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wine
wine-cw
Commits
0eefb935
Commit
0eefb935
authored
Sep 17, 2015
by
Józef Kucia
Committed by
Alexandre Julliard
Sep 18, 2015
Browse files
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Plain Diff
dxgi: Replace dxgi_cs with wined3d_mutex.
parent
425160ce
Hide whitespace changes
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Showing
8 changed files
with
50 additions
and
62 deletions
+50
-62
adapter.c
dlls/dxgi/adapter.c
+2
-2
device.c
dlls/dxgi/device.c
+6
-6
dxgi_main.c
dlls/dxgi/dxgi_main.c
+10
-20
dxgi_private.h
dlls/dxgi/dxgi_private.h
+0
-2
factory.c
dlls/dxgi/factory.c
+10
-10
output.c
dlls/dxgi/output.c
+5
-5
swapchain.c
dlls/dxgi/swapchain.c
+8
-8
utils.c
dlls/dxgi/utils.c
+9
-9
No files found.
dlls/dxgi/adapter.c
View file @
0eefb935
...
...
@@ -153,9 +153,9 @@ static HRESULT STDMETHODCALLTYPE dxgi_adapter_GetDesc1(IDXGIAdapter1 *iface, DXG
adapter_id
.
description_size
=
sizeof
(
description
);
adapter_id
.
device_name_size
=
0
;
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
hr
=
wined3d_get_adapter_identifier
(
adapter
->
parent
->
wined3d
,
adapter
->
ordinal
,
0
,
&
adapter_id
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
if
(
FAILED
(
hr
))
return
hr
;
...
...
dlls/dxgi/device.c
View file @
0eefb935
...
...
@@ -79,10 +79,10 @@ static ULONG STDMETHODCALLTYPE dxgi_device_Release(IWineDXGIDevice *iface)
if
(
!
refcount
)
{
if
(
This
->
child_layer
)
IUnknown_Release
(
This
->
child_layer
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
wined3d_device_uninit_3d
(
This
->
wined3d_device
);
wined3d_device_decref
(
This
->
wined3d_device
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
IDXGIFactory1_Release
(
This
->
factory
);
wined3d_private_store_cleanup
(
&
This
->
private_store
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
...
...
@@ -152,9 +152,9 @@ static HRESULT STDMETHODCALLTYPE dxgi_device_GetAdapter(IWineDXGIDevice *iface,
TRACE
(
"iface %p, adapter %p
\n
"
,
iface
,
adapter
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
wined3d_device_get_creation_parameters
(
This
->
wined3d_device
,
&
create_parameters
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
IDXGIFactory1_EnumAdapters
(
This
->
factory
,
create_parameters
.
adapter_idx
,
adapter
);
}
...
...
@@ -400,10 +400,10 @@ HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *l
return
hr
;
}
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
hr
=
wined3d_device_create
(
dxgi_factory
->
wined3d
,
dxgi_adapter
->
ordinal
,
WINED3D_DEVICE_TYPE_HAL
,
NULL
,
0
,
4
,
wined3d_device_parent
,
&
device
->
wined3d_device
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to create a wined3d device, returning %#x.
\n
"
,
hr
);
...
...
dlls/dxgi/dxgi_main.c
View file @
0eefb935
...
...
@@ -25,15 +25,6 @@
WINE_DEFAULT_DEBUG_CHANNEL
(
dxgi
);
static
CRITICAL_SECTION_DEBUG
dxgi_cs_debug
=
{
0
,
0
,
&
dxgi_cs
,
{
&
dxgi_cs_debug
.
ProcessLocksList
,
&
dxgi_cs_debug
.
ProcessLocksList
},
0
,
0
,
{(
DWORD_PTR
)(
__FILE__
": dxgi_cs"
)}
};
CRITICAL_SECTION
dxgi_cs
=
{
&
dxgi_cs_debug
,
-
1
,
0
,
0
,
0
,
0
};
struct
dxgi_main
{
HMODULE
d3d10core
;
...
...
@@ -46,7 +37,6 @@ static void dxgi_main_cleanup(void)
{
HeapFree
(
GetProcessHeap
(),
0
,
dxgi_main
.
device_layers
);
FreeLibrary
(
dxgi_main
.
d3d10core
);
DeleteCriticalSection
(
&
dxgi_cs
);
}
BOOL
WINAPI
DllMain
(
HINSTANCE
inst
,
DWORD
reason
,
void
*
reserved
)
...
...
@@ -84,25 +74,25 @@ static BOOL get_layer(enum dxgi_device_layer_id id, struct dxgi_device_layer *la
{
UINT
i
;
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
for
(
i
=
0
;
i
<
dxgi_main
.
layer_count
;
++
i
)
{
if
(
dxgi_main
.
device_layers
[
i
].
id
==
id
)
{
*
layer
=
dxgi_main
.
device_layers
[
i
];
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
TRUE
;
}
}
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
FALSE
;
}
static
HRESULT
register_d3d10core_layers
(
HMODULE
d3d10core
)
{
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
if
(
!
dxgi_main
.
d3d10core
)
{
...
...
@@ -113,7 +103,7 @@ static HRESULT register_d3d10core_layers(HMODULE d3d10core)
if
(
!
(
ret
=
GetModuleHandleExA
(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS
,
(
const
char
*
)
d3d10core
,
&
mod
)))
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
E_FAIL
;
}
...
...
@@ -122,14 +112,14 @@ static HRESULT register_d3d10core_layers(HMODULE d3d10core)
if
(
FAILED
(
hr
))
{
ERR
(
"Failed to register d3d11 layers, returning %#x
\n
"
,
hr
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
dxgi_main
.
d3d10core
=
mod
;
}
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
S_OK
;
}
...
...
@@ -210,7 +200,7 @@ HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, U
TRACE
(
"layers %p, layer_count %u
\n
"
,
layers
,
layer_count
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
if
(
!
dxgi_main
.
layer_count
)
new_layers
=
HeapAlloc
(
GetProcessHeap
(),
0
,
layer_count
*
sizeof
(
*
new_layers
));
...
...
@@ -220,7 +210,7 @@ HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, U
if
(
!
new_layers
)
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
ERR
(
"Failed to allocate layer memory
\n
"
);
return
E_OUTOFMEMORY
;
}
...
...
@@ -238,7 +228,7 @@ HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, U
dxgi_main
.
device_layers
=
new_layers
;
dxgi_main
.
layer_count
+=
layer_count
;
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
S_OK
;
}
dlls/dxgi/dxgi_private.h
View file @
0eefb935
...
...
@@ -37,8 +37,6 @@
#include "wine/wined3d.h"
#include "wine/winedxgi.h"
extern
CRITICAL_SECTION
dxgi_cs
DECLSPEC_HIDDEN
;
/* Layered device */
enum
dxgi_device_layer_id
{
...
...
dlls/dxgi/factory.c
View file @
0eefb935
...
...
@@ -80,9 +80,9 @@ static ULONG STDMETHODCALLTYPE dxgi_factory_Release(IDXGIFactory1 *iface)
}
HeapFree
(
GetProcessHeap
(),
0
,
factory
->
adapters
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
wined3d_decref
(
factory
->
wined3d
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
wined3d_private_store_cleanup
(
&
factory
->
private_store
);
HeapFree
(
GetProcessHeap
(),
0
,
factory
);
}
...
...
@@ -308,17 +308,17 @@ static HRESULT dxgi_factory_init(struct dxgi_factory *factory, BOOL extended)
factory
->
refcount
=
1
;
wined3d_private_store_init
(
&
factory
->
private_store
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
factory
->
wined3d
=
wined3d_create
(
0
);
if
(
!
factory
->
wined3d
)
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
wined3d_private_store_cleanup
(
&
factory
->
private_store
);
return
DXGI_ERROR_UNSUPPORTED
;
}
factory
->
adapter_count
=
wined3d_get_adapter_count
(
factory
->
wined3d
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
factory
->
adapters
=
HeapAlloc
(
GetProcessHeap
(),
0
,
factory
->
adapter_count
*
sizeof
(
*
factory
->
adapters
));
if
(
!
factory
->
adapters
)
{
...
...
@@ -367,9 +367,9 @@ static HRESULT dxgi_factory_init(struct dxgi_factory *factory, BOOL extended)
fail:
HeapFree
(
GetProcessHeap
(),
0
,
factory
->
adapters
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
wined3d_decref
(
factory
->
wined3d
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
wined3d_private_store_cleanup
(
&
factory
->
private_store
);
return
hr
;
}
...
...
@@ -399,21 +399,21 @@ HRESULT dxgi_factory_create(REFIID riid, void **factory, BOOL extended)
HWND
dxgi_factory_get_device_window
(
struct
dxgi_factory
*
factory
)
{
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
if
(
!
factory
->
device_window
)
{
if
(
!
(
factory
->
device_window
=
CreateWindowA
(
"static"
,
"DXGI device window"
,
WS_DISABLED
,
0
,
0
,
0
,
0
,
NULL
,
NULL
,
NULL
,
NULL
)))
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
ERR
(
"Failed to create a window.
\n
"
);
return
NULL
;
}
TRACE
(
"Created device window %p for factory %p.
\n
"
,
factory
->
device_window
,
factory
);
}
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
factory
->
device_window
;
}
dlls/dxgi/output.c
View file @
0eefb935
...
...
@@ -150,20 +150,20 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *ifa
wined3d
=
This
->
adapter
->
parent
->
wined3d
;
wined3d_format
=
wined3dformat_from_dxgi_format
(
format
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
max_count
=
wined3d_get_adapter_mode_count
(
wined3d
,
This
->
adapter
->
ordinal
,
wined3d_format
,
WINED3D_SCANLINE_ORDERING_UNKNOWN
);
if
(
!
desc
)
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
*
mode_count
=
max_count
;
return
S_OK
;
}
if
(
max_count
>
*
mode_count
)
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
DXGI_ERROR_MORE_DATA
;
}
...
...
@@ -179,7 +179,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *ifa
if
(
FAILED
(
hr
))
{
WARN
(
"EnumAdapterModes failed, hr %#x.
\n
"
,
hr
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
...
...
@@ -191,7 +191,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *ifa
desc
[
i
].
ScanlineOrdering
=
mode
.
scanline_ordering
;
desc
[
i
].
Scaling
=
DXGI_MODE_SCALING_UNSPECIFIED
;
/* FIXME */
}
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
S_OK
;
}
...
...
dlls/dxgi/swapchain.c
View file @
0eefb935
...
...
@@ -150,17 +150,17 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface,
TRACE
(
"iface %p, buffer_idx %u, riid %s, surface %p
\n
"
,
iface
,
buffer_idx
,
debugstr_guid
(
riid
),
surface
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
if
(
!
(
texture
=
wined3d_swapchain_get_back_buffer
(
This
->
wined3d_swapchain
,
buffer_idx
)))
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
DXGI_ERROR_INVALID_CALL
;
}
parent
=
wined3d_texture_get_parent
(
texture
);
hr
=
IUnknown_QueryInterface
(
parent
,
riid
,
surface
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
...
...
@@ -191,9 +191,9 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetDesc(IDXGISwapChain *iface, D
if
(
desc
==
NULL
)
return
E_INVALIDARG
;
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
wined3d_swapchain_get_desc
(
swapchain
->
wined3d_swapchain
,
&
wined3d_desc
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
FIXME
(
"Ignoring ScanlineOrdering, Scaling, SwapEffect and Flags
\n
"
);
...
...
@@ -230,7 +230,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *if
if
(
flags
)
FIXME
(
"Ignoring flags %#x.
\n
"
,
flags
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
wined3d_swapchain_get_desc
(
swapchain
->
wined3d_swapchain
,
&
wined3d_desc
);
for
(
i
=
0
;
i
<
wined3d_desc
.
backbuffer_count
;
++
i
)
{
...
...
@@ -239,7 +239,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *if
IUnknown_AddRef
(
parent
);
if
(
IUnknown_Release
(
parent
))
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
DXGI_ERROR_INVALID_CALL
;
}
}
...
...
@@ -247,7 +247,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *if
wined3d_desc
.
backbuffer_format
=
wined3dformat_from_dxgi_format
(
format
);
hr
=
wined3d_swapchain_resize_buffers
(
swapchain
->
wined3d_swapchain
,
buffer_count
,
width
,
height
,
wined3d_desc
.
backbuffer_format
,
wined3d_desc
.
multisample_type
,
wined3d_desc
.
multisample_quality
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
...
...
dlls/dxgi/utils.c
View file @
0eefb935
...
...
@@ -357,7 +357,7 @@ HRESULT dxgi_get_private_data(struct wined3d_private_store *store,
if
(
!
data_size
)
return
E_INVALIDARG
;
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
if
(
!
(
stored_data
=
wined3d_private_store_get_private_data
(
store
,
guid
)))
{
hr
=
DXGI_ERROR_NOT_FOUND
;
...
...
@@ -384,7 +384,7 @@ HRESULT dxgi_get_private_data(struct wined3d_private_store *store,
hr
=
S_OK
;
done:
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
...
...
@@ -397,22 +397,22 @@ HRESULT dxgi_set_private_data(struct wined3d_private_store *store,
if
(
!
data
)
{
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
if
(
!
(
entry
=
wined3d_private_store_get_private_data
(
store
,
guid
)))
{
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
S_FALSE
;
}
wined3d_private_store_free_private_data
(
store
,
entry
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
S_OK
;
}
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
hr
=
wined3d_private_store_set_private_data
(
store
,
guid
,
data
,
data_size
,
0
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
...
...
@@ -425,10 +425,10 @@ HRESULT dxgi_set_private_data_interface(struct wined3d_private_store *store,
if
(
!
object
)
return
dxgi_set_private_data
(
store
,
guid
,
sizeof
(
object
),
&
object
);
EnterCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_lock
(
);
hr
=
wined3d_private_store_set_private_data
(
store
,
guid
,
object
,
sizeof
(
object
),
WINED3DSPD_IUNKNOWN
);
LeaveCriticalSection
(
&
dxgi_cs
);
wined3d_mutex_unlock
(
);
return
hr
;
}
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