Commit 04c26b45 authored by Mohamad Al-Jaf's avatar Mohamad Al-Jaf Committed by Alexandre Julliard

windows.applicationmodel: Add stub DLL.

parent 9ae771ba
......@@ -1461,6 +1461,7 @@ enable_wevtsvc
enable_wiaservc
enable_wimgapi
enable_win32u
enable_windows_applicationmodel
enable_windows_devices_bluetooth
enable_windows_devices_enumeration
enable_windows_devices_usb
......@@ -21769,6 +21770,8 @@ wine_fn_config_makefile dlls/win32u/tests enable_tests
wine_fn_config_makefile dlls/win87em.dll16 enable_win16
wine_fn_config_makefile dlls/winaspi.dll16 enable_win16
wine_fn_config_makefile dlls/windebug.dll16 enable_win16
wine_fn_config_makefile dlls/windows.applicationmodel enable_windows_applicationmodel
wine_fn_config_makefile dlls/windows.applicationmodel/tests enable_tests
wine_fn_config_makefile dlls/windows.devices.bluetooth enable_windows_devices_bluetooth
wine_fn_config_makefile dlls/windows.devices.bluetooth/tests enable_tests
wine_fn_config_makefile dlls/windows.devices.enumeration enable_windows_devices_enumeration
......
......@@ -3137,6 +3137,8 @@ WINE_CONFIG_MAKEFILE(dlls/win32u/tests)
WINE_CONFIG_MAKEFILE(dlls/win87em.dll16,enable_win16)
WINE_CONFIG_MAKEFILE(dlls/winaspi.dll16,enable_win16)
WINE_CONFIG_MAKEFILE(dlls/windebug.dll16,enable_win16)
WINE_CONFIG_MAKEFILE(dlls/windows.applicationmodel)
WINE_CONFIG_MAKEFILE(dlls/windows.applicationmodel/tests)
WINE_CONFIG_MAKEFILE(dlls/windows.devices.bluetooth)
WINE_CONFIG_MAKEFILE(dlls/windows.devices.bluetooth/tests)
WINE_CONFIG_MAKEFILE(dlls/windows.devices.enumeration)
......
MODULE = windows.applicationmodel.dll
IMPORTS = combase
C_SRCS = \
main.c \
package.c
IDL_SRCS = \
classes.idl
/*
* Runtime Classes for windows.applicationmodel.dll
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma makedep register
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "windows.foundation.idl";
import "windows.storage.idl";
import "windows.system.idl";
#define DO_NO_IMPORTS
#include "windows.applicationmodel.core.idl"
#include "windows.applicationmodel.idl"
/* WinRT Windows.ApplicationModel Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "initguid.h"
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(model);
HRESULT WINAPI DllGetClassObject( REFCLSID clsid, REFIID riid, void **out )
{
FIXME( "clsid %s, riid %s, out %p stub!\n", debugstr_guid(clsid), debugstr_guid(riid), out );
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI DllGetActivationFactory( HSTRING classid, IActivationFactory **factory )
{
const WCHAR *buffer = WindowsGetStringRawBuffer( classid, NULL );
TRACE( "class %s, factory %p.\n", debugstr_hstring(classid), factory );
*factory = NULL;
if (!wcscmp( buffer, RuntimeClass_Windows_ApplicationModel_Package ))
IActivationFactory_QueryInterface( package_factory, &IID_IActivationFactory, (void **)factory );
if (*factory) return S_OK;
return CLASS_E_CLASSNOTAVAILABLE;
}
/* WinRT Windows.ApplicationModel Package Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(model);
struct package_statics
{
IActivationFactory IActivationFactory_iface;
LONG ref;
};
static inline struct package_statics *impl_from_IActivationFactory( IActivationFactory *iface )
{
return CONTAINING_RECORD( iface, struct package_statics, IActivationFactory_iface );
}
static HRESULT WINAPI factory_QueryInterface( IActivationFactory *iface, REFIID iid, void **out )
{
struct package_statics *impl = impl_from_IActivationFactory( iface );
TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid( iid ), out );
if (IsEqualGUID( iid, &IID_IUnknown ) ||
IsEqualGUID( iid, &IID_IInspectable ) ||
IsEqualGUID( iid, &IID_IAgileObject ) ||
IsEqualGUID( iid, &IID_IActivationFactory ))
{
*out = &impl->IActivationFactory_iface;
IInspectable_AddRef( *out );
return S_OK;
}
FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI factory_AddRef( IActivationFactory *iface )
{
struct package_statics *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedIncrement( &impl->ref );
TRACE( "iface %p increasing refcount to %lu.\n", iface, ref );
return ref;
}
static ULONG WINAPI factory_Release( IActivationFactory *iface )
{
struct package_statics *impl = impl_from_IActivationFactory( iface );
ULONG ref = InterlockedDecrement( &impl->ref );
TRACE( "iface %p decreasing refcount to %lu.\n", iface, ref );
return ref;
}
static HRESULT WINAPI factory_GetIids( IActivationFactory *iface, ULONG *iid_count, IID **iids )
{
FIXME( "iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetRuntimeClassName( IActivationFactory *iface, HSTRING *class_name )
{
FIXME( "iface %p, class_name %p stub!\n", iface, class_name );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_GetTrustLevel( IActivationFactory *iface, TrustLevel *trust_level )
{
FIXME( "iface %p, trust_level %p stub!\n", iface, trust_level );
return E_NOTIMPL;
}
static HRESULT WINAPI factory_ActivateInstance( IActivationFactory *iface, IInspectable **instance )
{
FIXME( "iface %p, instance %p stub!\n", iface, instance );
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl factory_vtbl =
{
factory_QueryInterface,
factory_AddRef,
factory_Release,
/* IInspectable methods */
factory_GetIids,
factory_GetRuntimeClassName,
factory_GetTrustLevel,
/* IActivationFactory methods */
factory_ActivateInstance,
};
static struct package_statics package_statics =
{
{&factory_vtbl},
1,
};
IActivationFactory *package_factory = &package_statics.IActivationFactory_iface;
/* WinRT Windows.ApplicationModel Implementation
*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_WINDOWS_APPLICATIONMODEL_PRIVATE_H
#define __WINE_WINDOWS_APPLICATIONMODEL_PRIVATE_H
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winstring.h"
#include "activation.h"
#define WIDL_using_Windows_Foundation
#define WIDL_using_Windows_Foundation_Collections
#include "windows.foundation.h"
#define WIDL_using_Windows_ApplicationModel
#include "windows.applicationmodel.h"
extern IActivationFactory *package_factory;
#endif
TESTDLL = windows.applicationmodel.dll
IMPORTS = combase
C_SRCS = \
model.c
/*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "initguid.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winstring.h"
#include "roapi.h"
#define WIDL_using_Windows_Foundation
#define WIDL_using_Windows_Foundation_Collections
#include "windows.foundation.h"
#define WIDL_using_Windows_ApplicationModel
#include "windows.applicationmodel.h"
#include "wine/test.h"
#define check_interface( obj, iid ) check_interface_( __LINE__, obj, iid )
static void check_interface_( unsigned int line, void *obj, const IID *iid )
{
IUnknown *iface = obj;
IUnknown *unk;
HRESULT hr;
hr = IUnknown_QueryInterface( iface, iid, (void **)&unk );
ok_(__FILE__, line)( hr == S_OK || broken( hr == E_NOINTERFACE ) , "got hr %#lx.\n", hr );
if (SUCCEEDED(hr))
IUnknown_Release( unk );
}
static void test_PackageStatics(void)
{
static const WCHAR *package_statics_name = L"Windows.ApplicationModel.Package";
IActivationFactory *factory;
HSTRING str;
HRESULT hr;
LONG ref;
hr = WindowsCreateString( package_statics_name, wcslen( package_statics_name ), &str );
ok( hr == S_OK, "got hr %#lx.\n", hr );
hr = RoGetActivationFactory( str, &IID_IActivationFactory, (void **)&factory );
WindowsDeleteString( str );
ok( hr == S_OK || broken( hr == REGDB_E_CLASSNOTREG ), "got hr %#lx.\n", hr );
if (hr == REGDB_E_CLASSNOTREG)
{
win_skip( "%s runtimeclass not registered, skipping tests.\n", wine_dbgstr_w( package_statics_name ) );
return;
}
check_interface( factory, &IID_IUnknown );
check_interface( factory, &IID_IInspectable );
check_interface( factory, &IID_IAgileObject );
ref = IActivationFactory_Release( factory );
ok( ref == 1, "got ref %ld.\n", ref );
}
START_TEST(model)
{
HRESULT hr;
hr = RoInitialize( RO_INIT_MULTITHREADED );
ok( hr == S_OK, "RoInitialize failed, hr %#lx\n", hr );
test_PackageStatics();
RoUninitialize();
}
@ stdcall -private DllCanUnloadNow()
@ stdcall -private DllGetActivationFactory(ptr ptr)
@ stdcall -private DllGetClassObject(ptr ptr ptr)
......@@ -20,10 +20,12 @@
#pragma winrt ns_prefix
#endif
#ifndef DO_NO_IMPORTS
import "windows.foundation.idl";
import "windows.storage.idl";
import "windows.system.idl";
import "windows.applicationmodel.idl";
#endif
namespace Windows.ApplicationModel {
runtimeclass AppDisplayInfo;
......
......@@ -20,10 +20,12 @@
#pragma winrt ns_prefix
#endif
#ifndef DO_NO_IMPORTS
import "windows.foundation.idl";
import "windows.storage.idl";
import "windows.system.idl";
import "windows.applicationmodel.core.idl";
#endif
namespace Windows.ApplicationModel.Core {
runtimeclass AppListEntry;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment