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wine
wine-cw
Commits
0caebe5f
Commit
0caebe5f
authored
Jul 01, 2009
by
Tobias Jakobi
Committed by
Alexandre Julliard
Jul 02, 2009
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wined3d: Force NP2 constant reload in shader_arb_select.
parent
ef280280
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arb_program_shader.c
dlls/wined3d/arb_program_shader.c
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dlls/wined3d/arb_program_shader.c
View file @
0caebe5f
...
...
@@ -4248,6 +4248,9 @@ static void shader_arb_select(IWineD3DDevice *iface, BOOL usePS, BOOL useVS) {
{
shader_arb_ps_local_constants
(
This
);
}
/* Force constant reloading for the NP2 fixup (see comment in shader_glsl_select for more info) */
if
(
compiled
->
np2fixup_info
.
super
.
active
)
This
->
shader_backend
->
shader_load_np2fixup_constants
(
iface
,
usePS
,
useVS
);
}
else
if
(
GL_SUPPORT
(
ARB_FRAGMENT_PROGRAM
)
&&
!
priv
->
use_arbfp_fixed_func
)
{
/* Disable only if we're not using arbfp fixed function fragment processing. If this is used,
* keep GL_FRAGMENT_PROGRAM_ARB enabled, and the fixed function pipeline will bind the fixed function
...
...
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