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wine
wine-cw
Commits
02106b01
Commit
02106b01
authored
Jan 25, 2022
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 25, 2022
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wined3d: Use wined3d_mask_from_size() in shader_glsl_gather4().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
e804eebe
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1 changed file
with
2 additions
and
2 deletions
+2
-2
glsl_shader.c
dlls/wined3d/glsl_shader.c
+2
-2
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dlls/wined3d/glsl_shader.c
View file @
02106b01
...
...
@@ -6215,7 +6215,7 @@ static void shader_glsl_gather4(const struct wined3d_shader_instruction *ins)
shader_glsl_swizzle_to_str
(
ins
->
src
[
resource_param_idx
].
swizzle
,
FALSE
,
ins
->
dst
[
0
].
write_mask
,
dst_swizzle
);
shader_glsl_append_dst_ext
(
buffer
,
ins
,
&
ins
->
dst
[
0
],
0
,
resource_info
->
data_type
);
shader_glsl_add_src_param
(
ins
,
&
ins
->
src
[
0
],
(
1u
<<
coord_size
)
-
1
,
&
coord_param
);
shader_glsl_add_src_param
(
ins
,
&
ins
->
src
[
0
],
wined3d_mask_from_size
(
coord_size
)
,
&
coord_param
);
shader_addline
(
buffer
,
"textureGather%s(%s_sampler%u, %s"
,
has_offset
?
"Offset"
:
""
,
prefix
,
sampler_bind_idx
,
coord_param
.
param_str
);
...
...
@@ -6226,7 +6226,7 @@ static void shader_glsl_gather4(const struct wined3d_shader_instruction *ins)
}
if
(
ins
->
handler_idx
==
WINED3DSIH_GATHER4_PO
||
ins
->
handler_idx
==
WINED3DSIH_GATHER4_PO_C
)
{
shader_glsl_add_src_param
(
ins
,
&
ins
->
src
[
1
],
(
1u
<<
offset_size
)
-
1
,
&
offset_param
);
shader_glsl_add_src_param
(
ins
,
&
ins
->
src
[
1
],
wined3d_mask_from_size
(
offset_size
)
,
&
offset_param
);
shader_addline
(
buffer
,
", %s"
,
offset_param
.
param_str
);
}
else
if
(
has_offset
)
...
...
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