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wine
wine-cw
Commits
19f45af1
Commit
19f45af1
authored
May 07, 2014
by
Stefan Dösinger
Committed by
Alexandre Julliard
May 07, 2014
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wined3d: Copy the DIB to sysmem when PIN_SYSMEM is set.
parent
a373c353
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13 additions
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2 deletions
+13
-2
surface.c
dlls/wined3d/surface.c
+13
-2
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dlls/wined3d/surface.c
View file @
19f45af1
...
...
@@ -3234,8 +3234,19 @@ HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
surface
->
resource
.
map_count
--
;
surface
->
flags
&=
~
SFLAG_DCINUSE
;
if
(
surface
->
map_binding
==
WINED3D_LOCATION_USER_MEMORY
)
surface_load_location
(
surface
,
WINED3D_LOCATION_USER_MEMORY
);
if
(
surface
->
map_binding
==
WINED3D_LOCATION_USER_MEMORY
||
(
surface
->
flags
&
SFLAG_PIN_SYSMEM
&&
surface
->
map_binding
!=
WINED3D_LOCATION_DIB
))
{
/* The game Salammbo modifies the surface contents without mapping the surface between
* a GetDC/ReleaseDC operation and flipping the surface. If the DIB remains the active
* copy and is copied to the screen, this update, which draws the mouse pointer, is lost.
* Do not only copy the DIB to the map location, but also make sure the map location is
* copied back to the DIB in the next getdc call.
*
* The same consideration applies to user memory surfaces. */
surface_load_location
(
surface
,
surface
->
map_binding
);
surface_invalidate_location
(
surface
,
WINED3D_LOCATION_DIB
);
}
return
WINED3D_OK
;
}
...
...
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