Commit 194b1234 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

ddraw: Stop setting the device state in d3d_device7_SetLight() and d3d_device7_LightEnable().

parent e7cac849
...@@ -5539,8 +5539,6 @@ static HRESULT d3d_device7_SetLight(IDirect3DDevice7 *iface, DWORD light_idx, D3 ...@@ -5539,8 +5539,6 @@ static HRESULT d3d_device7_SetLight(IDirect3DDevice7 *iface, DWORD light_idx, D3
wined3d_mutex_lock(); wined3d_mutex_lock();
/* Note: D3DLIGHT7 is compatible with struct wined3d_light. */ /* Note: D3DLIGHT7 is compatible with struct wined3d_light. */
hr = wined3d_stateblock_set_light(device->update_state, light_idx, (const struct wined3d_light *)light); hr = wined3d_stateblock_set_light(device->update_state, light_idx, (const struct wined3d_light *)light);
if (SUCCEEDED(hr) && !device->recording)
hr = wined3d_device_set_light(device->wined3d_device, light_idx, (const struct wined3d_light *)light);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr); return hr_ddraw_from_wined3d(hr);
...@@ -6417,8 +6415,6 @@ static HRESULT d3d_device7_LightEnable(IDirect3DDevice7 *iface, DWORD light_idx, ...@@ -6417,8 +6415,6 @@ static HRESULT d3d_device7_LightEnable(IDirect3DDevice7 *iface, DWORD light_idx,
wined3d_mutex_lock(); wined3d_mutex_lock();
hr = wined3d_stateblock_set_light_enable(device->update_state, light_idx, enabled); hr = wined3d_stateblock_set_light_enable(device->update_state, light_idx, enabled);
if (SUCCEEDED(hr) && !device->recording)
hr = wined3d_device_set_light_enable(device->wined3d_device, light_idx, enabled);
wined3d_mutex_unlock(); wined3d_mutex_unlock();
return hr_ddraw_from_wined3d(hr); return hr_ddraw_from_wined3d(hr);
......
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