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Иван Мажукин
mpd
Commits
a28df612
Commit
a28df612
authored
Apr 17, 2013
by
Max Kellermann
Browse files
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Plain Diff
OutputInternal: use Mutex instead of GMutex
parent
c5c43c45
Show whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
62 additions
and
89 deletions
+62
-89
OutputAll.cxx
src/OutputAll.cxx
+12
-22
OutputControl.cxx
src/OutputControl.cxx
+16
-27
OutputFinish.cxx
src/OutputFinish.cxx
+0
-3
OutputInit.cxx
src/OutputInit.cxx
+0
-2
OutputInternal.hxx
src/OutputInternal.hxx
+4
-2
OutputThread.cxx
src/OutputThread.cxx
+30
-33
No files found.
src/OutputAll.cxx
View file @
a28df612
...
...
@@ -161,9 +161,9 @@ audio_output_all_enable_disable(void)
struct
audio_output
*
ao
=
audio_outputs
[
i
];
bool
enabled
;
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
enabled
=
ao
->
really_enabled
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
if
(
ao
->
enabled
!=
enabled
)
{
if
(
ao
->
enabled
)
...
...
@@ -183,14 +183,10 @@ audio_output_all_finished(void)
{
for
(
unsigned
i
=
0
;
i
<
num_audio_outputs
;
++
i
)
{
struct
audio_output
*
ao
=
audio_outputs
[
i
];
bool
not_finished
;
g_mutex_lock
(
ao
->
mutex
);
not_finished
=
audio_output_is_open
(
ao
)
&&
!
audio_output_command_is_finished
(
ao
);
g_mutex_unlock
(
ao
->
mutex
);
if
(
not_finished
)
const
ScopeLock
protect
(
ao
->
mutex
);
if
(
audio_output_is_open
(
ao
)
&&
!
audio_output_command_is_finished
(
ao
))
return
false
;
}
...
...
@@ -216,14 +212,12 @@ audio_output_allow_play_all(void)
static
void
audio_output_reset_reopen
(
struct
audio_output
*
ao
)
{
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
if
(
!
ao
->
open
&&
ao
->
fail_timer
!=
NULL
)
{
g_timer_destroy
(
ao
->
fail_timer
);
ao
->
fail_timer
=
NULL
;
}
g_mutex_unlock
(
ao
->
mutex
);
}
/**
...
...
@@ -383,14 +377,10 @@ static bool
chunk_is_consumed
(
const
struct
music_chunk
*
chunk
)
{
for
(
unsigned
i
=
0
;
i
<
num_audio_outputs
;
++
i
)
{
const
struct
audio_output
*
ao
=
audio_outputs
[
i
];
bool
consumed
;
g_mutex_lock
(
ao
->
mutex
);
consumed
=
chunk_is_consumed_in
(
ao
,
chunk
);
g_mutex_unlock
(
ao
->
mutex
);
struct
audio_output
*
ao
=
audio_outputs
[
i
];
if
(
!
consumed
)
const
ScopeLock
protect
(
ao
->
mutex
);
if
(
!
chunk_is_consumed_in
(
ao
,
chunk
))
return
false
;
}
...
...
@@ -412,11 +402,11 @@ clear_tail_chunk(G_GNUC_UNUSED const struct music_chunk *chunk, bool *locked)
/* this mutex will be unlocked by the caller when it's
ready */
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
locked
[
i
]
=
ao
->
open
;
if
(
!
locked
[
i
])
{
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
continue
;
}
...
...
@@ -465,7 +455,7 @@ audio_output_all_check(void)
by clear_tail_chunk() */
for
(
unsigned
i
=
0
;
i
<
num_audio_outputs
;
++
i
)
if
(
locked
[
i
])
g_mutex_unlock
(
audio_outputs
[
i
]
->
mutex
);
audio_outputs
[
i
]
->
mutex
.
unlock
(
);
/* return the chunk to the buffer */
music_buffer_return
(
g_music_buffer
,
shifted
);
...
...
src/OutputControl.cxx
View file @
a28df612
...
...
@@ -47,9 +47,9 @@ struct notify audio_output_client_notify;
static
void
ao_command_wait
(
struct
audio_output
*
ao
)
{
while
(
ao
->
command
!=
AO_COMMAND_NONE
)
{
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
audio_output_client_notify
.
Wait
();
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
}
}
...
...
@@ -64,7 +64,7 @@ static void ao_command_async(struct audio_output *ao,
{
assert
(
ao
->
command
==
AO_COMMAND_NONE
);
ao
->
command
=
cmd
;
g_cond_signal
(
ao
->
cond
);
ao
->
cond
.
signal
(
);
}
/**
...
...
@@ -87,9 +87,8 @@ ao_command(struct audio_output *ao, enum audio_output_command cmd)
static
void
ao_lock_command
(
struct
audio_output
*
ao
,
enum
audio_output_command
cmd
)
{
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
ao_command
(
ao
,
cmd
);
g_mutex_unlock
(
ao
->
mutex
);
}
void
...
...
@@ -231,33 +230,28 @@ audio_output_update(struct audio_output *ao,
{
assert
(
mp
!=
NULL
);
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
if
(
ao
->
enabled
&&
ao
->
really_enabled
)
{
if
(
ao
->
fail_timer
==
NULL
||
g_timer_elapsed
(
ao
->
fail_timer
,
NULL
)
>
REOPEN_AFTER
)
{
bool
success
=
audio_output_open
(
ao
,
audio_format
,
mp
);
g_mutex_unlock
(
ao
->
mutex
);
return
success
;
return
audio_output_open
(
ao
,
audio_format
,
mp
);
}
}
else
if
(
audio_output_is_open
(
ao
))
audio_output_close_locked
(
ao
);
g_mutex_unlock
(
ao
->
mutex
);
return
false
;
}
void
audio_output_play
(
struct
audio_output
*
ao
)
{
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
assert
(
ao
->
allow_play
);
if
(
audio_output_is_open
(
ao
))
g_cond_signal
(
ao
->
cond
);
g_mutex_unlock
(
ao
->
mutex
);
ao
->
cond
.
signal
();
}
void
audio_output_pause
(
struct
audio_output
*
ao
)
...
...
@@ -268,45 +262,41 @@ void audio_output_pause(struct audio_output *ao)
mixer_auto_close()) */
mixer_auto_close
(
ao
->
mixer
);
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
assert
(
ao
->
allow_play
);
if
(
audio_output_is_open
(
ao
))
ao_command_async
(
ao
,
AO_COMMAND_PAUSE
);
g_mutex_unlock
(
ao
->
mutex
);
}
void
audio_output_drain_async
(
struct
audio_output
*
ao
)
{
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
assert
(
ao
->
allow_play
);
if
(
audio_output_is_open
(
ao
))
ao_command_async
(
ao
,
AO_COMMAND_DRAIN
);
g_mutex_unlock
(
ao
->
mutex
);
}
void
audio_output_cancel
(
struct
audio_output
*
ao
)
{
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
if
(
audio_output_is_open
(
ao
))
{
ao
->
allow_play
=
false
;
ao_command_async
(
ao
,
AO_COMMAND_CANCEL
);
}
g_mutex_unlock
(
ao
->
mutex
);
}
void
audio_output_allow_play
(
struct
audio_output
*
ao
)
{
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
ao
->
allow_play
=
true
;
if
(
audio_output_is_open
(
ao
))
g_cond_signal
(
ao
->
cond
);
g_mutex_unlock
(
ao
->
mutex
);
ao
->
cond
.
signal
();
}
void
...
...
@@ -323,9 +313,8 @@ void audio_output_close(struct audio_output *ao)
assert
(
ao
!=
NULL
);
assert
(
!
ao
->
open
||
ao
->
fail_timer
==
NULL
);
g_mutex_lock
(
ao
->
mutex
);
const
ScopeLock
protect
(
ao
->
mutex
);
audio_output_close_locked
(
ao
);
g_mutex_unlock
(
ao
->
mutex
);
}
void
audio_output_finish
(
struct
audio_output
*
ao
)
...
...
src/OutputFinish.cxx
View file @
a28df612
...
...
@@ -35,9 +35,6 @@ ao_base_finish(struct audio_output *ao)
if
(
ao
->
mixer
!=
NULL
)
mixer_free
(
ao
->
mixer
);
g_cond_free
(
ao
->
cond
);
g_mutex_free
(
ao
->
mutex
);
delete
ao
->
replay_gain_filter
;
delete
ao
->
other_replay_gain_filter
;
delete
ao
->
filter
;
...
...
src/OutputInit.cxx
View file @
a28df612
...
...
@@ -209,8 +209,6 @@ ao_base_init(struct audio_output *ao,
ao
->
thread
=
NULL
;
ao
->
command
=
AO_COMMAND_NONE
;
ao
->
mutex
=
g_mutex_new
();
ao
->
cond
=
g_cond_new
();
ao
->
mixer
=
NULL
;
ao
->
replay_gain_filter
=
NULL
;
...
...
src/OutputInternal.hxx
View file @
a28df612
...
...
@@ -22,6 +22,8 @@
#include "audio_format.h"
#include "pcm/pcm_buffer.h"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include <glib.h>
...
...
@@ -212,13 +214,13 @@ struct audio_output {
* This mutex protects #open, #fail_timer, #chunk and
* #chunk_finished.
*/
GMutex
*
mutex
;
Mutex
mutex
;
/**
* This condition object wakes up the output thread after
* #command has been set.
*/
GCond
*
cond
;
Cond
cond
;
/**
* The player_control object which "owns" this output. This
...
...
src/OutputThread.cxx
View file @
a28df612
...
...
@@ -47,9 +47,9 @@ static void ao_command_finished(struct audio_output *ao)
assert
(
ao
->
command
!=
AO_COMMAND_NONE
);
ao
->
command
=
AO_COMMAND_NONE
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
audio_output_client_notify
.
Signal
();
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
}
static
bool
...
...
@@ -61,9 +61,9 @@ ao_enable(struct audio_output *ao)
if
(
ao
->
really_enabled
)
return
true
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
success
=
ao_plugin_enable
(
ao
,
&
error
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
if
(
!
success
)
{
g_warning
(
"Failed to enable
\"
%s
\"
[%s]: %s
\n
"
,
ao
->
name
,
ao
->
plugin
->
name
,
error
->
message
);
...
...
@@ -87,9 +87,9 @@ ao_disable(struct audio_output *ao)
if
(
ao
->
really_enabled
)
{
ao
->
really_enabled
=
false
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao_plugin_disable
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
}
}
...
...
@@ -174,9 +174,9 @@ ao_open(struct audio_output *ao)
audio_format_mask_apply
(
&
ao
->
out_audio_format
,
&
ao
->
config_audio_format
);
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
success
=
ao_plugin_open
(
ao
,
&
ao
->
out_audio_format
,
&
error
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
assert
(
!
ao
->
open
);
...
...
@@ -216,7 +216,7 @@ ao_close(struct audio_output *ao, bool drain)
ao
->
chunk
=
NULL
;
ao
->
open
=
false
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
if
(
drain
)
ao_plugin_drain
(
ao
);
...
...
@@ -226,7 +226,7 @@ ao_close(struct audio_output *ao, bool drain)
ao_plugin_close
(
ao
);
ao_filter_close
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
g_debug
(
"closed plugin=%s name=
\"
%s
\"
"
,
ao
->
plugin
->
name
,
ao
->
name
);
}
...
...
@@ -254,9 +254,9 @@ ao_reopen_filter(struct audio_output *ao)
ao
->
open
=
false
;
ao
->
fail_timer
=
g_timer_new
();
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao_plugin_close
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
return
;
}
...
...
@@ -304,10 +304,7 @@ ao_wait(struct audio_output *ao)
if
(
delay
==
0
)
return
true
;
GTimeVal
tv
;
g_get_current_time
(
&
tv
);
g_time_val_add
(
&
tv
,
delay
*
1000
);
(
void
)
g_cond_timed_wait
(
ao
->
cond
,
ao
->
mutex
,
&
tv
);
(
void
)
ao
->
cond
.
timed_wait
(
ao
->
mutex
,
delay
);
if
(
ao
->
command
!=
AO_COMMAND_NONE
)
return
false
;
...
...
@@ -436,9 +433,9 @@ ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk)
assert
(
ao
->
filter
!=
NULL
);
if
(
ao
->
tags
&&
gcc_unlikely
(
chunk
->
tag
!=
NULL
))
{
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao_plugin_send_tag
(
ao
,
chunk
->
tag
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
}
size_t
size
;
...
...
@@ -462,9 +459,9 @@ ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk)
if
(
!
ao_wait
(
ao
))
break
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
nbytes
=
ao_plugin_play
(
ao
,
data
,
size
,
&
error
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
if
(
nbytes
==
0
)
{
/* play()==0 means failure */
g_warning
(
"
\"
%s
\"
[%s] failed to play: %s"
,
...
...
@@ -541,9 +538,9 @@ ao_play(struct audio_output *ao)
ao
->
chunk_finished
=
true
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao
->
player_control
->
LockSignal
();
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
return
true
;
}
...
...
@@ -552,9 +549,9 @@ static void ao_pause(struct audio_output *ao)
{
bool
ret
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao_plugin_cancel
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
ao
->
pause
=
true
;
ao_command_finished
(
ao
);
...
...
@@ -563,9 +560,9 @@ static void ao_pause(struct audio_output *ao)
if
(
!
ao_wait
(
ao
))
break
;
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ret
=
ao_plugin_pause
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
if
(
!
ret
)
{
ao_close
(
ao
,
false
);
...
...
@@ -580,7 +577,7 @@ static gpointer audio_output_task(gpointer arg)
{
struct
audio_output
*
ao
=
(
struct
audio_output
*
)
arg
;
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
while
(
1
)
{
switch
(
ao
->
command
)
{
...
...
@@ -637,9 +634,9 @@ static gpointer audio_output_task(gpointer arg)
assert
(
ao
->
chunk
==
NULL
);
assert
(
music_pipe_peek
(
ao
->
pipe
)
==
NULL
);
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao_plugin_drain
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
}
ao_command_finished
(
ao
);
...
...
@@ -649,9 +646,9 @@ static gpointer audio_output_task(gpointer arg)
ao
->
chunk
=
NULL
;
if
(
ao
->
open
)
{
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
ao_plugin_cancel
(
ao
);
g_mutex_lock
(
ao
->
mutex
);
ao
->
mutex
.
lock
(
);
}
ao_command_finished
(
ao
);
...
...
@@ -660,7 +657,7 @@ static gpointer audio_output_task(gpointer arg)
case
AO_COMMAND_KILL
:
ao
->
chunk
=
NULL
;
ao_command_finished
(
ao
);
g_mutex_unlock
(
ao
->
mutex
);
ao
->
mutex
.
unlock
(
);
return
NULL
;
}
...
...
@@ -670,7 +667,7 @@ static gpointer audio_output_task(gpointer arg)
continue
;
if
(
ao
->
command
==
AO_COMMAND_NONE
)
g_cond_wait
(
ao
->
cond
,
ao
->
mutex
);
ao
->
cond
.
wait
(
ao
->
mutex
);
}
}
...
...
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