Commit e9a85aa4 authored by Max Kellermann's avatar Max Kellermann

db/simple: mount points

A SimpleDatabase instance can now "mount" other Database instances at certain locations. This is used to use a new SimpleDatabase instance for each storage mount (issued with the "mount" protocol command). Each such instance has its own database file, stored in the directory that is specified with the "cache_directory" option.
parent 2a16fc74
......@@ -579,6 +579,9 @@ libdb_plugins_a_SOURCES = \
src/db/plugins/simple/Song.hxx \
src/db/plugins/simple/SongSort.cxx \
src/db/plugins/simple/SongSort.hxx \
src/db/plugins/simple/Mount.cxx \
src/db/plugins/simple/Mount.hxx \
src/db/plugins/simple/PrefixedLightSong.hxx \
src/db/plugins/simple/SimpleDatabasePlugin.cxx \
src/db/plugins/simple/SimpleDatabasePlugin.hxx
......
......@@ -214,7 +214,7 @@ glue_db_init_and_load(void)
SimpleDatabase &db = *(SimpleDatabase *)instance->database;
instance->update = new UpdateService(*instance->event_loop, db,
*instance->storage,
static_cast<CompositeStorage &>(*instance->storage),
*instance);
/* run database update after daemonization? */
......
......@@ -112,6 +112,10 @@ print_error(Client &client, const Error &error)
case DB_NOT_FOUND:
command_error(client, ACK_ERROR_NO_EXIST, "Not found");
return CommandResult::ERROR;
case DB_CONFLICT:
command_error(client, ACK_ERROR_ARG, "Conflict");
return CommandResult::ERROR;
}
#endif
} else if (error.IsDomain(errno_domain)) {
......
......@@ -29,6 +29,8 @@
#include "Instance.hxx"
#include "storage/Registry.hxx"
#include "storage/CompositeStorage.hxx"
#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
#include "db/update/Service.hxx"
#include "Idle.hxx"
static void
......@@ -98,6 +100,16 @@ handle_mount(Client &client, gcc_unused int argc, char *argv[])
return CommandResult::ERROR;
}
if (strchr(local_uri, '/') != nullptr) {
/* allow only top-level mounts for now */
/* TODO: eliminate this limitation after ensuring that
UpdateQueue::Erase() really gets called for every
unmount, and no Directory disappears recursively
during database update */
command_error(client, ACK_ERROR_ARG, "Bad mount point");
return CommandResult::ERROR;
}
Error error;
Storage *storage = CreateStorageURI(remote_uri, error);
if (storage == nullptr) {
......@@ -111,6 +123,23 @@ handle_mount(Client &client, gcc_unused int argc, char *argv[])
composite.Mount(local_uri, storage);
idle_add(IDLE_MOUNT);
#ifdef ENABLE_DATABASE
Database *_db = client.partition.instance.database;
if (_db != nullptr && _db->IsPlugin(simple_db_plugin)) {
SimpleDatabase &db = *(SimpleDatabase *)_db;
if (!db.Mount(local_uri, remote_uri, error)) {
composite.Unmount(local_uri);
return print_error(client, error);
}
// TODO: call Instance::OnDatabaseModified()?
// TODO: trigger database update?
idle_add(IDLE_DATABASE);
}
#endif
return CommandResult::OK;
}
......@@ -132,11 +161,29 @@ handle_unmount(Client &client, gcc_unused int argc, char *argv[])
return CommandResult::ERROR;
}
#ifdef ENABLE_DATABASE
if (client.partition.instance.update != nullptr)
/* ensure that no database update will attempt to work
with the database/storage instances we're about to
destroy here */
client.partition.instance.update->CancelMount(local_uri);
Database *_db = client.partition.instance.database;
if (_db != nullptr && _db->IsPlugin(simple_db_plugin)) {
SimpleDatabase &db = *(SimpleDatabase *)_db;
if (db.Unmount(local_uri))
// TODO: call Instance::OnDatabaseModified()?
idle_add(IDLE_DATABASE);
}
#endif
if (!composite.Unmount(local_uri)) {
command_error(client, ACK_ERROR_ARG, "Not a mount point");
return CommandResult::ERROR;
}
idle_add(IDLE_MOUNT);
return CommandResult::OK;
}
......@@ -30,6 +30,8 @@ enum db_error {
DB_DISABLED,
DB_NOT_FOUND,
DB_CONFLICT,
};
extern const Domain db_domain;
......
......@@ -21,10 +21,12 @@
#include "Directory.hxx"
#include "SongSort.hxx"
#include "Song.hxx"
#include "Mount.hxx"
#include "db/LightDirectory.hxx"
#include "db/LightSong.hxx"
#include "db/Uri.hxx"
#include "db/DatabaseLock.hxx"
#include "db/Interface.hxx"
#include "SongFilter.hxx"
#include "lib/icu/Collate.hxx"
#include "fs/Traits.hxx"
......@@ -42,7 +44,8 @@ extern "C" {
Directory::Directory(std::string &&_path_utf8, Directory *_parent)
:parent(_parent),
mtime(0), have_stat(false),
path(std::move(_path_utf8))
path(std::move(_path_utf8)),
mounted_database(nullptr)
{
INIT_LIST_HEAD(&children);
INIT_LIST_HEAD(&songs);
......@@ -50,6 +53,8 @@ Directory::Directory(std::string &&_path_utf8, Directory *_parent)
Directory::~Directory()
{
delete mounted_database;
Song *song, *ns;
directory_for_each_song_safe(song, ns, *this)
song->Free();
......@@ -113,6 +118,11 @@ Directory::PruneEmpty()
Directory *child, *n;
directory_for_each_child_safe(child, n, *this) {
if (child->IsMount())
/* never prune mount points; they're always
empty by definition, but that's ok */
continue;
child->PruneEmpty();
if (child->IsEmpty())
......@@ -233,6 +243,22 @@ Directory::Walk(bool recursive, const SongFilter *filter,
{
assert(!error.IsDefined());
if (IsMount()) {
assert(IsEmpty());
/* TODO: eliminate this unlock/lock; it is necessary
because the child's SimpleDatabasePlugin::Visit()
call will lock it again */
db_unlock();
bool result = WalkMount(GetPath(), *mounted_database,
recursive, filter,
visit_directory, visit_song,
visit_playlist,
error);
db_lock();
return result;
}
if (visit_song) {
Song *song;
directory_for_each_song(song, *this) {
......
......@@ -57,6 +57,7 @@ struct Song;
struct db_visitor;
class SongFilter;
class Error;
class Database;
struct Directory {
/**
......@@ -94,6 +95,12 @@ struct Directory {
std::string path;
/**
* If this is not nullptr, then this directory does not really
* exist, but is a mount point for another #Database.
*/
Database *mounted_database;
public:
Directory(std::string &&_path_utf8, Directory *_parent);
~Directory();
......@@ -106,6 +113,10 @@ public:
return new Directory(std::string(), nullptr);
}
bool IsMount() const {
return mounted_database != nullptr;
}
/**
* Remove this #Directory object from its parent and free it. This
* must not be called with the root Directory.
......
......@@ -88,6 +88,7 @@ directory_save(FILE *fp, const Directory &directory)
directory_for_each_child(cur, directory) {
fprintf(fp, DIRECTORY_DIR "%s\n", cur->GetName());
if (!cur->IsMount())
directory_save(fp, *cur);
if (ferror(fp))
......
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Mount.hxx"
#include "PrefixedLightSong.hxx"
#include "db/Selection.hxx"
#include "db/LightDirectory.hxx"
#include "db/LightSong.hxx"
#include "db/Interface.hxx"
#include "fs/Traits.hxx"
#include "util/Error.hxx"
#include <string>
struct PrefixedLightDirectory : LightDirectory {
std::string buffer;
PrefixedLightDirectory(const LightDirectory &directory,
const char *base)
:LightDirectory(directory),
buffer(IsRoot()
? std::string(base)
: PathTraitsUTF8::Build(base, uri)) {
uri = buffer.c_str();
}
};
static bool
PrefixVisitDirectory(const char *base, const VisitDirectory &visit_directory,
const LightDirectory &directory, Error &error)
{
return visit_directory(PrefixedLightDirectory(directory, base), error);
}
static bool
PrefixVisitSong(const char *base, const VisitSong &visit_song,
const LightSong &song, Error &error)
{
return visit_song(PrefixedLightSong(song, base), error);
}
static bool
PrefixVisitPlaylist(const char *base, const VisitPlaylist &visit_playlist,
const PlaylistInfo &playlist,
const LightDirectory &directory,
Error &error)
{
return visit_playlist(playlist,
PrefixedLightDirectory(directory, base),
error);
}
bool
WalkMount(const char *base, const Database &db,
bool recursive, const SongFilter *filter,
const VisitDirectory &visit_directory, const VisitSong &visit_song,
const VisitPlaylist &visit_playlist,
Error &error)
{
using namespace std::placeholders;
VisitDirectory vd;
if (visit_directory)
vd = std::bind(PrefixVisitDirectory,
base, std::ref(visit_directory), _1, _2);
VisitSong vs;
if (visit_song)
vs = std::bind(PrefixVisitSong,
base, std::ref(visit_song), _1, _2);
VisitPlaylist vp;
if (visit_playlist)
vp = std::bind(PrefixVisitPlaylist,
base, std::ref(visit_playlist), _1, _2, _3);
return db.Visit(DatabaseSelection("", recursive, filter),
vd, vs, vp, error);
}
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DB_SIMPLE_MOUNT_HXX
#define MPD_DB_SIMPLE_MOUNT_HXX
#include "db/Visitor.hxx"
class Database;
class SongFilter;
class Error;
bool
WalkMount(const char *base, const Database &db,
bool recursive, const SongFilter *filter,
const VisitDirectory &visit_directory, const VisitSong &visit_song,
const VisitPlaylist &visit_playlist,
Error &error);
#endif
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DB_SIMPLE_PREFIXED_LIGHT_SONG_HXX
#define MPD_DB_SIMPLE_PREFIXED_LIGHT_SONG_HXX
#include "check.h"
#include "db/LightSong.hxx"
#include "fs/Traits.hxx"
#include <string>
class PrefixedLightSong : public LightSong {
std::string buffer;
public:
PrefixedLightSong(const LightSong &song, const char *base)
:LightSong(song),
buffer(PathTraitsUTF8::Build(base, GetURI().c_str())) {
uri = buffer.c_str();
directory = nullptr;
}
};
#endif
......@@ -19,6 +19,7 @@
#include "config.h"
#include "SimpleDatabasePlugin.hxx"
#include "PrefixedLightSong.hxx"
#include "db/DatabasePlugin.hxx"
#include "db/Selection.hxx"
#include "db/Helpers.hxx"
......@@ -32,6 +33,7 @@
#include "fs/TextFile.hxx"
#include "config/ConfigData.hxx"
#include "fs/FileSystem.hxx"
#include "util/CharUtil.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
......@@ -42,7 +44,17 @@ static constexpr Domain simple_db_domain("simple_db");
inline SimpleDatabase::SimpleDatabase()
:Database(simple_db_plugin),
path(AllocatedPath::Null()) {}
path(AllocatedPath::Null()),
cache_path(AllocatedPath::Null()),
prefixed_light_song(nullptr) {}
inline SimpleDatabase::SimpleDatabase(AllocatedPath &&_path)
:Database(simple_db_plugin),
path(std::move(_path)),
path_utf8(path.ToUTF8()),
cache_path(AllocatedPath::Null()),
prefixed_light_song(nullptr) {
}
Database *
SimpleDatabase::Create(gcc_unused EventLoop &loop,
......@@ -71,6 +83,10 @@ SimpleDatabase::Configure(const config_param &param, Error &error)
path_utf8 = path.ToUTF8();
cache_path = param.GetBlockPath("cache_directory", error);
if (path.IsNull() && error.IsDefined())
return false;
return true;
}
......@@ -169,6 +185,8 @@ SimpleDatabase::Load(Error &error)
bool
SimpleDatabase::Open(Error &error)
{
assert(prefixed_light_song == nullptr);
root = Directory::NewRoot();
mtime = 0;
......@@ -195,6 +213,7 @@ void
SimpleDatabase::Close()
{
assert(root != nullptr);
assert(prefixed_light_song == nullptr);
assert(borrowed_song_count == 0);
delete root;
......@@ -204,11 +223,27 @@ const LightSong *
SimpleDatabase::GetSong(const char *uri, Error &error) const
{
assert(root != nullptr);
assert(prefixed_light_song == nullptr);
assert(borrowed_song_count == 0);
db_lock();
auto r = root->LookupDirectory(uri);
if (r.directory->IsMount()) {
/* pass the request to the mounted database */
db_unlock();
const LightSong *song =
r.directory->mounted_database->GetSong(r.uri, error);
if (song == nullptr)
return nullptr;
prefixed_light_song =
new PrefixedLightSong(*song, r.directory->GetPath());
return prefixed_light_song;
}
if (r.uri == nullptr) {
/* it's a directory */
db_unlock();
......@@ -245,11 +280,17 @@ SimpleDatabase::GetSong(const char *uri, Error &error) const
void
SimpleDatabase::ReturnSong(gcc_unused const LightSong *song) const
{
assert(song == &light_song);
assert(song != nullptr);
assert(song == &light_song || song == prefixed_light_song);
delete prefixed_light_song;
prefixed_light_song = nullptr;
#ifndef NDEBUG
if (song == &light_song) {
assert(borrowed_song_count > 0);
--borrowed_song_count;
}
#endif
}
......@@ -347,6 +388,104 @@ SimpleDatabase::Save(Error &error)
return true;
}
bool
SimpleDatabase::Mount(const char *uri, Database *db, Error &error)
{
assert(uri != nullptr);
assert(*uri != 0);
assert(db != nullptr);
ScopeDatabaseLock protect;
auto r = root->LookupDirectory(uri);
if (r.uri == nullptr) {
error.Format(db_domain, DB_CONFLICT,
"Already exists: %s", uri);
return nullptr;
}
if (strchr(r.uri, '/') != nullptr) {
error.Format(db_domain, DB_NOT_FOUND,
"Parent not found: %s", uri);
return nullptr;
}
Directory *mnt = r.directory->CreateChild(r.uri);
mnt->mounted_database = db;
return true;
}
static constexpr bool
IsSafeChar(char ch)
{
return IsAlphaNumericASCII(ch) || ch == '-' || ch == '_' || ch == '%';
}
static constexpr bool
IsUnsafeChar(char ch)
{
return !IsSafeChar(ch);
}
bool
SimpleDatabase::Mount(const char *local_uri, const char *storage_uri,
Error &error)
{
if (cache_path.IsNull()) {
error.Format(db_domain, DB_NOT_FOUND,
"No 'cache_directory' configured");
return nullptr;
}
std::string name(storage_uri);
std::replace_if(name.begin(), name.end(), IsUnsafeChar, '_');
auto db = new SimpleDatabase(AllocatedPath::Build(cache_path,
name.c_str()));
if (!db->Open(error)) {
delete db;
return false;
}
// TODO: update the new database instance?
if (!Mount(local_uri, db, error)) {
db->Close();
delete db;
return false;
}
return true;
}
Database *
SimpleDatabase::LockUmountSteal(const char *uri)
{
ScopeDatabaseLock protect;
auto r = root->LookupDirectory(uri);
if (r.uri != nullptr || !r.directory->IsMount())
return nullptr;
Database *db = r.directory->mounted_database;
r.directory->mounted_database = nullptr;
r.directory->Delete();
return db;
}
bool
SimpleDatabase::Unmount(const char *uri)
{
Database *db = LockUmountSteal(uri);
if (db == nullptr)
return false;
db->Close();
delete db;
return true;
}
const DatabasePlugin simple_db_plugin = {
"simple",
DatabasePlugin::FLAG_REQUIRE_STORAGE,
......
......@@ -32,16 +32,28 @@ struct Directory;
struct DatabasePlugin;
class EventLoop;
class DatabaseListener;
class PrefixedLightSong;
class SimpleDatabase : public Database {
AllocatedPath path;
std::string path_utf8;
/**
* The path where cache files for Mount() are located.
*/
AllocatedPath cache_path;
Directory *root;
time_t mtime;
/**
* A buffer for GetSong() when prefixing the #LightSong
* instance from a mounted #Database.
*/
mutable PrefixedLightSong *prefixed_light_song;
/**
* A buffer for GetSong().
*/
mutable LightSong light_song;
......@@ -52,6 +64,8 @@ class SimpleDatabase : public Database {
SimpleDatabase();
SimpleDatabase(AllocatedPath &&_path);
public:
static Database *Create(EventLoop &loop, DatabaseListener &listener,
const config_param &param,
......@@ -73,6 +87,20 @@ public:
return mtime > 0;
}
/**
* @param db the #Database to be mounted; must be "open"; on
* success, this object gains ownership of the given #Database
*/
gcc_nonnull_all
bool Mount(const char *uri, Database *db, Error &error);
gcc_nonnull_all
bool Mount(const char *local_uri, const char *storage_uri,
Error &error);
gcc_nonnull_all
bool Unmount(const char *uri);
/* virtual methods from class Database */
virtual bool Open(Error &error) override;
virtual void Close() override;
......@@ -107,6 +135,8 @@ private:
bool Check(Error &error) const;
bool Load(Error &error);
Database *LockUmountSteal(const char *uri);
};
extern const DatabasePlugin simple_db_plugin;
......
......@@ -42,6 +42,9 @@ UpdateWalk::MakeDirectoryIfModified(Directory &parent, const char *name,
// directory exists already
if (directory != nullptr) {
if (directory->IsMount())
return nullptr;
if (directory->mtime == info.mtime && !walk_discard) {
/* not modified */
return nullptr;
......
......@@ -21,12 +21,13 @@
#include "Queue.hxx"
bool
UpdateQueue::Push(const char *path, bool discard, unsigned id)
UpdateQueue::Push(SimpleDatabase &db, Storage &storage,
const char *path, bool discard, unsigned id)
{
if (update_queue.size() >= MAX_UPDATE_QUEUE_SIZE)
return false;
update_queue.emplace_back(path, discard, id);
update_queue.emplace_back(db, storage, path, discard, id);
return true;
}
......@@ -40,3 +41,27 @@ UpdateQueue::Pop()
update_queue.pop_front();
return i;
}
void
UpdateQueue::Erase(SimpleDatabase &db)
{
for (auto i = update_queue.begin(), end = update_queue.end();
i != end;) {
if (i->db == &db)
i = update_queue.erase(i);
else
++i;
}
}
void
UpdateQueue::Erase(Storage &storage)
{
for (auto i = update_queue.begin(), end = update_queue.end();
i != end;) {
if (i->storage == &storage)
i = update_queue.erase(i);
else
++i;
}
}
......@@ -21,19 +21,30 @@
#define MPD_UPDATE_QUEUE_HXX
#include "check.h"
#include "Compiler.h"
#include <string>
#include <list>
class SimpleDatabase;
class Storage;
struct UpdateQueueItem {
SimpleDatabase *db;
Storage *storage;
std::string path_utf8;
unsigned id;
bool discard;
UpdateQueueItem():id(0) {}
UpdateQueueItem(const char *_path, bool _discard,
UpdateQueueItem(SimpleDatabase &_db,
Storage &_storage,
const char *_path, bool _discard,
unsigned _id)
:path_utf8(_path), id(_id), discard(_discard) {}
:db(&_db), storage(&_storage), path_utf8(_path),
id(_id), discard(_discard) {}
bool IsDefined() const {
return id != 0;
......@@ -46,13 +57,21 @@ class UpdateQueue {
std::list<UpdateQueueItem> update_queue;
public:
bool Push(const char *path, bool discard, unsigned id);
gcc_nonnull_all
bool Push(SimpleDatabase &db, Storage &storage,
const char *path, bool discard, unsigned id);
UpdateQueueItem Pop();
void Clear() {
update_queue.clear();
}
gcc_nonnull_all
void Erase(SimpleDatabase &db);
gcc_nonnull_all
void Erase(Storage &storage);
};
#endif
......@@ -22,7 +22,10 @@
#include "Walk.hxx"
#include "UpdateDomain.hxx"
#include "db/DatabaseListener.hxx"
#include "db/DatabaseLock.hxx"
#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
#include "db/plugins/simple/Directory.hxx"
#include "storage/CompositeStorage.hxx"
#include "Idle.hxx"
#include "util/Error.hxx"
#include "Log.hxx"
......@@ -39,7 +42,7 @@
#include <assert.h>
UpdateService::UpdateService(EventLoop &_loop, SimpleDatabase &_db,
Storage &_storage,
CompositeStorage &_storage,
DatabaseListener &_listener)
:DeferredMonitor(_loop),
db(_db), storage(_storage),
......@@ -71,6 +74,42 @@ UpdateService::CancelAllAsync()
walk->Cancel();
}
void
UpdateService::CancelMount(const char *uri)
{
/* determine which (mounted) database will be updated and what
storage will be scanned */
db_lock();
const auto lr = db.GetRoot().LookupDirectory(uri);
db_unlock();
if (!lr.directory->IsMount())
return;
bool cancel_current = false;
Storage *storage2 = storage.GetMount(uri);
if (storage2 != nullptr) {
queue.Erase(*storage2);
cancel_current = next.IsDefined() && next.storage == storage2;
}
Database &_db2 = *lr.directory->mounted_database;
if (_db2.IsPlugin(simple_db_plugin)) {
SimpleDatabase &db2 = static_cast<SimpleDatabase &>(_db2);
queue.Erase(db2);
cancel_current |= next.IsDefined() && next.db == &db2;
}
if (cancel_current && walk != nullptr) {
walk->Cancel();
if (update_thread.IsDefined())
update_thread.Join();
}
}
inline void
UpdateService::Task()
{
......@@ -84,12 +123,12 @@ UpdateService::Task()
SetThreadIdlePriority();
modified = walk->Walk(db.GetRoot(), next.path_utf8.c_str(),
modified = walk->Walk(next.db->GetRoot(), next.path_utf8.c_str(),
next.discard);
if (modified || !db.FileExists()) {
if (modified || !next.db->FileExists()) {
Error error;
if (!db.Save(error))
if (!next.db->Save(error))
LogError(error, "Failed to save database");
}
......@@ -120,7 +159,7 @@ UpdateService::StartThread(UpdateQueueItem &&i)
modified = false;
next = std::move(i);
walk = new UpdateWalk(GetEventLoop(), listener, storage);
walk = new UpdateWalk(GetEventLoop(), listener, *next.storage);
Error error;
if (!update_thread.Start(Task, this, error))
......@@ -144,9 +183,52 @@ UpdateService::Enqueue(const char *path, bool discard)
{
assert(GetEventLoop().IsInsideOrNull());
/* determine which (mounted) database will be updated and what
storage will be scanned */
SimpleDatabase *db2;
Storage *storage2;
db_lock();
const auto lr = db.GetRoot().LookupDirectory(path);
db_unlock();
if (lr.directory->IsMount()) {
/* follow the mountpoint, update the mounted
database */
Database &_db2 = *lr.directory->mounted_database;
if (!_db2.IsPlugin(simple_db_plugin))
/* cannot update this type of database */
return 0;
db2 = static_cast<SimpleDatabase *>(&_db2);
if (lr.uri == nullptr) {
storage2 = storage.GetMount(path);
path = "";
} else {
assert(lr.uri > path);
assert(lr.uri < path + strlen(path));
assert(lr.uri[-1] == '/');
const std::string mountpoint(path, lr.uri - 1);
storage2 = storage.GetMount(mountpoint.c_str());
path = lr.uri;
}
} else {
/* use the "root" database/storage */
db2 = &db;
storage2 = storage.GetMount("");
}
if (storage2 == nullptr)
/* no storage found at this mount point - should not
happen */
return 0;
if (progress != UPDATE_PROGRESS_IDLE) {
const unsigned id = GenerateId();
if (!queue.Push(path, discard, id))
if (!queue.Push(*db2, *storage2, path, discard, id))
return 0;
update_task_id = id;
......@@ -154,7 +236,7 @@ UpdateService::Enqueue(const char *path, bool discard)
}
const unsigned id = update_task_id = GenerateId();
StartThread(UpdateQueueItem(path, discard, id));
StartThread(UpdateQueueItem(*db2, *storage2, path, discard, id));
idle_add(IDLE_UPDATE);
......@@ -171,6 +253,9 @@ UpdateService::RunDeferred()
assert(next.IsDefined());
assert(walk != nullptr);
/* wait for thread to finish only if it wasn't cancelled by
CancelMount() */
if (update_thread.IsDefined())
update_thread.Join();
delete walk;
......
......@@ -28,7 +28,7 @@
class SimpleDatabase;
class DatabaseListener;
class UpdateWalk;
class Storage;
class CompositeStorage;
/**
* This class manages the update queue and runs the update thread.
......@@ -41,7 +41,7 @@ class UpdateService final : DeferredMonitor {
};
SimpleDatabase &db;
Storage &storage;
CompositeStorage &storage;
DatabaseListener &listener;
......@@ -63,7 +63,7 @@ class UpdateService final : DeferredMonitor {
public:
UpdateService(EventLoop &_loop, SimpleDatabase &_db,
Storage &_storage,
CompositeStorage &_storage,
DatabaseListener &_listener);
~UpdateService();
......@@ -92,6 +92,13 @@ public:
*/
void CancelAllAsync();
/**
* Cancel all updates for the given mount point. If an update
* is already running for it, the method will wait for
* cancellation to complete.
*/
void CancelMount(const char *uri);
private:
/* virtual methods from class DeferredMonitor */
virtual void RunDeferred() override;
......
......@@ -397,8 +397,12 @@ UpdateWalk::DirectoryMakeChildChecked(Directory &parent,
Directory *directory = parent.FindChild(name_utf8);
db_unlock();
if (directory != nullptr)
if (directory != nullptr) {
if (directory->IsMount())
directory = nullptr;
return directory;
}
FileInfo info;
if (!GetInfo(storage, uri_utf8, info) ||
......
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