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wine
wine-cw
Commits
11efbbf1
Commit
11efbbf1
authored
Dec 08, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 09, 2011
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wined3d: The VertexAttrib*h[v] calls in NV_half_float depend on NV_vertex_program.
Based on a patch by Aurélien Couderc.
parent
98670510
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drawprim.c
dlls/wined3d/drawprim.c
+2
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dlls/wined3d/drawprim.c
View file @
11efbbf1
...
...
@@ -384,7 +384,7 @@ static inline void send_attribute(const struct wined3d_gl_info *gl_info,
/* Are those 16 bit floats. C doesn't have a 16 bit float type. I could read the single bits and calculate a 4
* byte float according to the IEEE standard
*/
if
(
gl_info
->
supported
[
NV_HALF_FLOAT
])
if
(
gl_info
->
supported
[
NV_HALF_FLOAT
]
&&
gl_info
->
supported
[
NV_VERTEX_PROGRAM
]
)
{
/* Not supported by GL_ARB_half_float_vertex */
GL_EXTCALL
(
glVertexAttrib2hvNV
(
index
,
ptr
));
...
...
@@ -397,7 +397,7 @@ static inline void send_attribute(const struct wined3d_gl_info *gl_info,
}
break
;
case
WINED3DFMT_R16G16B16A16_FLOAT
:
if
(
gl_info
->
supported
[
NV_HALF_FLOAT
])
if
(
gl_info
->
supported
[
NV_HALF_FLOAT
]
&&
gl_info
->
supported
[
NV_VERTEX_PROGRAM
]
)
{
/* Not supported by GL_ARB_half_float_vertex */
GL_EXTCALL
(
glVertexAttrib4hvNV
(
index
,
ptr
));
...
...
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