Commit 0b7a403e authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Always check format flags in wined3d_check_depth_stencil_match().

parent 0b740728
......@@ -1335,7 +1335,7 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
const struct wined3d_format *ds_format;
const struct wined3d_adapter *adapter;
TRACE("wined3d %p, adapter_idx %u, device_type %s,\n"
TRACE("wined3d %p, adapter_idx %u, device_type %s, "
"adapter_format %s, render_target_format %s, depth_stencil_format %s.\n",
wined3d, adapter_idx, debug_d3ddevicetype(device_type), debug_d3dformat(adapter_format_id),
debug_d3dformat(render_target_format_id), debug_d3dformat(depth_stencil_format_id));
......@@ -1346,16 +1346,19 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
adapter = wined3d->adapters[adapter_idx];
rt_format = wined3d_get_format(adapter, render_target_format_id, WINED3D_BIND_RENDER_TARGET);
ds_format = wined3d_get_format(adapter, depth_stencil_format_id, WINED3D_BIND_DEPTH_STENCIL);
if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
if (!(rt_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_RENDERTARGET))
{
if ((rt_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_RENDERTARGET)
&& (ds_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL)))
{
TRACE("Formats match.\n");
return WINED3D_OK;
}
WARN("Format %s is not render target format.\n", debug_d3dformat(rt_format->id));
return WINED3DERR_NOTAVAILABLE;
}
else
if (!(ds_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & (WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL)))
{
WARN("Format %s is not depth/stencil format.\n", debug_d3dformat(ds_format->id));
return WINED3DERR_NOTAVAILABLE;
}
if (wined3d_settings.offscreen_rendering_mode == ORM_BACKBUFFER)
{
const struct wined3d_pixel_format *cfgs;
unsigned int cfg_count;
......@@ -1372,13 +1375,16 @@ HRESULT CDECL wined3d_check_depth_stencil_match(const struct wined3d *wined3d,
return WINED3D_OK;
}
}
}
TRACE("Unsupported format pair: %s and %s.\n",
debug_d3dformat(render_target_format_id),
debug_d3dformat(depth_stencil_format_id));
TRACE("Unsupported format pair: %s and %s.\n",
debug_d3dformat(render_target_format_id),
debug_d3dformat(depth_stencil_format_id));
return WINED3DERR_NOTAVAILABLE;
return WINED3DERR_NOTAVAILABLE;
}
TRACE("Formats match.\n");
return WINED3D_OK;
}
HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3d, UINT adapter_idx,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment