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wine
wine-cw
Commits
05977844
Commit
05977844
authored
Feb 08, 2008
by
Roderick Colenbrander
Committed by
Alexandre Julliard
Feb 08, 2008
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wined3d: Upload p8 palette using GL_ALPHA instead of GL_RED.
parent
9742724a
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surface.c
dlls/wined3d/surface.c
+4
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dlls/wined3d/surface.c
View file @
05977844
...
...
@@ -1399,7 +1399,7 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_
}
}
else
if
(
!
GL_SUPPORT
(
EXT_PALETTED_TEXTURE
)
&&
GL_SUPPORT
(
ARB_FRAGMENT_PROGRAM
))
{
*
format
=
GL_
RED
;
*
format
=
GL_
ALPHA
;
*
internal
=
GL_RGBA
;
*
type
=
GL_UNSIGNED_BYTE
;
*
target_bpp
=
1
;
...
...
@@ -1980,9 +1980,9 @@ const char *fragment_palette_conversion =
"!!ARBfp1.0
\n
"
"TEMP index;
\n
"
"PARAM constants = { 0.996, 0.00195, 0, 0 };
\n
"
/* { 255/256, 0.5/255*255/256, 0, 0 } */
"TEX index
.x, fragment.texcoord[0], texture[0], 2D;
\n
"
/* store the red-component of the current pixel
*/
"MAD index.
x, index.x
, constants.x, constants.y;
\n
"
/* Scale the index by 255/256 and add a bias of '0.5' in order to sample in the middle */
"TEX result.color, index
, texture[1], 1D;
\n
"
/* use the red
-component as a index in the palette to get the final color */
"TEX index
, fragment.texcoord[0], texture[0], 2D;
\n
"
/* The alpha-component contains the palette index
*/
"MAD index.
a, index.a
, constants.x, constants.y;
\n
"
/* Scale the index by 255/256 and add a bias of '0.5' in order to sample in the middle */
"TEX result.color, index
.a, texture[1], 1D;
\n
"
/* use the alpha
-component as a index in the palette to get the final color */
"END"
;
/* This function is used in case of 8bit paletted textures to upload the palette.
...
...
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