, User2, User3, User4, User5.
We have 8 bugs, Bug1, ..., Bug8.
Group membership is defined by this chart:
(X denotes that user is in that group.)
(I apologize for the nasty formatting of this table. Try viewing
it in a text-based browser or something for now. -MPB)
G G G G
r r r r
o o o o
u u u u
p p p p
1 2 3 4
+-+-+-+-+
User1|X| | | |
+-+-+-+-+
User2| |X| | |
+-+-+-+-+
User3|X| |X| |
+-+-+-+-+
User4|X|X|X| |
+-+-+-+-+
User5| | | | |
+-+-+-+-+
Bug restrictions are defined by this chart:
(X denotes that bug is restricted to that group.)
G G G G
r r r r
o o o o
u u u u
p p p p
1 2 3 4
+-+-+-+-+
Bug1| | | | |
+-+-+-+-+
Bug2| |X| | |
+-+-+-+-+
Bug3| | |X| |
+-+-+-+-+
Bug4| | | |X|
+-+-+-+-+
Bug5|X|X| | |
+-+-+-+-+
Bug6|X| |X| |
+-+-+-+-+
Bug7|X|X|X| |
+-+-+-+-+
Bug8|X|X|X|X|
+-+-+-+-+
Who can see each bug?
Bug1 has no group restrictions. Therefore, Bug1 can be seen by any
user, whatever their group membership. This is going to be the only
bug that User5 can see, because User5 isn't in any groups.
Bug2 can be seen by anyone in Group2, that is User2 and User4.
Bug3 can be seen by anyone in Group3, that is User3 and User4.
Bug4 can be seen by anyone in Group4. Nobody is in Group4, so none of
these users can see Bug4.
Bug5 can be seen by anyone who is in _both_ Group1 and Group2. This
is only User4. User1 cannot see it because he is not in Group2, and
User2 cannot see it because she is not in Group1.
Bug6 can be seen by anyone who is in both Group1 and Group3. This
would include User3 and User4. Similar to Bug5, User1 cannot see Bug6
because he is not in Group3.
Bug7 can be seen by anyone who is in Group1, Group2, and Group3. This
is only User4. All of the others are missing at least one of those
group priveleges, and thus cannot see the bug.
Bug8 can be seen by anyone who is in Group1, Group2, Group3, and
Group4. There is nobody in all four of these groups, so nobody can
see Bug8. It doesn't matter that User4 is in Group1, Group2, and
Group3, since he isn't in Group4.
</literallayout>
</example>
The other method is to copy the templates into a mirrored directory
structure under <filename>template/en/custom</filename>. The templates
in this directory automatically override those in default.
This is the technique you
need to use if you use the overwriting method of upgrade, because
otherwise your changes will be lost. This method is also better if
you are using the CVS method of upgrading and are going to make major
changes, because it is guaranteed that the contents of this directory
will not be touched during an upgrade, and you can then decide whether
to continue using your own templates, or make the effort to merge your
changes into the new versions by hand.
</para>
</section>
</section>
<section id="security">
<title>Bugzilla Security</title>
<epigraph>
<para>
Putting your money in a wall safe is better protection than
depending on the fact that no one knows that you hide your
money in a mayonnaise jar in your fridge.
If you use this method, your installation may break if incompatible
changes are made to the template interface. If such changes are made
they will be documented in the release notes, provided you are using a
stable release of Bugzilla. If you use using unstable code, you will
need to deal with this one yourself, although if possible the changes
will be mentioned before they occur in the deprecations section of the
previous stable release's release notes.
</para>
</epigraph>
<note>
<para>
Poorly-configured MySQL, Bugzilla, and FTP installations have
given attackers full access to systems in the past. Please
take these guidelines seriously, even for Bugzilla machines
hidden away behind your firewall. 80% of all computer
trespassers are insiders, not anonymous crackers.
Don't directly edit the compiled templates in
<filename class="directory">data/template/*</filename> - your
changes will be lost when Template Toolkit recompiles them.
</para>
</note>
</section>
<section>
<title>How To Edit Templates</title>
<para>
The syntax of the Template Toolkit language is beyond the scope of
this guide. It's reasonably easy to pick up by looking at the current
templates; or, you can read the manual, available on the
<ulink url="http://www.template-toolkit.org">Template Toolkit home
page</ulink>. However, you should particularly remember (for security
reasons) to always HTML filter things which come from the database or
user input, to prevent cross-site scripting attacks.
</para>
<para>
Secure your installation.
However, one thing you should take particular care about is the need
to properly HTML filter data that has been passed into the template.
This means that if the data can possibly contain special HTML characters
such as &lt;, and the data was not intended to be HTML, they need to be
converted to entity form, ie &amp;lt;. You use the 'html' filter in the
Template Toolkit to do this. If you fail to do this, you may open up
your installation to cross-site scripting attacks.
</para>
<para>
Also note that Bugzilla adds a few filters of its own, that are not
in standard Template Toolkit. In particular, the 'url_quote' filter
can convert characters that are illegal or have special meaning in URLs,
such as &amp;, to the encoded form, ie %26. This actually encodes most
characters (but not the common ones such as letters and numbers and so
on), including the HTML-special characters, so there's never a need to
HTML filter afterwards.
</para>
<para>
Editing templates is a good way of doing a "poor man's custom fields".
For example, if you don't use the Status Whiteboard, but want to have
a free-form text entry box for "Build Identifier", then you can just
edit the templates to change the field labels. It's still be called
status_whiteboard internally, but your users don't need to know that.
</para>
<note>
<para>
These instructions must, of necessity, be somewhat vague
since Bugzilla runs on so many different platforms. If you
have refinements of these directions for specific platforms,
please submit them to <ulink url="mailto://mozilla-webtools@mozilla.org">mozilla-webtools@mozilla.org</ulink>
If you are making template changes that you intend on submitting back
for inclusion in standard Bugzilla, you should read the relevant
sections of the
<ulink url="http://www.bugzilla.org/developerguide.html">Developers'
Guide</ulink>.
</para>
</note>
<orderedlist>
<listitem>
</section>
<section>
<title>Template Formats</title>
<para>
Ensure you are running at least MysQL version 3.22.32 or
newer. Earlier versions had notable security holes and
poorly secured default configuration choices.
Some CGIs have the ability to use more than one template. For
example, buglist.cgi can output bug lists as RDF or two
different forms of HTML (complex and simple). (Try this out
by appending <filename>&amp;format=simple</filename> to a buglist.cgi
URL on your Bugzilla installation.) This
mechanism, called template 'formats', is extensible.
</para>
</listitem>
<listitem>
<para><emphasis>There is no substitute for understanding the
tools on your system!</emphasis> Read <ulink url="http://www.mysql.com/documentation/mysql/bychapter/manual_Privilege_system.html"> The MySQL Privilege System</ulink> until you can recite it from memory!</para>
<para>
At the very least, ensure you password the "mysql -u root"
account and the "bugs" account, establish grant table
rights (consult the Keystone guide in Appendix C: The
Bugzilla Database for some easy-to-use details) that do
not allow CREATE, DROP, RELOAD, SHUTDOWN, and PROCESS for
user "bugs". I wrote up the Keystone advice back when I
knew far less about security than I do now : )
To see if a CGI supports multiple output formats, grep the
CGI for "ValidateOutputFormat". If it's not present, adding
multiple format support isn't too hard - see how it's done in
other CGIs.
</para>
</listitem>
<listitem>
<para>
Lock down /etc/inetd.conf. Heck, disable inet entirely on
this box. It should only listen to port 25 for Sendmail
and port 80 for Apache.
To make a new format template for a CGI which supports this,
open a current template for
that CGI and take note of the INTERFACE comment (if present.) This
comment defines what variables are passed into this template. If
there isn't one, I'm afraid you'll have to read the template and
the code to find out what information you get.
</para>
</listitem>
<listitem>
<para>
Do not run Apache as <quote>nobody</quote>. This will
require very lax permissions in your Bugzilla directories.
Run it, instead, as a user with a name, set via your
httpd.conf file.
<note>
Write your template in whatever markup or text style is appropriate.
</para>
<para>
<quote>nobody</quote> is a real user on UNIX systems.
Having a process run as user id <quote>nobody</quote>
is absolutely no protection against system crackers
versus using any other user account. As a general
security measure, I recommend you create unique user
ID's for each daemon running on your system and, if
possible, use "chroot" to jail that process away from
the rest of your system.
You now need to decide what content type you want your template
served as. Open up the <filename>localconfig</filename> file and find the
<filename>$contenttypes</filename>
variable. If your content type is not there, add it. Remember
the three- or four-letter tag assigned to you content type.
This tag will be part of the template filename.
</para>
</note>
<para>
Save the template as <filename>&lt;stubname&gt;-&lt;formatname&gt;.&lt;contenttypetag&gt;.tmpl</filename>.
Try out the template by calling the CGI as
<filename>&lt;cginame&gt;.cgi?format=&lt;formatname&gt;</filename> .
</para>
</listitem>
<listitem>
</section>
<section>
<title>Particular Templates</title>
<para>
Ensure you have adequate access controls for the
$BUGZILLA_HOME/data/ and $BUGZILLA_HOME/shadow/
directories, as well as the $BUGZILLA_HOME/localconfig and
$BUGZILLA_HOME/globals.pl files. The localconfig file
stores your "bugs" user password, which would be terrible
to have in the hands of a criminal, while the "globals.pl"
stores some default information regarding your
installation which could aid a system cracker. In
addition, some files under $BUGZILLA_HOME/data/ store
sensitive information, and $BUGZILLA_HOME/shadow/ stores
bug information for faster retrieval. If you fail to
secure these directories and this file, you will expose
bug information to those who may not be allowed to see it.
There are a few templates you may be particularly interested in
customising for your installation.
</para>
<note>
<para>
Bugzilla provides default .htaccess files to protect the
most common Apache installations. However, you should
verify these are adequate according to the site-wide
security policy of your web server, and ensure that the
.htaccess files are allowed to "override" default
permissions set in your Apache configuration files.
Covering Apache security is beyond the scope of this
Guide; please consult the Apache documentation for
details.
<command>index.html.tmpl</command>:
This is the Bugzilla front page.
</para>
<para>
If you are using a web server that does not support the
.htaccess control method, <emphasis>you are at
risk!</emphasis> After installing, check to see if
you can view the file "localconfig" in your web browser
(e.g.: <ulink url="http://bugzilla.mozilla.org/localconfig"> http://bugzilla.mozilla.org/localconfig</ulink>). If you can read the contents of this file, your web server has not secured your bugzilla directory properly and you must fix this problem before deploying Bugzilla. If, however, it gives you a "Forbidden" error, then it probably respects the .htaccess conventions and you are good to go.
<command>global/header.html.tmpl</command>:
This defines the header that goes on all Bugzilla pages.
The header includes the banner, which is what appears to users
and is probably what you want to edit instead. However the
header also includes the HTML HEAD section, so you could for
example add a stylesheet or META tag by editing the header.
</para>
</note>
<para>
On Apache, you can use .htaccess files to protect access
to these directories, as outlined in <ulink url="http://bugzilla.mozilla.org/show_bug.cgi?id=57161">Bug 57161</ulink> for the localconfig file, and <ulink url="http://bugzilla.mozilla.org/show_bug.cgi?id=65572"> Bug 65572</ulink> for adequate protection in your data/ and shadow/ directories.
<command>global/banner.html.tmpl</command>:
This contains the "banner", the part of the header that appears
at the top of all Bugzilla pages. The default banner is reasonably
barren, so you'll probably want to customise this to give your
installation a distinctive look and feel. It is recommended you
preserve the Bugzilla version number in some form so the version
you are running can be determined, and users know what docs to read.
</para>
<para>
Note the instructions which follow are Apache-specific.
If you use IIS, Netscape, or other non-Apache web servers,
please consult your system documentation for how to secure
these files from being transmitted to curious users.
<command>global/footer.html.tmpl</command>:
This defines the footer that goes on all Bugzilla pages. Editing
this is another way to quickly get a distinctive look and feel for
your Bugzilla installation.
</para>
<para>
Place the following text into a file named ".htaccess",
readable by your web server, in your $BUGZILLA_HOME/data
directory. <literallayout> &lt;Files comments&gt; allow
from all &lt;/Files&gt; deny from all </literallayout>
<command>bug/create/user-message.html.tmpl</command>:
This is a message that appears near the top of the bug reporting page.
By modifying this, you can tell your users how they should report
bugs.
</para>
<para>
Place the following text into a file named ".htaccess",
readable by your web server, in your $BUGZILLA_HOME/
directory. <literallayout> &lt;Files localconfig&gt; deny
from all &lt;/Files&gt; allow from all </literallayout>
<command>bug/create/create.html.tmpl</command> and
<command>bug/create/comment.txt.tmpl</command>:
You may wish to get bug submitters to give certain bits of structured
information, each in a separate input widget, for which there is not a
field in the database. The bug entry system has been designed in an
extensible fashion to enable you to define arbitrary fields and widgets,
and have their values appear formatted in the initial
Description, rather than in database fields. An example of this
is the mozilla.org
<ulink url="http://bugzilla.mozilla.org/enter_bug.cgi?format=guided">guided
bug submission form</ulink>.
</para>
<para>
Place the following text into a file named ".htaccess",
readable by your web server, in your $BUGZILLA_HOME/shadow
directory. <literallayout> deny from all </literallayout>
To make this work, create a custom template for
<filename>enter_bug.cgi</filename> (the default template, on which you
could base it, is <filename>create.html.tmpl</filename>),
and either call it <filename>create.html.tmpl</filename> or use a format and
call it <filename>create-&lt;formatname&gt;.html.tmpl</filename>.
Put it in the <filename class="directory">custom/bug/create</filename>
directory. In it, add widgets for each piece of information you'd like
collected - such as a build number, or set of steps to reproduce.
</para>
</listitem>
</orderedlist>
<para>
Then, create a template like
<filename>custom/bug/create/comment.txt.tmpl</filename>, also named
after your format if you are using one, which
references the form fields you have created. When a bug report is
submitted, the initial comment attached to the bug report will be
formatted according to the layout of this template.
</para>
<para>
For example, if your enter_bug template had a field
<programlisting>&lt;input type="text" name="buildid" size="30"&gt;</programlisting>
and then your comment.txt.tmpl had
<programlisting>BuildID: [% form.buildid %]</programlisting>
then
<programlisting>BuildID: 20020303</programlisting>
would appear in the initial checkin comment.
</para>
</section>
</section>
<section id="upgrading">
<title>Upgrading to New Releases</title>
<para>A plain Bugzilla is fairly easy to upgrade from one version to a
newer one. Always read the release notes to see if there are any issues
that you might need to take note of. It is recommended that you take a
backup of your database and your entire Bugzilla installation before attempting an
upgrade. You can upgrade a 'clean' installation by untarring a new
tarball over the old installation. If you are upgrading from 2.12 or
later, and have cvs installed, you can type <filename>cvs -z3 update</filename>,
and resolve conflicts if there are any.
</para>
<para>However, things get a bit more complicated if you've made
changes to Bugzilla's code. In this case, you may have to re-make or
reapply those changes. One good method is to take a diff of your customised
version against the original, so you can survey all that you've changed.
Hopefully, templatisation will reduce the need for
this in the future.</para>
<para>From version 2.8 onwards, Bugzilla databases can be automatically
carried forward during an upgrade. However, because the developers of
Bugzilla are constantly adding new
tables, columns and fields, you'll probably get SQL errors if you just
update the code and attempt to use Bugzilla. Always run the
<filename>checksetup.pl</filename>
script whenever you upgrade your installation.</para>
<para>If you are running Bugzilla version 2.8 or lower, and wish to
upgrade to the latest version, please consult the file,
"UPGRADING-pre-2.8" in the Bugzilla root directory after untarring the
archive.</para>
</section>
<!-- Integrating Bugzilla with Third-Party Tools -->
&integration;
</chapter>
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<!-- <!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook V4.1//EN"> -->
<section id="conventions">
<title>Document Conventions</title>
......@@ -7,93 +6,148 @@
<primary>conventions</primary>
</indexterm>
<para>
This document uses the following conventions
</para>
<para>This document uses the following conventions:</para>
<informaltable frame="none">
<tgroup cols="2">
<thead>
<row>
<entry>Descriptions</entry>
<entry>Appearance</entry>
</row>
</thead>
<tbody>
<row>
<entry>Warnings</entry>
<entry><caution>
<para>Warnings.</para>
</caution></entry>
<entry>
<caution>
<para>Don't run with scissors!</para>
</caution>
</entry>
</row>
<row>
<entry>Hint</entry>
<entry><tip>
<para>Hint.</para>
</tip></entry>
<entry>
<tip>
<para>Would you like a breath mint?</para>
</tip>
</entry>
</row>
<row>
<entry>Notes</entry>
<entry><note>
<para>Note.</para>
</note></entry>
<entry>
<note>
<para>Dear John...</para>
</note>
</entry>
</row>
<row>
<entry>Information requiring special attention</entry>
<entry><warning>
<para>Warning.</para>
</warning></entry>
<entry>
<warning>
<para>Read this or the cat gets it.</para>
</warning>
</entry>
</row>
<row>
<entry>File Names</entry>
<entry><filename>file.extension</filename></entry>
<entry>
<filename>filename</filename>
</entry>
</row>
<row>
<entry>Directory Names</entry>
<entry><filename class="directory">directory</filename></entry>
<entry>
<filename class="directory">directory</filename>
</entry>
</row>
<row>
<entry>Commands to be typed</entry>
<entry><command>command</command></entry>
<entry>
<command>command</command>
</entry>
</row>
<row>
<entry>Applications Names</entry>
<entry><application>application</application></entry>
<entry>
<application>application</application>
</entry>
</row>
<row>
<entry><foreignphrase>Prompt</foreignphrase> of users command under bash shell</entry>
<entry>
<foreignphrase>Prompt</foreignphrase>
of users command under bash shell</entry>
<entry>bash$</entry>
</row>
<row>
<entry><foreignphrase>Prompt</foreignphrase> of root users command under bash shell</entry>
<entry>
<foreignphrase>Prompt</foreignphrase>
of root users command under bash shell</entry>
<entry>bash#</entry>
</row>
<row>
<entry><foreignphrase>Prompt</foreignphrase> of user command under tcsh shell</entry>
<entry>
<foreignphrase>Prompt</foreignphrase>
of user command under tcsh shell</entry>
<entry>tcsh$</entry>
</row>
<row>
<entry>Environment Variables</entry>
<entry><envar>VARIABLE</envar></entry>
<entry>
<envar>VARIABLE</envar>
</entry>
</row>
<row>
<entry>Emphasized word</entry>
<entry><emphasis>word</emphasis></entry>
<entry>
<emphasis>word</emphasis>
</entry>
</row>
<row>
<entry>Code Example</entry>
<entry><programlisting><sgmltag class="starttag">para</sgmltag>Beginning and end of paragraph<sgmltag class="endtag">para</sgmltag></programlisting></entry>
<entry>
<programlisting><sgmltag class="starttag">para</sgmltag>
Beginning and end of paragraph
<sgmltag class="endtag">para</sgmltag></programlisting>
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</section>
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-->
<!-- <!DOCTYPE appendix PUBLIC "-//OASIS//DTD DocBook V4.1//EN"> -->
<section id="gfdl">
<title>GNU Free Documentation License</title>
<appendix id="gfdl">
<title>GNU Free Documentation License</title>
<!-- - GNU Project - Free Software Foundation (FSF) -->
<!-- LINK REV="made" HREF="mailto:webmasters@gnu.org" -->
<!-- sect1>
<!-- section>
<title>GNU Free Documentation License</title -->
<para>Version 1.1, March 2000</para>
<blockquote>
<para>Copyright (C) 2000 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.</para>
<para>Copyright (C) 2000 Free Software Foundation, Inc. 59 Temple Place,
Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and
distribute verbatim copies of this license document, but changing it is
not allowed.</para>
</blockquote>
<sect1 label="0" id="gfdl-0">
<section label="0" id="gfdl-0">
<title>PREAMBLE</title>
<para>The purpose of this License is to make a manual, textbook,
or other written document "free" in the sense of freedom: to
assure everyone the effective freedom to copy and redistribute it,
with or without modifying it, either commercially or
noncommercially. Secondarily, this License preserves for the
author and publisher a way to get credit for their work, while not
being considered responsible for modifications made by
<para>The purpose of this License is to make a manual, textbook, or other
written document "free" in the sense of freedom: to assure everyone the
effective freedom to copy and redistribute it, with or without modifying
it, either commercially or noncommercially. Secondarily, this License
preserves for the author and publisher a way to get credit for their
work, while not being considered responsible for modifications made by
others.</para>
<para>This License is a kind of "copyleft", which means that
derivative works of the document must themselves be free in the
same sense. It complements the GNU General Public License, which
is a copyleft license designed for free software.</para>
<para>We have designed this License in order to use it for manuals
for free software, because free software needs free documentation:
a free program should come with manuals providing the same
freedoms that the software does. But this License is not limited
to software manuals; it can be used for any textual work,
regardless of subject matter or whether it is published as a
printed book. We recommend this License principally for works
whose purpose is instruction or reference.</para>
</sect1>
<sect1 label="1" id="gfdl-1">
<para>This License is a kind of "copyleft", which means that derivative
works of the document must themselves be free in the same sense. It
complements the GNU General Public License, which is a copyleft license
designed for free software.</para>
<para>We have designed this License in order to use it for manuals for
free software, because free software needs free documentation: a free
program should come with manuals providing the same freedoms that the
software does. But this License is not limited to software manuals; it
can be used for any textual work, regardless of subject matter or whether
it is published as a printed book. We recommend this License principally
for works whose purpose is instruction or reference.</para>
</section>
<section label="1" id="gfdl-1">
<title>APPLICABILITY AND DEFINITIONS</title>
<para>This License applies to any manual or other work that
contains a notice placed by the copyright holder saying it can be
distributed under the terms of this License. The "Document",
below, refers to any such manual or work. Any member of the
public is a licensee, and is addressed as "you".</para>
<para>A "Modified Version" of the Document means any work
containing the Document or a portion of it, either copied
verbatim, or with modifications and/or translated into another
language.</para>
<para>A "Secondary Section" is a named appendix or a front-matter
section of the Document that deals exclusively with the
relationship of the publishers or authors of the Document to the
Document's overall subject (or to related matters) and contains
nothing that could fall directly within that overall subject.
(For example, if the Document is in part a textbook of
mathematics, a Secondary Section may not explain any mathematics.)
The relationship could be a matter of historical connection with
the subject or with related matters, or of legal, commercial,
philosophical, ethical or political position regarding
them.</para>
<para>The "Invariant Sections" are certain Secondary Sections
whose titles are designated, as being those of Invariant Sections,
in the notice that says that the Document is released under this
License.</para>
<para>The "Cover Texts" are certain short passages of text that
are listed, as Front-Cover Texts or Back-Cover Texts, in the
notice that says that the Document is released under this
License.</para>
<para>A "Transparent" copy of the Document means a
machine-readable copy, represented in a format whose specification
is available to the general public, whose contents can be viewed
and edited directly and straightforwardly with generic text
editors or (for images composed of pixels) generic paint programs
or (for drawings) some widely available drawing editor, and that
is suitable for input to text formatters or for automatic
translation to a variety of formats suitable for input to text
formatters. A copy made in an otherwise Transparent file format
whose markup has been designed to thwart or discourage subsequent
modification by readers is not Transparent. A copy that is not
"Transparent" is called "Opaque".</para>
<para>Examples of suitable formats for Transparent copies include
plain ASCII without markup, Texinfo input format, LaTeX input
format, SGML or XML using a publicly available DTD, and
standard-conforming simple HTML designed for human modification.
Opaque formats include PostScript, PDF, proprietary formats that
can be read and edited only by proprietary word processors, SGML
or XML for which the DTD and/or processing tools are not generally
available, and the machine-generated HTML produced by some word
<para>This License applies to any manual or other work that contains a
notice placed by the copyright holder saying it can be distributed under
the terms of this License. The "Document", below, refers to any such
manual or work. Any member of the public is a licensee, and is addressed
as "you".</para>
<para>A "Modified Version" of the Document means any work containing the
Document or a portion of it, either copied verbatim, or with
modifications and/or translated into another language.</para>
<para>A "Secondary Section" is a named appendix or a front-matter section
of the Document that deals exclusively with the relationship of the
publishers or authors of the Document to the Document's overall subject
(or to related matters) and contains nothing that could fall directly
within that overall subject. (For example, if the Document is in part a
textbook of mathematics, a Secondary Section may not explain any
mathematics.) The relationship could be a matter of historical connection
with the subject or with related matters, or of legal, commercial,
philosophical, ethical or political position regarding them.</para>
<para>The "Invariant Sections" are certain Secondary Sections whose
titles are designated, as being those of Invariant Sections, in the
notice that says that the Document is released under this License.</para>
<para>The "Cover Texts" are certain short passages of text that are
listed, as Front-Cover Texts or Back-Cover Texts, in the notice that says
that the Document is released under this License.</para>
<para>A "Transparent" copy of the Document means a machine-readable copy,
represented in a format whose specification is available to the general
public, whose contents can be viewed and edited directly and
straightforwardly with generic text editors or (for images composed of
pixels) generic paint programs or (for drawings) some widely available
drawing editor, and that is suitable for input to text formatters or for
automatic translation to a variety of formats suitable for input to text
formatters. A copy made in an otherwise Transparent file format whose
markup has been designed to thwart or discourage subsequent modification
by readers is not Transparent. A copy that is not "Transparent" is called
"Opaque".</para>
<para>Examples of suitable formats for Transparent copies include plain
ASCII without markup, Texinfo input format, LaTeX input format, SGML or
XML using a publicly available DTD, and standard-conforming simple HTML
designed for human modification. Opaque formats include PostScript, PDF,
proprietary formats that can be read and edited only by proprietary word
processors, SGML or XML for which the DTD and/or processing tools are not
generally available, and the machine-generated HTML produced by some word
processors for output purposes only.</para>
<para>The "Title Page" means, for a printed book, the title page
itself, plus such following pages as are needed to hold, legibly,
the material this License requires to appear in the title page.
For works in formats which do not have any title page as such,
"Title Page" means the text near the most prominent appearance of
the work's title, preceding the beginning of the body of the
text.</para>
</sect1>
<para>The "Title Page" means, for a printed book, the title page itself,
plus such following pages as are needed to hold, legibly, the material
this License requires to appear in the title page. For works in formats
which do not have any title page as such, "Title Page" means the text
near the most prominent appearance of the work's title, preceding the
beginning of the body of the text.</para>
</section>
<sect1 label="2" id="gfdl-2">
<section label="2" id="gfdl-2">
<title>VERBATIM COPYING</title>
<para>You may copy and distribute the Document in any medium,
either commercially or noncommercially, provided that this
License, the copyright notices, and the license notice saying this
License applies to the Document are reproduced in all copies, and
that you add no other conditions whatsoever to those of this
License. You may not use technical measures to obstruct or
control the reading or further copying of the copies you make or
distribute. However, you may accept compensation in exchange for
copies. If you distribute a large enough number of copies you
must also follow the conditions in section 3.</para>
<para>You may also lend copies, under the same conditions stated
above, and you may publicly display copies.</para>
</sect1>
<sect1 label="3" id="gfdl-3">
<para>You may copy and distribute the Document in any medium, either
commercially or noncommercially, provided that this License, the
copyright notices, and the license notice saying this License applies to
the Document are reproduced in all copies, and that you add no other
conditions whatsoever to those of this License. You may not use technical
measures to obstruct or control the reading or further copying of the
copies you make or distribute. However, you may accept compensation in
exchange for copies. If you distribute a large enough number of copies
you must also follow the conditions in section 3.</para>
<para>You may also lend copies, under the same conditions stated above,
and you may publicly display copies.</para>
</section>
<section label="3" id="gfdl-3">
<title>COPYING IN QUANTITY</title>
<para>If you publish printed copies of the Document numbering more
than 100, and the Document's license notice requires Cover Texts,
you must enclose the copies in covers that carry, clearly and
legibly, all these Cover Texts: Front-Cover Texts on the front
cover, and Back-Cover Texts on the back cover. Both covers must
also clearly and legibly identify you as the publisher of these
copies. The front cover must present the full title with all
words of the title equally prominent and visible. You may add
other material on the covers in addition. Copying with changes
limited to the covers, as long as they preserve the title of the
Document and satisfy these conditions, can be treated as verbatim
copying in other respects.</para>
<para>If the required texts for either cover are too voluminous to
fit legibly, you should put the first ones listed (as many as fit
reasonably) on the actual cover, and continue the rest onto
adjacent pages.</para>
<para>If you publish printed copies of the Document numbering more than
100, and the Document's license notice requires Cover Texts, you must
enclose the copies in covers that carry, clearly and legibly, all these
Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts
on the back cover. Both covers must also clearly and legibly identify you
as the publisher of these copies. The front cover must present the full
title with all words of the title equally prominent and visible. You may
add other material on the covers in addition. Copying with changes
limited to the covers, as long as they preserve the title of the Document
and satisfy these conditions, can be treated as verbatim copying in other
respects.</para>
<para>If the required texts for either cover are too voluminous to fit
legibly, you should put the first ones listed (as many as fit reasonably)
on the actual cover, and continue the rest onto adjacent pages.</para>
<para>If you publish or distribute Opaque copies of the Document
numbering more than 100, you must either include a
machine-readable Transparent copy along with each Opaque copy, or
state in or with each Opaque copy a publicly-accessible
computer-network location containing a complete Transparent copy
of the Document, free of added material, which the general
network-using public has access to download anonymously at no
charge using public-standard network protocols. If you use the
latter option, you must take reasonably prudent steps, when you
begin distribution of Opaque copies in quantity, to ensure that
this Transparent copy will remain thus accessible at the stated
location until at least one year after the last time you
distribute an Opaque copy (directly or through your agents or
retailers) of that edition to the public.</para>
<para>It is requested, but not required, that you contact the
authors of the Document well before redistributing any large
number of copies, to give them a chance to provide you with an
updated version of the Document.</para>
</sect1>
<sect1 label="4" id="gfdl-4">
numbering more than 100, you must either include a machine-readable
Transparent copy along with each Opaque copy, or state in or with each
Opaque copy a publicly-accessible computer-network location containing a
complete Transparent copy of the Document, free of added material, which
the general network-using public has access to download anonymously at no
charge using public-standard network protocols. If you use the latter
option, you must take reasonably prudent steps, when you begin
distribution of Opaque copies in quantity, to ensure that this
Transparent copy will remain thus accessible at the stated location until
at least one year after the last time you distribute an Opaque copy
(directly or through your agents or retailers) of that edition to the
public.</para>
<para>It is requested, but not required, that you contact the authors of
the Document well before redistributing any large number of copies, to
give them a chance to provide you with an updated version of the
Document.</para>
</section>
<section label="4" id="gfdl-4">
<title>MODIFICATIONS</title>
<para>You may copy and distribute a Modified Version of the
Document under the conditions of sections 2 and 3 above, provided
that you release the Modified Version under precisely this
License, with the Modified Version filling the role of the
Document, thus licensing distribution and modification of the
Modified Version to whoever possesses a copy of it. In addition,
you must do these things in the Modified Version:</para>
<para>You may copy and distribute a Modified Version of the Document
under the conditions of sections 2 and 3 above, provided that you release
the Modified Version under precisely this License, with the Modified
Version filling the role of the Document, thus licensing distribution and
modification of the Modified Version to whoever possesses a copy of it.
In addition, you must do these things in the Modified Version:</para>
<orderedlist numeration="upperalpha">
<listitem><para>Use in the Title Page
(and on the covers, if any) a title distinct from that of the
Document, and from those of previous versions (which should, if
there were any, be listed in the History section of the
Document). You may use the same title as a previous version if
the original publisher of that version gives permission.</para>
<listitem>
<para>Use in the Title Page (and on the covers, if any) a title
distinct from that of the Document, and from those of previous
versions (which should, if there were any, be listed in the History
section of the Document). You may use the same title as a previous
version if the original publisher of that version gives
permission.</para>
</listitem>
<listitem><para>List on the Title Page,
as authors, one or more persons or entities responsible for
authorship of the modifications in the Modified Version,
together with at least five of the principal authors of the
Document (all of its principal authors, if it has less than
five).</para>
<listitem>
<para>List on the Title Page, as authors, one or more persons or
entities responsible for authorship of the modifications in the
Modified Version, together with at least five of the principal
authors of the Document (all of its principal authors, if it has less
than five).</para>
</listitem>
<listitem><para>State on the Title page
the name of the publisher of the Modified Version, as the
publisher.</para>
<listitem>
<para>State on the Title page the name of the publisher of the
Modified Version, as the publisher.</para>
</listitem>
<listitem><para>Preserve all the
copyright notices of the Document.</para>
<listitem>
<para>Preserve all the copyright notices of the Document.</para>
</listitem>
<listitem><para>Add an appropriate
copyright notice for your modifications adjacent to the other
copyright notices.</para>
<listitem>
<para>Add an appropriate copyright notice for your modifications
adjacent to the other copyright notices.</para>
</listitem>
<listitem><para>Include, immediately
after the copyright notices, a license notice giving the public
permission to use the Modified Version under the terms of this
License, in the form shown in the Addendum below.</para>
<listitem>
<para>Include, immediately after the copyright notices, a license
notice giving the public permission to use the Modified Version under
the terms of this License, in the form shown in the Addendum
below.</para>
</listitem>
<listitem><para>Preserve in that license
notice the full lists of Invariant Sections and required Cover
Texts given in the Document's license notice.</para>
<listitem>
<para>Preserve in that license notice the full lists of Invariant
Sections and required Cover Texts given in the Document's license
notice.</para>
</listitem>
<listitem><para>Include an unaltered
copy of this License.</para>
<listitem>
<para>Include an unaltered copy of this License.</para>
</listitem>
<listitem><para>Preserve the section
entitled "History", and its title, and add to it an item stating
at least the title, year, new authors, and publisher of the
Modified Version as given on the Title Page. If there is no
section entitled "History" in the Document, create one stating
the title, year, authors, and publisher of the Document as given
on its Title Page, then add an item describing the Modified
<listitem>
<para>Preserve the section entitled "History", and its title, and add
to it an item stating at least the title, year, new authors, and
publisher of the Modified Version as given on the Title Page. If
there is no section entitled "History" in the Document, create one
stating the title, year, authors, and publisher of the Document as
given on its Title Page, then add an item describing the Modified
Version as stated in the previous sentence.</para>
</listitem>
<listitem><para>Preserve the network
location, if any, given in the Document for public access to a
Transparent copy of the Document, and likewise the network
locations given in the Document for previous versions it was
based on. These may be placed in the "History" section. You
may omit a network location for a work that was published at
least four years before the Document itself, or if the original
publisher of the version it refers to gives permission.</para>
<listitem>
<para>Preserve the network location, if any, given in the Document
for public access to a Transparent copy of the Document, and likewise
the network locations given in the Document for previous versions it
was based on. These may be placed in the "History" section. You may
omit a network location for a work that was published at least four
years before the Document itself, or if the original publisher of the
version it refers to gives permission.</para>
</listitem>
<listitem><para>In any section entitled
"Acknowledgements" or "Dedications", preserve the section's
title, and preserve in the section all the substance and tone of
each of the contributor acknowledgements and/or dedications
given therein.</para>
<listitem>
<para>In any section entitled "Acknowledgements" or "Dedications",
preserve the section's title, and preserve in the section all the
substance and tone of each of the contributor acknowledgements and/or
dedications given therein.</para>
</listitem>
<listitem><para>Preserve all the
Invariant Sections of the Document, unaltered in their text and
in their titles. Section numbers or the equivalent are not
considered part of the section titles.</para>
<listitem>
<para>Preserve all the Invariant Sections of the Document, unaltered
in their text and in their titles. Section numbers or the equivalent
are not considered part of the section titles.</para>
</listitem>
<listitem><para>Delete any section
entitled "Endorsements". Such a section may not be included in
the Modified Version.</para>
<listitem>
<para>Delete any section entitled "Endorsements". Such a section may
not be included in the Modified Version.</para>
</listitem>
<listitem><para>Do not retitle any
existing section as "Endorsements" or to conflict in title with
any Invariant Section.</para>
<listitem>
<para>Do not retitle any existing section as "Endorsements" or to
conflict in title with any Invariant Section.</para>
</listitem>
</orderedlist>
<para>If the Modified Version includes new front-matter sections
or appendices that qualify as Secondary Sections and contain no
material copied from the Document, you may at your option
designate some or all of these sections as invariant. To do this,
add their titles to the list of Invariant Sections in the Modified
Version's license notice. These titles must be distinct from any
other section titles.</para>
<para>You may add a section entitled "Endorsements", provided it
contains nothing but endorsements of your Modified Version by
various parties--for example, statements of peer review or that
the text has been approved by an organization as the authoritative
definition of a standard.</para>
<para>You may add a passage of up to five words as a Front-Cover
Text, and a passage of up to 25 words as a Back-Cover Text, to the
end of the list of Cover Texts in the Modified Version. Only one
passage of Front-Cover Text and one of Back-Cover Text may be
added by (or through arrangements made by) any one entity. If the
Document already includes a cover text for the same cover,
previously added by you or by arrangement made by the same entity
you are acting on behalf of, you may not add another; but you may
replace the old one, on explicit permission from the previous
publisher that added the old one.</para>
<para>The author(s) and publisher(s) of the Document do not by
this License give permission to use their names for publicity for
or to assert or imply endorsement of any Modified Version.</para>
</sect1>
<sect1 label="5" id="gfdl-5">
<para>If the Modified Version includes new front-matter sections or
appendices that qualify as Secondary Sections and contain no material
copied from the Document, you may at your option designate some or all of
these sections as invariant. To do this, add their titles to the list of
Invariant Sections in the Modified Version's license notice. These titles
must be distinct from any other section titles.</para>
<para>You may add a section entitled "Endorsements", provided it contains
nothing but endorsements of your Modified Version by various parties--for
example, statements of peer review or that the text has been approved by
an organization as the authoritative definition of a standard.</para>
<para>You may add a passage of up to five words as a Front-Cover Text,
and a passage of up to 25 words as a Back-Cover Text, to the end of the
list of Cover Texts in the Modified Version. Only one passage of
Front-Cover Text and one of Back-Cover Text may be added by (or through
arrangements made by) any one entity. If the Document already includes a
cover text for the same cover, previously added by you or by arrangement
made by the same entity you are acting on behalf of, you may not add
another; but you may replace the old one, on explicit permission from the
previous publisher that added the old one.</para>
<para>The author(s) and publisher(s) of the Document do not by this
License give permission to use their names for publicity for or to assert
or imply endorsement of any Modified Version.</para>
</section>
<section label="5" id="gfdl-5">
<title>COMBINING DOCUMENTS</title>
<para>You may combine the Document with other documents released
under this License, under the terms defined in section 4 above for
modified versions, provided that you include in the combination
all of the Invariant Sections of all of the original documents,
unmodified, and list them all as Invariant Sections of your
combined work in its license notice.</para>
<para>The combined work need only contain one copy of this
License, and multiple identical Invariant Sections may be replaced
with a single copy. If there are multiple Invariant Sections with
the same name but different contents, make the title of each such
section unique by adding at the end of it, in parentheses, the
name of the original author or publisher of that section if known,
or else a unique number. Make the same adjustment to the section
titles in the list of Invariant Sections in the license notice of
the combined work.</para>
<para>You may combine the Document with other documents released under
this License, under the terms defined in section 4 above for modified
versions, provided that you include in the combination all of the
Invariant Sections of all of the original documents, unmodified, and list
them all as Invariant Sections of your combined work in its license
notice.</para>
<para>The combined work need only contain one copy of this License, and
multiple identical Invariant Sections may be replaced with a single copy.
If there are multiple Invariant Sections with the same name but different
contents, make the title of each such section unique by adding at the end
of it, in parentheses, the name of the original author or publisher of
that section if known, or else a unique number. Make the same adjustment
to the section titles in the list of Invariant Sections in the license
notice of the combined work.</para>
<para>In the combination, you must combine any sections entitled
"History" in the various original documents, forming one section
entitled "History"; likewise combine any sections entitled
"Acknowledgements", and any sections entitled "Dedications". You
must delete all sections entitled "Endorsements."</para>
</sect1>
"History" in the various original documents, forming one section entitled
"History"; likewise combine any sections entitled "Acknowledgements", and
any sections entitled "Dedications". You must delete all sections
entitled "Endorsements."</para>
</section>
<sect1 label="6" id="gfdl-6">
<section label="6" id="gfdl-6">
<title>COLLECTIONS OF DOCUMENTS</title>
<para>You may make a collection consisting of the Document and
other documents released under this License, and replace the
individual copies of this License in the various documents with a
single copy that is included in the collection, provided that you
follow the rules of this License for verbatim copying of each of
the documents in all other respects.</para>
<para>You may extract a single document from such a collection,
and distribute it individually under this License, provided you
insert a copy of this License into the extracted document, and
follow this License in all other respects regarding verbatim
copying of that document.</para>
</sect1>
<sect1 label="7" id="gfdl-7">
<para>You may make a collection consisting of the Document and other
documents released under this License, and replace the individual copies
of this License in the various documents with a single copy that is
included in the collection, provided that you follow the rules of this
License for verbatim copying of each of the documents in all other
respects.</para>
<para>You may extract a single document from such a collection, and
distribute it individually under this License, provided you insert a copy
of this License into the extracted document, and follow this License in
all other respects regarding verbatim copying of that document.</para>
</section>
<section label="7" id="gfdl-7">
<title>AGGREGATION WITH INDEPENDENT WORKS</title>
<para>A compilation of the Document or its derivatives with other
separate and independent documents or works, in or on a volume of
a storage or distribution medium, does not as a whole count as a
Modified Version of the Document, provided no compilation
copyright is claimed for the compilation. Such a compilation is
called an "aggregate", and this License does not apply to the
other self-contained works thus compiled with the Document, on
account of their being thus compiled, if they are not themselves
derivative works of the Document.</para>
<para>If the Cover Text requirement of section 3 is applicable to
these copies of the Document, then if the Document is less than
one quarter of the entire aggregate, the Document's Cover Texts
may be placed on covers that surround only the Document within the
aggregate. Otherwise they must appear on covers around the whole
aggregate.</para>
</sect1>
<sect1 label="8" id="gfdl-8">
separate and independent documents or works, in or on a volume of a
storage or distribution medium, does not as a whole count as a Modified
Version of the Document, provided no compilation copyright is claimed for
the compilation. Such a compilation is called an "aggregate", and this
License does not apply to the other self-contained works thus compiled
with the Document, on account of their being thus compiled, if they are
not themselves derivative works of the Document.</para>
<para>If the Cover Text requirement of section 3 is applicable to these
copies of the Document, then if the Document is less than one quarter of
the entire aggregate, the Document's Cover Texts may be placed on covers
that surround only the Document within the aggregate. Otherwise they must
appear on covers around the whole aggregate.</para>
</section>
<section label="8" id="gfdl-8">
<title>TRANSLATION</title>
<para>Translation is considered a kind of modification, so you may
distribute translations of the Document under the terms of section
4. Replacing Invariant Sections with translations requires
special permission from their copyright holders, but you may
include translations of some or all Invariant Sections in addition
to the original versions of these Invariant Sections. You may
include a translation of this License provided that you also
include the original English version of this License. In case of
a disagreement between the translation and the original English
version of this License, the original English version will
prevail.</para>
</sect1>
<sect1 label="9" id="gfdl-9">
distribute translations of the Document under the terms of section 4.
Replacing Invariant Sections with translations requires special
permission from their copyright holders, but you may include translations
of some or all Invariant Sections in addition to the original versions of
these Invariant Sections. You may include a translation of this License
provided that you also include the original English version of this
License. In case of a disagreement between the translation and the
original English version of this License, the original English version
will prevail.</para>
</section>
<section label="9" id="gfdl-9">
<title>TERMINATION</title>
<para>You may not copy, modify, sublicense, or distribute the
Document except as expressly provided for under this License. Any
other attempt to copy, modify, sublicense or distribute the
Document is void, and will automatically terminate your rights
under this License. However, parties who have received copies, or
rights, from you under this License will not have their licenses
terminated so long as such parties remain in full
<para>You may not copy, modify, sublicense, or distribute the Document
except as expressly provided for under this License. Any other attempt to
copy, modify, sublicense or distribute the Document is void, and will
automatically terminate your rights under this License. However, parties
who have received copies, or rights, from you under this License will not
have their licenses terminated so long as such parties remain in full
compliance.</para>
</sect1>
</section>
<sect1 label="10" id="gfdl-10">
<section label="10" id="gfdl-10">
<title>FUTURE REVISIONS OF THIS LICENSE</title>
<para>The Free Software Foundation may publish new, revised
versions of the GNU Free Documentation License from time to time.
Such new versions will be similar in spirit to the present
version, but may differ in detail to address new problems or
concerns. See <ulink
url="http://www.gnu.org/copyleft/">http://www.gnu.org/copyleft/</ulink>.</para>
<para>Each version of the License is given a distinguishing
version number. If the Document specifies that a particular
numbered version of this License "or any later version" applies to
it, you have the option of following the terms and conditions
either of that specified version or of any later version that has
been published (not as a draft) by the Free Software Foundation.
If the Document does not specify a version number of this License,
you may choose any version ever published (not as a draft) by the
Free Software Foundation.</para>
</sect1>
<sect1 label="" id="gfdl-howto">
<para>The Free Software Foundation may publish new, revised versions of
the GNU Free Documentation License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in
detail to address new problems or concerns. See
<ulink url="http://www.gnu.org/copyleft/">
http://www.gnu.org/copyleft/</ulink>
.</para>
<para>Each version of the License is given a distinguishing version
number. If the Document specifies that a particular numbered version of
this License "or any later version" applies to it, you have the option of
following the terms and conditions either of that specified version or of
any later version that has been published (not as a draft) by the Free
Software Foundation. If the Document does not specify a version number of
this License, you may choose any version ever published (not as a draft)
by the Free Software Foundation.</para>
</section>
<section label="" id="gfdl-howto">
<title>How to use this License for your documents</title>
<para>To use this License in a document you have written, include
a copy of the License in the document and put the following
copyright and license notices just after the title page:</para>
<blockquote><para>
Copyright (c) YEAR YOUR NAME.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.1
or any later version published by the Free Software Foundation;
with the Invariant Sections being LIST THEIR TITLES, with the
Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
A copy of the license is included in the section entitled "GNU
Free Documentation License".
</para></blockquote>
<para>To use this License in a document you have written, include a copy
of the License in the document and put the following copyright and
license notices just after the title page:</para>
<para>If you have no Invariant Sections, write "with no Invariant
Sections" instead of saying which ones are invariant. If you have
no Front-Cover Texts, write "no Front-Cover Texts" instead of
"Front-Cover Texts being LIST"; likewise for Back-Cover
Texts.</para>
<para>If your document contains nontrivial examples of program
code, we recommend releasing these examples in parallel under your
choice of free software license, such as the GNU General Public
License, to permit their use in free software.</para>
</sect1>
<blockquote>
<para>Copyright (c) YEAR YOUR NAME. Permission is granted to copy,
distribute and/or modify this document under the terms of the GNU Free
Documentation License, Version 1.1 or any later version published by
the Free Software Foundation; with the Invariant Sections being LIST
THEIR TITLES, with the Front-Cover Texts being LIST, and with the
Back-Cover Texts being LIST. A copy of the license is included in the
section entitled "GNU Free Documentation License".</para>
</blockquote>
</appendix>
<para>If you have no Invariant Sections, write "with no Invariant
Sections" instead of saying which ones are invariant. If you have no
Front-Cover Texts, write "no Front-Cover Texts" instead of "Front-Cover
Texts being LIST"; likewise for Back-Cover Texts.</para>
<para>If your document contains nontrivial examples of program code, we
recommend releasing these examples in parallel under your choice of free
software license, such as the GNU General Public License, to permit their
use in free software.</para>
</section>
</section>
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<title>0-9, high ascii</title>
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<glossterm>.htaccess</glossterm>
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<para>
Apache web server, and other NCSA-compliant web servers,
observe the convention of using files in directories
called <filename>.htaccess</filename> files. These
restrict parameters of the web server. In Bugzilla, they
are used to restrict access to certain files which would
otherwise compromise your installation. For instance, the
<filename>localconfig</filename> file contains the
password to your database. If this information were
generally available, and remote access to your database
turned on, you risk corruption of your database by
computer criminals or the curious.
</para>
<para>Apache web server, and other NCSA-compliant web servers,
observe the convention of using files in directories called
<filename>.htaccess</filename>
to restrict access to certain files. In Bugzilla, they are used
to keep secret files which would otherwise
compromise your installation - e.g. the
<filename>localconfig</filename>
file contains the password to your database.
curious.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-a">
<title>A</title>
<glossentry>
<glossterm>Apache</glossterm>
<glossdef>
<para>In this context, Apache is the web server most
commonly used for serving up
<glossterm>Bugzilla</glossterm> pages. Contrary to
popular belief, the apache web server has nothing to do
with the ancient and noble Native American tribe, but
instead derived its name from the fact that it was
<quote>a patchy</quote> version of the original
<acronym>NCSA</acronym> world-wide-web server.</para>
<para>In this context, Apache is the web server most commonly used
for serving up
<glossterm>Bugzilla</glossterm>
pages. Contrary to popular belief, the apache web server has nothing
to do with the ancient and noble Native American tribe, but instead
derived its name from the fact that it was
<quote>a patchy</quote>
version of the original
<acronym>NCSA</acronym>
world-wide-web server.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-b">
<title>B</title>
<glossentry>
<glossterm>Bug</glossterm>
<glossdef>
<para>
A <quote>Bug</quote> in Bugzilla refers to an issue
entered into the database which has an associated number,
assignments, comments, etc. Some also refer to a
<quote>tickets</quote> or <quote>issues</quote>; in the
context of Bugzilla, they are synonymous.
</para>
<para>A
<quote>bug</quote>
in Bugzilla refers to an issue entered into the database which has an
associated number, assignments, comments, etc. Some also refer to a
<quote>tickets</quote>
or
<quote>issues</quote>;
in the context of Bugzilla, they are synonymous.</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>Bug Number</glossterm>
<glossdef>
<para>
Each Bugzilla Bug is assigned a number that uniquely
identifies that Bug. The Bug associated with a Bug Number
can be pulled up via a query, or easily from the very
front page by typing the number in the "Find" box.
</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>Bug Life Cycle</glossterm>
<glossdef>
<para>A Bug has stages through which it must pass before
becoming a <quote>closed bug</quote>, including
acceptance, resolution, and verification. The <quote>Bug
Life Cycle</quote> is moderately flexible according to
the needs of the organization using it, though.</para>
<para>Each Bugzilla bug is assigned a number that uniquely identifies
that bug. The bug associated with a bug number can be pulled up via a
query, or easily from the very front page by typing the number in the
"Find" box.</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>Bugzilla</glossterm>
<glossdef>
<para>
Bugzilla is the industry-standard bug tracking system. It
is quite popular among Open Source enthusiasts.
<para>Bugzilla is the world-leading free software bug tracking system.
</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-c">
<title></title>
<title>
</title>
<glossentry id="gloss-component">
<glossterm>Component</glossterm>
<glossdef>
<para>
A Component is a subsection of a Product. It should be a
narrow category, tailored to your organization. All
Products must contain at least one Component (and, as a
matter of fact, creating a Product with no Components will
create an error in Bugzilla).
</para>
<para>A Component is a subsection of a Product. It should be a narrow
category, tailored to your organization. All Products must contain at
least one Component (and, as a matter of fact, creating a Product
with no Components will create an error in Bugzilla).</para>
</glossdef>
</glossentry>
<glossentry id="gloss-cpan">
<glossterm><acronym>CPAN</acronym></glossterm>
<glossterm>
<acronym>CPAN</acronym>
</glossterm>
<glossdef>
<para><acronym>CPAN</acronym> stands for the
<quote>Comprehensive Perl Archive Network</quote>. CPAN
maintains a large number of extremely useful
<glossterm>Perl</glossterm> modules. By themselves, Perl
modules generally do nothing, but when used as part of a
larger program, they provide much-needed algorithms and
functionality.</para>
<para>
<acronym>CPAN</acronym>
stands for the
<quote>Comprehensive Perl Archive Network</quote>.
CPAN maintains a large number of extremely useful
<glossterm>Perl</glossterm>
modules - encapsulated chunks of code for performing a
particular task.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-d">
<title>D</title>
<glossentry>
<glossterm>daemon</glossterm>
<glossdef>
<para>A daemon is a computer program which runs in the
background. In general, most daemons are started at boot
time via System V init scripts, or through RC scripts on
BSD-based systems. <glossterm>mysqld</glossterm>, the
MySQL server, and <glossterm>apache</glossterm>, a web
server, are generally run as daemons.</para>
<para>A daemon is a computer program which runs in the background. In
general, most daemons are started at boot time via System V init
scripts, or through RC scripts on BSD-based systems.
<glossterm>mysqld</glossterm>,
the MySQL server, and
<glossterm>apache</glossterm>,
a web server, are generally run as daemons.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-g">
<title></title>
<title>
</title>
<glossentry>
<glossterm>Groups</glossterm>
<glossdef>
<para>The word <quote>Groups</quote> has a very special
meaning to Bugzilla. Bugzilla's main security mechanism
comes by lumping users into groups, and assigning those
groups certain privileges to
<glossterm>Products</glossterm> and
<glossterm>Components</glossterm> in the
<glossterm>Bugzilla</glossterm> database.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-i">
<title>I</title>
<glossentry id="gloss-infiniteloop">
<glossterm>Infinite Loop</glossterm>
<glossdef>
<para>A loop of information that never ends; see recursion.</para>
<para>The word
<quote>Groups</quote>
has a very special meaning to Bugzilla. Bugzilla's main security
mechanism comes by placing users in groups, and assigning those
groups certain privileges to view bugs in particular
<glossterm>Products</glossterm>
in the
<glossterm>Bugzilla</glossterm>
database.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-m">
<title>M</title>
<glossentry>
<glossterm>mysqld</glossterm>
<glossdef>
<para>mysqld is the name of the
<glossterm>daemon</glossterm> for the MySQL database. In
general, it is invoked automatically through the use of
the System V init scripts on GNU/Linux and AT&amp;T System
V-based systems, such as Solaris and HP/UX, or through the
RC scripts on BSD-based systems.</para>
<glossterm>daemon</glossterm>
for the MySQL database. In general, it is invoked automatically
through the use of the System V init scripts on GNU/Linux and
AT&amp;T System V-based systems, such as Solaris and HP/UX, or
through the RC scripts on BSD-based systems.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-p">
<title>P</title>
<glossentry>
<glossterm id="gloss-product">Product</glossterm>
<glossdef>
<para>A Product is a broad category of types of bugs. In
general, there are several Components to a Product. A
Product also defines a default Group (used for Bug
Security) for all bugs entered into components beneath
it.</para>
<example>
<title>A Sample Product</title>
<para>A company sells a software product called
<quote>X</quote>. They also maintain some older
software called <quote>Y</quote>, and have a secret
project <quote>Z</quote>. An effective use of Products
might be to create Products <quote>X</quote>,
<quote>Y</quote>, <quote>Z</quote>, each with Components
of User Interface, Database, and Business Logic. They
might also change group permissions so that only those
people who are members of Group <quote>Z</quote> can see
components and bugs under Product
<quote>Z</quote>.</para>
</example>
<para>A Product is a broad category of types of bugs, normally
representing a single piece of software or entity. In general,
there are several Components to a Product. A Product may define a
group (used for security) for all bugs entered into
its Components.</para>
</glossdef>
</glossentry>
<glossentry>
<glossterm>Perl</glossterm>
<glossdef>
<para>First written by Larry Wall, Perl is a remarkable
program language. It has the benefits of the flexibility
of an interpreted scripting language (such as shell
script), combined with the speed and power of a compiled
language, such as C. <glossterm>Bugzilla</glossterm> is
maintained in Perl.</para>
<para>First written by Larry Wall, Perl is a remarkable program
language. It has the benefits of the flexibility of an interpreted
scripting language (such as shell script), combined with the speed
and power of a compiled language, such as C.
<glossterm>Bugzilla</glossterm>
is maintained in Perl.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-q">
<title>Q</title>
<glossentry>
<glossterm>QA</glossterm>
<glossdef>
<para><quote>QA</quote>, <quote>Q/A</quote>, and
<quote>Q.A.</quote> are short for <quote>Quality
Assurance</quote>. In most large software development
organizations, there is a team devoted to ensuring the
product meets minimum standards before shipping. This
team will also generally want to track the progress of
<para>
<quote>QA</quote>,
<quote>Q/A</quote>, and
<quote>Q.A.</quote>
are short for
<quote>Quality Assurance</quote>.
In most large software development organizations, there is a team
devoted to ensuring the product meets minimum standards before
shipping. This team will also generally want to track the progress of
bugs over their life cycle, thus the need for the
<quote>QA Contact</quote> field in a Bug.</para>
</glossdef>
</glossentry>
</glossdiv>
<quote>QA Contact</quote>
<glossdiv id="gloss-r">
<title>R</title>
<glossentry id="gloss-recursion" xreflabel="Recursion">
<glossterm>Recursion</glossterm>
<glossdef>
<para>The property of a function looking back at itself for
something. <quote>GNU</quote>, for instance, stands for
<quote>GNU's Not UNIX</quote>, thus recursing upon itself
for definition. For further clarity, see Infinite
Loop.</para>
field in a bug.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-s">
<title>S</title>
<glossentry>
<glossterm><acronym>SGML</acronym></glossterm>
<glossterm>
<acronym>SGML</acronym>
</glossterm>
<glossdef>
<para><acronym>SGML</acronym> stands for <quote>Standard
Generalized Markup Language</quote>. Created in the
1980's to provide an extensible means to maintain
<para>
<acronym>SGML</acronym>
stands for
<quote>Standard Generalized Markup Language</quote>.
Created in the 1980's to provide an extensible means to maintain
documentation based upon content instead of presentation,
<acronym>SGML</acronym> has withstood the test of time as
a robust, powerful language.
<glossterm><acronym>XML</acronym></glossterm> is the
<quote>baby brother</quote> of SGML; any valid
<acronym>XML</acronym> document it, by definition, a valid
<acronym>SGML</acronym> document. The document you are
reading is written and maintained in
<acronym>SGML</acronym>, and is also valid
<acronym>XML</acronym> if you modify the Document Type
Definition.</para>
<acronym>SGML</acronym>
has withstood the test of time as a robust, powerful language.
<glossterm>
<acronym>XML</acronym>
</glossterm>
is the
<quote>baby brother</quote>
of SGML; any valid
<acronym>XML</acronym>
document it, by definition, a valid
<acronym>SGML</acronym>
document. The document you are reading is written and maintained in
<acronym>SGML</acronym>,
and is also valid
<acronym>XML</acronym>
if you modify the Document Type Definition.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-t">
<title>T</title>
<glossentry id="gloss-target-milestone" xreflabel="Target Milestone">
<glossterm>Target Milestone</glossterm>
<glossdef>
<para>
Target Milestones are Product goals. They are
configurable on a per-Product basis. Most software
development houses have a concept of
<quote>milestones</quote> where the people funding a
project expect certain functionality on certain dates.
Bugzilla facilitates meeting these milestones by giving
you the ability to declare by which milestone a bug will be
fixed, or an enhancement will be implemented.
</para>
<para>Target Milestones are Product goals. They are configurable on a
per-Product basis. Most software development houses have a concept of
<quote>milestones</quote>
where the people funding a project expect certain functionality on
certain dates. Bugzilla facilitates meeting these milestones by
giving you the ability to declare by which milestone a bug will be
fixed, or an enhancement will be implemented.</para>
</glossdef>
</glossentry>
</glossdiv>
<glossdiv id="gloss-z">
<title>Z</title>
<glossentry id="zarro-boogs-found" xreflabel="Zarro Boogs Found">
<glossterm>Zarro Boogs Found</glossterm>
<glossdef>
<para>This is the cryptic response sent by Bugzilla when a
query returned no results. It is just a goofy way of
saying "Zero Bugs Found".</para>
<para>This is the cryptic response sent by Bugzilla when a query
returned no results. It is just a goofy way of saying "Zero Bugs
Found".</para>
</glossdef>
</glossentry>
</glossdiv>
</glossary>
</glossary>
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<!-- Keep these tools listings in alphabetical order please. -MPB -->
<chapter id="integration">
<section id="integration">
<title>Integrating Bugzilla with Third-Party Tools</title>
<section id="bonsai" xreflabel="Bonsai, the Mozilla automated CVS management system">
<section id="bonsai"
xreflabel="Bonsai, the Mozilla automated CVS management system">
<title>Bonsai</title>
<para>Bonsai is a web-based tool for managing <xref
linkend="cvs" />
. Using Bonsai, administrators can control open/closed status
of trees, query a fast relational database back-end for change,
branch, and comment information, and view changes made since the
last time the tree was closed. These kinds of changes cause the
engineer responsible to be <quote>on the hook</quote> (include
cool URL link here for Hook policies at mozilla.org). Bonsai
also includes gateways to <xref
linkend="tinderbox" /> and Bugzilla </para>
<para>Bonsai is a web-based tool for managing
<xref linkend="cvs" />
. Using Bonsai, administrators can control open/closed status of trees,
query a fast relational database back-end for change, branch, and comment
information, and view changes made since the last time the tree was
closed. Bonsai
also integrates with
<xref linkend="tinderbox" />.
</para>
</section>
<section id="cvs" xreflabel="CVS, the Concurrent Versioning System">
<title>CVS</title>
<para>CVS integration is best accomplished, at this point, using
the Bugzilla Email Gateway. There have been some files
submitted to allow greater CVS integration, but we need to make
certain that Bugzilla is not tied into one particular software
management package.</para>
<para>
Follow the instructions in the FAQ for enabling Bugzilla e-mail
integration. Ensure that your check-in script sends an email to
your Bugzilla e-mail gateway with the subject of <quote>[Bug
XXXX]</quote>, and you can have CVS check-in comments append
to your Bugzilla bug. If you have your check-in script include
an @resolution field, you can even change the Bugzilla bug
state.
</para>
<para>
There is also a project, based upon somewhat dated Bugzilla
code, to integrate CVS and Bugzilla through CVS' ability to
<para>CVS integration is best accomplished, at this point, using the
Bugzilla Email Gateway.</para>
<para>Follow the instructions in this Guide for enabling Bugzilla e-mail
integration. Ensure that your check-in script sends an email to your
Bugzilla e-mail gateway with the subject of
<quote>[Bug XXXX]</quote>,
and you can have CVS check-in comments append to your Bugzilla bug. If
you have your check-in script include an @resolution field, you can even
change the Bugzilla bug state.</para>
<para>There is also a CVSZilla project, based upon somewhat dated
Bugzilla code, to integrate CVS and Bugzilla through CVS' ability to
email. Check it out at:
<ulink url="http://homepages.kcbbs.gen.nz/~tonyg/">
http://homepages.kcbbs.gen.nz/~tonyg/</ulink>, under the
<quote>cvszilla</quote> link.
http://homepages.kcbbs.gen.nz/~tonyg/</ulink>.
</para>
</section>
<section id="scm" xreflabel="Perforce SCM (Fast Software Configuration Management System, a powerful commercial alternative to CVS">
<section id="scm"
xreflabel="Perforce SCM (Fast Software Configuration Management System, a powerful commercial alternative to CVS">
<title>Perforce SCM</title>
<para>
You can find the project page for Bugzilla and Teamtrack
Perforce integration (p4dti) at: <ulink
url="http://www.ravenbrook.com/project/p4dti/"> http://www.ravenbrook.com/project/p4dti</ulink> . <quote>p4dti</quote> is now an officially supported product from Perforce, and you can find the "Perforce Public Depot" p4dti page at <ulink url="http://public.perforce.com/public/perforce/p4dti/index.html"> http://public.perforce.com/public/perforce/p4dti/index.html</ulink>.
</para>
<para>
Integration of Perforce with Bugzilla, once patches are applied,
is seamless. Perforce replication information will appear below
the comments of each bug. Be certain you have a matching set of
patches for the Bugzilla version you are installing. p4dti is
designed to support multiple defect trackers, and maintains its
own documentation for it. Please consult the pages linked above
for further information.
</para>
</section>
<section id="tinderbox" xreflabel="Tinderbox, the Mozilla automated build management system">
<title>Tinderbox/Tinderbox2</title>
<para>We need Tinderbox integration information.</para>
</section>
<para>You can find the project page for Bugzilla and Teamtrack Perforce
integration (p4dti) at:
<ulink url="http://www.ravenbrook.com/project/p4dti/">
http://www.ravenbrook.com/project/p4dti</ulink>
</chapter>
.
<quote>p4dti</quote>
is now an officially supported product from Perforce, and you can find
the "Perforce Public Depot" p4dti page at
<ulink url="http://public.perforce.com/public/perforce/p4dti/index.html">
http://public.perforce.com/public/perforce/p4dti/index.html</ulink>
.</para>
<para>Integration of Perforce with Bugzilla, once patches are applied, is
seamless. Perforce replication information will appear below the comments
of each bug. Be certain you have a matching set of patches for the
Bugzilla version you are installing. p4dti is designed to support
multiple defect trackers, and maintains its own documentation for it.
Please consult the pages linked above for further information.</para>
</section>
<section id="tinderbox"
xreflabel="Tinderbox, the Mozilla automated build management system">
<title>Tinderbox/Tinderbox2</title>
<para>We need Tinderbox integration information.</para>
</section>
</section>
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<!DOCTYPE appendix PUBLIC "-//OASIS//DTD DocBook V4.1//EN">
<appendix id="patches" xreflabel="Useful Patches and Utilities for Bugzilla">
<title>Useful Patches and Utilities for Bugzilla</title>
<para>Are you looking for a way to put your Bugzilla into overdrive? Catch some of the niftiest tricks here in this section.</para>
<para>Are you looking for a way to put your Bugzilla into overdrive? Catch
some of the niftiest tricks here in this section.</para>
<section id="rewrite" xreflabel="Apache mod_rewrite magic">
<title>Apache <filename>mod_rewrite</filename> magic</title>
<para>Apache's <filename>mod_rewrite</filename> module lets you do some truly amazing things with URL rewriting. Here are a couple of examples of what you can do.</para>
<title>Apache
<filename>mod_rewrite</filename>
magic</title>
<para>Apache's
<filename>mod_rewrite</filename>
module lets you do some truly amazing things with URL rewriting. Here are
a couple of examples of what you can do.</para>
<orderedlist>
<listitem>
<para>
Make it so if someone types
<computeroutput>http://www.foo.com/12345</computeroutput>,
Bugzilla spits back
http://www.foo.com/show_bug.cgi?id=12345. Try setting up
your VirtualHost section for Bugzilla with a rule like
<para>Make it so if someone types
<computeroutput>http://www.foo.com/12345</computeroutput>
, Bugzilla spits back http://www.foo.com/show_bug.cgi?id=12345. Try
setting up your VirtualHost section for Bugzilla with a rule like
this:</para>
<programlisting>
<![CDATA[
<programlisting><![CDATA[
<VirtualHost 12.34.56.78>
RewriteEngine On
RewriteRule ^/([0-9]+)$ http://foo.bar.com/show_bug.cgi?id=$1 [L,R]
</VirtualHost>
]]>
</programlisting>
]]></programlisting>
</listitem>
<listitem>
<para>There are many, many more things you can do with
mod_rewrite. As time goes on, I will include many more in
the Guide. For now, though, please refer to the mod_rewrite
documentation at <ulink
url="http://www.apache.org">http://www.apache.org</ulink></para>
<para>There are many, many more things you can do with mod_rewrite.
Please refer to the mod_rewrite documentation at
<ulink url="http://www.apache.org">http://www.apache.org</ulink>.
</para>
</listitem>
</orderedlist>
</section>
<section id="setperl" xreflabel="The setperl.csh Utility">
<title>The setperl.csh Utility</title>
<para> You can use the "setperl.csh" utility to quickly and
easily change the path to perl on all your Bugzilla files. This
is a C-shell script; if you do not have "csh" or "tcsh" in the
search path on your system, it will not work!
</para>
<procedure>
<step>
<para>
Download the "setperl.csh" utility to your Bugzilla
directory and make it executable.
</para>
<substeps>
<step>
<para>
<computeroutput>
<prompt>bash#</prompt>
<command>cd /your/path/to/bugzilla</command>
</computeroutput>
</para>
</step>
<step>
<para>
<computeroutput> <prompt>bash#</prompt> <command>wget -O
setperl.csh
'http://bugzilla.mozilla.org/showattachment.cgi?attach_id=10795'</command> </computeroutput>
</para>
</step>
<step>
<para>
<computeroutput> <prompt>bash#</prompt> <command>chmod
u+x setperl.csh</command> </computeroutput>
</para>
</step>
</substeps>
</step>
<step>
<para>
Prepare (and fix) Bugzilla file permissions.
</para>
<substeps>
<step>
<para>
<computeroutput>
<prompt>bash#</prompt>
<command>chmod u+w *</command>
</computeroutput>
</para>
</step>
<step>
<para>
<computeroutput> <prompt>bash#</prompt> <command>chmod
u+x duplicates.cgi</command> </computeroutput>
</para>
</step>
<step>
<para>
<computeroutput>
<prompt>bash#</prompt>
<command>chmod a-x bug_status.html</command>
</computeroutput>
</para>
</step>
</substeps>
</step>
<step>
<para>
Run the script:
</para>
<para>
<computeroutput> <prompt>bash#</prompt>
<command>./setperl.csh /your/path/to/perl</command>
</computeroutput>
<example>
<title>Using Setperl to set your perl path</title>
<para>
<computeroutput> <prompt>bash#</prompt>
<command>./setperl.csh /usr/bin/perl</command>
</computeroutput>
</para>
</example>
</para>
</step>
</procedure>
</section>
<section id="cmdline">
<title>Command-line Bugzilla Queries</title>
<para>
Users can query Bugzilla from the command line using this suite
of utilities.
</para>
<para>
The query.conf file contains the mapping from options to field
names and comparison types. Quoted option names are "grepped"
for, so it should be easy to edit this file. Comments (#) have
no effect; you must make sure these lines do not contain any
quoted "option"
</para>
<para>
buglist is a shell script which submits a Bugzilla query and
writes the resulting HTML page to stdout. It supports both
short options, (such as "-Afoo" or "-Rbar") and long options
(such as "--assignedto=foo" or "--reporter=bar"). If the first
character of an option is not "-", it is treated as if it were
prefixed with "--default=".
</para>
<para>
The columlist is taken from the COLUMNLIST environment variable.
This is equivalent to the "Change Columns" option when you list
bugs in buglist.cgi. If you have already used Bugzilla, use
<command>grep COLUMLIST ~/.netscape/cookies</command> to see
your current COLUMNLIST setting.
</para>
<para>
bugs is a simple shell script which calls buglist and extracts
the bug numbers from the output. Adding the prefix
"http://bugzilla.mozilla.org/buglist.cgi?bug_id=" turns the bug
list into a working link if any bugs are found. Counting bugs is
easy. Pipe the results through <command>sed -e 's/,/ /g' | wc |
awk '{printf $2 "\n"}'</command>
</para>
<para>
Akkana says she has good results piping buglist output through
<command>w3m -T text/html -dump</command>
</para>
<procedure>
<step>
<para>
Download three files:
</para>
<substeps>
<step>
<para>
<computeroutput> <prompt>bash$</prompt> <command>wget -O
query.conf
'http://bugzilla.mozilla.org/showattachment.cgi?attach_id=26157'</command> </computeroutput>
</para>
</step>
<step>
<para>
<computeroutput> <prompt>bash$</prompt> <command>wget -O
buglist
'http://bugzilla.mozilla.org/showattachment.cgi?attach_id=26944'</command> </computeroutput>
</para>
</step>
<step>
<para>
<computeroutput> <prompt>bash#</prompt> <command>wget -O
bugs
'http://bugzilla.mozilla.org/showattachment.cgi?attach_id=26215'</command> </computeroutput>
</para>
</step>
</substeps>
</step>
<step>
<para>
Make your utilities executable:
<computeroutput>
<prompt>bash$</prompt>
<command>chmod u+x buglist bugs</command>
</computeroutput>
</para>
</step>
</procedure>
</section>
<section id="quicksearch">
<title>The Quicksearch Utility</title>
<para>
Quicksearch is a new, experimental feature of the 2.12 release.
It consist of two Javascript files, "quicksearch.js" and
"localconfig.js", and two documentation files,
"quicksearch.html" and "quicksearchhack.html"
</para>
<para>
The index.html page has been updated to include the QuickSearch
text box.
</para>
<para>
To take full advantage of the query power, the Bugzilla
maintainer must edit "localconfig.js" according to the value
sets used in the local installation.
</para>
<para>
Currently, keywords must be hard-coded in localconfig.js. If
they are not, keywords are not automatically recognized. This
means, if localconfig.js is left unconfigured, that searching
for a bug with the "foo" keyword will only find bugs with "foo"
in the summary, status whiteboard, product or component name,
but not those with the keyword "foo".
</para>
<para>
Workarounds for Bugzilla users:
<simplelist>
<member>search for '!foo' (this will find only bugs with the
keyword "foo"</member>
<member>search 'foo,!foo' (equivalent to 'foo OR
keyword:foo')</member>
</simplelist>
</para>
<para>
When this tool is ported from client-side JavaScript to
server-side Perl, the requirement for hard-coding keywords can
be fixed. <ulink
url="http://bugzilla.mozilla.org/show_bug.cgi?id=70907">This bug</ulink> has details.
</para>
</section>
<section id="bzhacking">
<title>Hacking Bugzilla</title>
<para>
What follows are some general guidelines for changing Bugzilla, and adhering to good coding practice while doing so. We've had some checkins in the past which ruined Bugzilla installations because of disregard for these conventions. Sorry for the lack of formatting; I got this info into the Guide on the day of 2.14 release and haven't formatted it yet.
<para>There are a suite of Unix utilities for querying Bugzilla from the
command line. They live in the
<filename class="directory">contrib/cmdline</filename>
directory. However, they
have not yet been updated to work with 2.16 (post-templatisation.).
There are three files - <filename>query.conf</filename>,
<filename>buglist</filename> and <filename>bugs</filename>.</para>
<para><filename>query.conf</filename>
contains the mapping from options to field
names and comparison types. Quoted option names are "grepped" for, so it
should be easy to edit this file. Comments (#) have no effect; you must
make sure these lines do not contain any quoted "option".</para>
<para><filename>buglist</filename>
is a shell script which submits a Bugzilla query and writes
the resulting HTML page to stdout. It supports both short options, (such
as "-Afoo" or "-Rbar") and long options (such as "--assignedto=foo" or
"--reporter=bar"). If the first character of an option is not "-", it is
treated as if it were prefixed with "--default=".</para>
<para>The column list is taken from the COLUMNLIST environment variable.
This is equivalent to the "Change Columns" option when you list bugs in
buglist.cgi. If you have already used Bugzilla, grep for COLUMNLIST
in your cookies file to see your current COLUMNLIST setting.</para>
<para><filename>bugs</filename> is a simple shell script which calls
<filename>buglist</filename> and extracts the
bug numbers from the output. Adding the prefix
"http://bugzilla.mozilla.org/buglist.cgi?bug_id=" turns the bug list into
a working link if any bugs are found. Counting bugs is easy. Pipe the
results through
<command>sed -e 's/,/ /g' | wc | awk '{printf $2 "\n"}'</command>
</para>
<para>Akkana Peck says she has good results piping
<filename>buglist</filename> output through
<command>w3m -T text/html -dump</command>
</para>
<literallayout>
The following is a guide for reviewers when checking code into Bugzilla's
CVS repostory at mozilla.org. If you wish to submit patches to Bugzilla,
you should follow the rules and style conventions below. Any code that
does not adhere to these basic rules will not be added to Bugzilla's
codebase.
1. Usage of variables in Regular Expressions
It is very important that you don't use a variable in a regular
expression unless that variable is supposed to contain an expression.
This especially applies when using grep. You should use:
grep ($_ eq $value, @array);
- NOT -
grep (/$value/, @array);
If you need to use a non-expression variable inside of an expression, be
sure to quote it properly (using \Q..\E).
Coding Style for Bugzilla
-------------------------
While it's true that not all of the code currently in Bugzilla adheres to
this styleguide, it is something that is being worked toward. Therefore,
we ask that all new code (submitted patches and new files) follow this guide
as closely as possible (if you're only changing 1 or 2 lines, you don't have
to reformat the entire file :).
1. Whitespace
Bugzilla's prefered indentation is 4 spaces (no tabs, please).
2. Curly braces.
The opening brace of a block should be on the same line as the statement
that is causing the block and the closing brace should be at the same
indentation level as that statement, for example:
if ($var) {
print "The variable is true";
} else {
print "Try again";
}
- NOT -
if ($var)
{
print "The variable is true";
}
else
{
print "Try again";
}
3. File Names
File names for bugzilla code and support documention should be legal across
multiple platforms. \ / : * ? " < > and | are all illegal characters for
filenames on various platforms. Also, file names should not have spaces in
them as they can cause confusion in CVS and other mozilla.org utilities.
4. Variable Names
If a variable is scoped globally ($::variable) its name should be descriptive
of what it contains. Local variables can be named a bit looser, provided the
context makes their content obvious. For example, $ret could be used as a
staging variable for a routine's return value as the line |return $ret;| will
make it blatently obvious what the variable holds and most likely be shown
on the same screen as |my $ret = "";|.
5. Cross Database Compatability
Bugzilla was originally written to work with MySQL and therefore took advantage
of some of its features that aren't contained in other RDBMS software. These
should be avoided in all new code. Examples of these features are enums and
encrypt().
6. Cross Platform Compatability
While Bugzilla was written to be used on Unix based systems (and Unix/Linux is
still the only officially supported platform) there are many who desire/need to
run Bugzilla on Microsoft Windows boxes. Whenever possible, we should strive
not to make the lives of these people any more complicated and avoid doing things
that break Bugzilla's ability to run on multiple operating systems.
</literallayout>
</section>
</appendix>
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<!-- <!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook V4.1//EN"> -->
<!-- TOC
Chapter: Using Bugzilla
Create an account
Logging in
Setting up preferences
Account Settings
Email Settings
Page Footer
Permissions
Life cycle of a bug
Creating a bug
Checking for duplicates
Overview of all bug fields
Setting bug permissions
The Query Interface
Standard Queries
Email Queries
Boolean Queries
Regexp Queries
The Query Results
Changing Columns
Changing sorting order
Mass changes
Miscellaneous usage hints
<chapter id="using">
<title>Using Bugzilla</title>
-->
<section id="how">
<title>How do I use Bugzilla?</title>
<chapter id="using">
<title>Using Bugzilla</title>
<epigraph>
<para>
What, Why, How, &amp; Where?
</para>
</epigraph>
<para>This section contains information for end-users of Bugzilla.
There is a Bugzilla test installation, called
<ulink url="http://landfill.bugzilla.org/">Landfill</ulink>,
which you are welcome to play with (if it's up.)
However, it does not necessarily
have all Bugzilla features enabled, and often runs cutting-edge versions
of Bugzilla for testing, so some things may work slightly differently
than mentioned here.</para>
<section id="whatis">
<title>What is Bugzilla?</title>
<para>
Bugzilla is one example of a class of programs called "Defect
Tracking Systems", or, more commonly, "Bug-Tracking Systems". Defect
Tracking Systems allow individual or groups of developers to keep
track of outstanding bugs in their product effectively. Bugzilla was
originally written by Terry Weissman in a programming language called
"TCL", to replace a crappy bug-tracking database used internally for
Netscape Communications. Terry later ported Bugzilla to Perl from
TCL, and in Perl it remains to this day. Most commercial
defect-tracking software vendors at the time charged enormous
licensing fees, and Bugzilla quickly became a favorite of the
open-source crowd (with its genesis in the open-source browser
project, Mozilla). It is now the de-facto standard defect-tracking
system against which all others are measured.
<section id="myaccount">
<title>Create a Bugzilla Account</title>
<para>If you want to use Bugzilla, first you need to create an account.
Consult with the administrator responsible for your installation of
Bugzilla for the URL you should use to access it. If you're
test-driving Bugzilla, use this URL:
<ulink url="http://landfill.bugzilla.org/bugzilla-tip/">
http://landfill.bugzilla.org/bugzilla-tip/</ulink>
</para>
<para>
Bugzilla has matured immensely, and now boasts many advanced features. These include:
<itemizedlist>
<orderedlist>
<listitem>
<para>
integrated, product-based granular security schema
</para>
<para>Click the
<quote>Open a new Bugzilla account</quote>
link, enter your email address and, optionally, your name in the
spaces provided, then click
<quote>Create Account</quote>
.</para>
</listitem>
<listitem>
<para>
inter-bug dependencies and dependency graphing
</para>
<para>Within moments, you should receive an email to the address
you provided above, which contains your login name (generally the
same as the email address), and a password you can use to access
your account. This password is randomly generated, and can be
changed to something more memorable.</para>
</listitem>
<listitem>
<para>
advanced reporting capabilities
<para>Click the
<quote>Log In</quote>
link in the yellow area at the bottom of the page in your browser,
enter your email address and password into the spaces provided, and
click
<quote>Login</quote>.
</para>
</listitem>
</orderedlist>
<para>You are now logged in. Bugzilla uses cookies for authentication
so, unless your IP address changes, you should not have to log in
again.</para>
</section>
<section id="bug_page">
<title>Anatomy of a Bug</title>
<para>The core of Bugzilla is the screen which displays a particular
bug. It's a good place to explain some Bugzilla concepts.
<ulink
url="http://landfill.bugzilla.org/bugzilla-tip/show_bug.cgi?id=1">
Bug 1 on Landfill</ulink>
is a good example. Note that the labels for most fields are hyperlinks;
clicking them will take you to context-sensitive help on that
particular field. Fields marked * may not be present on every
installation of Bugzilla.</para>
<orderedlist>
<listitem>
<para>
a robust, stable RDBMS back-end
<emphasis>Product and Component</emphasis>:
Bugs are divided up by Product and Component, with a Product
having one or more Components in it. For example,
bugzilla.mozilla.org's "Bugzilla" Product is composed of several
Components:
<simplelist>
<member>
<emphasis>Administration:</emphasis>
Administration of a Bugzilla installation.</member>
<member>
<emphasis>Bugzilla-General:</emphasis>
Anything that doesn't fit in the other components, or spans
multiple components.</member>
<member>
<emphasis>Creating/Changing Bugs:</emphasis>
Creating, changing, and viewing bugs.</member>
<member>
<emphasis>Documentation:</emphasis>
The Bugzilla documentation, including The Bugzilla Guide.</member>
<member>
<emphasis>Email:</emphasis>
Anything to do with email sent by Bugzilla.</member>
<member>
<emphasis>Installation:</emphasis>
The installation process of Bugzilla.</member>
<member>
<emphasis>Query/Buglist:</emphasis>
Anything to do with searching for bugs and viewing the
buglists.</member>
<member>
<emphasis>Reporting/Charting:</emphasis>
Getting reports from Bugzilla.</member>
<member>
<emphasis>User Accounts:</emphasis>
Anything about managing a user account from the user's perspective.
Saved queries, creating accounts, changing passwords, logging in,
etc.</member>
<member>
<emphasis>User Interface:</emphasis>
General issues having to do with the user interface cosmetics (not
functionality) including cosmetic issues, HTML templates,
etc.</member>
</simplelist>
</para>
</listitem>
<listitem>
<para>
extensive configurability
</para>
<emphasis>Status and Resolution:</emphasis>
These define exactly what state the bug is in - from not even
being confirmed as a bug, through to being fixed and the fix
confirmed by Quality Assurance. The different possible values for
Status and Resolution on your installation should be documented in the
context-sensitive help for those items.</para>
</listitem>
<listitem>
<para>
a very well-understood and well-thought-out natural bug resolution protocol
</para>
<emphasis>Assigned To:</emphasis>
The person responsible for fixing the bug.</para>
</listitem>
<listitem>
<para>
email, XML, console, and HTTP APIs
</para>
<emphasis>*URL:</emphasis>
A URL associated with the bug, if any.</para>
</listitem>
<listitem>
<para>
available integration with automated software
configuration management systems, including Perforce and
CVS (through the Bugzilla email interface and
checkin/checkout scripts)
</para>
<emphasis>Summary:</emphasis>
A one-sentence summary of the problem.</para>
</listitem>
<listitem>
<para>
too many more features to list
</para>
<emphasis>*Status Whiteboard:</emphasis>
(a.k.a. Whiteboard) A free-form text area for adding short notes
and tags to a bug.</para>
</listitem>
</itemizedlist>
</para>
<para>
Despite its current robustness and popularity, Bugzilla faces
some near-term challenges, such as reliance on a single
database, a lack of abstraction of the user interface and
program logic, verbose email bug notifications, a powerful but
daunting query interface, little reporting configurability,
problems with extremely large queries, some unsupportable bug
resolution options, little internationalization (although non-US
character sets are accepted for comments), and dependence on
some nonstandard libraries.
</para>
<para>
Some recent headway has been made on the query front, however.
If you are using the latest version of Bugzilla, you should see
a <quote>simple search</quote> form on the default front page of
your Bugzilla install. Type in two or three search terms and
you should pull up some relevant information. This is also
available as "queryhelp.cgi".
</para>
<para>
Despite these small problems, Bugzilla is very hard to beat. It
is under <emphasis>very</emphasis> active development to address
the current issues, and continually gains new features.
</para>
</section>
<section id="why">
<title>Why Should We Use Bugzilla?</title>
<epigraph>
<para>
No, Who's on first...
</para>
</epigraph>
<para>
For many years, defect-tracking software has remained
principally the domain of large software development houses.
Even then, most shops never bothered with bug-tracking software,
and instead simply relied on shared lists and email to monitor
the status of defects. This procedure is error-prone and tends
to cause those bugs judged least significant by developers to be
dropped or ignored.
</para>
<para>
These days, many companies are finding that integrated
defect-tracking systems reduce downtime, increase productivity,
and raise customer satisfaction with their systems. Along with
full disclosure, an open bug-tracker allows manufacturers to
keep in touch with their clients and resellers, to communicate
about problems effectively throughout the data management chain.
Many corporations have also discovered that defect-tracking
helps reduce costs by providing IT support accountability,
telephone support knowledge bases, and a common, well-understood
system for accounting for unusual system or software issues.
</para>
<para>
But why should <emphasis>you</emphasis> use Bugzilla?
</para>
<para>
Bugzilla is very adaptable to various situations. Known uses
currently include IT support queues, Systems Administration
deployment management, chip design and development problem
tracking (both pre-and-post fabrication), and software and
hardware bug tracking for luminaries such as Redhat, Loki
software, Linux-Mandrake, and VA Systems. Combined with systems
such as CVS, Bonsai, or Perforce SCM, Bugzilla provides a
powerful, easy-to-use solution to configuration management and
replication problems
</para>
<para>
Bugzilla can dramatically increase the productivity and
accountability of individual employees by providing a documented
workflow and positive feedback for good performance. How many
times do you wake up in the morning, remembering that you were
supposed to do <emphasis>something</emphasis> today, but you
just can't quite remember? Put it in Bugzilla, and you have a
record of it from which you can extrapolate milestones, predict
product versions for integration, and by using Bugzilla's e-mail
integration features be able to follow the discussion trail that
led to critical decisions.
</para>
<para>
Ultimately, Bugzilla puts the power in your hands to improve
your value to your employer or business while providing a usable
framework for your natural attention to detail and knowledge
store to flourish.
</para>
</section>
<section id="how">
<title>How do I use Bugzilla?</title>
<epigraph>
<para>
Hey! I'm Woody! Howdy, Howdy, Howdy!
</para>
</epigraph>
<para>
Bugzilla is a large, complex system. Describing how to use it
requires some time. If you are only interested in installing or
administering a Bugzilla installation, please consult the
Installing and Administering Bugzilla portions of this Guide.
This section is principally aimed towards developing end-user
mastery of Bugzilla, so you may fully enjoy the benefits
afforded by using this reliable open-source bug-tracking
software.
</para>
<para>
Throughout this portion of the Guide, we will refer to user
account options available at the Bugzilla test installation,
<ulink url="http://landfill.tequilarista.org/">
landfill.tequilarista.org</ulink>.
<note>
<listitem>
<para>
Some people have run into difficulties completing this
tutorial. If you run into problems, please check the
updated online documentation available at <ulink
url="http://www.trilobyte.net/barnsons/">http://www.trilobyte.net/barnsons</ulink>. If you're still stumped, please subscribe to the newsgroup and provide details of exactly what's stumping you! If enough people complain, I'll have to fix it in the next version of this Guide. You can subscribe to the newsgroup at <ulink url="news://news.mozilla.org/netscape.public.mozilla.webtools"> news://news.mozilla.org/netscape.public.mozilla.webtools</ulink>
</para>
</note> Although Landfill serves as a great introduction to
Bugzilla, it does not offer all the options you would have as a
user on your own installation of Bugzilla, nor can it do more
than serve as a general introduction to Bugzilla. Additionally,
Landfill often runs cutting-edge versions of Bugzilla for
testing, so some things may work slightly differently than
mentioned here.
</para>
<emphasis>*Keywords:</emphasis>
The administrator can define keywords which you can use to tag and
categorise bugs - e.g. The Mozilla Project has keywords like crash
and regression.</para>
</listitem>
<section id="myaccount">
<title>Create a Bugzilla Account</title>
<para>
First things first! If you want to use Bugzilla, first you
need to create an account. Consult with the administrator
responsible for your installation of Bugzilla for the URL you
should use to access it. If you're test-driving the end-user
Bugzilla experience, use this URL: <ulink
url="http://landfill.tequilarista.org/bugzilla-tip/"> http://landfill.tequilarista.org/bugzilla-tip/</ulink>
</para>
<orderedlist>
<listitem>
<para>
Click the "Open a new Bugzilla account" link.
</para>
<emphasis>Platform and OS:</emphasis>
These indicate the computing environment where the bug was
found.</para>
</listitem>
<listitem>
<para>
Enter your "E-mail address" and "Real Name" (or whatever
name you want to call yourself) in the spaces provided,
then select the "Create Account" button.
</para>
<emphasis>Version:</emphasis>
The "Version" field is usually used for versions of a product which
have been released, and is set to indicate which versions of a
Component have the particular problem the bug report is
about.</para>
</listitem>
<listitem>
<para>
Within moments, you should receive an email to the address
you provided above, which contains your login name
(generally the same as the email address), and a password
you can use to access your account. This password is
randomly generated, and should be changed at your nearest
opportunity (we'll go into how to do it later).
</para>
<emphasis>Priority:</emphasis>
The bug assignee uses this field to prioritise his or her bugs.
It's a good idea not to change this on other people's bugs.</para>
</listitem>
<listitem>
<para>
Click the <quote>Log In</quote> link in the yellow area at
the bottom of the page in your browser, then enter your
<quote>E-mail address</quote> and <quote>Password</quote>
you just received into the spaces provided, and select
<quote>Login</quote>.
<note>
<para>
If you ever forget your password, you can come back to
this page, enter your <quote>E-mail address</quote>,
then select the <quote>E-mail me a password</quote>
button to have your password mailed to you again so
that you can login.
</para>
</note>
<caution>
<para>
Many modern browsers include an
<quote>Auto-Complete</quote> or <quote>Form
Fill</quote> feature to remember the user names and
passwords you type in at many sites. Unfortunately,
sometimes they attempt to guess what you will put in
as your password, and guess wrong. If you notice a
text box is already filled out, please overwrite the
contents of the text box so you can be sure to input
the correct information.
</para>
</caution>
</para>
<emphasis>Severity:</emphasis>
This indicates how severe the problem is - from blocker
("application unusable") to trivial ("minor cosmetic issue"). You
can also use this field to indicate whether a bug is an enhancement
request.</para>
</listitem>
</orderedlist>
<para>
Congratulations! If you followed these directions, you now
are the proud owner of a user account on
landfill.tequilarista.org (Landfill) or your local Bugzilla
install. You should now see in your browser a page called the
<quote>Bugzilla Query Page</quote>. It may look daunting, but with this
Guide to walk you through it, you will master it in no time.
</para>
</section>
<section id="query">
<title>The Bugzilla Query Page</title>
<para>
The Bugzilla Query Page is the heart and soul of the Bugzilla
user experience. It is the master interface where you can
find any bug report, comment, or patch currently in the
Bugzilla system. We'll go into how to create your own bug
report later on.
</para>
<para>
There are efforts underway to simplify query usage. If you
have a local installation of Bugzilla 2.12 or higher, you
should have <filename>quicksearch.html</filename> available to
use and simplify your searches. There is also a helper for
the query interface, called
<filename>queryhelp.cgi</filename>. Landfill tends to run the
latest code, so these two utilities should be available there
for your perusal.
</para>
<para>
At this point, please visit the main Bugzilla site,
<ulink url="http://bugzilla.mozilla.org/query.cgi">
bugzilla.mozilla.org</ulink>, to see a more fleshed-out query page.
</para>
<para>
The first thing you need to notice about the Bugzilla Query
Page is that nearly every box you see on your screen has a
hyperlink nearby, explaining what it is or what it does. Near
the upper-left-hand corner of your browser window you should
see the word <quote>Status</quote> underlined. Select it.
</para>
<para>
Notice the page that popped up? Every underlined word you see
on your screen is a hyperlink that will take you to
context-sensitive help. Click around for a while, and learn
what everything here does. To return to the query interface
after pulling up a help page, use the <quote>Back</quote>
button in your browser.
</para>
<para>
I'm sure that after checking out the online help, you are now
an expert on the Bugzilla Query Page. If, however, you feel
you haven't mastered it yet, let me walk you through making a
few successful queries to find out what there are in the
Bugzilla bug-tracking system itself.
</para>
<orderedlist>
<listitem>
<para>
Ensure you are back on the <quote>Bugzilla Query
Page</quote>. Do nothing in the boxes marked "Status",
"Resolution", "Platform", "OpSys", "Priority", or
"Severity". The default query for "Status" is to find all
bugs that are NEW, ASSIGNED, or REOPENED, which is what we
want. If you don't select anything in the other 5
scrollboxes there, then you are saying that "any of these
are OK"; we're not locking ourselves into only finding
bugs on the "DEC" Platform, or "Windows 95" OpSys
(Operating System). You're smart, I think you have it
figured out.
</para>
<para>
Basically, selecting <emphasis>anything</emphasis> on the
query page narrows your search down. Leaving stuff
unselected, or text boxes unfilled, broadens your search.
</para>
<emphasis>*Target:</emphasis>
(a.k.a. Target Milestone) A future version by which the bug is to
be fixed. e.g. The Bugzilla Project's milestones for future
Bugzilla versions are 2.18, 2.20, 3.0, etc. Milestones are not
restricted to numbers, thought - you can use any text strings, such
as dates.</para>
</listitem>
<listitem>
<para>
You see the box immediately below the top six boxes that
contains an "Email" text box, with the words "matching
as", a drop-down selection box, then some checkboxes with
"Assigned To" checked by default? This allows you to
filter your search down based upon email address. Let's
put my email address in there, and see what happens.
</para>
<para>
Type "barnboy@trilobyte.net" in the top Email text box.
</para>
<emphasis>Reporter:</emphasis>
The person who filed the bug.</para>
</listitem>
<listitem>
<para>
Let's narrow the search some more. Scroll down until you
find the box with the word "Program" over the top of it.
This is where we can narrow our search down to only
specific products (software programs or product lines) in
our Bugzilla database. Please notice the box is a
<emphasis>scrollbox</emphasis>. Using the down arrow on
the scrollbox, scroll down until you can see an entry
called "Bugzilla". Select this entry.
</para>
<emphasis>CC list:</emphasis>
A list of people who get mail when the bug changes.</para>
</listitem>
<listitem>
<para>
Did you notice that some of the boxes to the right changed
when you selected "Bugzilla"? Every Program (or Product)
has different Versions, Components, and Target Milestones
associated with it. A "Version" is the number of a
software program.
<example>
<title>Some Famous Software Versions</title>
<informalexample>
<para>
Do you remember the hype in 1995 when Microsoft
Windows 95(r) was released? It may have been several
years ago, but Microsoft(tm) spent over $300 Million
advertising this new Version of their software.
Three years later, they released Microsoft Windows
98(r), another new version, to great fanfare, and
then in 2000 quietly released Microsoft Windows
ME(Millenium Edition)(r).
</para>
<para>
Software "Versions" help a manufacturer
differentiate their current product from their
previous products. Most do not identify their
products by the year they were released. Instead,
the "original" version of their software will often
be numbered "1.0", with small bug-fix releases on
subsequent tenths of a digit. In most cases, it's
not a decimal number; for instance, often 1.9 is an
<emphasis>older</emphasis> version of the software
than 1.11, but is a <emphasis>newer</emphasis>
version than 1.1.1.
</para>
<para>
In general, a "Version" in Bugzilla should refer to
<emphasis>released</emphasis> products, not products
that have not yet been released to the public.
Forthcoming products are what the Target Milestone
field is for.
</para>
</informalexample>
</example>
</para>
<para>
A "Component" is a piece of a Product.
It may be a standalone program, or some other logical
division of a Product or Program.
Normally, a Component has a single Owner, who is responsible
for overseeing efforts to improve that Component.
<example>
<title>Mozilla's Bugzilla Components</title>
<informalexample>
<para>
Mozilla's "Bugzilla" Product is composed of several pieces (Components):
<simplelist>
<member><emphasis>Administration</emphasis>,
Administration of a bugzilla installation, including
<filename>editcomponents.cgi</filename>,
<filename>editgroups.cgi</filename>,
<filename>editkeywords.cgi</filename>,
<filename>editparams.cgi</filename>,
<filename>editproducts.cgi</filename>,
<filename>editusers.cgi</filename>,
<filename>editversions.cgi,</filename> and
<filename>sanitycheck.cgi</filename>.
</member>
<member><emphasis>Bugzilla-General</emphasis>,
Anything that doesn't fit in the other components, or spans
multiple components.
</member>
<member><emphasis>Creating/Changing Bugs</emphasis>,
Creating, changing, and viewing bugs.
<filename>enter_bug.cgi</filename>,
<filename>post_bug.cgi</filename>,
<filename>show_bug.cgi</filename> and
<filename>process_bug.cgi</filename>.
</member>
<member><emphasis>Documentation</emphasis>,
The bugzilla documentation, including anything in the
<filename>docs/</filename> directory and The Bugzilla Guide
(This document :)
</member>
<member><emphasis>Email</emphasis>,
Anything to do with email sent by Bugzilla.
<filename>processmail</filename>
</member>
<member><emphasis>Installation</emphasis>,
The installation process of Bugzilla. This includes
<filename>checksetup.pl</filename> and whatever else it evolves into.
</member>
<member><emphasis>Query/Buglist</emphasis>,
Anything to do with searching for bugs and viewing the buglists.
<filename>query.cgi</filename> and
<filename>buglist.cgi</filename>
</member>
<member><emphasis>Reporting/Charting</emphasis>,
Getting reports from Bugzilla.
<filename>reports.cgi</filename> and
<filename>duplicates.cgi</filename>
</member>
<member><emphasis>User Accounts</emphasis>,
Anything about managing a user account from the user's perspective.
<filename>userprefs.cgi</filename>, saved queries, creating accounts,
changing passwords, logging in, etc.
</member>
<member><emphasis>User Interface</emphasis>,
General issues having to do with the user interface cosmetics (not
functionality) including cosmetic issues, HTML templates, etc.
</member>
</simplelist>
</para>
</informalexample>
</example>
</para>
<para>
A "Milestone", or "Target Milestone" is a often a planned
future "Version" of a product. In many cases, though,
Milestones simply represent significant dates for a
developer. Having certain features in your Product is
frequently tied to revenue (money) the developer will
receive if the features work by the time she reaches the
Target Milestone. Target Milestones are a great tool to
organize your time. If someone will pay you $100,000 for
incorporating certain features by a certain date, those
features by that Milestone date become a very high
priority. Milestones tend to be highly malleable
creatures, though, that appear to be in reach but are out
of reach by the time the important day arrives.
</para>
<para>
The Bugzilla Project has set up Milestones for future
Bugzilla versions 2.14, 2.16, 2.18, 3.0, etc. However, a
Target Milestone can just as easily be a specific date,
code name, or weird alphanumeric combination, like "M19".
</para>
<emphasis>Attachments:</emphasis>
You can attach files (e.g. testcases or patches) to bugs. If there
are any attachments, they are listed in this section.</para>
</listitem>
<listitem>
<para>
OK, now let's select the "Bugzilla" component from its scrollbox.
</para>
<emphasis>*Dependencies:</emphasis>
If this bug cannot be fixed unless other bugs are fixed (depends
on), or this bug stops other bugs being fixed (blocks), their
numbers are recorded here.</para>
</listitem>
<listitem>
<para>
Skip down the page a bit -- do you see the "submit query" button?
Select it, and let's run
this query!
</para>
<emphasis>*Votes:</emphasis>
Whether this bug has any votes.</para>
</listitem>
<listitem>
<para>
Congratulations! You've completed your first Query, and
have before you the Bug List of the author of this Guide,
Matthew P. Barnson (barnboy@trilobyte.net). If I'm doing
well, you'll have a cryptic "Zarro Boogs Found" message on
your screen. It is just a happy hacker's way of saying
"Zero Bugs Found". However, I am fairly certain I will
always have some bugs assigned to me that aren't done yet,
so you won't often see that message!
</para>
<emphasis>Additional Comments:</emphasis>
You can add your two cents to the bug discussion here, if you have
something worthwhile to say.</para>
</listitem>
</orderedlist>
<para>
I encourage you to click the bug numbers in the left-hand
column and examine my bugs. Also notice that if you click the
underlined links near the top of this page, they do not take
you to context-sensitive help here, but instead sort the
columns of bugs on the screen! When you need to sort your bugs
by priority, severity, or the people they are assigned to,
this is a tremendous timesaver.
</para>
<para>
A couple more interesting things about the Bug List page:
</section>
<section id="query">
<title>Searching for Bugs</title>
<para>The Bugzilla Search page is is the interface where you can find
any bug report, comment, or patch currently in the Bugzilla system. You
can play with it here:
<ulink url="http://landfill.bugzilla.org/bugzilla-tip/query.cgi">
landfill.bugzilla.org/bugzilla-tip/query.cgi</ulink>
.</para>
<para>The Search page has controls for selecting different possible
values for all of the fields in a bug, as described above. Once you've
defined a search, you can either run it, or save it as a Remembered
Query, which can optionally appear in the footer of your pages.</para>
<para>Highly advanced querying is done using Boolean Charts, which have
their own
<ulink
url="http://landfill.bugzilla.org/bugzilla-tip/booleanchart.html">
context-sensitive help</ulink>
.</para>
</section>
<section id="list">
<title>Bug Lists</title>
<para>If you run a search, a list of matching bugs will be returned.
The default search is to return all open bugs on the system - don't try
running this search on a Bugzilla installation with a lot of
bugs!</para>
<para>The format of the list is configurable. For example, it can be
sorted by clicking the column headings. Other useful features can be
accessed using the links at the bottom of the list:
<simplelist>
<member><emphasis>Change Columns</emphasis>: by selecting
this link, you can show all kinds of information in the
Bug List</member>
<member><emphasis>Change several bugs at once</emphasis>: If
you have sufficient rights to change all the bugs shown in
the Bug List, you can mass-modify them. This is a big
time-saver.</member>
<member><emphasis>Send mail to bug owners</emphasis>: If you
have many related bugs, you can request an update from
every person who owns the bugs in the Bug List asking them
the status.</member>
<member><emphasis>Edit this query</emphasis>: If you didn't
get exactly the results you were looking for, you can
return to the Query page through this link and make small
revisions to the query you just made so you get more
accurate results.</member>
<member>
<emphasis>Long Format:</emphasis>
this gives you a large page with a non-editable summary of the fields
of each bug.</member>
<member>
<emphasis>Change Columns:</emphasis>
change the bug attributes which appear in the list.</member>
<member>
<emphasis>Change several bugs at once:</emphasis>
If your account is sufficiently empowered, you can make the same
change to all the bugs in the list - for example, changing their
owner.</member>
<member>
<emphasis>Send mail to bug owners:</emphasis>
Sends mail to the owners of all bugs on the list.</member>
<member>
<emphasis>Edit this query:</emphasis>
If you didn't get exactly the results you were looking for, you can
return to the Query page through this link and make small revisions
to the query you just made so you get more accurate results.</member>
</simplelist>
</para>
<note>
<para>
There are many more options to the Bugzilla Query Page and
the Bug List than I have shown you. But this should be
enough for you to learn to get around. I encourage you to
check out the <ulink
url="http://www.mozilla.org/bugs/">Bugzilla Home Page</ulink> to learn about the Anatomy and Life Cycle of a Bug before continuing.
</para>
</note>
</section>
<section id="bugreports">
<title>Creating and Managing Bug Reports</title>
<epigraph>
<para>And all this time, I thought we were taking bugs <emphasis>out</emphasis>...</para>
</epigraph>
<title>Filing Bugs</title>
<para>Years of bug writing experience has been distilled for your
reading pleasure into the
<ulink
url="http://landfill.bugzilla.org/bugzilla-tip/bugwritinghelp.html">
Bug Writing Guidelines</ulink>.
While some of the advice is Mozilla-specific, the basic principles of
reporting Reproducible, Specific bugs, isolating the Product you are
using, the Version of the Product, the Component which failed, the
Hardware Platform, and Operating System you were using at the time of
the failure go a long way toward ensuring accurate, responsible fixes
for the bug that bit you.</para>
<para>The procedure for filing a test bug is as follows:</para>
<section id="bug-writing">
<title>Writing a Great Bug Report</title>
<para>
Before we plunge into writing your first bug report, I
encourage you to read some bug-writing guidelines. If you
are reading this document as part of a Bugzilla CVS checkout
or un-tarred Bugzilla distribution, you should be able to
read them by clicking <ulink
url="../../bugwritinghelp.html">here</ulink>. If you are reading this online, check out the Mozilla.org bug-writing guidelines at <ulink url="http://www.mozilla.org/quality/bug-writing-guidelines.html">http://www.mozilla.org/quality/bug-writing-guidelines.html</ulink>. While some of the advice is Mozilla-specific, the basic principles of reporting Reproducible, Specific bugs, isolating the Product you are using, the Version of the Product, the Component which failed, the Hardware Platform, and Operating System you were using at the time of the failure go a long way toward ensuring accurate, responsible fixes for the bug that bit you.
</para>
<para>
While you are at it, why not learn how to find previously
reported bugs? Mozilla.org has published a great tutorial
on finding duplicate bugs, available at <ulink
url="http://www.mozilla.org/quality/help/beginning-duplicate-finding.html"> http://www.mozilla.org/quality/help/beginning-duplicate-finding.html</ulink>.
</para>
<para>
I realize this was a lot to read. However, understanding
the mentality of writing great bug reports will help us on
the next part!
</para>
<orderedlist>
<listitem>
<para>
Go back to <ulink
url="http://landfill.tequilarista.org/bugzilla-tip/"> http://landfill.tequilarista.org/bugzilla-tip/</ulink> in your browser.
</para>
</listitem>
<listitem>
<para>
Select the <ulink
url="http://landfill.tequilarista.org/bugzilla-tip/enter_bug.cgi"> Enter a new bug report</ulink> link.
</para>
</listitem>
<listitem>
<para>
Select a product.
</para>
</listitem>
<listitem>
<para>
Now you should be at the "Enter Bug" form. The
"reporter" should have been automatically filled out for
you (or else Bugzilla prompted you to Log In again --
you did keep the email with your username and password,
didn't you?).
</para>
</listitem>
<listitem>
<para>
Select a Component in the scrollbox.
</para>
</listitem>
<listitem>
<para>
Bugzilla should have made reasonable guesses, based upon
your browser, for the "Platform" and "OS" drop-down
boxes. If those are wrong, change them -- if you're on
an SGI box running IRIX, we want to know!
<para>Go to
<ulink url="http://landfill.bugzilla.org/bugzilla-tip/">
Landfill</ulink>
in your browser and click
<ulink
url="http://landfill.bugzilla.org/bugzilla-tip/enter_bug.cgi">
Enter a new bug report</ulink>.
</para>
</listitem>
<listitem>
<para>
Fill in the "Assigned To" box with the email address you
provided earlier. This way you don't end up sending
copies of your bug to lots of other people, since it's
just a test bug.
</para>
<para>Select a product - any one will do.</para>
</listitem>
<listitem>
<para>
Leave the "CC" text box blank. Fill in the "URL" box
with "http://www.mozilla.org".
</para>
<para>Fill in the fields. Bugzilla should have made reasonable
guesses, based upon your browser, for the "Platform" and "OS"
drop-down boxes. If they are wrong, change them.</para>
</listitem>
<listitem>
<para>
Enter "The Bugzilla Guide" in the Summary text box, and
place any comments you have on this tutorial, or the
Guide in general, into the Description box.
</para>
<para>Select "Commit" and send in your bug report.</para>
</listitem>
</orderedlist>
<para>
Voila! Select "Commit" and send in your bug report! Next
we'll look at resolving bugs.
</para>
</section>
</section>
<section id="bug-manage">
<title>Managing your Bug Reports</title>
<para>
OK, you should have a link to the bug you just created near
the top of your page. It should say "Bug XXXX posted", with
a link to the right saying "Back to BUG# XXXX". Select this
link.
</para>
<orderedlist>
<listitem>
<para>
Scroll down a bit on the subsequent page, until you see
the "Resolve bug, changing resolution to (dropdown box).
Normally, you would "Accept bug (change status to
ASSIGNED)", fix it, and then resolve. But in this case,
we're going to short-circuit the process because this
wasn't a real bug. Change the dropdown next to "Resolve
Bug" to "INVALID", make sure the radio button is marked
next to "Resolve Bug", then click "Commit".
<section id="hintsandtips">
<title>Hints and Tips</title>
<para>This section distills some Bugzilla tips and best practices
that have been developed.</para>
<section>
<title>Autolinkification</title>
<para>Bugzilla comments are plain text - so posting HTML will result
in literal HTML tags rather than being interpreted by a browser.
However, Bugzilla will automatically make hyperlinks out of certain
sorts of text in comments. For example, the text
http://www.bugzilla.org will be turned into
<ulink url="http://www.bugzilla.org">http://www.bugzilla.org</ulink>.
Other strings which get linkified in the obvious manner are:
<simplelist>
<member>bug 12345</member>
<member>bug 23456, comment 53</member>
<member>attachment 4321</member>
<member>mailto:george@example.com</member>
<member>george@example.com</member>
<member>ftp://ftp.mozilla.org</member>
<member>Most other sorts of URL</member>
</simplelist>
</para>
</listitem>
<listitem>
<para>
Hey! It said it couldn't take the change in a big red
box! That's right, you must specify a Comment in order
to make this change. Select the "Back" button in your
browser, add a Comment, then try Resolving the bug with
INVALID status again. This time it should work.
<para>A corollary here is that if you type a bug number in a comment,
you should put the word "bug" before it, so it gets autolinkified
for the convenience of others.
</para>
</listitem>
</orderedlist>
<para>
You have now learned the basics of Bugzilla navigation,
entering a bug, and bug maintenance. I encourage you to
explore these features, and see what you can do with them!
We'll spend no more time on individual Bugs or Queries from
this point on, so you are on your own there.
</section>
<section id="quicksearch">
<title>Quicksearch</title>
<para>Quicksearch is a single-text-box query tool which uses
metacharacters to indicate what is to be searched. For example, typing
"<filename>foo|bar</filename>"
into Quicksearch would search for "foo" or "bar" in the
summary and status whiteboard of a bug; adding
"<filename>:BazProduct</filename>" would
search only in that product.
</para>
<para>
But I'll give a few last hints!
<para>You'll find the Quicksearch box on Bugzilla's
front page, along with a
<ulink url="../../quicksearch.html">Help</ulink>
link which details how to use it.</para>
</section>
<section id="commenting">
<title>Comments</title>
<para>If you are changing the fields on a bug, only comment if
either you have something pertinent to say, or Bugzilla requires it.
Otherwise, you may spam people unnecessarily with bug mail.
To take an example: a user can set up their account to filter out messages
where someone just adds themselves to the CC field of a bug
(which happens a lot.) If you come along, add yourself to the CC field,
and add a comment saying "Adding self to CC", then that person
gets a pointless piece of mail they would otherwise have avoided.
</para>
<para>
There is a <ulink
url="http://bugzilla.mozilla.org/help.html">CLUE</ulink> on the Query page that will teach you more how to use the form.
Don't use sigs in comments. Signing your name ("Bill") is acceptable,
particularly if you do it out of habit, but full mail/news-style
four line ASCII art creations are not.
</para>
</section>
<section id="attachments">
<title>Attachments</title>
<para>
If you click the hyperlink on the <ulink
url="http://bugzilla.mozilla.org/describecomponents.cgi">Component</ulink> box of the Query page, you will be presented a form that will describe what all the components are.
Use attachments, rather than comments, for large chunks of ASCII data,
such as trace, debugging output files, or log files. That way, it doesn't
bloat the bug for everyone who wants to read it, and cause people to
receive fat, useless mails.
</para>
<para>
Possibly the most powerful feature of the Query page is the
<ulink
url="http://bugzilla.mozilla.org/booleanchart.html">Boolean Chart</ulink> section. It's a bit confusing to use the first time, but can provide unparalleled flexibility in your queries, allowing you to build extremely powerful requests.
<para>Trim screenshots. There's no need to show the whole screen if
you are pointing out a single-pixel problem.
</para>
<para>
Finally, you can build some nifty <ulink
url="http://bugzilla.mozilla.org/reports.cgi">Reports</ulink> using the "Bug Reports" link near the bottom of the query page, and also available via the "Reports" link at the footer of each page.
<para>Don't attach simple test cases (e.g. one HTML file, one
CSS file and an image) as a ZIP file. Instead, upload them in
reverse order and edit the referring file so that they point to the
attached files. This way, the test case works immediately
out of the bug.
</para>
</section>
</section>
</section>
<section>
<title>Filing Bugs</title>
<section id="init4me">
<title>Where can I find my user preferences?</title>
<epigraph>
<para>
Indiana, it feels like we walking on fortune cookies!
<para>Try to make sure that everything said in the summary is also
said in the first comment. Summaries are often updated and this will
ensure your original information is easily accessible.
</para>
<para>
These ain't fortune cookies, kid...
You do not need to put "any" or similar strings in the URL field.
If there is no specific URL associated with the bug, leave this
field blank.
</para>
</epigraph>
<para>
Customized User Preferences offer tremendous versatility to your
individual Bugzilla experience. Let's plunge into what you can
do! The first step is to click the "Edit prefs" link at the
footer of each page once you have logged in to <ulink
url="http://landfill.tequilarista.org/bugzilla-tip/query.cgi?GoAheadAndLogIn=1"> Landfill</ulink>.
<para>If you feel a bug you filed was incorrectly marked as a
DUPLICATE of another, please question it in your bug, not
the bug it was duped to. Feel free to CC the person who duped it
if they are not already CCed.
</para>
</section>
</section>
<section id="userpreferences">
<title>User Preferences</title>
<para>Once you have logged in, you can customise various aspects of
Bugzilla via the "Edit prefs" link in the page footer.
The preferences are split into four tabs:</para>
<section id="accountsettings" xreflabel="Account Settings">
<title>Account Settings</title>
<para>
On this page, you can change your basic Account Settings,
including your password and full name. For security reasons,
in order to change anything on this page you must type your
<emphasis>current</emphasis> password into the <quote>Old
Password</quote> field. If you wish to change your
password, type the new password you want into the <quote>New
Password</quote> field and again into the <quote>Re-enter
new password</quote> field to ensure you typed your new
password correctly. Select the <quote>Submit</quote> button
and you are done.
</para>
<para>On this tab, you can change your basic account information,
including your password, email address and real name. For security
reasons, in order to change anything on this page you must type your
<emphasis>current</emphasis>
password into the
<quote>Password</quote>
field at the top of the page.
If you attempt to change your email address, a confirmation
email is sent to both the old and new addresses, with a link to use to
confirm the change. This helps to prevent account hijacking.</para>
</section>
<section id="emailsettings" >
<section id="emailsettings">
<title>Email Settings</title>
<section id="notification" xreflabel="">
<title>Email Notification</title>
<para>
Here you can reduce or increase the amount of email sent you
from Bugzilla. Although this is referred to as
<quote>Advanced Email Filtering Options</quote>, they are,
in fact, the standard email filter set. All of them are
self-explanatory, but you can use the filters in interesting
ways. For instance, some people (notably Quality Assurance
personnel) often only care to receive updates regarding a
bug when the bug changes state, so they can track bugs on
their flow charts and know when it is time to pull the bug
onto a quality assurance platform for inspection. Other
people set up email gateways to
<xref linkend="bonsai" /> or <xref linkend="tinderbox" />, and
restrict which types of Bugzilla information are fed to
these systems..
</para>
</section>
<section id="newemailtech">
<title>New Email Technology</title>
<note>
<para>
This option may not be available in all Bugzilla
installations, depending upon the preferences of the
systems administrator responsible for the setup of your
Bugzilla. However, if you really want this functionality,
ask her to "enable newemailtech in Params" and "make it
the default for all new users", referring her to the
Administration section of this Guide.
</para>
</note>
<para>
Disregard the warnings about "experimental and bleeding
edge"; the code to handle email in a cleaner manner than
that historically used for Bugzilla is quite robust and
well-tested now.
</para>
<para>
I recommend you enable the option, "Click here to sign up
(and risk any bugs)". Your email-box will thank you for it.
The fundamental shift in "newemailtech" is away from
standard UNIX "diff" output, which is quite ugly, to a
prettier, better laid-out email.
</para>
</section>
<section id="watchsettings">
<title>"Watching" Users</title>
<para>On this tab you can reduce or increase the amount of email sent
you from Bugzilla, opting in our out depending on your relationship to
the bug and the change that was made to it. (Note that you can also do
client-side filtering using the X-Bugzilla-Reason header which Bugzilla
adds to all bugmail.)</para>
<para>By entering user email names, delineated by commas, into the
"Users to watch" text entry box you can receive a copy of all the
bugmail of other users (security settings permitting.) This powerful
functionality enables seamless transitions as developers change
projects or users go on holiday.</para>
<note>
<para>
This option may not be available in all Bugzilla
installations, depending upon the preferences of the
systems administrator responsible for the setup of your
Bugzilla. However, if you really want this functionality,
ask her to "enable watchers in Params".
</para>
<para>The ability to watch other users may not be available in all
Bugzilla installations. If you can't see it, ask your
administrator.</para>
</note>
<para>
By entering user email names into the "Users to watch" text
entry box, delineated by commas, you can watch bugs of other
users. This powerful functionality enables seamless
transitions as developers change projects, managers wish to
get in touch with the issues faced by their direct reports,
or users go on vacation. If any of these three situations
apply to you, you will undoubtedly find this feature quite
convenient.
</para>
</section>
</section>
<section id="footersettings">
<title>Page Footer</title>
<note>
<para>
By default, this page is quite barren. However, go explore
the Query Page some more; you will find that you can store
numerous queries on the server, so if you regularly run a
particular query it is just a drop-down menu away. On this
page of Preferences, if you have many stored queries you can
elect to have them always one-click away!
</para>
</note>
<para>
If you have many stored queries on the server, here you will
find individual drop-downs for each stored query. Each
drop-down gives you the option of that query appearing on the
footer of every page in Bugzilla! This gives you powerful
one-click access to any complex searches you may set up, and
is an excellent way to impress your boss...
</para>
<tip>
<para>By default, the "My Bugs" link appears at the bottom of
each page. However, this query gives you both the bugs you
have reported, as well as those you are assigned. One of
the most common uses for this page is to remove the "My
Bugs" link, replacing it with two other queries, commonly
called "My Bug Reports" and "My Bugs" (but only referencing
bugs assigned to you). This allows you to distinguish those
bugs you have reported from those you are assigned. I
commonly set up complex Boolean queries in the Query page
and link them to my footer in this page. When they are
significantly complex, a one-click reference can save hours
of work.</para>
</tip>
<para>On the Search page, you can store queries in Bugzilla, so if you
regularly run a particular query it is just a drop-down menu away.
Once you have a stored query, you can come
here to request that it also be displayed in your page footer.</para>
</section>
<section id="permissionsettings">
<title>Permissions</title>
<para>
This is a purely informative page which outlines your current
permissions on this installation of Bugzilla. If you have
permissions to grant certain permissions to other users, the
"other users" link appears on this page as well as the footer.
For more information regarding user administration, please
consult the Administration section of this Guide.
</para>
</section>
</section>
<section id="usingbz-conc">
<title>Using Bugzilla-Conclusion</title>
<para>
Thank you for reading through this portion of the Bugzilla
Guide. I anticipate it may not yet meet the needs of all
readers. If you have additional comments or corrections to
make, please submit your contributions to the <ulink
url="mailto://mozilla-webtools@mozilla.org">mozilla-webtools</ulink> mailing list/newsgroup. The mailing list is mirrored to the netscape.public.mozilla.webtools newsgroup, and the newsgroup is mirrored to mozilla-webtools@mozilla.org
</para>
<para>This is a purely informative page which outlines your current
permissions on this installation of Bugzilla - what product groups you
are in, and whether you can edit bugs or perform various administration
functions.</para>
</section>
</section>
</chapter>
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