Commit 0acb5810 authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

Assorted spelling fixes.

parent 51b81a60
......@@ -3263,7 +3263,7 @@ static BOOL LISTVIEW_GetItemAtPt(const LISTVIEW_INFO *infoPtr, LPLVITEMW lpLVIte
* over the item for a certain period of time.
*
*/
static LRESULT LISTVIEW_MouseHover(LISTVIEW_INFO *infoPtr, WORD fwKyes, INT x, INT y)
static LRESULT LISTVIEW_MouseHover(LISTVIEW_INFO *infoPtr, WORD fwKeys, INT x, INT y)
{
if (infoPtr->dwLvExStyle & LVS_EX_TRACKSELECT)
{
......
......@@ -2026,7 +2026,7 @@ IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl *This,
* count: number of surfaces to create
* DDSD: Description of the surface. Intentionally not a pointer to avoid side
* effects on the caller
* CubeFaceRoot: Wether the new surface is a root of a cube map face. This
* CubeFaceRoot: Whether the new surface is a root of a cube map face. This
* creates an additional surface without the mipmapping flags
*
*****************************************************************************/
......
......@@ -1045,7 +1045,7 @@ static void AttachmentTest7(void)
IDirectDrawSurface7_Release(surface2);
num = 0;
IDirectDrawSurface7_EnumAttachedSurfaces(surface3, &num, SurfaceCounter);
ok(num == 0, "Secound mip level has %d surfaces attached, expected 1\n", num);
ok(num == 0, "Second mip level has %d surfaces attached, expected 1\n", num);
/* Done level 2 */
/* Mip level 3 is still needed */
......@@ -1263,7 +1263,7 @@ static void AttachmentTest(void)
hr = IDirectDraw_SetCooperativeLevel(lpDD, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
ok(hr == DD_OK, "SetCooperativeLevel returned %08x\n", hr);
/* Creating a back buffer as-is is not allowed, no need to perform attachment tests */
/* Creating a back buffer as-is, is not allowed. No need to perform attachment tests */
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
......@@ -1907,7 +1907,7 @@ static void CompressedTest(void)
skip("Hardware DXTN textures not supported\n");
}
/* What happens to managed textures? Interestingly, Windows reports them as beeing in system
/* What happens to managed textures? Interestingly, Windows reports them as being in system
* memory. The linear size fits again.
*/
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
......
......@@ -1510,7 +1510,7 @@ static void test_Installer_RegistryValue(void)
ok(SUCCEEDED(hr), "Installer_RegistryValueW failed, hresult 0x%08x\n", hr);
ok_w2("Default registry value \"%s\" does not match expected \"%s\"\n", szString, szOne);
/* Ask for the value of a non-existent key */
/* Ask for the value of a nonexistent key */
memset(szString, 0, sizeof(szString));
hr = Installer_RegistryValueW(HKEY_CURRENT_USER, szKey, szExpand, szString);
ok(hr == DISP_E_BADINDEX, "Installer_RegistryValueW failed, hresult 0x%08x\n", hr);
......
......@@ -4059,7 +4059,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTexture(IWineD3DDevice *iface, DWORD
}
/** NOTE: MSDN says that setTexture increases the reference count,
* and the the application nust set the texture back to null (or have a leaky application),
* and the the application must set the texture back to null (or have a leaky application),
* This means we should pass the refcount up to the parent
*******************************/
if (NULL != This->updateStateBlock->textures[Stage]) {
......
......@@ -32,8 +32,8 @@ static const char *usage =
"filename - registry file name\n"
"regpath - name of the registry key\n"
"\n"
"When regedit is called without any switches, it adds the contents of the\n"
"specified registry file to the registry\n"
"When called without any switches, adds the content of the specified\n"
"file to the registry\n"
"\n"
"Switches:\n"
" /E - exports contents of the specified registry key to the specified\n"
......
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