wined3d: Use unsynchronized buffer updates only if there has been at least one buffer map.
Fixes bc019fcb. We cannot use
unsynchronized updates when the application haven't called map at all.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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