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Иван Мажукин
mpd
Commits
8e676db6
Commit
8e676db6
authored
Oct 17, 2013
by
Max Kellermann
Browse files
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Thread/Thread: replacement library for GThread
parent
f6d74012
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Showing
21 changed files
with
310 additions
and
98 deletions
+310
-98
Makefile.am
Makefile.am
+9
-0
ClientNew.cxx
src/ClientNew.cxx
+2
-0
DecoderControl.cxx
src/DecoderControl.cxx
+3
-5
DecoderControl.hxx
src/DecoderControl.hxx
+5
-4
DecoderThread.cxx
src/DecoderThread.cxx
+6
-13
IOThread.cxx
src/IOThread.cxx
+12
-19
OutputAll.cxx
src/OutputAll.cxx
+2
-0
OutputControl.cxx
src/OutputControl.cxx
+5
-6
OutputFinish.cxx
src/OutputFinish.cxx
+2
-2
OutputInit.cxx
src/OutputInit.cxx
+0
-1
OutputInternal.hxx
src/OutputInternal.hxx
+2
-2
OutputThread.cxx
src/OutputThread.cxx
+6
-9
PlayerCommands.cxx
src/PlayerCommands.cxx
+2
-0
PlayerControl.cxx
src/PlayerControl.cxx
+4
-4
PlayerControl.hxx
src/PlayerControl.hxx
+8
-8
PlayerThread.cxx
src/PlayerThread.cxx
+8
-13
PlaylistState.cxx
src/PlaylistState.cxx
+2
-0
QueueCommands.cxx
src/QueueCommands.cxx
+2
-0
UpdateGlue.cxx
src/UpdateGlue.cxx
+8
-12
Thread.cxx
src/thread/Thread.cxx
+108
-0
Thread.hxx
src/thread/Thread.hxx
+114
-0
No files found.
Makefile.am
View file @
8e676db6
...
@@ -274,6 +274,7 @@ libthread_a_SOURCES = \
...
@@ -274,6 +274,7 @@ libthread_a_SOURCES = \
src/thread/PosixCond.hxx
\
src/thread/PosixCond.hxx
\
src/thread/WindowsCond.hxx
\
src/thread/WindowsCond.hxx
\
src/thread/GLibCond.hxx
\
src/thread/GLibCond.hxx
\
src/thread/Thread.cxx src/thread/Thread.hxx
\
src/thread/Id.hxx
src/thread/Id.hxx
# System library
# System library
...
@@ -1120,6 +1121,7 @@ test_run_input_LDADD = \
...
@@ -1120,6 +1121,7 @@ test_run_input_LDADD = \
libconf.a
\
libconf.a
\
libutil.a
\
libutil.a
\
libevent.a
\
libevent.a
\
libthread.a
\
libsystem.a
\
libsystem.a
\
libfs.a
\
libfs.a
\
$(GLIB_LIBS)
$(GLIB_LIBS)
...
@@ -1138,6 +1140,7 @@ test_visit_archive_LDADD = \
...
@@ -1138,6 +1140,7 @@ test_visit_archive_LDADD = \
libconf.a
\
libconf.a
\
libutil.a
\
libutil.a
\
libevent.a
\
libevent.a
\
libthread.a
\
libsystem.a
\
libsystem.a
\
libfs.a
\
libfs.a
\
$(GLIB_LIBS)
$(GLIB_LIBS)
...
@@ -1160,6 +1163,7 @@ test_dump_text_file_LDADD = \
...
@@ -1160,6 +1163,7 @@ test_dump_text_file_LDADD = \
libevent.a
\
libevent.a
\
libfs.a
\
libfs.a
\
libsystem.a
\
libsystem.a
\
libthread.a
\
libutil.a
\
libutil.a
\
$(GLIB_LIBS)
$(GLIB_LIBS)
test_dump_text_file_SOURCES
=
test
/dump_text_file.cxx
\
test_dump_text_file_SOURCES
=
test
/dump_text_file.cxx
\
...
@@ -1177,6 +1181,7 @@ test_dump_playlist_LDADD = \
...
@@ -1177,6 +1181,7 @@ test_dump_playlist_LDADD = \
$(TAG_LIBS)
\
$(TAG_LIBS)
\
libconf.a
\
libconf.a
\
libevent.a
\
libevent.a
\
libthread.a
\
libsystem.a
\
libsystem.a
\
libfs.a
\
libfs.a
\
libutil.a
\
libutil.a
\
...
@@ -1206,6 +1211,7 @@ test_run_decoder_LDADD = \
...
@@ -1206,6 +1211,7 @@ test_run_decoder_LDADD = \
$(TAG_LIBS)
\
$(TAG_LIBS)
\
libconf.a
\
libconf.a
\
libevent.a
\
libevent.a
\
libthread.a
\
libsystem.a
\
libsystem.a
\
libfs.a
\
libfs.a
\
libutil.a
\
libutil.a
\
...
@@ -1229,6 +1235,7 @@ test_read_tags_LDADD = \
...
@@ -1229,6 +1235,7 @@ test_read_tags_LDADD = \
$(TAG_LIBS)
\
$(TAG_LIBS)
\
libconf.a
\
libconf.a
\
libevent.a
\
libevent.a
\
libthread.a
\
libsystem.a
\
libsystem.a
\
libfs.a
\
libfs.a
\
libutil.a
\
libutil.a
\
...
@@ -1289,6 +1296,7 @@ test_run_encoder_LDADD = \
...
@@ -1289,6 +1296,7 @@ test_run_encoder_LDADD = \
$(TAG_LIBS)
\
$(TAG_LIBS)
\
libconf.a
\
libconf.a
\
libpcm.a
\
libpcm.a
\
libthread.a
\
libsystem.a
\
libsystem.a
\
libfs.a
\
libfs.a
\
libutil.a
\
libutil.a
\
...
@@ -1356,6 +1364,7 @@ test_run_output_LDADD = $(MPD_LIBS) \
...
@@ -1356,6 +1364,7 @@ test_run_output_LDADD = $(MPD_LIBS) \
libevent.a
\
libevent.a
\
libfs.a
\
libfs.a
\
libsystem.a
\
libsystem.a
\
libthread.a
\
libutil.a
\
libutil.a
\
$(GLIB_LIBS)
$(GLIB_LIBS)
test_run_output_SOURCES
=
test
/run_output.cxx
\
test_run_output_SOURCES
=
test
/run_output.cxx
\
...
...
src/ClientNew.cxx
View file @
8e676db6
...
@@ -28,6 +28,8 @@
...
@@ -28,6 +28,8 @@
#include "util/Error.hxx"
#include "util/Error.hxx"
#include "Log.hxx"
#include "Log.hxx"
#include <glib.h>
#include <assert.h>
#include <assert.h>
#include <sys/types.h>
#include <sys/types.h>
#ifdef WIN32
#ifdef WIN32
...
...
src/DecoderControl.cxx
View file @
8e676db6
...
@@ -27,8 +27,7 @@
...
@@ -27,8 +27,7 @@
#include <assert.h>
#include <assert.h>
decoder_control
::
decoder_control
()
decoder_control
::
decoder_control
()
:
thread
(
nullptr
),
:
state
(
DecoderState
::
STOP
),
state
(
DecoderState
::
STOP
),
command
(
DecoderCommand
::
NONE
),
command
(
DecoderCommand
::
NONE
),
song
(
nullptr
),
song
(
nullptr
),
replay_gain_db
(
0
),
replay_gain_prev_db
(
0
),
replay_gain_db
(
0
),
replay_gain_prev_db
(
0
),
...
@@ -124,13 +123,12 @@ decoder_control::Seek(double where)
...
@@ -124,13 +123,12 @@ decoder_control::Seek(double where)
void
void
decoder_control
::
Quit
()
decoder_control
::
Quit
()
{
{
assert
(
thread
!=
nullptr
);
assert
(
thread
.
IsDefined
()
);
quit
=
true
;
quit
=
true
;
LockAsynchronousCommand
(
DecoderCommand
::
STOP
);
LockAsynchronousCommand
(
DecoderCommand
::
STOP
);
g_thread_join
(
thread
);
thread
.
Join
();
thread
=
nullptr
;
}
}
void
void
...
...
src/DecoderControl.hxx
View file @
8e676db6
...
@@ -24,6 +24,7 @@
...
@@ -24,6 +24,7 @@
#include "AudioFormat.hxx"
#include "AudioFormat.hxx"
#include "thread/Mutex.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include "thread/Cond.hxx"
#include "thread/Thread.hxx"
#include "util/Error.hxx"
#include "util/Error.hxx"
#include <assert.h>
#include <assert.h>
...
@@ -37,7 +38,6 @@
...
@@ -37,7 +38,6 @@
struct
Song
;
struct
Song
;
class
MusicBuffer
;
class
MusicBuffer
;
class
MusicPipe
;
class
MusicPipe
;
typedef
struct
_GThread
GThread
;
enum
class
DecoderState
:
uint8_t
{
enum
class
DecoderState
:
uint8_t
{
STOP
=
0
,
STOP
=
0
,
...
@@ -54,9 +54,10 @@ enum class DecoderState : uint8_t {
...
@@ -54,9 +54,10 @@ enum class DecoderState : uint8_t {
};
};
struct
decoder_control
{
struct
decoder_control
{
/** the handle of the decoder thread, or NULL if the decoder
/**
thread isn't running */
* The handle of the decoder thread.
GThread
*
thread
;
*/
Thread
thread
;
/**
/**
* This lock protects #state and #command.
* This lock protects #state and #command.
...
...
src/DecoderThread.cxx
View file @
8e676db6
...
@@ -440,8 +440,8 @@ decoder_run(struct decoder_control *dc)
...
@@ -440,8 +440,8 @@ decoder_run(struct decoder_control *dc)
}
}
static
gpointer
static
void
decoder_task
(
gpointer
arg
)
decoder_task
(
void
*
arg
)
{
{
struct
decoder_control
*
dc
=
(
struct
decoder_control
*
)
arg
;
struct
decoder_control
*
dc
=
(
struct
decoder_control
*
)
arg
;
...
@@ -476,23 +476,16 @@ decoder_task(gpointer arg)
...
@@ -476,23 +476,16 @@ decoder_task(gpointer arg)
}
while
(
dc
->
command
!=
DecoderCommand
::
NONE
||
!
dc
->
quit
);
}
while
(
dc
->
command
!=
DecoderCommand
::
NONE
||
!
dc
->
quit
);
dc
->
Unlock
();
dc
->
Unlock
();
return
NULL
;
}
}
void
void
decoder_thread_start
(
struct
decoder_control
*
dc
)
decoder_thread_start
(
struct
decoder_control
*
dc
)
{
{
assert
(
dc
->
thread
==
NULL
);
assert
(
!
dc
->
thread
.
IsDefined
()
);
dc
->
quit
=
false
;
dc
->
quit
=
false
;
#if GLIB_CHECK_VERSION(2,32,0)
Error
error
;
dc
->
thread
=
g_thread_new
(
"thread"
,
decoder_task
,
dc
);
if
(
!
dc
->
thread
.
Start
(
decoder_task
,
dc
,
error
))
#else
FatalError
(
error
);
GError
*
e
=
NULL
;
dc
->
thread
=
g_thread_create
(
decoder_task
,
dc
,
true
,
&
e
);
if
(
dc
->
thread
==
NULL
)
FatalError
(
"Failed to spawn decoder task"
,
e
);
#endif
}
}
src/IOThread.cxx
View file @
8e676db6
...
@@ -21,10 +21,10 @@
...
@@ -21,10 +21,10 @@
#include "IOThread.hxx"
#include "IOThread.hxx"
#include "thread/Mutex.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include "thread/Cond.hxx"
#include "thread/Thread.hxx"
#include "event/Loop.hxx"
#include "event/Loop.hxx"
#include "system/FatalError.hxx"
#include "system/FatalError.hxx"
#include "util/Error.hxx"
#include <glib.h>
#include <assert.h>
#include <assert.h>
...
@@ -33,7 +33,7 @@ static struct {
...
@@ -33,7 +33,7 @@ static struct {
Cond
cond
;
Cond
cond
;
EventLoop
*
loop
;
EventLoop
*
loop
;
GThread
*
thread
;
Thread
thread
;
}
io
;
}
io
;
void
void
...
@@ -45,8 +45,8 @@ io_thread_run(void)
...
@@ -45,8 +45,8 @@ io_thread_run(void)
io
.
loop
->
Run
();
io
.
loop
->
Run
();
}
}
static
gpointer
static
void
io_thread_func
(
gcc_unused
gpointer
arg
)
io_thread_func
(
gcc_unused
void
*
arg
)
{
{
/* lock+unlock to synchronize with io_thread_start(), to be
/* lock+unlock to synchronize with io_thread_start(), to be
sure that io.thread is set */
sure that io.thread is set */
...
@@ -54,14 +54,13 @@ io_thread_func(gcc_unused gpointer arg)
...
@@ -54,14 +54,13 @@ io_thread_func(gcc_unused gpointer arg)
io
.
mutex
.
unlock
();
io
.
mutex
.
unlock
();
io_thread_run
();
io_thread_run
();
return
NULL
;
}
}
void
void
io_thread_init
(
void
)
io_thread_init
(
void
)
{
{
assert
(
io
.
loop
==
NULL
);
assert
(
io
.
loop
==
NULL
);
assert
(
io
.
thread
==
NULL
);
assert
(
!
io
.
thread
.
IsDefined
()
);
io
.
loop
=
new
EventLoop
();
io
.
loop
=
new
EventLoop
();
}
}
...
@@ -70,18 +69,13 @@ void
...
@@ -70,18 +69,13 @@ void
io_thread_start
()
io_thread_start
()
{
{
assert
(
io
.
loop
!=
NULL
);
assert
(
io
.
loop
!=
NULL
);
assert
(
io
.
thread
==
NULL
);
assert
(
!
io
.
thread
.
IsDefined
()
);
const
ScopeLock
protect
(
io
.
mutex
);
const
ScopeLock
protect
(
io
.
mutex
);
#if GLIB_CHECK_VERSION(2,32,0)
Error
error
;
io
.
thread
=
g_thread_new
(
"io"
,
io_thread_func
,
nullptr
);
if
(
!
io
.
thread
.
Start
(
io_thread_func
,
nullptr
,
error
))
#else
GError
*
error
=
nullptr
;
io
.
thread
=
g_thread_create
(
io_thread_func
,
NULL
,
true
,
&
error
);
if
(
io
.
thread
==
NULL
)
FatalError
(
error
);
FatalError
(
error
);
#endif
}
}
void
void
...
@@ -95,10 +89,9 @@ io_thread_quit(void)
...
@@ -95,10 +89,9 @@ io_thread_quit(void)
void
void
io_thread_deinit
(
void
)
io_thread_deinit
(
void
)
{
{
if
(
io
.
thread
!=
NULL
)
{
if
(
io
.
thread
.
IsDefined
()
)
{
io_thread_quit
();
io_thread_quit
();
io
.
thread
.
Join
();
g_thread_join
(
io
.
thread
);
}
}
delete
io
.
loop
;
delete
io
.
loop
;
...
@@ -115,5 +108,5 @@ io_thread_get()
...
@@ -115,5 +108,5 @@ io_thread_get()
bool
bool
io_thread_inside
(
void
)
io_thread_inside
(
void
)
{
{
return
io
.
thread
!=
NULL
&&
g_thread_self
()
==
io
.
thread
;
return
io
.
thread
.
IsInside
()
;
}
}
src/OutputAll.cxx
View file @
8e676db6
...
@@ -33,6 +33,8 @@
...
@@ -33,6 +33,8 @@
#include "ConfigOption.hxx"
#include "ConfigOption.hxx"
#include "notify.hxx"
#include "notify.hxx"
#include <glib.h>
#include <assert.h>
#include <assert.h>
#include <string.h>
#include <string.h>
...
...
src/OutputControl.cxx
View file @
8e676db6
...
@@ -107,7 +107,7 @@ audio_output_set_replay_gain_mode(struct audio_output *ao,
...
@@ -107,7 +107,7 @@ audio_output_set_replay_gain_mode(struct audio_output *ao,
void
void
audio_output_enable
(
struct
audio_output
*
ao
)
audio_output_enable
(
struct
audio_output
*
ao
)
{
{
if
(
ao
->
thread
==
NULL
)
{
if
(
!
ao
->
thread
.
IsDefined
()
)
{
if
(
ao
->
plugin
->
enable
==
NULL
)
{
if
(
ao
->
plugin
->
enable
==
NULL
)
{
/* don't bother to start the thread now if the
/* don't bother to start the thread now if the
device doesn't even have a enable() method;
device doesn't even have a enable() method;
...
@@ -125,7 +125,7 @@ audio_output_enable(struct audio_output *ao)
...
@@ -125,7 +125,7 @@ audio_output_enable(struct audio_output *ao)
void
void
audio_output_disable
(
struct
audio_output
*
ao
)
audio_output_disable
(
struct
audio_output
*
ao
)
{
{
if
(
ao
->
thread
==
NULL
)
{
if
(
!
ao
->
thread
.
IsDefined
()
)
{
if
(
ao
->
plugin
->
disable
==
NULL
)
if
(
ao
->
plugin
->
disable
==
NULL
)
ao
->
really_enabled
=
false
;
ao
->
really_enabled
=
false
;
else
else
...
@@ -184,7 +184,7 @@ audio_output_open(struct audio_output *ao,
...
@@ -184,7 +184,7 @@ audio_output_open(struct audio_output *ao,
ao
->
pipe
=
&
mp
;
ao
->
pipe
=
&
mp
;
if
(
ao
->
thread
==
NULL
)
if
(
!
ao
->
thread
.
IsDefined
()
)
audio_output_thread_start
(
ao
);
audio_output_thread_start
(
ao
);
ao_command
(
ao
,
ao
->
open
?
AO_COMMAND_REOPEN
:
AO_COMMAND_OPEN
);
ao_command
(
ao
,
ao
->
open
?
AO_COMMAND_REOPEN
:
AO_COMMAND_OPEN
);
...
@@ -322,11 +322,10 @@ void audio_output_finish(struct audio_output *ao)
...
@@ -322,11 +322,10 @@ void audio_output_finish(struct audio_output *ao)
assert
(
ao
->
fail_timer
==
NULL
);
assert
(
ao
->
fail_timer
==
NULL
);
if
(
ao
->
thread
!=
NULL
)
{
if
(
ao
->
thread
.
IsDefined
()
)
{
assert
(
ao
->
allow_play
);
assert
(
ao
->
allow_play
);
ao_lock_command
(
ao
,
AO_COMMAND_KILL
);
ao_lock_command
(
ao
,
AO_COMMAND_KILL
);
g_thread_join
(
ao
->
thread
);
ao
->
thread
.
Join
();
ao
->
thread
=
NULL
;
}
}
audio_output_free
(
ao
);
audio_output_free
(
ao
);
...
...
src/OutputFinish.cxx
View file @
8e676db6
...
@@ -30,7 +30,7 @@ ao_base_finish(struct audio_output *ao)
...
@@ -30,7 +30,7 @@ ao_base_finish(struct audio_output *ao)
{
{
assert
(
!
ao
->
open
);
assert
(
!
ao
->
open
);
assert
(
ao
->
fail_timer
==
NULL
);
assert
(
ao
->
fail_timer
==
NULL
);
assert
(
ao
->
thread
==
NULL
);
assert
(
!
ao
->
thread
.
IsDefined
()
);
if
(
ao
->
mixer
!=
NULL
)
if
(
ao
->
mixer
!=
NULL
)
mixer_free
(
ao
->
mixer
);
mixer_free
(
ao
->
mixer
);
...
@@ -45,7 +45,7 @@ audio_output_free(struct audio_output *ao)
...
@@ -45,7 +45,7 @@ audio_output_free(struct audio_output *ao)
{
{
assert
(
!
ao
->
open
);
assert
(
!
ao
->
open
);
assert
(
ao
->
fail_timer
==
NULL
);
assert
(
ao
->
fail_timer
==
NULL
);
assert
(
ao
->
thread
==
NULL
);
assert
(
!
ao
->
thread
.
IsDefined
()
);
ao_plugin_finish
(
ao
);
ao_plugin_finish
(
ao
);
}
}
src/OutputInit.cxx
View file @
8e676db6
...
@@ -202,7 +202,6 @@ ao_base_init(struct audio_output *ao,
...
@@ -202,7 +202,6 @@ ao_base_init(struct audio_output *ao,
"Failed to initialize filter chain for '%s'"
,
"Failed to initialize filter chain for '%s'"
,
ao
->
name
);
ao
->
name
);
ao
->
thread
=
NULL
;
ao
->
command
=
AO_COMMAND_NONE
;
ao
->
command
=
AO_COMMAND_NONE
;
ao
->
mixer
=
NULL
;
ao
->
mixer
=
NULL
;
...
...
src/OutputInternal.hxx
View file @
8e676db6
...
@@ -24,6 +24,7 @@
...
@@ -24,6 +24,7 @@
#include "pcm/PcmBuffer.hxx"
#include "pcm/PcmBuffer.hxx"
#include "thread/Mutex.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include "thread/Cond.hxx"
#include "thread/Thread.hxx"
#include <time.h>
#include <time.h>
...
@@ -31,7 +32,6 @@ class Error;
...
@@ -31,7 +32,6 @@ class Error;
class
Filter
;
class
Filter
;
class
MusicPipe
;
class
MusicPipe
;
struct
config_param
;
struct
config_param
;
typedef
struct
_GThread
GThread
;
typedef
struct
_GTimer
GTimer
;
typedef
struct
_GTimer
GTimer
;
enum
audio_output_command
{
enum
audio_output_command
{
...
@@ -200,7 +200,7 @@ struct audio_output {
...
@@ -200,7 +200,7 @@ struct audio_output {
* The thread handle, or NULL if the output thread isn't
* The thread handle, or NULL if the output thread isn't
* running.
* running.
*/
*/
GThread
*
thread
;
Thread
thread
;
/**
/**
* The next command to be performed by the output thread.
* The next command to be performed by the output thread.
...
...
src/OutputThread.cxx
View file @
8e676db6
...
@@ -562,7 +562,8 @@ static void ao_pause(struct audio_output *ao)
...
@@ -562,7 +562,8 @@ static void ao_pause(struct audio_output *ao)
ao
->
pause
=
false
;
ao
->
pause
=
false
;
}
}
static
gpointer
audio_output_task
(
gpointer
arg
)
static
void
audio_output_task
(
void
*
arg
)
{
{
struct
audio_output
*
ao
=
(
struct
audio_output
*
)
arg
;
struct
audio_output
*
ao
=
(
struct
audio_output
*
)
arg
;
...
@@ -647,7 +648,7 @@ static gpointer audio_output_task(gpointer arg)
...
@@ -647,7 +648,7 @@ static gpointer audio_output_task(gpointer arg)
ao
->
chunk
=
NULL
;
ao
->
chunk
=
NULL
;
ao_command_finished
(
ao
);
ao_command_finished
(
ao
);
ao
->
mutex
.
unlock
();
ao
->
mutex
.
unlock
();
return
NULL
;
return
;
}
}
if
(
ao
->
open
&&
ao
->
allow_play
&&
ao_play
(
ao
))
if
(
ao
->
open
&&
ao
->
allow_play
&&
ao_play
(
ao
))
...
@@ -664,11 +665,7 @@ void audio_output_thread_start(struct audio_output *ao)
...
@@ -664,11 +665,7 @@ void audio_output_thread_start(struct audio_output *ao)
{
{
assert
(
ao
->
command
==
AO_COMMAND_NONE
);
assert
(
ao
->
command
==
AO_COMMAND_NONE
);
#if GLIB_CHECK_VERSION(2,32,0)
Error
error
;
ao
->
thread
=
g_thread_new
(
"output"
,
audio_output_task
,
ao
);
if
(
!
ao
->
thread
.
Start
(
audio_output_task
,
ao
,
error
))
#else
FatalError
(
error
);
GError
*
e
=
nullptr
;
if
(
!
(
ao
->
thread
=
g_thread_create
(
audio_output_task
,
ao
,
true
,
&
e
)))
FatalError
(
"Failed to spawn output task"
,
e
);
#endif
}
}
src/PlayerCommands.cxx
View file @
8e676db6
...
@@ -32,6 +32,8 @@
...
@@ -32,6 +32,8 @@
#include "AudioFormat.hxx"
#include "AudioFormat.hxx"
#include "ReplayGainConfig.hxx"
#include "ReplayGainConfig.hxx"
#include <glib.h>
#define COMMAND_STATUS_STATE "state"
#define COMMAND_STATUS_STATE "state"
#define COMMAND_STATUS_REPEAT "repeat"
#define COMMAND_STATUS_REPEAT "repeat"
#define COMMAND_STATUS_SINGLE "single"
#define COMMAND_STATUS_SINGLE "single"
...
...
src/PlayerControl.cxx
View file @
8e676db6
...
@@ -23,6 +23,8 @@
...
@@ -23,6 +23,8 @@
#include "Song.hxx"
#include "Song.hxx"
#include "DecoderControl.hxx"
#include "DecoderControl.hxx"
#include <glib.h>
#include <cmath>
#include <cmath>
#include <assert.h>
#include <assert.h>
...
@@ -31,7 +33,6 @@ player_control::player_control(unsigned _buffer_chunks,
...
@@ -31,7 +33,6 @@ player_control::player_control(unsigned _buffer_chunks,
unsigned
_buffered_before_play
)
unsigned
_buffered_before_play
)
:
buffer_chunks
(
_buffer_chunks
),
:
buffer_chunks
(
_buffer_chunks
),
buffered_before_play
(
_buffered_before_play
),
buffered_before_play
(
_buffered_before_play
),
thread
(
nullptr
),
command
(
PlayerCommand
::
NONE
),
command
(
PlayerCommand
::
NONE
),
state
(
PlayerState
::
STOP
),
state
(
PlayerState
::
STOP
),
error_type
(
PlayerError
::
NONE
),
error_type
(
PlayerError
::
NONE
),
...
@@ -100,11 +101,10 @@ player_control::UpdateAudio()
...
@@ -100,11 +101,10 @@ player_control::UpdateAudio()
void
void
player_control
::
Kill
()
player_control
::
Kill
()
{
{
assert
(
thread
!=
NULL
);
assert
(
thread
.
IsDefined
()
);
LockSynchronousCommand
(
PlayerCommand
::
EXIT
);
LockSynchronousCommand
(
PlayerCommand
::
EXIT
);
g_thread_join
(
thread
);
thread
.
Join
();
thread
=
NULL
;
idle_add
(
IDLE_PLAYER
);
idle_add
(
IDLE_PLAYER
);
}
}
...
...
src/PlayerControl.hxx
View file @
8e676db6
...
@@ -23,10 +23,9 @@
...
@@ -23,10 +23,9 @@
#include "AudioFormat.hxx"
#include "AudioFormat.hxx"
#include "thread/Mutex.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include "thread/Cond.hxx"
#include "thread/Thread.hxx"
#include "util/Error.hxx"
#include "util/Error.hxx"
#include <glib.h>
#include <stdint.h>
#include <stdint.h>
struct
Song
;
struct
Song
;
...
@@ -95,9 +94,10 @@ struct player_control {
...
@@ -95,9 +94,10 @@ struct player_control {
unsigned
int
buffered_before_play
;
unsigned
int
buffered_before_play
;
/** the handle of the player thread, or NULL if the player
/**
thread isn't running */
* The handle of the player thread.
GThread
*
thread
;
*/
Thread
thread
;
/**
/**
* This lock protects #command, #state, #error.
* This lock protects #command, #state, #error.
...
@@ -199,7 +199,7 @@ struct player_control {
...
@@ -199,7 +199,7 @@ struct player_control {
* prior to calling this function.
* prior to calling this function.
*/
*/
void
Wait
()
{
void
Wait
()
{
assert
(
thread
==
g_thread_self
());
assert
(
thread
.
IsInside
());
cond
.
wait
(
mutex
);
cond
.
wait
(
mutex
);
}
}
...
@@ -210,7 +210,7 @@ struct player_control {
...
@@ -210,7 +210,7 @@ struct player_control {
* Caller must lock the object.
* Caller must lock the object.
*/
*/
void
ClientSignal
()
{
void
ClientSignal
()
{
assert
(
thread
==
g_thread_self
());
assert
(
thread
.
IsInside
());
client_cond
.
signal
();
client_cond
.
signal
();
}
}
...
@@ -222,7 +222,7 @@ struct player_control {
...
@@ -222,7 +222,7 @@ struct player_control {
* Caller must lock the object.
* Caller must lock the object.
*/
*/
void
ClientWait
()
{
void
ClientWait
()
{
assert
(
thread
!=
g_thread_self
());
assert
(
!
thread
.
IsInside
());
client_cond
.
wait
(
mutex
);
client_cond
.
wait
(
mutex
);
}
}
...
...
src/PlayerThread.cxx
View file @
8e676db6
...
@@ -1096,8 +1096,8 @@ do_play(player_control &pc, decoder_control &dc,
...
@@ -1096,8 +1096,8 @@ do_play(player_control &pc, decoder_control &dc,
player
.
Run
();
player
.
Run
();
}
}
static
gpointer
static
void
player_task
(
gpointer
arg
)
player_task
(
void
*
arg
)
{
{
player_control
&
pc
=
*
(
player_control
*
)
arg
;
player_control
&
pc
=
*
(
player_control
*
)
arg
;
...
@@ -1163,7 +1163,7 @@ player_task(gpointer arg)
...
@@ -1163,7 +1163,7 @@ player_task(gpointer arg)
audio_output_all_close
();
audio_output_all_close
();
player_command_finished
(
pc
);
player_command_finished
(
pc
);
return
nullptr
;
return
;
case
PlayerCommand
:
:
CANCEL
:
case
PlayerCommand
:
:
CANCEL
:
if
(
pc
.
next_song
!=
nullptr
)
{
if
(
pc
.
next_song
!=
nullptr
)
{
...
@@ -1189,14 +1189,9 @@ player_task(gpointer arg)
...
@@ -1189,14 +1189,9 @@ player_task(gpointer arg)
void
void
player_create
(
player_control
&
pc
)
player_create
(
player_control
&
pc
)
{
{
assert
(
pc
.
thread
==
nullptr
);
assert
(
!
pc
.
thread
.
IsDefined
());
#if GLIB_CHECK_VERSION(2,32,0)
Error
error
;
pc
.
thread
=
g_thread_new
(
"player"
,
player_task
,
&
pc
);
if
(
!
pc
.
thread
.
Start
(
player_task
,
&
pc
,
error
))
#else
FatalError
(
error
);
GError
*
e
=
nullptr
;
pc
.
thread
=
g_thread_create
(
player_task
,
&
pc
,
true
,
&
e
);
if
(
pc
.
thread
==
nullptr
)
FatalError
(
"Failed to spawn player task"
,
e
);
#endif
}
}
src/PlaylistState.cxx
View file @
8e676db6
...
@@ -33,6 +33,8 @@
...
@@ -33,6 +33,8 @@
#include "ConfigOption.hxx"
#include "ConfigOption.hxx"
#include "Log.hxx"
#include "Log.hxx"
#include <glib.h>
#include <string.h>
#include <string.h>
#include <stdlib.h>
#include <stdlib.h>
...
...
src/QueueCommands.cxx
View file @
8e676db6
...
@@ -35,6 +35,8 @@
...
@@ -35,6 +35,8 @@
#include "util/Error.hxx"
#include "util/Error.hxx"
#include "fs/Path.hxx"
#include "fs/Path.hxx"
#include <glib.h>
#include <string.h>
#include <string.h>
enum
command_return
enum
command_return
...
...
src/UpdateGlue.cxx
View file @
8e676db6
...
@@ -34,6 +34,7 @@
...
@@ -34,6 +34,7 @@
#include "Instance.hxx"
#include "Instance.hxx"
#include "system/FatalError.hxx"
#include "system/FatalError.hxx"
#include "thread/Id.hxx"
#include "thread/Id.hxx"
#include "thread/Thread.hxx"
#include <glib.h>
#include <glib.h>
...
@@ -47,7 +48,7 @@ static enum update_progress {
...
@@ -47,7 +48,7 @@ static enum update_progress {
static
bool
modified
;
static
bool
modified
;
static
GThread
*
update_thr
;
static
Thread
update_thread
;
static
const
unsigned
update_task_id_max
=
1
<<
15
;
static
const
unsigned
update_task_id_max
=
1
<<
15
;
...
@@ -62,7 +63,8 @@ isUpdatingDB(void)
...
@@ -62,7 +63,8 @@ isUpdatingDB(void)
return
(
progress
!=
UPDATE_PROGRESS_IDLE
)
?
update_task_id
:
0
;
return
(
progress
!=
UPDATE_PROGRESS_IDLE
)
?
update_task_id
:
0
;
}
}
static
void
*
update_task
(
void
*
_path
)
static
void
update_task
(
void
*
_path
)
{
{
const
char
*
path
=
(
const
char
*
)
_path
;
const
char
*
path
=
(
const
char
*
)
_path
;
...
@@ -87,7 +89,6 @@ static void * update_task(void *_path)
...
@@ -87,7 +89,6 @@ static void * update_task(void *_path)
progress
=
UPDATE_PROGRESS_DONE
;
progress
=
UPDATE_PROGRESS_DONE
;
GlobalEvents
::
Emit
(
GlobalEvents
::
UPDATE
);
GlobalEvents
::
Emit
(
GlobalEvents
::
UPDATE
);
return
NULL
;
}
}
static
void
static
void
...
@@ -98,14 +99,9 @@ spawn_update_task(const char *path)
...
@@ -98,14 +99,9 @@ spawn_update_task(const char *path)
progress
=
UPDATE_PROGRESS_RUNNING
;
progress
=
UPDATE_PROGRESS_RUNNING
;
modified
=
false
;
modified
=
false
;
#if GLIB_CHECK_VERSION(2,32,0)
Error
error
;
update_thr
=
g_thread_new
(
"update"
,
update_task
,
g_strdup
(
path
));
if
(
!
update_thread
.
Start
(
update_task
,
g_strdup
(
path
),
error
))
#else
FatalError
(
error
);
GError
*
e
=
NULL
;
update_thr
=
g_thread_create
(
update_task
,
g_strdup
(
path
),
TRUE
,
&
e
);
if
(
update_thr
==
NULL
)
FatalError
(
"Failed to spawn update task"
,
e
);
#endif
if
(
++
update_task_id
>
update_task_id_max
)
if
(
++
update_task_id
>
update_task_id_max
)
update_task_id
=
1
;
update_task_id
=
1
;
...
@@ -147,7 +143,7 @@ static void update_finished_event(void)
...
@@ -147,7 +143,7 @@ static void update_finished_event(void)
assert
(
progress
==
UPDATE_PROGRESS_DONE
);
assert
(
progress
==
UPDATE_PROGRESS_DONE
);
g_thread_join
(
update_thr
);
update_thread
.
Join
(
);
idle_add
(
IDLE_UPDATE
);
idle_add
(
IDLE_UPDATE
);
...
...
src/thread/Thread.cxx
0 → 100644
View file @
8e676db6
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Thread.hxx"
#include "util/Error.hxx"
bool
Thread
::
Start
(
void
(
*
_f
)(
void
*
ctx
),
void
*
_ctx
,
Error
&
error
)
{
assert
(
!
IsDefined
());
f
=
_f
;
ctx
=
_ctx
;
#ifdef WIN32
handle
=
::
CreateThread
(
nullptr
,
0
,
ThreadProc
,
this
,
0
,
&
id
);
if
(
handle
==
nullptr
)
{
error
.
SetLastError
(
"Failed to create thread"
);
return
false
;
}
#else
#ifndef NDEBUG
creating
=
true
;
#endif
int
e
=
pthread_create
(
&
handle
,
nullptr
,
ThreadProc
,
this
);
if
(
e
!=
0
)
{
#ifndef NDEBUG
creating
=
false
;
#endif
error
.
SetErrno
(
e
,
"Failed to create thread"
);
return
false
;
}
defined
=
true
;
#ifndef NDEBUG
creating
=
false
;
#endif
#endif
return
true
;
}
void
Thread
::
Join
()
{
assert
(
IsDefined
());
assert
(
!
IsInside
());
#ifdef WIN32
::
WaitForSingleObject
(
handle
,
INFINITE
);
::
CloseHandle
(
handle
);
handle
=
nullptr
;
#else
pthread_join
(
handle
,
nullptr
);
defined
=
false
;
#endif
}
#ifdef WIN32
DWORD
WINAPI
Thread
::
ThreadProc
(
LPVOID
ctx
)
{
Thread
&
thread
=
*
(
Thread
*
)
ctx
;
thread
.
f
(
thread
.
ctx
);
return
0
;
}
#else
void
*
Thread
::
ThreadProc
(
void
*
ctx
)
{
Thread
&
thread
=
*
(
Thread
*
)
ctx
;
#ifndef NDEBUG
/* this works around a race condition that causes an assertion
failure due to IsInside() spuriously returning false right
after the thread has been created, and the calling thread
hasn't initialised "defined" yet */
thread
.
defined
=
true
;
#endif
thread
.
f
(
thread
.
ctx
);
return
nullptr
;
}
#endif
src/thread/Thread.hxx
0 → 100644
View file @
8e676db6
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_THREAD_HXX
#define MPD_THREAD_HXX
#include "check.h"
#include "Compiler.h"
#ifdef WIN32
#include <windows.h>
#else
#include <pthread.h>
#endif
#include <assert.h>
class
Error
;
class
Thread
{
#ifdef WIN32
HANDLE
handle
;
DWORD
id
;
#else
pthread_t
handle
;
bool
defined
;
#ifndef NDEBUG
/**
* The thread is currently being created. This is a workaround for
* IsInside(), which may return false until pthread_create() has
* initialised the #handle.
*/
bool
creating
;
#endif
#endif
void
(
*
f
)(
void
*
ctx
);
void
*
ctx
;
public
:
#ifdef WIN32
Thread
()
:
handle
(
nullptr
)
{}
#else
Thread
()
:
defined
(
false
)
{
#ifndef NDEBUG
creating
=
false
;
#endif
}
#endif
Thread
(
const
Thread
&
)
=
delete
;
#ifndef NDEBUG
virtual
~
Thread
()
{
/* all Thread objects must be destructed manually by calling
Join(), to clean up */
assert
(
!
IsDefined
());
}
#endif
bool
IsDefined
()
const
{
#ifdef WIN32
return
handle
!=
nullptr
;
#else
return
defined
;
#endif
}
/**
* Check if this thread is the current thread.
*/
gcc_pure
bool
IsInside
()
const
{
#ifdef WIN32
return
GetCurrentThreadId
()
==
id
;
#else
#ifdef NDEBUG
constexpr
bool
creating
=
false
;
#endif
return
IsDefined
()
&&
(
creating
||
pthread_equal
(
pthread_self
(),
handle
));
#endif
}
bool
Start
(
void
(
*
f
)(
void
*
ctx
),
void
*
ctx
,
Error
&
error
);
void
Join
();
private
:
#ifdef WIN32
static
DWORD
WINAPI
ThreadProc
(
LPVOID
ctx
);
#else
static
void
*
ThreadProc
(
void
*
ctx
);
#endif
};
#endif
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