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wine
wine-cw
Commits
028729d1
Commit
028729d1
authored
Aug 11, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Aug 16, 2007
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Plain Diff
wined3d: Fix WINED3DFMT_A4L4.
parent
b220905e
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3 changed files
with
69 additions
and
21 deletions
+69
-21
device.c
dlls/wined3d/device.c
+16
-0
surface.c
dlls/wined3d/surface.c
+30
-21
wined3d_private.h
dlls/wined3d/wined3d_private.h
+23
-0
No files found.
dlls/wined3d/device.c
View file @
028729d1
...
...
@@ -5153,6 +5153,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
int
offset
=
0
;
int
rowoffset
=
0
;
/* how many bytes to add onto the end of a row to wraparound to the beginning of the next */
glDescriptor
*
glDescription
=
NULL
;
GLenum
dummy
;
int
bpp
;
CONVERT_TYPES
convert
=
NO_CONVERSION
;
WINED3DSURFACE_DESC
winedesc
;
...
...
@@ -5178,6 +5181,19 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
return
WINED3DERR_INVALIDCALL
;
}
/* This call loads the opengl surface directly, instead of copying the surface to the
* destination's sysmem copy. If surface conversion is needed, use BltFast instead to
* copy in sysmem and use regular surface loading.
*/
d3dfmt_get_conv
((
IWineD3DSurfaceImpl
*
)
pDestinationSurface
,
FALSE
,
TRUE
,
&
dummy
,
&
dummy
,
&
dummy
,
&
convert
,
&
bpp
,
FALSE
);
if
(
convert
!=
NO_CONVERSION
)
{
return
IWineD3DSurface_BltFast
(
pDestinationSurface
,
pDestPoint
?
pDestPoint
->
x
:
0
,
pDestPoint
?
pDestPoint
->
y
:
0
,
pSourceSurface
,
(
RECT
*
)
pSourceRect
,
0
);
}
if
(
destFormat
==
WINED3DFMT_UNKNOWN
)
{
TRACE
(
"(%p) : Converting destination surface from WINED3DFMT_UNKNOWN to the source format
\n
"
,
This
);
IWineD3DSurface_SetFormat
(
pDestinationSurface
,
srcFormat
);
...
...
dlls/wined3d/surface.c
View file @
028729d1
...
...
@@ -32,26 +32,6 @@
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d_surface
);
#define GLINFO_LOCATION This->resource.wineD3DDevice->adapter->gl_info
typedef
enum
{
NO_CONVERSION
,
CONVERT_PALETTED
,
CONVERT_PALETTED_CK
,
CONVERT_CK_565
,
CONVERT_CK_5551
,
CONVERT_CK_4444
,
CONVERT_CK_4444_ARGB
,
CONVERT_CK_1555
,
CONVERT_555
,
CONVERT_CK_RGB24
,
CONVERT_CK_8888
,
CONVERT_CK_8888_ARGB
,
CONVERT_RGB32_888
,
CONVERT_V8U8
,
CONVERT_X8L8V8U8
,
CONVERT_Q8W8V8U8
,
CONVERT_V16U16
}
CONVERT_TYPES
;
HRESULT
d3dfmt_convert_surface
(
BYTE
*
src
,
BYTE
*
dst
,
UINT
pitch
,
UINT
width
,
UINT
height
,
UINT
outpitch
,
CONVERT_TYPES
convert
,
IWineD3DSurfaceImpl
*
surf
);
static
void
surface_download_data
(
IWineD3DSurfaceImpl
*
This
)
{
...
...
@@ -1484,7 +1464,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_ReleaseDC(IWineD3DSurface *iface, HDC hDC) {
IWineD3DSurface Internal (No mapping to directx api) parts follow
****************************************************** */
static
HRESULT
d3dfmt_get_conv
(
IWineD3DSurfaceImpl
*
This
,
BOOL
need_alpha_ck
,
BOOL
use_texturing
,
GLenum
*
format
,
GLenum
*
internal
,
GLenum
*
type
,
CONVERT_TYPES
*
convert
,
int
*
target_bpp
,
BOOL
srgb_mode
)
{
HRESULT
d3dfmt_get_conv
(
IWineD3DSurfaceImpl
*
This
,
BOOL
need_alpha_ck
,
BOOL
use_texturing
,
GLenum
*
format
,
GLenum
*
internal
,
GLenum
*
type
,
CONVERT_TYPES
*
convert
,
int
*
target_bpp
,
BOOL
srgb_mode
)
{
BOOL
colorkey_active
=
need_alpha_ck
&&
(
This
->
CKeyFlags
&
WINEDDSD_CKSRCBLT
);
const
GlPixelFormatDesc
*
glDesc
;
getFormatDescEntry
(
This
->
resource
.
format
,
&
GLINFO_LOCATION
,
&
glDesc
);
...
...
@@ -1615,6 +1595,18 @@ static HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BO
*/
break
;
case
WINED3DFMT_A4L4
:
/* A4L4 exists as an internal gl format, but for some reason there is not
* format+type combination to load it. Thus convert it to A8L8, then load it
* with A4L4 internal, but A8L8 format+type
*/
*
convert
=
CONVERT_A4L4
;
*
format
=
GL_LUMINANCE_ALPHA
;
*
internal
=
GL_LUMINANCE4_ALPHA4
;
*
type
=
GL_UNSIGNED_BYTE
;
*
target_bpp
=
2
;
break
;
default:
break
;
}
...
...
@@ -1801,6 +1793,23 @@ HRESULT d3dfmt_convert_surface(BYTE *src, BYTE *dst, UINT pitch, UINT width, UIN
break
;
}
case
CONVERT_A4L4
:
{
unsigned
int
x
,
y
;
unsigned
char
*
Source
;
unsigned
char
*
Dest
;
for
(
y
=
0
;
y
<
height
;
y
++
)
{
Source
=
(
unsigned
char
*
)
(
src
+
y
*
pitch
);
Dest
=
(
unsigned
char
*
)
(
dst
+
y
*
outpitch
);
for
(
x
=
0
;
x
<
width
;
x
++
)
{
unsigned
char
color
=
(
*
Source
++
);
/* A */
Dest
[
1
]
=
(
color
&
0xf0
)
<<
0
;
/* L */
Dest
[
0
]
=
(
color
&
0x0f
)
<<
4
;
Dest
+=
2
;
}
}
break
;
}
default:
ERR
(
"Unsupported conversation type %d
\n
"
,
convert
);
}
...
...
dlls/wined3d/wined3d_private.h
View file @
028729d1
...
...
@@ -1220,6 +1220,29 @@ HRESULT WINAPI IWineD3DSurfaceImpl_GetClipper(IWineD3DSurface *iface, IWineD3DCl
BOOL
CalculateTexRect
(
IWineD3DSurfaceImpl
*
This
,
RECT
*
Rect
,
float
glTexCoord
[
4
]);
typedef
enum
{
NO_CONVERSION
,
CONVERT_PALETTED
,
CONVERT_PALETTED_CK
,
CONVERT_CK_565
,
CONVERT_CK_5551
,
CONVERT_CK_4444
,
CONVERT_CK_4444_ARGB
,
CONVERT_CK_1555
,
CONVERT_555
,
CONVERT_CK_RGB24
,
CONVERT_CK_8888
,
CONVERT_CK_8888_ARGB
,
CONVERT_RGB32_888
,
CONVERT_V8U8
,
CONVERT_X8L8V8U8
,
CONVERT_Q8W8V8U8
,
CONVERT_V16U16
,
CONVERT_A4L4
}
CONVERT_TYPES
;
HRESULT
d3dfmt_get_conv
(
IWineD3DSurfaceImpl
*
This
,
BOOL
need_alpha_ck
,
BOOL
use_texturing
,
GLenum
*
format
,
GLenum
*
internal
,
GLenum
*
type
,
CONVERT_TYPES
*
convert
,
int
*
target_bpp
,
BOOL
srgb_mode
);
/*****************************************************************************
* IWineD3DVertexDeclaration implementation structure
*/
...
...
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