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Иван Мажукин
mpd
Commits
9574d11d
Commit
9574d11d
authored
Feb 21, 2014
by
Max Kellermann
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output/sles: new output plugin for Android
parent
3d468975
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828 additions
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0 deletions
+828
-0
Makefile.am
Makefile.am
+11
-0
Registry.cxx
src/output/Registry.cxx
+4
-0
AndroidSimpleBufferQueue.hxx
src/output/plugins/sles/AndroidSimpleBufferQueue.hxx
+67
-0
Engine.hxx
src/output/plugins/sles/Engine.hxx
+68
-0
Object.hxx
src/output/plugins/sles/Object.hxx
+64
-0
Play.hxx
src/output/plugins/sles/Play.hxx
+52
-0
SlesOutputPlugin.cxx
src/output/plugins/sles/SlesOutputPlugin.cxx
+537
-0
SlesOutputPlugin.hxx
src/output/plugins/sles/SlesOutputPlugin.hxx
+25
-0
No files found.
Makefile.am
View file @
9574d11d
...
...
@@ -1078,6 +1078,17 @@ liboutput_plugins_a_SOURCES += \
libmixer_plugins_a_SOURCES
+=
src/mixer/plugins/AlsaMixerPlugin.cxx
endif
if
ANDROID
liboutput_plugins_a_SOURCES
+=
\
src/output/plugins/sles/Object.hxx
\
src/output/plugins/sles/Engine.hxx
\
src/output/plugins/sles/Play.hxx
\
src/output/plugins/sles/AndroidSimpleBufferQueue.hxx
\
src/output/plugins/sles/SlesOutputPlugin.cxx
\
src/output/plugins/sles/SlesOutputPlugin.hxx
OUTPUT_LIBS
+=
-lOpenSLES
endif
if
HAVE_ROAR
liboutput_plugins_a_SOURCES
+=
\
src/output/plugins/RoarOutputPlugin.cxx
\
...
...
src/output/Registry.cxx
View file @
9574d11d
...
...
@@ -34,6 +34,7 @@
#include "plugins/RecorderOutputPlugin.hxx"
#include "plugins/RoarOutputPlugin.hxx"
#include "plugins/ShoutOutputPlugin.hxx"
#include "plugins/sles/SlesOutputPlugin.hxx"
#include "plugins/SolarisOutputPlugin.hxx"
#include "plugins/WinmmOutputPlugin.hxx"
...
...
@@ -44,6 +45,9 @@ const AudioOutputPlugin *const audio_output_plugins[] = {
&
shout_output_plugin
,
#endif
&
null_output_plugin
,
#ifdef ANDROID
&
sles_output_plugin
,
#endif
#ifdef HAVE_FIFO
&
fifo_output_plugin
,
#endif
...
...
src/output/plugins/sles/AndroidSimpleBufferQueue.hxx
0 → 100644
View file @
9574d11d
/*
* Copyright (C) 2011-2012 Max Kellermann <max@duempel.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SLES_ANDROID_SIMPLE_BUFFER_QUEUE_HPP
#define SLES_ANDROID_SIMPLE_BUFFER_QUEUE_HPP
#include <SLES/OpenSLES_Android.h>
namespace
SLES
{
/**
* OO wrapper for an OpenSL/ES SLAndroidSimpleBufferQueueItf
* variable.
*/
class
AndroidSimpleBufferQueue
{
SLAndroidSimpleBufferQueueItf
queue
;
public
:
AndroidSimpleBufferQueue
()
=
default
;
explicit
AndroidSimpleBufferQueue
(
SLAndroidSimpleBufferQueueItf
_queue
)
:
queue
(
_queue
)
{}
SLresult
Enqueue
(
const
void
*
pBuffer
,
SLuint32
size
)
{
return
(
*
queue
)
->
Enqueue
(
queue
,
pBuffer
,
size
);
}
SLresult
Clear
()
{
return
(
*
queue
)
->
Clear
(
queue
);
}
SLresult
GetState
(
SLAndroidSimpleBufferQueueState
*
pState
)
{
return
(
*
queue
)
->
GetState
(
queue
,
pState
);
}
SLresult
RegisterCallback
(
slAndroidSimpleBufferQueueCallback
callback
,
void
*
pContext
)
{
return
(
*
queue
)
->
RegisterCallback
(
queue
,
callback
,
pContext
);
}
};
}
#endif
src/output/plugins/sles/Engine.hxx
0 → 100644
View file @
9574d11d
/*
* Copyright (C) 2011-2012 Max Kellermann <max@duempel.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SLES_ENGINE_HPP
#define SLES_ENGINE_HPP
#include <SLES/OpenSLES.h>
namespace
SLES
{
/**
* OO wrapper for an OpenSL/ES SLEngineItf variable.
*/
class
Engine
{
SLEngineItf
engine
;
public
:
Engine
()
=
default
;
explicit
Engine
(
SLEngineItf
_engine
)
:
engine
(
_engine
)
{}
SLresult
CreateAudioPlayer
(
SLObjectItf
*
pPlayer
,
SLDataSource
*
pAudioSrc
,
SLDataSink
*
pAudioSnk
,
SLuint32
numInterfaces
,
const
SLInterfaceID
*
pInterfaceIds
,
const
SLboolean
*
pInterfaceRequired
)
{
return
(
*
engine
)
->
CreateAudioPlayer
(
engine
,
pPlayer
,
pAudioSrc
,
pAudioSnk
,
numInterfaces
,
pInterfaceIds
,
pInterfaceRequired
);
}
SLresult
CreateOutputMix
(
SLObjectItf
*
pMix
,
SLuint32
numInterfaces
,
const
SLInterfaceID
*
pInterfaceIds
,
const
SLboolean
*
pInterfaceRequired
)
{
return
(
*
engine
)
->
CreateOutputMix
(
engine
,
pMix
,
numInterfaces
,
pInterfaceIds
,
pInterfaceRequired
);
}
};
}
#endif
src/output/plugins/sles/Object.hxx
0 → 100644
View file @
9574d11d
/*
* Copyright (C) 2011-2012 Max Kellermann <max@duempel.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SLES_OBJECT_HPP
#define SLES_OBJECT_HPP
#include <SLES/OpenSLES.h>
namespace
SLES
{
/**
* OO wrapper for an OpenSL/ES SLObjectItf variable.
*/
class
Object
{
SLObjectItf
object
;
public
:
Object
()
=
default
;
explicit
Object
(
SLObjectItf
_object
)
:
object
(
_object
)
{}
operator
SLObjectItf
()
{
return
object
;
}
SLresult
Realize
(
bool
async
)
{
return
(
*
object
)
->
Realize
(
object
,
async
);
}
void
Destroy
()
{
(
*
object
)
->
Destroy
(
object
);
}
SLresult
GetInterface
(
const
SLInterfaceID
iid
,
void
*
pInterface
)
{
return
(
*
object
)
->
GetInterface
(
object
,
iid
,
pInterface
);
}
};
}
#endif
src/output/plugins/sles/Play.hxx
0 → 100644
View file @
9574d11d
/*
* Copyright (C) 2011-2012 Max Kellermann <max@duempel.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SLES_PLAY_HPP
#define SLES_PLAY_HPP
#include <SLES/OpenSLES.h>
namespace
SLES
{
/**
* OO wrapper for an OpenSL/ES SLPlayItf variable.
*/
class
Play
{
SLPlayItf
play
;
public
:
Play
()
=
default
;
explicit
Play
(
SLPlayItf
_play
)
:
play
(
_play
)
{}
SLresult
SetPlayState
(
SLuint32
state
)
{
return
(
*
play
)
->
SetPlayState
(
play
,
state
);
}
};
}
#endif
src/output/plugins/sles/SlesOutputPlugin.cxx
0 → 100644
View file @
9574d11d
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "SlesOutputPlugin.hxx"
#include "Object.hxx"
#include "Engine.hxx"
#include "Play.hxx"
#include "AndroidSimpleBufferQueue.hxx"
#include "../../OutputAPI.hxx"
#include "util/Macros.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "system/ByteOrder.hxx"
#include "Log.hxx"
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
class
SlesOutput
{
static
constexpr
unsigned
N_BUFFERS
=
3
;
static
constexpr
size_t
BUFFER_SIZE
=
65536
;
AudioOutput
base
;
SLES
::
Object
engine_object
,
mix_object
,
play_object
;
SLES
::
Play
play
;
SLES
::
AndroidSimpleBufferQueue
queue
;
/**
* This mutex protects the attributes "next" and "filled". It
* is only needed while playback is launched, when the initial
* buffers are being enqueued in the caller thread, while
* another thread may invoke the registered callback.
*/
Mutex
mutex
;
Cond
cond
;
bool
pause
,
cancel
;
/**
* The number of buffers queued to OpenSLES.
*/
unsigned
n_queued
;
/**
* The index of the next buffer to be enqueued.
*/
unsigned
next
;
/**
* Does the "next" buffer already contain synthesised samples?
* This can happen when PCMSynthesiser::Synthesise() has been
* called, but the OpenSL/ES buffer queue was full. The
* buffer will then be postponed.
*/
unsigned
filled
;
/**
* An array of buffers. It's one more than being managed by
* OpenSL/ES, and the one not enqueued (see attribute #next)
* will be written to.
*/
uint8_t
buffers
[
N_BUFFERS
][
BUFFER_SIZE
];
public
:
SlesOutput
()
:
base
(
sles_output_plugin
)
{}
operator
AudioOutput
*
()
{
return
&
base
;
}
bool
Initialize
(
const
config_param
&
param
,
Error
&
error
)
{
return
base
.
Configure
(
param
,
error
);
}
bool
Configure
(
const
config_param
&
param
,
Error
&
error
);
bool
Open
(
AudioFormat
&
audio_format
,
Error
&
error
);
void
Close
();
unsigned
Delay
()
{
return
pause
&&
!
cancel
?
100
:
0
;
}
size_t
Play
(
const
void
*
chunk
,
size_t
size
,
Error
&
error
);
void
Drain
();
void
Cancel
();
bool
Pause
();
private
:
void
PlayedCallback
();
/**
* OpenSL/ES callback which gets invoked when a buffer has
* been consumed. It synthesises and enqueues the next
* buffer.
*/
static
void
PlayedCallback
(
gcc_unused
SLAndroidSimpleBufferQueueItf
caller
,
void
*
pContext
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
pContext
;
sles
.
PlayedCallback
();
}
};
static
constexpr
Domain
sles_domain
(
"sles"
);
inline
bool
SlesOutput
::
Configure
(
const
config_param
&
,
Error
&
)
{
return
true
;
}
inline
bool
SlesOutput
::
Open
(
AudioFormat
&
audio_format
,
Error
&
error
)
{
SLresult
result
;
SLObjectItf
_object
;
result
=
slCreateEngine
(
&
_object
,
0
,
nullptr
,
0
,
nullptr
,
nullptr
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"slCreateEngine() failed"
);
return
false
;
}
engine_object
=
SLES
::
Object
(
_object
);
result
=
engine_object
.
Realize
(
false
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Engine.Realize() failed"
);
engine_object
.
Destroy
();
return
false
;
}
SLEngineItf
_engine
;
result
=
engine_object
.
GetInterface
(
SL_IID_ENGINE
,
&
_engine
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Engine.GetInterface(IID_ENGINE) failed"
);
engine_object
.
Destroy
();
return
false
;
}
SLES
::
Engine
engine
(
_engine
);
result
=
engine
.
CreateOutputMix
(
&
_object
,
0
,
nullptr
,
nullptr
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Engine.CreateOutputMix() failed"
);
engine_object
.
Destroy
();
return
false
;
}
mix_object
=
SLES
::
Object
(
_object
);
result
=
mix_object
.
Realize
(
false
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Mix.Realize() failed"
);
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
SLDataLocator_AndroidSimpleBufferQueue
loc_bufq
=
{
SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE
,
N_BUFFERS
,
};
SLDataFormat_PCM
format_pcm
;
format_pcm
.
formatType
=
SL_DATAFORMAT_PCM
;
format_pcm
.
numChannels
=
1
;
/* from the Android NDK docs: "Note that the field samplesPerSec is
actually in units of milliHz, despite the misleading name." */
format_pcm
.
samplesPerSec
=
audio_format
.
sample_rate
*
1000u
;
format_pcm
.
bitsPerSample
=
SL_PCMSAMPLEFORMAT_FIXED_16
;
format_pcm
.
containerSize
=
SL_PCMSAMPLEFORMAT_FIXED_16
;
format_pcm
.
channelMask
=
SL_SPEAKER_FRONT_CENTER
;
format_pcm
.
endianness
=
IsLittleEndian
()
?
SL_BYTEORDER_LITTLEENDIAN
:
SL_BYTEORDER_BIGENDIAN
;
SLDataSource
audioSrc
=
{
&
loc_bufq
,
&
format_pcm
};
SLDataLocator_OutputMix
loc_outmix
=
{
SL_DATALOCATOR_OUTPUTMIX
,
mix_object
,
};
SLDataSink
audioSnk
=
{
&
loc_outmix
,
nullptr
,
};
const
SLInterfaceID
ids2
[]
=
{
SL_IID_PLAY
,
SL_IID_ANDROIDSIMPLEBUFFERQUEUE
,
SL_IID_ANDROIDCONFIGURATION
,
};
static
constexpr
SLboolean
req2
[]
=
{
SL_BOOLEAN_TRUE
,
SL_BOOLEAN_TRUE
,
SL_BOOLEAN_TRUE
,
};
result
=
engine
.
CreateAudioPlayer
(
&
_object
,
&
audioSrc
,
&
audioSnk
,
ARRAY_SIZE
(
ids2
),
ids2
,
req2
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Engine.CreateAudioPlayer() failed"
);
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
play_object
=
SLES
::
Object
(
_object
);
SLAndroidConfigurationItf
android_config
;
if
(
play_object
.
GetInterface
(
SL_IID_ANDROIDCONFIGURATION
,
&
android_config
)
==
SL_RESULT_SUCCESS
)
{
SLint32
stream_type
=
SL_ANDROID_STREAM_MEDIA
;
(
*
android_config
)
->
SetConfiguration
(
android_config
,
SL_ANDROID_KEY_STREAM_TYPE
,
&
stream_type
,
sizeof
(
stream_type
));
}
result
=
play_object
.
Realize
(
false
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Play.Realize() failed"
);
play_object
.
Destroy
();
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
SLPlayItf
_play
;
result
=
play_object
.
GetInterface
(
SL_IID_PLAY
,
&
_play
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Play.GetInterface(IID_PLAY) failed"
);
play_object
.
Destroy
();
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
play
=
SLES
::
Play
(
_play
);
SLAndroidSimpleBufferQueueItf
_queue
;
result
=
play_object
.
GetInterface
(
SL_IID_ANDROIDSIMPLEBUFFERQUEUE
,
&
_queue
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Play.GetInterface(IID_ANDROIDSIMPLEBUFFERQUEUE) failed"
);
play_object
.
Destroy
();
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
queue
=
SLES
::
AndroidSimpleBufferQueue
(
_queue
);
result
=
queue
.
RegisterCallback
(
PlayedCallback
,
(
void
*
)
this
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Play.RegisterCallback() failed"
);
play_object
.
Destroy
();
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
result
=
play
.
SetPlayState
(
SL_PLAYSTATE_PLAYING
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Play.SetPlayState(PLAYING) failed"
);
play_object
.
Destroy
();
mix_object
.
Destroy
();
engine_object
.
Destroy
();
return
false
;
}
pause
=
cancel
=
false
;
n_queued
=
0
;
next
=
0
;
filled
=
0
;
// TODO: support other sample formats
audio_format
.
format
=
SampleFormat
::
S16
;
// TODO: support stereo
audio_format
.
channels
=
1
;
return
true
;
}
inline
void
SlesOutput
::
Close
()
{
play
.
SetPlayState
(
SL_PLAYSTATE_STOPPED
);
play_object
.
Destroy
();
mix_object
.
Destroy
();
engine_object
.
Destroy
();
}
inline
size_t
SlesOutput
::
Play
(
const
void
*
chunk
,
size_t
size
,
Error
&
error
)
{
cancel
=
false
;
if
(
pause
)
{
SLresult
result
=
play
.
SetPlayState
(
SL_PLAYSTATE_PLAYING
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"Play.SetPlayState(PLAYING) failed"
);
return
false
;
}
pause
=
false
;
}
const
ScopeLock
protect
(
mutex
);
assert
(
filled
<
BUFFER_SIZE
);
while
(
n_queued
==
N_BUFFERS
)
{
assert
(
filled
==
0
);
cond
.
wait
(
mutex
);
}
size_t
nbytes
=
std
::
min
(
BUFFER_SIZE
-
filled
,
size
);
memcpy
(
buffers
[
next
]
+
filled
,
chunk
,
nbytes
);
filled
+=
nbytes
;
if
(
filled
<
BUFFER_SIZE
)
return
nbytes
;
SLresult
result
=
queue
.
Enqueue
(
buffers
[
next
],
BUFFER_SIZE
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
error
.
Set
(
sles_domain
,
int
(
result
),
"AndroidSimpleBufferQueue.Enqueue() failed"
);
return
0
;
}
++
n_queued
;
next
=
(
next
+
1
)
%
N_BUFFERS
;
filled
=
0
;
return
nbytes
;
}
inline
void
SlesOutput
::
Drain
()
{
const
ScopeLock
protect
(
mutex
);
assert
(
filled
<
BUFFER_SIZE
);
while
(
n_queued
>
0
)
cond
.
wait
(
mutex
);
}
inline
void
SlesOutput
::
Cancel
()
{
pause
=
true
;
cancel
=
true
;
SLresult
result
=
play
.
SetPlayState
(
SL_PLAYSTATE_PAUSED
);
if
(
result
!=
SL_RESULT_SUCCESS
)
FormatError
(
sles_domain
,
"Play.SetPlayState(PAUSED) failed"
);
result
=
queue
.
Clear
();
if
(
result
!=
SL_RESULT_SUCCESS
)
FormatWarning
(
sles_domain
,
"AndroidSimpleBufferQueue.Clear() failed"
);
const
ScopeLock
protect
(
mutex
);
n_queued
=
0
;
filled
=
0
;
}
inline
bool
SlesOutput
::
Pause
()
{
cancel
=
false
;
if
(
pause
)
return
true
;
pause
=
true
;
SLresult
result
=
play
.
SetPlayState
(
SL_PLAYSTATE_PAUSED
);
if
(
result
!=
SL_RESULT_SUCCESS
)
{
FormatError
(
sles_domain
,
"Play.SetPlayState(PAUSED) failed"
);
return
false
;
}
return
true
;
}
inline
void
SlesOutput
::
PlayedCallback
()
{
const
ScopeLock
protect
(
mutex
);
assert
(
n_queued
>
0
);
--
n_queued
;
cond
.
signal
();
}
static
bool
sles_test_default_device
()
{
/* this is the default output plugin on Android, and it should
be available in any case */
return
true
;
}
static
AudioOutput
*
sles_output_init
(
const
config_param
&
param
,
Error
&
error
)
{
SlesOutput
*
sles
=
new
SlesOutput
();
if
(
!
sles
->
Initialize
(
param
,
error
)
||
!
sles
->
Configure
(
param
,
error
))
{
delete
sles
;
return
nullptr
;
}
return
*
sles
;
}
static
void
sles_output_finish
(
AudioOutput
*
ao
)
{
SlesOutput
*
sles
=
(
SlesOutput
*
)
ao
;
delete
sles
;
}
static
bool
sles_output_open
(
AudioOutput
*
ao
,
AudioFormat
&
audio_format
,
Error
&
error
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
return
sles
.
Open
(
audio_format
,
error
);
}
static
void
sles_output_close
(
AudioOutput
*
ao
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
sles
.
Close
();
}
static
unsigned
sles_output_delay
(
AudioOutput
*
ao
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
return
sles
.
Delay
();
}
static
size_t
sles_output_play
(
AudioOutput
*
ao
,
const
void
*
chunk
,
size_t
size
,
Error
&
error
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
return
sles
.
Play
(
chunk
,
size
,
error
);
}
static
void
sles_output_drain
(
AudioOutput
*
ao
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
sles
.
Drain
();
}
static
void
sles_output_cancel
(
AudioOutput
*
ao
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
sles
.
Cancel
();
}
static
bool
sles_output_pause
(
AudioOutput
*
ao
)
{
SlesOutput
&
sles
=
*
(
SlesOutput
*
)
ao
;
return
sles
.
Pause
();
}
const
struct
AudioOutputPlugin
sles_output_plugin
=
{
"sles"
,
sles_test_default_device
,
sles_output_init
,
sles_output_finish
,
nullptr
,
nullptr
,
sles_output_open
,
sles_output_close
,
sles_output_delay
,
nullptr
,
sles_output_play
,
sles_output_drain
,
sles_output_cancel
,
sles_output_pause
,
nullptr
,
};
src/output/plugins/sles/SlesOutputPlugin.hxx
0 → 100644
View file @
9574d11d
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_SLES_OUTPUT_PLUGIN_HXX
#define MPD_SLES_OUTPUT_PLUGIN_HXX
extern
const
struct
AudioOutputPlugin
sles_output_plugin
;
#endif
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