Commit 11b734b8 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Stop setting the device state in d3d9_device_SetTransform() and…

d3d9: Stop setting the device state in d3d9_device_SetTransform() and d3d9_device_MultiplyTransform(). Signed-off-by: 's avatarZebediah Figura <z.figura12@gmail.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 85b6cfb8
......@@ -2107,8 +2107,6 @@ static HRESULT WINAPI d3d9_device_SetTransform(IDirect3DDevice9Ex *iface,
/* Note: D3DMATRIX is compatible with struct wined3d_matrix. */
wined3d_mutex_lock();
wined3d_stateblock_set_transform(device->update_state, state, (const struct wined3d_matrix *)matrix);
if (!device->recording)
wined3d_device_set_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix);
wined3d_mutex_unlock();
return D3D_OK;
......@@ -2139,7 +2137,6 @@ static HRESULT WINAPI d3d9_device_MultiplyTransform(IDirect3DDevice9Ex *iface,
/* Note: D3DMATRIX is compatible with struct wined3d_matrix. */
wined3d_mutex_lock();
wined3d_stateblock_multiply_transform(device->state, state, (const struct wined3d_matrix *)matrix);
wined3d_device_multiply_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix);
wined3d_mutex_unlock();
return D3D_OK;
......
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