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Иван Мажукин
mpd
Commits
a989140a
Commit
a989140a
authored
Jan 21, 2012
by
Max Kellermann
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util/list.h: import the Linux kernel's linked list library
parent
420a4c16
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Makefile.am
Makefile.am
+2
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list.h
src/util/list.h
+603
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list_sort.c
src/util/list_sort.c
+162
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list_sort.h
src/util/list_sort.h
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Makefile.am
View file @
a989140a
...
@@ -227,6 +227,8 @@ src_mpd_SOURCES = \
...
@@ -227,6 +227,8 @@ src_mpd_SOURCES = \
$(DECODER_SRC)
\
$(DECODER_SRC)
\
$(OUTPUT_API_SRC)
\
$(OUTPUT_API_SRC)
\
$(MIXER_API_SRC)
\
$(MIXER_API_SRC)
\
src/util/list.h
\
src/util/list_sort.c src/util/list_sort.h
\
src/glib_socket.h
\
src/glib_socket.h
\
src/notify.c
\
src/notify.c
\
src/audio_config.c src/audio_config.h
\
src/audio_config.c src/audio_config.h
\
...
...
src/util/list.h
0 → 100644
View file @
a989140a
/*
* Copyright (C) 2003-2012 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* This code was imported from the Linux kernel.
*
*/
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
#include <glib.h>
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) \
(&G_STRUCT_MEMBER(type, ptr, -G_STRUCT_OFFSET(type, member)))
/*
* These are non-NULL pointers that will result in page faults
* under normal circumstances, used to verify that nobody uses
* non-initialized list entries.
*/
#define LIST_POISON1 ((void *) 0x00100100)
#define LIST_POISON2 ((void *) 0x00200200)
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
struct
list_head
{
struct
list_head
*
next
,
*
prev
;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static
inline
void
INIT_LIST_HEAD
(
struct
list_head
*
list
)
{
list
->
next
=
list
;
list
->
prev
=
list
;
}
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
#ifndef CONFIG_DEBUG_LIST
static
inline
void
__list_add
(
struct
list_head
*
new
,
struct
list_head
*
prev
,
struct
list_head
*
next
)
{
next
->
prev
=
new
;
new
->
next
=
next
;
new
->
prev
=
prev
;
prev
->
next
=
new
;
}
#else
extern
void
__list_add
(
struct
list_head
*
new
,
struct
list_head
*
prev
,
struct
list_head
*
next
);
#endif
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static
inline
void
list_add
(
struct
list_head
*
new
,
struct
list_head
*
head
)
{
__list_add
(
new
,
head
,
head
->
next
);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static
inline
void
list_add_tail
(
struct
list_head
*
new
,
struct
list_head
*
head
)
{
__list_add
(
new
,
head
->
prev
,
head
);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static
inline
void
__list_del
(
struct
list_head
*
prev
,
struct
list_head
*
next
)
{
next
->
prev
=
prev
;
prev
->
next
=
next
;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
#ifndef CONFIG_DEBUG_LIST
static
inline
void
__list_del_entry
(
struct
list_head
*
entry
)
{
__list_del
(
entry
->
prev
,
entry
->
next
);
}
static
inline
void
list_del
(
struct
list_head
*
entry
)
{
__list_del
(
entry
->
prev
,
entry
->
next
);
entry
->
next
=
LIST_POISON1
;
entry
->
prev
=
LIST_POISON2
;
}
#else
extern
void
__list_del_entry
(
struct
list_head
*
entry
);
extern
void
list_del
(
struct
list_head
*
entry
);
#endif
/**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
*
* If @old was empty, it will be overwritten.
*/
static
inline
void
list_replace
(
struct
list_head
*
old
,
struct
list_head
*
new
)
{
new
->
next
=
old
->
next
;
new
->
next
->
prev
=
new
;
new
->
prev
=
old
->
prev
;
new
->
prev
->
next
=
new
;
}
static
inline
void
list_replace_init
(
struct
list_head
*
old
,
struct
list_head
*
new
)
{
list_replace
(
old
,
new
);
INIT_LIST_HEAD
(
old
);
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static
inline
void
list_del_init
(
struct
list_head
*
entry
)
{
__list_del_entry
(
entry
);
INIT_LIST_HEAD
(
entry
);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static
inline
void
list_move
(
struct
list_head
*
list
,
struct
list_head
*
head
)
{
__list_del_entry
(
list
);
list_add
(
list
,
head
);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static
inline
void
list_move_tail
(
struct
list_head
*
list
,
struct
list_head
*
head
)
{
__list_del_entry
(
list
);
list_add_tail
(
list
,
head
);
}
/**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
*/
static
inline
int
list_is_last
(
const
struct
list_head
*
list
,
const
struct
list_head
*
head
)
{
return
list
->
next
==
head
;
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static
inline
int
list_empty
(
const
struct
list_head
*
head
)
{
return
head
->
next
==
head
;
}
/**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static
inline
int
list_empty_careful
(
const
struct
list_head
*
head
)
{
struct
list_head
*
next
=
head
->
next
;
return
(
next
==
head
)
&&
(
next
==
head
->
prev
);
}
/**
* list_rotate_left - rotate the list to the left
* @head: the head of the list
*/
static
inline
void
list_rotate_left
(
struct
list_head
*
head
)
{
struct
list_head
*
first
;
if
(
!
list_empty
(
head
))
{
first
=
head
->
next
;
list_move_tail
(
first
,
head
);
}
}
/**
* list_is_singular - tests whether a list has just one entry.
* @head: the list to test.
*/
static
inline
int
list_is_singular
(
const
struct
list_head
*
head
)
{
return
!
list_empty
(
head
)
&&
(
head
->
next
==
head
->
prev
);
}
static
inline
void
__list_cut_position
(
struct
list_head
*
list
,
struct
list_head
*
head
,
struct
list_head
*
entry
)
{
struct
list_head
*
new_first
=
entry
->
next
;
list
->
next
=
head
->
next
;
list
->
next
->
prev
=
list
;
list
->
prev
=
entry
;
entry
->
next
=
list
;
head
->
next
=
new_first
;
new_first
->
prev
=
head
;
}
/**
* list_cut_position - cut a list into two
* @list: a new list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
* and if so we won't cut the list
*
* This helper moves the initial part of @head, up to and
* including @entry, from @head to @list. You should
* pass on @entry an element you know is on @head. @list
* should be an empty list or a list you do not care about
* losing its data.
*
*/
static
inline
void
list_cut_position
(
struct
list_head
*
list
,
struct
list_head
*
head
,
struct
list_head
*
entry
)
{
if
(
list_empty
(
head
))
return
;
if
(
list_is_singular
(
head
)
&&
(
head
->
next
!=
entry
&&
head
!=
entry
))
return
;
if
(
entry
==
head
)
INIT_LIST_HEAD
(
list
);
else
__list_cut_position
(
list
,
head
,
entry
);
}
static
inline
void
__list_splice
(
const
struct
list_head
*
list
,
struct
list_head
*
prev
,
struct
list_head
*
next
)
{
struct
list_head
*
first
=
list
->
next
;
struct
list_head
*
last
=
list
->
prev
;
first
->
prev
=
prev
;
prev
->
next
=
first
;
last
->
next
=
next
;
next
->
prev
=
last
;
}
/**
* list_splice - join two lists, this is designed for stacks
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static
inline
void
list_splice
(
const
struct
list_head
*
list
,
struct
list_head
*
head
)
{
if
(
!
list_empty
(
list
))
__list_splice
(
list
,
head
,
head
->
next
);
}
/**
* list_splice_tail - join two lists, each list being a queue
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static
inline
void
list_splice_tail
(
struct
list_head
*
list
,
struct
list_head
*
head
)
{
if
(
!
list_empty
(
list
))
__list_splice
(
list
,
head
->
prev
,
head
);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static
inline
void
list_splice_init
(
struct
list_head
*
list
,
struct
list_head
*
head
)
{
if
(
!
list_empty
(
list
))
{
__list_splice
(
list
,
head
,
head
->
next
);
INIT_LIST_HEAD
(
list
);
}
}
/**
* list_splice_tail_init - join two lists and reinitialise the emptied list
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* Each of the lists is a queue.
* The list at @list is reinitialised
*/
static
inline
void
list_splice_tail_init
(
struct
list_head
*
list
,
struct
list_head
*
head
)
{
if
(
!
list_empty
(
list
))
{
__list_splice
(
list
,
head
->
prev
,
head
);
INIT_LIST_HEAD
(
list
);
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* __list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*
* This variant doesn't differ from list_for_each() any more.
* We don't do prefetching in either case.
*/
#define __list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
/**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_struct within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
/**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
/**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from(pos, head, member) \
for (; &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_continue - continue list iteration safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_from - iterate over list from current point safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
/**
* list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member), \
n = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.prev, typeof(*n), member))
/**
* list_safe_reset_next - reset a stale list_for_each_entry_safe loop
* @pos: the loop cursor used in the list_for_each_entry_safe loop
* @n: temporary storage used in list_for_each_entry_safe
* @member: the name of the list_struct within the struct.
*
* list_safe_reset_next is not safe to use in general if the list may be
* modified concurrently (eg. the lock is dropped in the loop body). An
* exception to this is if the cursor element (pos) is pinned in the list,
* and list_safe_reset_next is called after re-taking the lock and before
* completing the current iteration of the loop body.
*/
#define list_safe_reset_next(pos, n, member) \
n = list_entry(pos->member.next, typeof(*pos), member)
#endif
src/util/list_sort.c
0 → 100644
View file @
a989140a
/*
* Copyright (C) 2003-2012 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* This code was imported from the Linux kernel.
*
*/
#include "list_sort.h"
#include "list.h"
#include <glib.h>
#include <string.h>
#define unlikely G_UNLIKELY
#define ARRAY_SIZE G_N_ELEMENTS
#define MAX_LIST_LENGTH_BITS 20
/*
* Returns a list organized in an intermediate format suited
* to chaining of merge() calls: null-terminated, no reserved or
* sentinel head node, "prev" links not maintained.
*/
static
struct
list_head
*
merge
(
void
*
priv
,
int
(
*
cmp
)(
void
*
priv
,
struct
list_head
*
a
,
struct
list_head
*
b
),
struct
list_head
*
a
,
struct
list_head
*
b
)
{
struct
list_head
head
,
*
tail
=
&
head
;
while
(
a
&&
b
)
{
/* if equal, take 'a' -- important for sort stability */
if
((
*
cmp
)(
priv
,
a
,
b
)
<=
0
)
{
tail
->
next
=
a
;
a
=
a
->
next
;
}
else
{
tail
->
next
=
b
;
b
=
b
->
next
;
}
tail
=
tail
->
next
;
}
tail
->
next
=
a
?
a
:
b
;
return
head
.
next
;
}
/*
* Combine final list merge with restoration of standard doubly-linked
* list structure. This approach duplicates code from merge(), but
* runs faster than the tidier alternatives of either a separate final
* prev-link restoration pass, or maintaining the prev links
* throughout.
*/
static
void
merge_and_restore_back_links
(
void
*
priv
,
int
(
*
cmp
)(
void
*
priv
,
struct
list_head
*
a
,
struct
list_head
*
b
),
struct
list_head
*
head
,
struct
list_head
*
a
,
struct
list_head
*
b
)
{
struct
list_head
*
tail
=
head
;
while
(
a
&&
b
)
{
/* if equal, take 'a' -- important for sort stability */
if
((
*
cmp
)(
priv
,
a
,
b
)
<=
0
)
{
tail
->
next
=
a
;
a
->
prev
=
tail
;
a
=
a
->
next
;
}
else
{
tail
->
next
=
b
;
b
->
prev
=
tail
;
b
=
b
->
next
;
}
tail
=
tail
->
next
;
}
tail
->
next
=
a
?
a
:
b
;
do
{
/*
* In worst cases this loop may run many iterations.
* Continue callbacks to the client even though no
* element comparison is needed, so the client's cmp()
* routine can invoke cond_resched() periodically.
*/
(
*
cmp
)(
priv
,
tail
->
next
,
tail
->
next
);
tail
->
next
->
prev
=
tail
;
tail
=
tail
->
next
;
}
while
(
tail
->
next
);
tail
->
next
=
head
;
head
->
prev
=
tail
;
}
/**
* list_sort - sort a list
* @priv: private data, opaque to list_sort(), passed to @cmp
* @head: the list to sort
* @cmp: the elements comparison function
*
* This function implements "merge sort", which has O(nlog(n))
* complexity.
*
* The comparison function @cmp must return a negative value if @a
* should sort before @b, and a positive value if @a should sort after
* @b. If @a and @b are equivalent, and their original relative
* ordering is to be preserved, @cmp must return 0.
*/
void
list_sort
(
void
*
priv
,
struct
list_head
*
head
,
int
(
*
cmp
)(
void
*
priv
,
struct
list_head
*
a
,
struct
list_head
*
b
))
{
struct
list_head
*
part
[
MAX_LIST_LENGTH_BITS
+
1
];
/* sorted partial lists
-- last slot is a sentinel */
int
lev
;
/* index into part[] */
int
max_lev
=
0
;
struct
list_head
*
list
;
if
(
list_empty
(
head
))
return
;
memset
(
part
,
0
,
sizeof
(
part
));
head
->
prev
->
next
=
NULL
;
list
=
head
->
next
;
while
(
list
)
{
struct
list_head
*
cur
=
list
;
list
=
list
->
next
;
cur
->
next
=
NULL
;
for
(
lev
=
0
;
part
[
lev
];
lev
++
)
{
cur
=
merge
(
priv
,
cmp
,
part
[
lev
],
cur
);
part
[
lev
]
=
NULL
;
}
if
(
lev
>
max_lev
)
{
max_lev
=
lev
;
}
part
[
lev
]
=
cur
;
}
for
(
lev
=
0
;
lev
<
max_lev
;
lev
++
)
if
(
part
[
lev
])
list
=
merge
(
priv
,
cmp
,
part
[
lev
],
list
);
merge_and_restore_back_links
(
priv
,
cmp
,
head
,
part
[
max_lev
],
list
);
}
src/util/list_sort.h
0 → 100644
View file @
a989140a
/*
* Copyright (C) 2003-2012 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* This code was imported from the Linux kernel.
*
*/
#ifndef _LINUX_LIST_SORT_H
#define _LINUX_LIST_SORT_H
struct
list_head
;
void
list_sort
(
void
*
priv
,
struct
list_head
*
head
,
int
(
*
cmp
)(
void
*
priv
,
struct
list_head
*
a
,
struct
list_head
*
b
));
#endif
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