Commit 0bc1eaac authored by Alexandre Julliard's avatar Alexandre Julliard

ctl3d: Stub out Ctl3dDlgFramePaint16 to avoid calling DefWindowProc16.

parent 2a64c6b1
...@@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam) ...@@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
/*********************************************************************** /***********************************************************************
* Ctl3dDlgFramePaint (CTL3D.20) * Ctl3dDlgFramePaint (CTL3D.20)
*/ */
LONG WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam) LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
{ {
return DefWindowProc16(hwnd, msg, wParam, lParam); return 0;
} }
/*********************************************************************** /***********************************************************************
......
...@@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam) ...@@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
/*********************************************************************** /***********************************************************************
* Ctl3dDlgFramePaint (CTL3DV2.20) * Ctl3dDlgFramePaint (CTL3DV2.20)
*/ */
LONG WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam) LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
{ {
return DefWindowProc16(hwnd, msg, wParam, lParam); return 0;
} }
/*********************************************************************** /***********************************************************************
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment