Commit 09ddb591 authored by Alexandre Julliard's avatar Alexandre Julliard

Make USER and GDI separate dlls.

parent ae50941a
......@@ -39,16 +39,11 @@ LIBRARIES = \
# Sub-directories to run make depend/clean into
SUBDIRS = \
console \
controls \
debugger \
dlls \
dlls/ntdll \
documentation \
files \
graphics \
graphics/enhmetafiledrv \
graphics/metafiledrv \
graphics/win16drv \
if1632 \
include \
library \
......@@ -60,7 +55,6 @@ SUBDIRS = \
misc \
miscemu \
msdos \
objects \
ole \
programs \
relay32 \
......@@ -69,8 +63,7 @@ SUBDIRS = \
server \
tools \
unicode \
win32 \
windows
win32
# Sub-directories to run make install into
INSTALLSUBDIRS = \
......@@ -83,14 +76,9 @@ INSTALLSUBDIRS = \
unicode
LIBOBJS = \
controls/controls.o \
console/console.o \
dlls/ntdll/ntdll.o \
files/files.o \
graphics/graphics.o \
graphics/enhmetafiledrv/enhmetafiledrv.o \
graphics/metafiledrv/metafiledrv.o \
graphics/win16drv/win16drv.o \
if1632/if1632.o \
loader/loader.o \
loader/ne/ne.o \
......@@ -98,13 +86,11 @@ LIBOBJS = \
memory/memory.o \
misc/misc.o \
msdos/msdos.o \
objects/objects.o \
ole/ole.o \
relay32/relay32.o \
resources/resources.o \
scheduler/scheduler.o \
win32/win32.o \
windows/windows.o
win32/win32.o
EMUOBJS = \
miscemu/miscemu.o
......
......@@ -2,4 +2,5 @@
*.spec.glue.s
Makefile
libgdi32.so.1.0
printdrv.glue.c
thunk.glue.c
......@@ -9,12 +9,30 @@ ALTNAMES = gdi dispdib wing
C_SRCS = \
bidi16.c \
gdi_main.c \
printdrv.c \
thunk.c \
wing.c
GLUE = thunk.c
GLUE = printdrv.c thunk.c
EXTRA_OBJS = \
$(TOPOBJDIR)/graphics/graphics.o \
$(TOPOBJDIR)/graphics/enhmetafiledrv/enhmetafiledrv.o \
$(TOPOBJDIR)/graphics/metafiledrv/metafiledrv.o \
$(TOPOBJDIR)/graphics/win16drv/win16drv.o \
$(TOPOBJDIR)/objects/objects.o
SUBDIRS = \
$(TOPOBJDIR)/graphics \
$(TOPOBJDIR)/graphics/enhmetafiledrv \
$(TOPOBJDIR)/graphics/metafiledrv \
$(TOPOBJDIR)/graphics/win16drv \
$(TOPOBJDIR)/objects
@MAKE_DLL_RULES@
$(EXTRA_OBJS): $(TOOLSUBDIRS) dummy
@cd `dirname $@` && $(MAKE) `basename $@`
### Dependencies:
......@@ -21,8 +21,11 @@ owner kernel32
66 pascal16 StackTraceFirst(ptr word) StackTraceFirst16
67 pascal16 StackTraceCSIPFirst(ptr word word word word) StackTraceCSIPFirst16
68 pascal16 StackTraceNext(ptr) StackTraceNext16
69 pascal16 ClassFirst(ptr) ClassFirst16
70 pascal16 ClassNext(ptr) ClassNext16
#69 pascal16 ClassFirst(ptr) ClassFirst16
#70 pascal16 ClassNext(ptr) ClassNext16
#FIXME: window classes are USER objects
69 stub ClassFirst
70 stub ClassNext
71 pascal16 SystemHeapInfo(ptr) SystemHeapInfo16
72 pascal16 MemManInfo(ptr) MemManInfo16
73 pascal16 NotifyRegister(word segptr word) NotifyRegister16
......
......@@ -24,7 +24,18 @@ RC_SRCS = \
GLUE = thunk.c
EXTRA_OBJS = \
$(TOPOBJDIR)/controls/controls.o \
$(TOPOBJDIR)/windows/windows.o
SUBDIRS = \
$(TOPOBJDIR)/controls \
$(TOPOBJDIR)/windows
@MAKE_DLL_RULES@
$(EXTRA_OBJS): $(TOOLSUBDIRS) dummy
@cd `dirname $@` && $(MAKE) `basename $@`
### Dependencies:
......@@ -17,15 +17,12 @@ C_SRCS = \
main.c \
options.c \
port.c \
printdrv.c \
registry.c \
system.c \
tweak.c \
version.c \
wsprintf.c
GLUE = printdrv.c
all: $(MODULE).o
@MAKE_RULES@
......
......@@ -28,7 +28,6 @@ typedef struct {
void WINAPI INT_Int09Handler( CONTEXT86 *context )
{
BYTE ascii, scan = INT_Int09ReadScan(&ascii);
UINT vkey = MapVirtualKeyA(scan&0x7f, 1);
BYTE ch[2];
int cnt, c2;
......@@ -39,8 +38,13 @@ void WINAPI INT_Int09Handler( CONTEXT86 *context )
ch[0] = ascii;
cnt = 1;
} else {
#if 0 /* FIXME: cannot call USER functions here */
UINT vkey = MapVirtualKeyA(scan&0x7f, 1);
/* as in TranslateMessage, windows/input.c */
cnt = ToAscii(vkey, scan, QueueKeyStateTable, (LPWORD)ch, 0);
#else
cnt = 0;
#endif
}
if (cnt>0) {
for (c2=0; c2<cnt; c2++)
......
......@@ -58,6 +58,7 @@ void WINAPI INT_Int16Handler( CONTEXT86 *context )
case 0x02: /* Get Shift Flags */
AL_reg(context) = 0;
#if 0 /* FIXME: cannot call USER functions here */
if (GetAsyncKeyState(VK_RSHIFT))
AL_reg(context) |= 0x01;
if (GetAsyncKeyState(VK_LSHIFT))
......@@ -74,6 +75,7 @@ void WINAPI INT_Int16Handler( CONTEXT86 *context )
AL_reg(context) |= 0x40;
if (GetAsyncKeyState(VK_INSERT))
AL_reg(context) |= 0x80;
#endif
TRACE("Get Shift Flags: returning 0x%02x\n", AL_reg(context));
break;
......
......@@ -765,6 +765,7 @@ BOOL WINAPI AttachThreadInput(
DWORD idAttachTo, /* [in] Thread to attach to */
BOOL fAttach) /* [in] Attach or detach */
{
#if 0 /* FIXME: cannot call USER functions here */
MESSAGEQUEUE *pSrcMsgQ = 0, *pTgtMsgQ = 0;
BOOL16 bRet = 0;
......@@ -829,6 +830,10 @@ CLEANUP:
QUEUE_Unlock( pTgtMsgQ );
return bRet;
#endif
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
FIXME( "broken for now\n" );
return FALSE;
}
/**********************************************************************
......
......@@ -97,6 +97,7 @@ CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
inchar &= ~0x80;
}
#if 0 /* FIXME: cannot call USER functions here */
ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar);
if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
......@@ -108,6 +109,10 @@ CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff,
0 /* VirtualKeyCodes to ScanCode */
);
#else
ir.Event.KeyEvent.wVirtualKeyCode = 0;
ir.Event.KeyEvent.wVirtualScanCode = 0;
#endif
ir.Event.KeyEvent.uChar.AsciiChar = inchar;
if ((inchar==127)||(inchar=='\b')) { /* backspace */
......@@ -140,10 +145,15 @@ CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
#if 0 /* FIXME: cannot call USER functions here */
ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(27);
ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
ir.Event.KeyEvent.wVirtualKeyCode,0
);
#else
ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
ir.Event.KeyEvent.wVirtualScanCode = 1;
#endif
ir.Event.KeyEvent.dwControlKeyState = 0;
ir.Event.KeyEvent.uChar.AsciiChar = 27;
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
......@@ -225,7 +235,11 @@ CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
}
if (scancode) {
ir.Event.KeyEvent.wVirtualScanCode = scancode;
#if 0 /* FIXME: cannot call USER functions here */
ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1);
#else
ir.Event.KeyEvent.wVirtualKeyCode = 0;
#endif
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
ir.Event.KeyEvent.bKeyDown = 0;
assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
......
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