Commit 098105dc authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

d3d9/tests: Don't test for equality in d3d9's depth_blit_test.

parent a4babd2e
......@@ -11549,10 +11549,10 @@ static void depth_blit_test(IDirect3DDevice9 *device)
{
static const struct vertex quad1[] =
{
{ -1.0, 1.0, 0.50f, 0xff00ff00},
{ 1.0, 1.0, 0.50f, 0xff00ff00},
{ -1.0, -1.0, 0.50f, 0xff00ff00},
{ 1.0, -1.0, 0.50f, 0xff00ff00},
{ -1.0, 1.0, 0.33f, 0xff00ff00},
{ 1.0, 1.0, 0.33f, 0xff00ff00},
{ -1.0, -1.0, 0.33f, 0xff00ff00},
{ 1.0, -1.0, 0.33f, 0xff00ff00},
};
static const struct vertex quad2[] =
{
......
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