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wine
wine-cw
Commits
07c42c9e
Commit
07c42c9e
authored
Mar 20, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 20, 2014
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Plain Diff
d3d9/tests: Use a separate device for nested_loop_test().
parent
f1d4d8c4
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1 changed file
with
43 additions
and
20 deletions
+43
-20
visual.c
dlls/d3d9/tests/visual.c
+43
-20
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dlls/d3d9/tests/visual.c
View file @
07c42c9e
...
...
@@ -6225,8 +6225,18 @@ static void cnd_test(IDirect3DDevice9 *device)
IDirect3DPixelShader9_Release
(
shader_11
);
}
static
void
nested_loop_test
(
IDirect3DDevice9
*
device
)
static
void
nested_loop_test
(
void
)
{
IDirect3DVertexShader9
*
vshader
;
IDirect3DPixelShader9
*
shader
;
IDirect3DDevice9
*
device
;
IDirect3D9
*
d3d
;
ULONG
refcount
;
D3DCAPS9
caps
;
DWORD
color
;
HWND
window
;
HRESULT
hr
;
static
const
DWORD
shader_code
[]
=
{
0xffff0300
,
/* ps_3_0 */
...
...
@@ -6250,17 +6260,33 @@ static void nested_loop_test(IDirect3DDevice9 *device)
0x02000001
,
0xe00f0000
,
0x90e40000
,
/* mov o0, v0 */
0x0000ffff
/* end */
};
IDirect3DPixelShader9
*
shader
;
IDirect3DVertexShader9
*
vshader
;
HRESULT
hr
;
DWORD
color
;
const
float
quad
[]
=
{
-
1
.
0
,
-
1
.
0
,
0
.
1
,
1
.
0
,
-
1
.
0
,
0
.
1
,
-
1
.
0
,
1
.
0
,
0
.
1
,
1
.
0
,
1
.
0
,
0
.
1
static
const
float
quad
[]
=
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
-
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
};
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
hr
=
IDirect3DDevice9_GetDeviceCaps
(
device
,
&
caps
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get device caps, hr %#x.
\n
"
,
hr
);
if
(
caps
.
PixelShaderVersion
<
D3DPS_VERSION
(
3
,
0
)
||
caps
.
VertexShaderVersion
<
D3DVS_VERSION
(
3
,
0
))
{
skip
(
"No shader model 3 support, skipping tests.
\n
"
);
IDirect3DDevice9_Release
(
device
);
goto
done
;
}
hr
=
IDirect3DDevice9_CreatePixelShader
(
device
,
shader_code
,
&
shader
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_CreatePixelShader failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetPixelShader
(
device
,
shader
);
...
...
@@ -6271,7 +6297,7 @@ static void nested_loop_test(IDirect3DDevice9 *device)
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetVertexShader failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetFVF
(
device
,
D3DFVF_XYZ
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetFVF failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
,
0x0000ff00
,
0
.
0
,
0
);
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
|
D3DCLEAR_ZBUFFER
,
0x0000ff00
,
1
.
0
f
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Clear returned %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_BeginScene
(
device
);
...
...
@@ -6291,12 +6317,13 @@ static void nested_loop_test(IDirect3DDevice9 *device)
hr
=
IDirect3DDevice9_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Present failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetPixelShader
(
device
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetPixelShader failed with %08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetVertexShader
(
device
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetVertexShader failed with %08x
\n
"
,
hr
);
IDirect3DPixelShader9_Release
(
shader
);
IDirect3DVertexShader9_Release
(
vshader
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
void
pretransformed_varying_test
(
void
)
...
...
@@ -15870,11 +15897,6 @@ START_TEST(visual)
if
(
caps
.
PixelShaderVersion
>=
D3DPS_VERSION
(
2
,
0
))
{
dp2add_ps_test
(
device_ptr
);
unbound_sampler_test
(
device_ptr
);
if
(
caps
.
PixelShaderVersion
>=
D3DPS_VERSION
(
3
,
0
)
&&
caps
.
VertexShaderVersion
>=
D3DVS_VERSION
(
3
,
0
))
{
nested_loop_test
(
device_ptr
);
}
else
{
skip
(
"No ps_3_0 or vs_3_0 support
\n
"
);
}
}
else
{
skip
(
"No ps_2_0 support
\n
"
);
}
...
...
@@ -15885,6 +15907,7 @@ START_TEST(visual)
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
nested_loop_test
();
pretransformed_varying_test
();
vface_register_test
();
vpos_register_test
();
...
...
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