Commit 3fcf463f authored by Sebastian Gesemann's avatar Sebastian Gesemann Committed by Max Kellermann

import dsd2pcm_src.zip

[this is the code from dsd2pcm_src.zip, published on a forum by Sebastian Gesemann. Upon request, he has given permission to redistribute and modify his code, without referring to a specific license. - mk]
parent f77cd632
#include <stdlib.h>
#include <string.h>
#include "dsd2pcm.h"
#define HTAPS 48 /* number of FIR constants */
#define FIFOSIZE 16 /* must be a power of two */
#define FIFOMASK (FIFOSIZE-1) /* bit mask for FIFO offsets */
#define CTABLES ((HTAPS+7)/8) /* number of "8 MACs" lookup tables */
#if FIFOSIZE*8 < HTAPS*2
#error "FIFOSIZE too small"
#endif
/*
* Properties of this 96-tap lowpass filter when applied on a signal
* with sampling rate of 44100*64 Hz:
*
* () has a delay of 17 microseconds.
*
* () flat response up to 48 kHz
*
* () if you downsample afterwards by a factor of 8, the
* spectrum below 70 kHz is practically alias-free.
*
* () stopband rejection is about 160 dB
*
* The coefficient tables ("ctables") take only 6 Kibi Bytes and
* should fit into a modern processor's fast cache.
*/
/*
* The 2nd half (48 coeffs) of a 96-tap symmetric lowpass filter
*/
static const double htaps[HTAPS] = {
0.09950731974056658,
0.09562845727714668,
0.08819647126516944,
0.07782552527068175,
0.06534876523171299,
0.05172629311427257,
0.0379429484910187,
0.02490921351762261,
0.0133774746265897,
0.003883043418804416,
-0.003284703416210726,
-0.008080250212687497,
-0.01067241812471033,
-0.01139427235000863,
-0.0106813877974587,
-0.009007905078766049,
-0.006828859761015335,
-0.004535184322001496,
-0.002425035959059578,
-0.0006922187080790708,
0.0005700762133516592,
0.001353838005269448,
0.001713709169690937,
0.001742046839472948,
0.001545601648013235,
0.001226696225277855,
0.0008704322683580222,
0.0005381636200535649,
0.000266446345425276,
7.002968738383528e-05,
-5.279407053811266e-05,
-0.0001140625650874684,
-0.0001304796361231895,
-0.0001189970287491285,
-9.396247155265073e-05,
-6.577634378272832e-05,
-4.07492895872535e-05,
-2.17407957554587e-05,
-9.163058931391722e-06,
-2.017460145032201e-06,
1.249721855219005e-06,
2.166655190537392e-06,
1.930520892991082e-06,
1.319400334374195e-06,
7.410039764949091e-07,
3.423230509967409e-07,
1.244182214744588e-07,
3.130441005359396e-08
};
static float ctables[CTABLES][256];
static unsigned char bitreverse[256];
static int precalculated = 0;
static void precalc()
{
int t, e, m, k;
double acc;
if (precalculated) return;
for (t=0, e=0; t<256; ++t) {
bitreverse[t] = e;
for (m=128; m && !((e^=m)&m); m>>=1)
;
}
for (t=0; t<CTABLES; ++t) {
k = HTAPS - t*8;
if (k>8) k=8;
for (e=0; e<256; ++e) {
acc = 0.0;
for (m=0; m<k; ++m) {
acc += (((e >> (7-m)) & 1)*2-1) * htaps[t*8+m];
}
ctables[CTABLES-1-t][e] = (float)acc;
}
}
precalculated = 1;
}
struct dsd2pcm_ctx_s
{
unsigned char fifo[FIFOSIZE];
unsigned fifopos;
};
extern dsd2pcm_ctx* dsd2pcm_init()
{
dsd2pcm_ctx* ptr;
if (!precalculated) precalc();
ptr = (dsd2pcm_ctx*) malloc(sizeof(dsd2pcm_ctx));
if (ptr) dsd2pcm_reset(ptr);
return ptr;
}
extern void dsd2pcm_destroy(dsd2pcm_ctx* ptr)
{
free(ptr);
}
extern dsd2pcm_ctx* dsd2pcm_clone(dsd2pcm_ctx* ptr)
{
dsd2pcm_ctx* p2;
p2 = (dsd2pcm_ctx*) malloc(sizeof(dsd2pcm_ctx));
if (p2) {
memcpy(p2,ptr,sizeof(dsd2pcm_ctx));
}
return p2;
}
extern void dsd2pcm_reset(dsd2pcm_ctx* ptr)
{
int i;
for (i=0; i<FIFOSIZE; ++i)
ptr->fifo[i] = 0x69; /* my favorite silence pattern */
ptr->fifopos = 0;
/* 0x69 = 01101001
* This pattern "on repeat" makes a low energy 352.8 kHz tone
* and a high energy 1.0584 MHz tone which should be filtered
* out completely by any playback system --> silence
*/
}
extern void dsd2pcm_translate(
dsd2pcm_ctx* ptr,
size_t samples,
const unsigned char *src, ptrdiff_t src_stride,
int lsbf,
float *dst, ptrdiff_t dst_stride)
{
unsigned ffp;
unsigned i;
unsigned bite1, bite2;
unsigned char* p;
double acc;
ffp = ptr->fifopos;
lsbf = lsbf ? 1 : 0;
while (samples-- > 0) {
bite1 = *src & 0xFFu;
if (lsbf) bite1 = bitreverse[bite1];
ptr->fifo[ffp] = bite1; src += src_stride;
p = ptr->fifo + ((ffp-CTABLES) & FIFOMASK);
*p = bitreverse[*p & 0xFF];
acc = 0;
for (i=0; i<CTABLES; ++i) {
bite1 = ptr->fifo[(ffp -i) & FIFOMASK] & 0xFF;
bite2 = ptr->fifo[(ffp-(CTABLES*2-1)+i) & FIFOMASK] & 0xFF;
acc += ctables[i][bite1] + ctables[i][bite2];
}
*dst = (float)acc; dst += dst_stride;
ffp = (ffp + 1) & FIFOMASK;
}
ptr->fifopos = ffp;
}
#ifndef DSD2PCM_H_INCLUDED
#define DSD2PCM_H_INCLUDED
#include <stddef.h>
#include <string.h>
#ifdef __cplusplus
extern "C" {
#endif
struct dsd2pcm_ctx_s;
typedef struct dsd2pcm_ctx_s dsd2pcm_ctx;
/**
* initializes a "dsd2pcm engine" for one channel
* (precomputes tables and allocates memory)
*
* This is the only function that is not thread-safe in terms of the
* POSIX thread-safety definition because it modifies global state
* (lookup tables are computed during the first call)
*/
extern dsd2pcm_ctx* dsd2pcm_init();
/**
* deinitializes a "dsd2pcm engine"
* (releases memory, don't forget!)
*/
extern void dsd2pcm_destroy(dsd2pcm_ctx *ctx);
/**
* clones the context and returns a pointer to the
* newly allocated copy
*/
extern dsd2pcm_ctx* dsd2pcm_clone(dsd2pcm_ctx *ctx);
/**
* resets the internal state for a fresh new stream
*/
extern void dsd2pcm_reset(dsd2pcm_ctx *ctx);
/**
* "translates" a stream of octets to a stream of floats
* (8:1 decimation)
* @param ctx -- pointer to abstract context (buffers)
* @param samples -- number of octets/samples to "translate"
* @param src -- pointer to first octet (input)
* @param src_stride -- src pointer increment
* @param lsbitfirst -- bitorder, 0=msb first, 1=lsbfirst
* @param dst -- pointer to first float (output)
* @param dst_stride -- dst pointer increment
*/
extern void dsd2pcm_translate(dsd2pcm_ctx *ctx,
size_t samples,
const unsigned char *src, ptrdiff_t src_stride,
int lsbitfirst,
float *dst, ptrdiff_t dst_stride);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* include guard DSD2PCM_H_INCLUDED */
#ifndef DSD2PCM_HXX_INCLUDED
#define DSD2PCM_HXX_INCLUDED
#include <algorithm>
#include <stdexcept>
#include "dsd2pcm.h"
/**
* C++ PImpl Wrapper for the dsd2pcm C library
*/
class dxd
{
dsd2pcm_ctx *handle;
public:
dxd() : handle(dsd2pcm_init())
{ if (!handle) throw std::runtime_error("wtf?!"); }
dxd(dxd const& x) : handle(dsd2pcm_clone(x.handle))
{ if (!handle) throw std::runtime_error("wtf?!"); }
~dxd() { dsd2pcm_destroy(handle); }
friend void swap(dxd & a, dxd & b)
{ std::swap(a.handle,b.handle); }
dxd& operator=(dxd x)
{ swap(*this,x); return *this; }
void translate(size_t samples,
const unsigned char *src, ptrdiff_t src_stride,
bool lsbitfirst,
float *dst, ptrdiff_t dst_stride)
{
dsd2pcm_translate(handle,samples,src,src_stride,
lsbitfirst,dst,dst_stride);
}
};
#endif // DSD2PCM_HXX_INCLUDED
You downloaded the source code for "dsd2pcm" which is a simple little
"filter" program, that takes a DSD data stream on stdin and converts
it to a PCM stream (352.8 kHz, either 16 or 24 bits) and writes it to
stdout. The code is split into three modules:
(1) dsd2pcm
This is where the 8:1 decimation magic happens. It's an
implementation of a symmetric 96-taps FIR lowpass filter
optimized for DSD inputs. If you feed this converter with
DSD64 you get a PCM stream at 352.8 kHz and floating point
samples. This module is independent and can be reused.
(2) noiseshape
A module for applying generic noise shaping filters. It's
used for the 16-bit output mode in "main" to preserve the
dynamic range. This module is independent and can be reused.
(3) main.cpp (file contains the main function and handles I/O)
The first two modules are pure C for maximum portability. In addition,
there are C++ wrapper headers for convenient use of these modules in
C++. The main application is a C++ application and makes use of the
C++ headers to access the functionality of the first two modules.
Under Linux this program is easily compiled by typing
g++ *.c *.cpp -O3 -o dsd2pcm
provided you have GCC installed. That's why I didn't bother writing
any makefiles. :-p
Cheers!
SG
#include <iostream>
#include <vector>
#include <cstring>
#include "dsd2pcm.hpp"
#include "noiseshape.hpp"
namespace {
const float my_ns_coeffs[] = {
// b1 b2 a1 a2
-1.62666423, 0.79410094, 0.61367127, 0.23311013, // section 1
-1.44870017, 0.54196219, 0.03373857, 0.70316556 // section 2
};
const int my_ns_soscount = sizeof(my_ns_coeffs)/(sizeof(my_ns_coeffs[0])*4);
inline long myround(float x)
{
return static_cast<long>(x + (x>=0 ? 0.5f : -0.5f));
}
template<typename T>
struct id { typedef T type; };
template<typename T>
inline T clip(
typename id<T>::type min,
T v,
typename id<T>::type max)
{
if (v<min) return min;
if (v>max) return max;
return v;
}
inline void write_intel16(unsigned char * ptr, unsigned word)
{
ptr[0] = word & 0xFF;
ptr[1] = (word >> 8) & 0xFF;
}
inline void write_intel24(unsigned char * ptr, unsigned long word)
{
ptr[0] = word & 0xFF;
ptr[1] = (word >> 8) & 0xFF;
ptr[2] = (word >> 16) & 0xFF;
}
} // anonymous namespace
using std::vector;
using std::cin;
using std::cout;
using std::cerr;
int main(int argc, char *argv[])
{
const int block = 16384;
int channels = -1;
int lsbitfirst = -1;
int bits = -1;
if (argc==4) {
if ('1'<=argv[1][0] && argv[1][0]<='9') channels = 1 + (argv[1][0]-'1');
if (argv[2][0]=='m' || argv[2][0]=='M') lsbitfirst=0;
if (argv[2][0]=='l' || argv[2][0]=='L') lsbitfirst=1;
if (!strcmp(argv[3],"16")) bits = 16;
if (!strcmp(argv[3],"24")) bits = 24;
}
if (channels<1 || lsbitfirst<0 || bits<0) {
cerr << "\n"
"DSD2PCM filter (raw DSD64 --> 352 kHz raw PCM)\n"
"(c) 2009 Sebastian Gesemann\n\n"
"(filter as in \"reads data from stdin and writes to stdout\")\n\n"
"Syntax: dsd2pcm <channels> <bitorder> <bitdepth>\n"
"channels = 1,2,3,...,9 (number of channels in DSD stream)\n"
"bitorder = L (lsb first), M (msb first) (DSD stream option)\n"
"bitdepth = 16 or 24 (intel byte order, output option)\n\n"
"Note: At 16 bits/sample a noise shaper kicks in that can preserve\n"
"a dynamic range of 135 dB below 30 kHz.\n\n";
return 1;
}
int bytespersample = bits/8;
vector<dxd> dxds (channels);
vector<noise_shaper> ns;
if (bits==16) {
ns.resize(channels, noise_shaper(my_ns_soscount, my_ns_coeffs) );
}
vector<unsigned char> dsd_data (block * channels);
vector<float> float_data (block);
vector<unsigned char> pcm_data (block * channels * bytespersample);
char * const dsd_in = reinterpret_cast<char*>(&dsd_data[0]);
char * const pcm_out = reinterpret_cast<char*>(&pcm_data[0]);
while (cin.read(dsd_in,block * channels)) {
for (int c=0; c<channels; ++c) {
dxds[c].translate(block,&dsd_data[0]+c,channels,
lsbitfirst,
&float_data[0],1);
unsigned char * out = &pcm_data[0] + c*bytespersample;
if (bits==16) {
for (int s=0; s<block; ++s) {
float r = float_data[s]*32768 + ns[c].get();
long smp = clip(-32768,myround(r),32767);
ns[c].update( clip(-1,smp-r,1) );
write_intel16(out,smp);
out += channels*bytespersample;
}
} else {
for (int s=0; s<block; ++s) {
float r = float_data[s]*8388608;
long smp = clip(-8388608,myround(r),8388607);
write_intel24(out,smp);
out += channels*bytespersample;
}
}
}
cout.write(pcm_out,block*channels*bytespersample);
}
}
#include <stdlib.h>
#include <string.h>
#include "noiseshape.h"
extern int noise_shape_init(
noise_shape_ctx *ctx,
int sos_count,
const float *coeffs)
{
int i;
ctx->sos_count = sos_count;
ctx->bbaa = coeffs;
ctx->t1 = (float*) malloc(sizeof(float)*sos_count);
if (!ctx->t1) goto escape1;
ctx->t2 = (float*) malloc(sizeof(float)*sos_count);
if (!ctx->t2) goto escape2;
for (i=0; i<sos_count; ++i) {
ctx->t1[i] = 0.f;
ctx->t2[i] = 0.f;
}
return 0;
escape2:
free(ctx->t1);
escape1:
return -1;
}
extern void noise_shape_destroy(
noise_shape_ctx *ctx)
{
free(ctx->t1);
free(ctx->t2);
}
extern int noise_shape_clone(
const noise_shape_ctx *from,
noise_shape_ctx *to)
{
to->sos_count = from->sos_count;
to->bbaa = from->bbaa;
to->t1 = (float*) malloc(sizeof(float)*to->sos_count);
if (!to->t1) goto error1;
to->t2 = (float*) malloc(sizeof(float)*to->sos_count);
if (!to->t2) goto error2;
memcpy(to->t1,from->t1,sizeof(float)*to->sos_count);
memcpy(to->t2,from->t2,sizeof(float)*to->sos_count);
return 0;
error2:
free(to->t1);
error1:
return -1;
}
extern float noise_shape_get(noise_shape_ctx *ctx)
{
int i;
float acc;
const float *c;
acc = 0.0;
c = ctx->bbaa;
for (i=0; i<ctx->sos_count; ++i) {
float t1i = ctx->t1[i];
float t2i = ctx->t2[i];
ctx->t2[i] = acc -= t1i * c[2] + t2i * c[3];
acc += t1i * c[0] + t2i * c[1];
c += 4;
}
return acc;
}
extern void noise_shape_update(noise_shape_ctx *ctx, float qerror)
{
float *p;
int i;
for (i=0; i<ctx->sos_count; ++i) {
ctx->t2[i] += qerror;
}
p = ctx->t1;
ctx->t1 = ctx->t2;
ctx->t2 = p;
}
#ifndef NOISE_SHAPE_H_INCLUDED
#define NOISE_SHAPE_H_INCLUDED
#ifdef __cpluspluc
extern "C" {
#endif
typedef struct noise_shape_ctx_s {
int sos_count; /* number of second order sections */
const float *bbaa; /* filter coefficients, owned by user */
float *t1, *t2; /* filter state, owned by ns library */
} noise_shape_ctx;
/**
* initializes a noise_shaper context
* returns an error code or 0
*/
extern int noise_shape_init(
noise_shape_ctx *ctx,
int sos_count,
const float *coeffs);
/**
* destroys a noise_shaper context
*/
extern void noise_shape_destroy(
noise_shape_ctx *ctx);
/**
* initializes a noise_shaper context so that its state
* is a copy of a given context
* returns an error code or 0
*/
extern int noise_shape_clone(
const noise_shape_ctx *from, noise_shape_ctx *to);
/**
* computes the next "noise shaping sample". Note: This call
* alters the internal state. xxx_get and xxx_update must be
* called in an alternating manner.
*/
extern float noise_shape_get(
noise_shape_ctx *ctx);
/**
* updates the noise shaper's state with the
* last quantization error
*/
extern void noise_shape_update(
noise_shape_ctx *ctx, float qerror);
#ifdef __cpluspluc
} /* extern "C" */
#endif
#endif /* NOISE_SHAPE_H_INCLUDED */
#ifndef NOISE_SHAPE_HXX_INCLUDED
#define NOISE_SHAPE_HXX_INCLUDED
#include <stdexcept>
#include "noiseshape.h"
/**
* C++ wrapper for the noiseshape C library
*/
class noise_shaper
{
noise_shape_ctx ctx;
public:
noise_shaper(int sos_count, const float *bbaa)
{
if (noise_shape_init(&ctx,sos_count,bbaa))
throw std::runtime_error("noise shaper initialization failed");
}
noise_shaper(noise_shaper const& x)
{
if (noise_shape_clone(&x.ctx,&ctx))
throw std::runtime_error("noise shaper initialization failed");
}
~noise_shaper()
{ noise_shape_destroy(&ctx); }
noise_shaper& operator=(noise_shaper const& x)
{
if (this != &x) {
noise_shape_destroy(&ctx);
if (noise_shape_clone(&x.ctx,&ctx))
throw std::runtime_error("noise shaper initialization failed");
}
return *this;
}
float get() { return noise_shape_get(&ctx); }
void update(float error) { noise_shape_update(&ctx,error); }
};
#endif /* NOISE_SHAPE_HXX_INCLUDED */
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment