Commit 1157cccc authored by Alexandre Julliard's avatar Alexandre Julliard

opengl32/tests: Add some more tests for bitmap rendering.

parent 1392bfce
......@@ -515,37 +515,49 @@ static void test_acceleration(HDC hdc)
}
}
static void test_bitmap_rendering(void)
static void test_bitmap_rendering( BOOL use_dib )
{
PIXELFORMATDESCRIPTOR pfd;
int i, iPixelFormat=0;
int i, ret, bpp, iPixelFormat=0;
unsigned int nFormats;
HGLRC hglrc;
HGLRC hglrc, hglrc2;
BITMAPINFO biDst;
HBITMAP bmpDst, oldDst;
HBITMAP bmpDst, oldDst, bmp2;
HDC hdcDst, hdcScreen;
UINT32 *dstBuffer;
memset(&biDst, 0, sizeof(BITMAPINFO));
biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
biDst.bmiHeader.biWidth = 2;
biDst.bmiHeader.biHeight = -2;
biDst.bmiHeader.biPlanes = 1;
biDst.bmiHeader.biBitCount = 32;
biDst.bmiHeader.biCompression = BI_RGB;
UINT *dstBuffer = NULL;
hdcScreen = CreateCompatibleDC(0);
if(GetDeviceCaps(hdcScreen, BITSPIXEL) != 32)
hdcDst = CreateCompatibleDC(0);
if (use_dib)
{
DeleteDC(hdcScreen);
trace("Skipping bitmap rendering test\n");
return;
bpp = 32;
memset(&biDst, 0, sizeof(BITMAPINFO));
biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
biDst.bmiHeader.biWidth = 4;
biDst.bmiHeader.biHeight = -4;
biDst.bmiHeader.biPlanes = 1;
biDst.bmiHeader.biBitCount = 32;
biDst.bmiHeader.biCompression = BI_RGB;
bmpDst = CreateDIBSection(0, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer, NULL, 0);
biDst.bmiHeader.biWidth = 12;
biDst.bmiHeader.biHeight = -12;
biDst.bmiHeader.biBitCount = 16;
bmp2 = CreateDIBSection(0, &biDst, DIB_RGB_COLORS, NULL, NULL, 0);
}
else
{
bpp = GetDeviceCaps( hdcScreen, BITSPIXEL );
bmpDst = CreateBitmap( 4, 4, 1, bpp, NULL );
bmp2 = CreateBitmap( 12, 12, 1, bpp, NULL );
}
hdcDst = CreateCompatibleDC(hdcScreen);
bmpDst = CreateDIBSection(hdcDst, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer, NULL, 0);
oldDst = SelectObject(hdcDst, bmpDst);
trace( "testing on %s\n", use_dib ? "DIB" : "DDB" );
/* Pick a pixel format by hand because ChoosePixelFormat is unreliable */
nFormats = DescribePixelFormat(hdcDst, 0, 0, NULL);
for(i=1; i<=nFormats; i++)
......@@ -555,7 +567,7 @@ static void test_bitmap_rendering(void)
if((pfd.dwFlags & PFD_DRAW_TO_BITMAP) &&
(pfd.dwFlags & PFD_SUPPORT_OPENGL) &&
(pfd.cColorBits == 32) &&
(pfd.cColorBits == bpp) &&
(pfd.cAlphaBits == 8) )
{
iPixelFormat = i;
......@@ -569,31 +581,85 @@ static void test_bitmap_rendering(void)
}
else
{
SetPixelFormat(hdcDst, iPixelFormat, &pfd);
ret = SetPixelFormat(hdcDst, iPixelFormat, &pfd);
ok( ret, "SetPixelFormat failed\n" );
ret = GetPixelFormat( hdcDst );
ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret, iPixelFormat );
ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
ok( !ret, "SetPixelFormat succeeded\n" );
hglrc = wglCreateContext(hdcDst);
ok(hglrc != NULL, "Unable to create a context\n");
if(hglrc)
{
GLint viewport[4];
wglMakeCurrent(hdcDst, hglrc);
hglrc2 = wglCreateContext(hdcDst);
ok(hglrc2 != NULL, "Unable to create a context\n");
/* Note this is RGBA but we read ARGB back */
glClearColor((float)0x22/0xff, (float)0x33/0xff, (float)0x44/0xff, (float)0x11/0xff);
glClear(GL_COLOR_BUFFER_BIT);
glGetIntegerv( GL_VIEWPORT, viewport );
glFinish();
ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
/* Note apparently the alpha channel is not supported by the software renderer (bitmap only works using software) */
ok(dstBuffer[0] == 0x223344 || dstBuffer[0] == 0x11223344, "Received color=%x\n", dstBuffer[0]);
if (dstBuffer)
for (i = 0; i < 16; i++)
ok(dstBuffer[i] == 0x223344 || dstBuffer[i] == 0x11223344, "Received color=%x at %u\n",
dstBuffer[i], i);
SelectObject(hdcDst, bmp2);
ret = GetPixelFormat( hdcDst );
ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret, iPixelFormat );
ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
ok( !ret, "SetPixelFormat succeeded\n" );
/* context still uses the old pixel format and viewport */
glClearColor((float)0x44/0xff, (float)0x33/0xff, (float)0x22/0xff, (float)0x11/0xff);
glClear(GL_COLOR_BUFFER_BIT);
glFinish();
glGetIntegerv( GL_VIEWPORT, viewport );
ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
wglMakeCurrent(NULL, NULL);
wglDeleteContext(hglrc);
wglMakeCurrent(hdcDst, hglrc);
glClearColor((float)0x44/0xff, (float)0x55/0xff, (float)0x66/0xff, (float)0x11/0xff);
glClear(GL_COLOR_BUFFER_BIT);
glFinish();
glGetIntegerv( GL_VIEWPORT, viewport );
ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
wglMakeCurrent(hdcDst, hglrc2);
glGetIntegerv( GL_VIEWPORT, viewport );
ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 12 && viewport[3] == 12,
"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
wglMakeCurrent(hdcDst, hglrc);
glGetIntegerv( GL_VIEWPORT, viewport );
ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
SelectObject(hdcDst, bmpDst);
ret = GetPixelFormat( hdcDst );
ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret, iPixelFormat );
ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
ok( !ret, "SetPixelFormat succeeded\n" );
wglMakeCurrent(hdcDst, hglrc2);
glGetIntegerv( GL_VIEWPORT, viewport );
ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 12 && viewport[3] == 12,
"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
}
}
SelectObject(hdcDst, oldDst);
DeleteObject(bmp2);
DeleteObject(bmpDst);
DeleteDC(hdcDst);
DeleteDC(hdcScreen);
}
......@@ -1305,7 +1371,8 @@ START_TEST(opengl)
res = SetPixelFormat(hdc, iPixelFormat, &pfd);
ok(res, "SetPixelformat failed: %x\n", GetLastError());
test_bitmap_rendering();
test_bitmap_rendering( TRUE );
test_bitmap_rendering( FALSE );
test_minimized();
test_window_dc();
test_dc(hwnd, hdc);
......
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