Commit 08716ac2 authored by Alistair Leslie-Hughes's avatar Alistair Leslie-Hughes Committed by Alexandre Julliard

mshtml: Implement IDispatch for IHTMLDocument4.

parent 0eee1ef0
......@@ -544,16 +544,14 @@ static ULONG WINAPI HTMLDocument4_Release(IHTMLDocument4 *iface)
static HRESULT WINAPI HTMLDocument4_GetTypeInfoCount(IHTMLDocument4 *iface, UINT *pctinfo)
{
HTMLDocument *This = HTMLDOC4_THIS(iface);
FIXME("(%p)->(%p)\n", This, pctinfo);
return E_NOTIMPL;
return IDispatchEx_GetTypeInfoCount(DISPATCHEX(This), pctinfo);
}
static HRESULT WINAPI HTMLDocument4_GetTypeInfo(IHTMLDocument4 *iface, UINT iTInfo,
LCID lcid, ITypeInfo **ppTInfo)
{
HTMLDocument *This = HTMLDOC4_THIS(iface);
FIXME("(%p)->(%u %u %p)\n", This, iTInfo, lcid, ppTInfo);
return E_NOTIMPL;
return IDispatchEx_GetTypeInfo(DISPATCHEX(This), iTInfo, lcid, ppTInfo);
}
static HRESULT WINAPI HTMLDocument4_GetIDsOfNames(IHTMLDocument4 *iface, REFIID riid,
......@@ -561,9 +559,7 @@ static HRESULT WINAPI HTMLDocument4_GetIDsOfNames(IHTMLDocument4 *iface, REFIID
LCID lcid, DISPID *rgDispId)
{
HTMLDocument *This = HTMLDOC4_THIS(iface);
FIXME("(%p)->(%s %p %u %u %p)\n", This, debugstr_guid(riid), rgszNames, cNames,
lcid, rgDispId);
return E_NOTIMPL;
return IDispatchEx_GetIDsOfNames(DISPATCHEX(This), riid, rgszNames, cNames, lcid, rgDispId);
}
static HRESULT WINAPI HTMLDocument4_Invoke(IHTMLDocument4 *iface, DISPID dispIdMember,
......@@ -571,9 +567,8 @@ static HRESULT WINAPI HTMLDocument4_Invoke(IHTMLDocument4 *iface, DISPID dispIdM
VARIANT *pVarResult, EXCEPINFO *pExcepInfo, UINT *puArgErr)
{
HTMLDocument *This = HTMLDOC4_THIS(iface);
FIXME("(%p)->(%d %s %d %d %p %p %p %p)\n", This, dispIdMember, debugstr_guid(riid),
lcid, wFlags, pDispParams, pVarResult, pExcepInfo, puArgErr);
return E_NOTIMPL;
return IDispatchEx_Invoke(DISPATCHEX(This), dispIdMember, riid, lcid, wFlags, pDispParams,
pVarResult, pExcepInfo, puArgErr);
}
static HRESULT WINAPI HTMLDocument4_focus(IHTMLDocument4 *iface)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment