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Иван Мажукин
mpd
Commits
6e52ab28
Commit
6e52ab28
authored
Sep 08, 2016
by
Max Kellermann
Browse files
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Plain Diff
player/Control: use class Error as C++ exception, throw it
parent
3da46481
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Showing
9 changed files
with
147 additions
and
138 deletions
+147
-138
Partition.hxx
src/Partition.hxx
+14
-17
PlayerCommands.cxx
src/command/PlayerCommands.cxx
+17
-31
Control.cxx
src/player/Control.cxx
+10
-17
Control.hxx
src/player/Control.hxx
+10
-5
Playlist.cxx
src/queue/Playlist.cxx
+7
-7
Playlist.hxx
src/queue/Playlist.hxx
+39
-17
PlaylistControl.cxx
src/queue/PlaylistControl.cxx
+33
-38
PlaylistEdit.cxx
src/queue/PlaylistEdit.cxx
+4
-1
PlaylistState.cxx
src/queue/PlaylistState.cxx
+13
-5
No files found.
src/Partition.hxx
View file @
6e52ab28
...
...
@@ -129,35 +129,32 @@ struct Partition final : QueueListener, PlayerListener, MixerListener {
playlist
.
Stop
(
pc
);
}
bool
PlayPosition
(
int
position
,
Error
&
error
)
{
return
playlist
.
PlayPosition
(
pc
,
position
,
error
);
void
PlayPosition
(
int
position
)
{
return
playlist
.
PlayPosition
(
pc
,
position
);
}
bool
PlayId
(
int
id
,
Error
&
error
)
{
return
playlist
.
PlayId
(
pc
,
id
,
error
);
void
PlayId
(
int
id
)
{
return
playlist
.
PlayId
(
pc
,
id
);
}
bool
PlayNext
(
Error
&
error
)
{
return
playlist
.
PlayNext
(
pc
,
error
);
void
PlayNext
(
)
{
return
playlist
.
PlayNext
(
pc
);
}
bool
PlayPrevious
(
Error
&
error
)
{
return
playlist
.
PlayPrevious
(
pc
,
error
);
void
PlayPrevious
(
)
{
return
playlist
.
PlayPrevious
(
pc
);
}
bool
SeekSongPosition
(
unsigned
song_position
,
SongTime
seek_time
,
Error
&
error
)
{
return
playlist
.
SeekSongPosition
(
pc
,
song_position
,
seek_time
,
error
);
void
SeekSongPosition
(
unsigned
song_position
,
SongTime
seek_time
)
{
playlist
.
SeekSongPosition
(
pc
,
song_position
,
seek_time
);
}
bool
SeekSongId
(
unsigned
song_id
,
SongTime
seek_time
,
Error
&
error
)
{
return
playlist
.
SeekSongId
(
pc
,
song_id
,
seek_time
,
error
);
void
SeekSongId
(
unsigned
song_id
,
SongTime
seek_time
)
{
playlist
.
SeekSongId
(
pc
,
song_id
,
seek_time
);
}
bool
SeekCurrent
(
SignedSongTime
seek_time
,
bool
relative
,
Error
&
error
)
{
return
playlist
.
SeekCurrent
(
pc
,
seek_time
,
relative
,
error
);
void
SeekCurrent
(
SignedSongTime
seek_time
,
bool
relative
)
{
playlist
.
SeekCurrent
(
pc
,
seek_time
,
relative
);
}
void
SetRepeat
(
bool
new_value
)
{
...
...
src/command/PlayerCommands.cxx
View file @
6e52ab28
...
...
@@ -62,10 +62,8 @@ handle_play(Client &client, Request args, gcc_unused Response &r)
{
int
song
=
args
.
ParseOptional
(
0
,
-
1
);
Error
error
;
return
client
.
partition
.
PlayPosition
(
song
,
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
PlayPosition
(
song
);
return
CommandResult
::
OK
;
}
CommandResult
...
...
@@ -73,10 +71,8 @@ handle_playid(Client &client, Request args, gcc_unused Response &r)
{
int
id
=
args
.
ParseOptional
(
0
,
-
1
);
Error
error
;
return
client
.
partition
.
PlayId
(
id
,
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
PlayId
(
id
);
return
CommandResult
::
OK
;
}
CommandResult
...
...
@@ -223,20 +219,16 @@ handle_next(Client &client, gcc_unused Request args, gcc_unused Response &r)
playlist
.
queue
.
single
=
single
;
};
Error
error
;
return
client
.
partition
.
PlayNext
(
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
PlayNext
();
return
CommandResult
::
OK
;
}
CommandResult
handle_previous
(
Client
&
client
,
gcc_unused
Request
args
,
gcc_unused
Response
&
r
)
{
Error
error
;
return
client
.
partition
.
PlayPrevious
(
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
PlayPrevious
();
return
CommandResult
::
OK
;
}
CommandResult
...
...
@@ -281,40 +273,34 @@ handle_clearerror(Client &client, gcc_unused Request args,
}
CommandResult
handle_seek
(
Client
&
client
,
Request
args
,
Response
&
r
)
handle_seek
(
Client
&
client
,
Request
args
,
gcc_unused
Response
&
r
)
{
unsigned
song
=
args
.
ParseUnsigned
(
0
);
SongTime
seek_time
=
args
.
ParseSongTime
(
1
);
Error
error
;
return
client
.
partition
.
SeekSongPosition
(
song
,
seek_time
,
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
SeekSongPosition
(
song
,
seek_time
);
return
CommandResult
::
OK
;
}
CommandResult
handle_seekid
(
Client
&
client
,
Request
args
,
Response
&
r
)
handle_seekid
(
Client
&
client
,
Request
args
,
gcc_unused
Response
&
r
)
{
unsigned
id
=
args
.
ParseUnsigned
(
0
);
SongTime
seek_time
=
args
.
ParseSongTime
(
1
);
Error
error
;
return
client
.
partition
.
SeekSongId
(
id
,
seek_time
,
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
SeekSongId
(
id
,
seek_time
);
return
CommandResult
::
OK
;
}
CommandResult
handle_seekcur
(
Client
&
client
,
Request
args
,
Response
&
r
)
handle_seekcur
(
Client
&
client
,
Request
args
,
gcc_unused
Response
&
r
)
{
const
char
*
p
=
args
.
front
();
bool
relative
=
*
p
==
'+'
||
*
p
==
'-'
;
SignedSongTime
seek_time
=
ParseCommandArgSignedSongTime
(
p
);
Error
error
;
return
client
.
partition
.
SeekCurrent
(
seek_time
,
relative
,
error
)
?
CommandResult
::
OK
:
print_error
(
r
,
error
);
client
.
partition
.
SeekCurrent
(
seek_time
,
relative
);
return
CommandResult
::
OK
;
}
CommandResult
...
...
src/player/Control.cxx
View file @
6e52ab28
...
...
@@ -49,20 +49,18 @@ PlayerControl::~PlayerControl()
delete
tagged_song
;
}
bool
PlayerControl
::
Play
(
DetachedSong
*
song
,
Error
&
error_r
)
void
PlayerControl
::
Play
(
DetachedSong
*
song
)
{
assert
(
song
!=
nullptr
);
const
ScopeLock
protect
(
mutex
);
bool
success
=
SeekLocked
(
song
,
SongTime
::
zero
(),
error_r
);
SeekLocked
(
song
,
SongTime
::
zero
()
);
if
(
s
uccess
&&
s
tate
==
PlayerState
::
PAUSE
)
if
(
state
==
PlayerState
::
PAUSE
)
/* if the player was paused previously, we need to
unpause it */
PauseLocked
();
return
success
;
}
void
...
...
@@ -203,8 +201,8 @@ PlayerControl::LockEnqueueSong(DetachedSong *song)
EnqueueSongLocked
(
song
);
}
bool
PlayerControl
::
SeekLocked
(
DetachedSong
*
song
,
SongTime
t
,
Error
&
error_r
)
void
PlayerControl
::
SeekLocked
(
DetachedSong
*
song
,
SongTime
t
)
{
assert
(
song
!=
nullptr
);
...
...
@@ -226,28 +224,23 @@ PlayerControl::SeekLocked(DetachedSong *song, SongTime t, Error &error_r)
if
(
error_type
!=
PlayerError
::
NONE
)
{
assert
(
error
.
IsDefined
());
error_r
.
Set
(
error
);
return
false
;
throw
error
;
}
assert
(
!
error
.
IsDefined
());
return
true
;
}
bool
PlayerControl
::
LockSeek
(
DetachedSong
*
song
,
SongTime
t
,
Error
&
error_r
)
void
PlayerControl
::
LockSeek
(
DetachedSong
*
song
,
SongTime
t
)
{
assert
(
song
!=
nullptr
);
{
const
ScopeLock
protect
(
mutex
);
if
(
!
SeekLocked
(
song
,
t
,
error_r
))
return
false
;
SeekLocked
(
song
,
t
);
}
idle_add
(
IDLE_PLAYER
);
return
true
;
}
void
...
...
src/player/Control.hxx
View file @
6e52ab28
...
...
@@ -308,10 +308,12 @@ private:
public
:
/**
* Throws std::runtime_error or #Error on error.
*
* @param song the song to be queued; the given instance will
* be owned and freed by the player
*/
bool
Play
(
DetachedSong
*
song
,
Error
&
error
);
void
Play
(
DetachedSong
*
song
);
/**
* see PlayerCommand::CANCEL
...
...
@@ -425,7 +427,10 @@ private:
SynchronousCommand
(
PlayerCommand
::
QUEUE
);
}
bool
SeekLocked
(
DetachedSong
*
song
,
SongTime
t
,
Error
&
error_r
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
SeekLocked
(
DetachedSong
*
song
,
SongTime
t
);
public
:
/**
...
...
@@ -437,12 +442,12 @@ public:
/**
* Makes the player thread seek the specified song to a position.
*
* Throws std::runtime_error or #Error on error.
*
* @param song the song to be queued; the given instance will be owned
* and freed by the player
* @return true on success, false on failure (e.g. if MPD isn't
* playing currently)
*/
bool
LockSeek
(
DetachedSong
*
song
,
SongTime
t
,
Error
&
error_r
);
void
LockSeek
(
DetachedSong
*
song
,
SongTime
t
);
void
SetCrossFade
(
float
cross_fade_seconds
);
...
...
src/queue/Playlist.cxx
View file @
6e52ab28
...
...
@@ -151,8 +151,8 @@ playlist::UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev)
}
}
bool
playlist
::
PlayOrder
(
PlayerControl
&
pc
,
unsigned
order
,
Error
&
error
)
void
playlist
::
PlayOrder
(
PlayerControl
&
pc
,
unsigned
order
)
{
playing
=
true
;
queued
=
-
1
;
...
...
@@ -163,12 +163,9 @@ playlist::PlayOrder(PlayerControl &pc, unsigned order, Error &error)
current
=
order
;
if
(
!
pc
.
Play
(
new
DetachedSong
(
song
),
error
))
return
false
;
pc
.
Play
(
new
DetachedSong
(
song
));
SongStarted
();
return
true
;
}
void
...
...
@@ -227,8 +224,11 @@ playlist::ResumePlayback(PlayerControl &pc)
Stop
(
pc
);
else
/* continue playback at the next song */
try
{
PlayNext
(
pc
);
}
catch
(...)
{
/* TODO: log error? */
PlayNext
(
pc
,
IgnoreError
());
}
}
void
...
...
src/queue/Playlist.hxx
View file @
6e52ab28
...
...
@@ -275,41 +275,63 @@ public:
void
Stop
(
PlayerControl
&
pc
);
bool
PlayPosition
(
PlayerControl
&
pc
,
int
position
,
Error
&
error
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
PlayPosition
(
PlayerControl
&
pc
,
int
position
);
bool
PlayOrder
(
PlayerControl
&
pc
,
unsigned
order
,
Error
&
error
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
PlayOrder
(
PlayerControl
&
pc
,
unsigned
order
);
bool
PlayId
(
PlayerControl
&
pc
,
int
id
,
Error
&
error
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
PlayId
(
PlayerControl
&
pc
,
int
id
);
bool
PlayNext
(
PlayerControl
&
pc
,
Error
&
error
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
PlayNext
(
PlayerControl
&
pc
);
bool
PlayPrevious
(
PlayerControl
&
pc
,
Error
&
error
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
PlayPrevious
(
PlayerControl
&
pc
);
bool
SeekSongOrder
(
PlayerControl
&
pc
,
/**
* Throws std::runtime_error or #Error on error.
*/
void
SeekSongOrder
(
PlayerControl
&
pc
,
unsigned
song_order
,
SongTime
seek_time
,
Error
&
error
);
SongTime
seek_time
);
bool
SeekSongPosition
(
PlayerControl
&
pc
,
/**
* Throws std::runtime_error or #Error on error.
*/
void
SeekSongPosition
(
PlayerControl
&
pc
,
unsigned
sonag_position
,
SongTime
seek_time
,
Error
&
error
);
SongTime
seek_time
);
bool
SeekSongId
(
PlayerControl
&
pc
,
unsigned
song_id
,
SongTime
seek_time
,
Error
&
error
);
/**
* Throws std::runtime_error or #Error on error.
*/
void
SeekSongId
(
PlayerControl
&
pc
,
unsigned
song_id
,
SongTime
seek_time
);
/**
* Seek within the current song. Fails if MPD is not currently
* playing.
*
* Throws std::runtime_error or #Error on error.
*
* @param seek_time the time
* @param relative if true, then the specified time is relative to the
* current position
*/
bool
SeekCurrent
(
PlayerControl
&
pc
,
SignedSongTime
seek_time
,
bool
relative
,
Error
&
error
);
void
SeekCurrent
(
PlayerControl
&
pc
,
SignedSongTime
seek_time
,
bool
relative
);
bool
GetRepeat
()
const
{
return
queue
.
repeat
;
...
...
src/queue/PlaylistControl.cxx
View file @
6e52ab28
...
...
@@ -56,8 +56,8 @@ playlist::Stop(PlayerControl &pc)
}
}
bool
playlist
::
PlayPosition
(
PlayerControl
&
pc
,
int
song
,
Error
&
error
)
void
playlist
::
PlayPosition
(
PlayerControl
&
pc
,
int
song
)
{
pc
.
LockClearError
();
...
...
@@ -66,13 +66,13 @@ playlist::PlayPosition(PlayerControl &pc, int song, Error &error)
/* play any song ("current" song, or the first song */
if
(
queue
.
IsEmpty
())
return
true
;
return
;
if
(
playing
)
{
/* already playing: unpause playback, just in
case it was paused, and return */
pc
.
LockSetPause
(
false
);
return
true
;
return
;
}
/* select a song: "current" song, or the first one */
...
...
@@ -102,24 +102,26 @@ playlist::PlayPosition(PlayerControl &pc, int song, Error &error)
stop_on_error
=
false
;
error_count
=
0
;
return
PlayOrder
(
pc
,
i
,
error
);
PlayOrder
(
pc
,
i
);
}
bool
playlist
::
PlayId
(
PlayerControl
&
pc
,
int
id
,
Error
&
error
)
void
playlist
::
PlayId
(
PlayerControl
&
pc
,
int
id
)
{
if
(
id
==
-
1
)
return
PlayPosition
(
pc
,
id
,
error
);
if
(
id
==
-
1
)
{
PlayPosition
(
pc
,
id
);
return
;
}
int
song
=
queue
.
IdToPosition
(
id
);
if
(
song
<
0
)
throw
PlaylistError
::
NoSuchSong
();
return
PlayPosition
(
pc
,
song
,
error
);
PlayPosition
(
pc
,
song
);
}
bool
playlist
::
PlayNext
(
PlayerControl
&
pc
,
Error
&
error
)
void
playlist
::
PlayNext
(
PlayerControl
&
pc
)
{
if
(
!
playing
)
throw
PlaylistError
::
NotPlaying
();
...
...
@@ -156,19 +158,16 @@ playlist::PlayNext(PlayerControl &pc, Error &error)
discard them anyway */
}
if
(
!
PlayOrder
(
pc
,
next_order
,
error
))
return
false
;
PlayOrder
(
pc
,
next_order
);
}
/* Consume mode removes each played songs. */
if
(
queue
.
consume
)
DeleteOrder
(
pc
,
old_current
);
return
true
;
}
bool
playlist
::
PlayPrevious
(
PlayerControl
&
pc
,
Error
&
error
)
void
playlist
::
PlayPrevious
(
PlayerControl
&
pc
)
{
if
(
!
playing
)
throw
PlaylistError
::
NotPlaying
();
...
...
@@ -188,12 +187,11 @@ playlist::PlayPrevious(PlayerControl &pc, Error &error)
order
=
current
;
}
return
PlayOrder
(
pc
,
order
,
erro
r
);
PlayOrder
(
pc
,
orde
r
);
}
bool
playlist
::
SeekSongOrder
(
PlayerControl
&
pc
,
unsigned
i
,
SongTime
seek_time
,
Error
&
error
)
void
playlist
::
SeekSongOrder
(
PlayerControl
&
pc
,
unsigned
i
,
SongTime
seek_time
)
{
assert
(
queue
.
IsValidOrder
(
i
));
...
...
@@ -215,20 +213,19 @@ playlist::SeekSongOrder(PlayerControl &pc, unsigned i, SongTime seek_time,
queued
=
-
1
;
if
(
!
pc
.
LockSeek
(
new
DetachedSong
(
queue
.
GetOrder
(
i
)),
seek_time
,
error
))
{
try
{
pc
.
LockSeek
(
new
DetachedSong
(
queue
.
GetOrder
(
i
)),
seek_time
);
}
catch
(...)
{
UpdateQueuedSong
(
pc
,
queued_song
);
return
false
;
throw
;
}
UpdateQueuedSong
(
pc
,
nullptr
);
return
true
;
}
bool
void
playlist
::
SeekSongPosition
(
PlayerControl
&
pc
,
unsigned
song
,
SongTime
seek_time
,
Error
&
error
)
SongTime
seek_time
)
{
if
(
!
queue
.
IsValidPosition
(
song
))
throw
PlaylistError
::
BadRange
();
...
...
@@ -237,24 +234,22 @@ playlist::SeekSongPosition(PlayerControl &pc, unsigned song,
?
queue
.
PositionToOrder
(
song
)
:
song
;
return
SeekSongOrder
(
pc
,
i
,
seek_time
,
error
);
SeekSongOrder
(
pc
,
i
,
seek_time
);
}
bool
playlist
::
SeekSongId
(
PlayerControl
&
pc
,
unsigned
id
,
SongTime
seek_time
,
Error
&
error
)
void
playlist
::
SeekSongId
(
PlayerControl
&
pc
,
unsigned
id
,
SongTime
seek_time
)
{
int
song
=
queue
.
IdToPosition
(
id
);
if
(
song
<
0
)
throw
PlaylistError
::
NoSuchSong
();
return
SeekSongPosition
(
pc
,
song
,
seek_time
,
error
);
SeekSongPosition
(
pc
,
song
,
seek_time
);
}
bool
void
playlist
::
SeekCurrent
(
PlayerControl
&
pc
,
SignedSongTime
seek_time
,
bool
relative
,
Error
&
error
)
SignedSongTime
seek_time
,
bool
relative
)
{
if
(
!
playing
)
throw
PlaylistError
::
NotPlaying
();
...
...
@@ -274,5 +269,5 @@ playlist::SeekCurrent(PlayerControl &pc,
if
(
seek_time
.
IsNegative
())
seek_time
=
SignedSongTime
::
zero
();
return
SeekSongOrder
(
pc
,
current
,
SongTime
(
seek_time
),
error
);
SeekSongOrder
(
pc
,
current
,
SongTime
(
seek_time
)
);
}
src/queue/PlaylistEdit.cxx
View file @
6e52ab28
...
...
@@ -238,8 +238,11 @@ playlist::DeleteInternal(PlayerControl &pc,
if
(
current
>=
0
&&
!
paused
)
/* play the song after the deleted one */
try
{
PlayOrder
(
pc
,
current
);
}
catch
(...)
{
/* TODO: log error? */
PlayOrder
(
pc
,
current
,
IgnoreError
());
}
else
{
/* stop the player */
...
...
src/queue/PlaylistState.cxx
View file @
6e52ab28
...
...
@@ -195,12 +195,20 @@ playlist_state_restore(const char *line, TextFile &file,
if
(
state
==
PlayerState
::
STOP
/* && config_option */
)
playlist
.
current
=
current
;
else
if
(
seek_time
.
count
()
==
0
)
else
if
(
seek_time
.
count
()
==
0
)
{
try
{
playlist
.
PlayPosition
(
pc
,
current
);
}
catch
(...)
{
/* TODO: log error? */
playlist
.
PlayPosition
(
pc
,
current
,
IgnoreError
());
else
playlist
.
SeekSongPosition
(
pc
,
current
,
seek_time
,
IgnoreError
());
}
}
else
{
try
{
playlist
.
SeekSongPosition
(
pc
,
current
,
seek_time
);
}
catch
(...)
{
/* TODO: log error? */
}
}
if
(
state
==
PlayerState
::
PAUSE
)
pc
.
LockPause
();
...
...
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