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wine
wine-cw
Commits
1af53cbb
Commit
1af53cbb
authored
Dec 09, 2000
by
Andreas Mohr
Committed by
Alexandre Julliard
Dec 09, 2000
Browse files
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Plain Diff
- README update
- add offsets to ASPI struct defines - spelling
parent
5448c534
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Showing
8 changed files
with
35 additions
and
41 deletions
+35
-41
README
README
+6
-10
ole2disp.c
dlls/oleaut32/ole2disp.c
+3
-3
mixer.c
dlls/winmm/wineoss/mixer.c
+3
-3
queue.h
include/queue.h
+2
-2
wnaspi32.h
include/wnaspi32.h
+0
-0
main.c
misc/main.c
+2
-2
class.c
windows/class.c
+1
-1
message.c
windows/message.c
+18
-20
No files found.
README
View file @
1af53cbb
...
@@ -69,16 +69,12 @@ To build Wine, run the following commands:
...
@@ -69,16 +69,12 @@ To build Wine, run the following commands:
make depend
make depend
make
make
This will build the
library "libwine.a" and the program "wine"
.
This will build the
program "wine" and numerous support libraries/binaries
.
The program "wine" will load and run Windows executables.
The program "wine" will load and run Windows executables.
The library "libwine
.a" can be used to compile and link Windows source
The library "libwine
" ("Winelib") can be used to compile and link
code under Unix.
Windows source
code under Unix.
If you do not intend to compile Windows source code, use
To see compile configuration options, do ./configure --help.
"./configure --disable-lib" to skip building the library and reduce disk
space requirements. If you have an ELF compiler (which you probably do),
you can use "./configure --enable-dll" to build a shared library instead.
To see other configuration options, do ./configure --help.
To upgrade to a new release by using a patch file, first cd to the
To upgrade to a new release by using a patch file, first cd to the
top-level directory of the release (the one containing this README
top-level directory of the release (the one containing this README
...
@@ -145,7 +141,7 @@ FAQ: The Wine FAQ is located at http://www.winehq.com/faq.html.
...
@@ -145,7 +141,7 @@ FAQ: The Wine FAQ is located at http://www.winehq.com/faq.html.
WWW: A great deal of information about Wine is available from WineHQ at
WWW: A great deal of information about Wine is available from WineHQ at
http://www.winehq.com/. Untested patches against the current release
http://www.winehq.com/. Untested patches against the current release
are available on the wine-patches mailing list; see
are available on the wine-patches mailing list; see
http://www.winehq.com/dev.html#ml for more information.
http://www.winehq.com/dev.
s
html#ml for more information.
HOWTO: The Wine HOWTO is available at
HOWTO: The Wine HOWTO is available at
http://www.westfalen.de/witch/wine-HOWTO.txt .
http://www.westfalen.de/witch/wine-HOWTO.txt .
...
@@ -162,7 +158,7 @@ Usenet: Please browse old messages on http://www.dejanews.com/ to check whether
...
@@ -162,7 +158,7 @@ Usenet: Please browse old messages on http://www.dejanews.com/ to check whether
IRC: Online help is available at channel #WineHQ on IRCnet.
IRC: Online help is available at channel #WineHQ on IRCnet.
CVS: The current Wine development tree is available through CVS.
CVS: The current Wine development tree is available through CVS.
Go to http://www.winehq.com/dev.html for more information.
Go to http://www.winehq.com/dev.
s
html for more information.
If you add something, or fix a bug, please send a patch ('diff -u'
If you add something, or fix a bug, please send a patch ('diff -u'
format preferred) to julliard@winehq.com for inclusion in the next
format preferred) to julliard@winehq.com for inclusion in the next
...
...
dlls/oleaut32/ole2disp.c
View file @
1af53cbb
...
@@ -136,7 +136,7 @@ BSTR16 WINAPI SysAllocStringLen16(const char *in, int len)
...
@@ -136,7 +136,7 @@ BSTR16 WINAPI SysAllocStringLen16(const char *in, int len)
* SysAllocStringLen [OLEAUT32.4]
* SysAllocStringLen [OLEAUT32.4]
*
*
* In "Inside OLE, second edition" by Kraig Brockshmidt. In the Automation
* In "Inside OLE, second edition" by Kraig Brockshmidt. In the Automation
* section, he describes the DWORD value placed
before
the BSTR data type.
* section, he describes the DWORD value placed
*before*
the BSTR data type.
* he describes it as a "DWORD count of characters". By experimenting with
* he describes it as a "DWORD count of characters". By experimenting with
* a windows application, this count seems to be a DWORD count of bytes in
* a windows application, this count seems to be a DWORD count of bytes in
* the string. Meaning that the count is double the number of wide
* the string. Meaning that the count is double the number of wide
...
@@ -149,13 +149,13 @@ BSTR WINAPI SysAllocStringLen(const OLECHAR *in, unsigned int len)
...
@@ -149,13 +149,13 @@ BSTR WINAPI SysAllocStringLen(const OLECHAR *in, unsigned int len)
WCHAR
*
stringBuffer
;
WCHAR
*
stringBuffer
;
/*
/*
* Find the lenth of the buffer passed-in in bytes.
* Find the len
g
th of the buffer passed-in in bytes.
*/
*/
bufferSize
=
len
*
sizeof
(
WCHAR
);
bufferSize
=
len
*
sizeof
(
WCHAR
);
/*
/*
* Allocate a new buffer to hold the string.
* Allocate a new buffer to hold the string.
* dont't forget to keep an empty spot at the begining of the
* dont't forget to keep an empty spot at the begin
n
ing of the
* buffer for the character count and an extra character at the
* buffer for the character count and an extra character at the
* end for the NULL.
* end for the NULL.
*/
*/
...
...
dlls/winmm/wineoss/mixer.c
View file @
1af53cbb
...
@@ -63,7 +63,7 @@ static BOOL MIX_GetVal(int chn, int* val)
...
@@ -63,7 +63,7 @@ static BOOL MIX_GetVal(int chn, int* val)
WARN
(
"mixer device not available !
\n
"
);
WARN
(
"mixer device not available !
\n
"
);
}
else
{
}
else
{
if
(
ioctl
(
mixer
,
MIXER_READ
(
chn
),
val
)
>=
0
)
{
if
(
ioctl
(
mixer
,
MIXER_READ
(
chn
),
val
)
>=
0
)
{
TRACE
(
"Reading %x on %d
\n
"
,
*
val
,
chn
);
TRACE
(
"Reading
volume
%x on %d
\n
"
,
*
val
,
chn
);
ret
=
TRUE
;
ret
=
TRUE
;
}
}
close
(
mixer
);
close
(
mixer
);
...
@@ -79,7 +79,7 @@ static BOOL MIX_SetVal(int chn, int val)
...
@@ -79,7 +79,7 @@ static BOOL MIX_SetVal(int chn, int val)
int
mixer
;
int
mixer
;
BOOL
ret
=
FALSE
;
BOOL
ret
=
FALSE
;
TRACE
(
"Writing %x on %d
\n
"
,
val
,
chn
);
TRACE
(
"Writing
volume
%x on %d
\n
"
,
val
,
chn
);
if
((
mixer
=
open
(
MIXER_DEV
,
O_RDWR
))
<
0
)
{
if
((
mixer
=
open
(
MIXER_DEV
,
O_RDWR
))
<
0
)
{
/* FIXME: ENXIO => no mixer installed */
/* FIXME: ENXIO => no mixer installed */
...
@@ -199,7 +199,7 @@ static DWORD MIX_GetLineInfo(WORD wDevID, LPMIXERLINEA lpMl, DWORD fdwInfo)
...
@@ -199,7 +199,7 @@ static DWORD MIX_GetLineInfo(WORD wDevID, LPMIXERLINEA lpMl, DWORD fdwInfo)
TRACE
(
"SOURCE (%08lx)
\n
"
,
lpMl
->
dwSource
);
TRACE
(
"SOURCE (%08lx)
\n
"
,
lpMl
->
dwSource
);
i
=
lpMl
->
dwSource
;
i
=
lpMl
->
dwSource
;
for
(
j
=
1
;
j
<
SOUND_MIXER_NRDEVICES
;
j
++
)
{
for
(
j
=
1
;
j
<
SOUND_MIXER_NRDEVICES
;
j
++
)
{
if
(
WINE_CHN_SUPPORTS
(
MIX_DevMask
,
j
)
&&
(
i
--
==
0
))
if
(
WINE_CHN_SUPPORTS
(
MIX_DevMask
,
j
)
&&
(
i
--
==
0
))
break
;
break
;
}
}
if
(
j
>=
SOUND_MIXER_NRDEVICES
)
if
(
j
>=
SOUND_MIXER_NRDEVICES
)
...
...
include/queue.h
View file @
1af53cbb
...
@@ -40,7 +40,7 @@ typedef struct tagSMSG
...
@@ -40,7 +40,7 @@ typedef struct tagSMSG
HQUEUE16
hSrcQueue
;
/* sending Queue, (NULL if it didn't wait) */
HQUEUE16
hSrcQueue
;
/* sending Queue, (NULL if it didn't wait) */
HQUEUE16
hDstQueue
;
/* destination Queue */
HQUEUE16
hDstQueue
;
/* destination Queue */
HWND
hWnd
;
/* destina
n
tion window */
HWND
hWnd
;
/* destination window */
UINT
msg
;
/* message sent */
UINT
msg
;
/* message sent */
WPARAM
wParam
;
/* wParam of the sent message */
WPARAM
wParam
;
/* wParam of the sent message */
LPARAM
lParam
;
/* lParam of the sent message */
LPARAM
lParam
;
/* lParam of the sent message */
...
@@ -65,7 +65,7 @@ typedef struct tagSMSG
...
@@ -65,7 +65,7 @@ typedef struct tagSMSG
#define SMSG_EARLY_REPLY 0x0080
#define SMSG_EARLY_REPLY 0x0080
/* set when sender is Win32 thread */
/* set when sender is Win32 thread */
#define SMSG_WIN32 0x1000
#define SMSG_WIN32 0x1000
/* set when sender is a un
n
icode thread */
/* set when sender is a unicode thread */
#define SMSG_UNICODE 0x2000
#define SMSG_UNICODE 0x2000
/* Per-queue data for the message queue
/* Per-queue data for the message queue
...
...
include/wnaspi32.h
View file @
1af53cbb
This diff is collapsed.
Click to expand it.
misc/main.c
View file @
1af53cbb
...
@@ -156,11 +156,11 @@ void MAIN_ParseDebugOptions( const char *arg )
...
@@ -156,11 +156,11 @@ void MAIN_ParseDebugOptions( const char *arg )
error:
error:
MESSAGE("%s: Syntax: --debugmsg [class]+xxx,... or "
MESSAGE("%s: Syntax: --debugmsg [class]+xxx,... or "
"-debugmsg [class]-xxx,...\n",argv0);
"-
-
debugmsg [class]-xxx,...\n",argv0);
MESSAGE("Example: --debugmsg +all,warn-heap\n"
MESSAGE("Example: --debugmsg +all,warn-heap\n"
" turn on all messages except warning heap messages\n");
" turn on all messages except warning heap messages\n");
MESSAGE("Special case: --debugmsg +relay=DLL:DLL.###:FuncName\n"
MESSAGE("Special case: --debugmsg +relay=DLL:DLL.###:FuncName\n"
" turn on -debugmsg +relay only as specified\n"
" turn on -
-
debugmsg +relay only as specified\n"
"Special case: --debugmsg -relay=DLL:DLL.###:FuncName\n"
"Special case: --debugmsg -relay=DLL:DLL.###:FuncName\n"
" turn on --debugmsg +relay except as specified\n"
" turn on --debugmsg +relay except as specified\n"
"Also permitted, +snoop=..., -snoop=... as with relay.\n\n");
"Also permitted, +snoop=..., -snoop=... as with relay.\n\n");
...
...
windows/class.c
View file @
1af53cbb
...
@@ -9,7 +9,7 @@
...
@@ -9,7 +9,7 @@
* win31->NT migration book)
* win31->NT migration book)
*
*
* FIXME: There seems to be a general problem with hInstance in WINE
* FIXME: There seems to be a general problem with hInstance in WINE
* classes are getting registred with wrong hInstance.
* classes are getting regist
e
red with wrong hInstance.
*/
*/
#include <stdlib.h>
#include <stdlib.h>
...
...
windows/message.c
View file @
1af53cbb
...
@@ -361,7 +361,7 @@ END:
...
@@ -361,7 +361,7 @@ END:
/***********************************************************************
/***********************************************************************
* MSG_TranslateKbdMsg
* MSG_TranslateKbdMsg
*
*
* Translate a
n
keyboard hardware event into a real message.
* Translate a keyboard hardware event into a real message.
*/
*/
static
DWORD
MSG_TranslateKbdMsg
(
HWND
hTopWnd
,
DWORD
first
,
DWORD
last
,
static
DWORD
MSG_TranslateKbdMsg
(
HWND
hTopWnd
,
DWORD
first
,
DWORD
last
,
MSG
*
msg
,
BOOL
remove
)
MSG
*
msg
,
BOOL
remove
)
...
@@ -508,7 +508,7 @@ static int MSG_JournalPlayBackMsg(void)
...
@@ -508,7 +508,7 @@ static int MSG_JournalPlayBackMsg(void)
if
(
wtime
<=
0
)
if
(
wtime
<=
0
)
{
{
wtime
=
0
;
wtime
=
0
;
if
((
tmpMsg
->
message
>=
WM_KEYFIRST
)
&&
(
tmpMsg
->
message
<=
WM_KEYLAST
))
if
((
tmpMsg
->
message
>=
WM_KEYFIRST
)
&&
(
tmpMsg
->
message
<=
WM_KEYLAST
))
{
{
wParam
=
tmpMsg
->
paramL
&
0xFF
;
wParam
=
tmpMsg
->
paramL
&
0xFF
;
lParam
=
MAKELONG
(
tmpMsg
->
paramH
&
0x7ffff
,
tmpMsg
->
paramL
>>
8
);
lParam
=
MAKELONG
(
tmpMsg
->
paramH
&
0x7ffff
,
tmpMsg
->
paramL
>>
8
);
...
@@ -590,8 +590,6 @@ static int MSG_JournalPlayBackMsg(void)
...
@@ -590,8 +590,6 @@ static int MSG_JournalPlayBackMsg(void)
static
BOOL
MSG_PeekHardwareMsg
(
MSG
*
msg
,
HWND
hwnd
,
DWORD
first
,
DWORD
last
,
static
BOOL
MSG_PeekHardwareMsg
(
MSG
*
msg
,
HWND
hwnd
,
DWORD
first
,
DWORD
last
,
BOOL
remove
)
BOOL
remove
)
{
{
/* FIXME: should deal with MSG32 instead of MSG16 */
DWORD
status
=
SYSQ_MSG_ACCEPT
;
DWORD
status
=
SYSQ_MSG_ACCEPT
;
MESSAGEQUEUE
*
sysMsgQueue
=
QUEUE_GetSysQueue
();
MESSAGEQUEUE
*
sysMsgQueue
=
QUEUE_GetSysQueue
();
enum
{
MOUSE_MSG
=
0
,
KEYBOARD_MSG
,
HARDWARE_MSG
}
msgType
;
enum
{
MOUSE_MSG
=
0
,
KEYBOARD_MSG
,
HARDWARE_MSG
}
msgType
;
...
@@ -789,7 +787,7 @@ UINT WINAPI GetDoubleClickTime(void)
...
@@ -789,7 +787,7 @@ UINT WINAPI GetDoubleClickTime(void)
* Implementation of an inter-task SendMessage.
* Implementation of an inter-task SendMessage.
* Return values:
* Return values:
* 0 if error or timeout
* 0 if error or timeout
* 1 if successf
l
ul
* 1 if successful
*/
*/
static
LRESULT
MSG_SendMessageInterThread
(
HQUEUE16
hDestQueue
,
static
LRESULT
MSG_SendMessageInterThread
(
HQUEUE16
hDestQueue
,
HWND
hwnd
,
UINT
msg
,
HWND
hwnd
,
UINT
msg
,
...
@@ -2204,7 +2202,7 @@ static BOOL MSG_DoTranslateMessage( UINT message, HWND hwnd,
...
@@ -2204,7 +2202,7 @@ static BOOL MSG_DoTranslateMessage( UINT message, HWND hwnd,
/* FIXME : should handle ToUnicode yielding 2 */
/* FIXME : should handle ToUnicode yielding 2 */
switch
(
ToUnicode
(
wParam
,
HIWORD
(
lParam
),
QueueKeyStateTable
,
wp
,
2
,
0
))
switch
(
ToUnicode
(
wParam
,
HIWORD
(
lParam
),
QueueKeyStateTable
,
wp
,
2
,
0
))
{
{
case
1
:
case
1
:
message
=
(
message
==
WM_KEYDOWN
)
?
WM_CHAR
:
WM_SYSCHAR
;
message
=
(
message
==
WM_KEYDOWN
)
?
WM_CHAR
:
WM_SYSCHAR
;
/* Should dead chars handling go in ToAscii ? */
/* Should dead chars handling go in ToAscii ? */
if
(
dead_char
)
if
(
dead_char
)
...
@@ -2232,7 +2230,7 @@ static BOOL MSG_DoTranslateMessage( UINT message, HWND hwnd,
...
@@ -2232,7 +2230,7 @@ static BOOL MSG_DoTranslateMessage( UINT message, HWND hwnd,
PostMessageW
(
hwnd
,
message
,
wp
[
0
],
lParam
);
PostMessageW
(
hwnd
,
message
,
wp
[
0
],
lParam
);
return
TRUE
;
return
TRUE
;
case
-
1
:
case
-
1
:
message
=
(
message
==
WM_KEYDOWN
)
?
WM_DEADCHAR
:
WM_SYSDEADCHAR
;
message
=
(
message
==
WM_KEYDOWN
)
?
WM_DEADCHAR
:
WM_SYSDEADCHAR
;
dead_char
=
wp
[
0
];
dead_char
=
wp
[
0
];
TRACE_
(
key
)(
"-1 -> PostMessage(%s)
\n
"
,
SPY_GetMsgName
(
message
));
TRACE_
(
key
)(
"-1 -> PostMessage(%s)
\n
"
,
SPY_GetMsgName
(
message
));
...
@@ -2293,9 +2291,9 @@ LONG WINAPI DispatchMessage16( const MSG16* msg )
...
@@ -2293,9 +2291,9 @@ LONG WINAPI DispatchMessage16( const MSG16* msg )
{
{
if
(
msg
->
lParam
)
if
(
msg
->
lParam
)
{
{
/* before calling window proc, verify
it the timer is still valid,
/* before calling window proc, verify
whether timer is still valid;
there's a slim chance th
e application kill the timer between
there's a slim chance th
at the application kills the timer
getMessage and Disapta
chMessage API calls */
between GetMessage and Dispat
chMessage API calls */
if
(
!
TIMER_IsTimerValid
(
msg
->
hwnd
,
(
UINT
)
msg
->
wParam
,
(
HWINDOWPROC
)
msg
->
lParam
))
if
(
!
TIMER_IsTimerValid
(
msg
->
hwnd
,
(
UINT
)
msg
->
wParam
,
(
HWINDOWPROC
)
msg
->
lParam
))
return
0
;
/* invalid winproc */
return
0
;
/* invalid winproc */
...
@@ -2377,9 +2375,9 @@ LONG WINAPI DispatchMessageA( const MSG* msg )
...
@@ -2377,9 +2375,9 @@ LONG WINAPI DispatchMessageA( const MSG* msg )
{
{
/* HOOK_CallHooks32A( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */
/* HOOK_CallHooks32A( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */
/* before calling window proc, verify
it the timer is still valid,
/* before calling window proc, verify
whether timer is still valid;
there's a slim chance th
e application kill the timer between
there's a slim chance th
at the application kills the timer
getMessage and Disapta
chMessage API calls */
between GetMessage and Dispat
chMessage API calls */
if
(
!
TIMER_IsTimerValid
(
msg
->
hwnd
,
(
UINT
)
msg
->
wParam
,
(
HWINDOWPROC
)
msg
->
lParam
))
if
(
!
TIMER_IsTimerValid
(
msg
->
hwnd
,
(
UINT
)
msg
->
wParam
,
(
HWINDOWPROC
)
msg
->
lParam
))
return
0
;
/* invalid winproc */
return
0
;
/* invalid winproc */
...
@@ -2460,9 +2458,9 @@ LONG WINAPI DispatchMessageW( const MSG* msg )
...
@@ -2460,9 +2458,9 @@ LONG WINAPI DispatchMessageW( const MSG* msg )
{
{
/* HOOK_CallHooks32W( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */
/* HOOK_CallHooks32W( WH_CALLWNDPROC, HC_ACTION, 0, FIXME ); */
/* before calling window proc, verify
it the timer is still valid,
/* before calling window proc, verify
whether timer is still valid;
there's a slim chance th
e application kill the timer between
there's a slim chance th
at the application kills the timer
getMessage and Disapta
chMessage API calls */
between GetMessage and Dispat
chMessage API calls */
if
(
!
TIMER_IsTimerValid
(
msg
->
hwnd
,
(
UINT
)
msg
->
wParam
,
(
HWINDOWPROC
)
msg
->
lParam
))
if
(
!
TIMER_IsTimerValid
(
msg
->
hwnd
,
(
UINT
)
msg
->
wParam
,
(
HWINDOWPROC
)
msg
->
lParam
))
return
0
;
/* invalid winproc */
return
0
;
/* invalid winproc */
...
@@ -2598,8 +2596,10 @@ BOOL WINAPI SendNotifyMessageW(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam)
...
@@ -2598,8 +2596,10 @@ BOOL WINAPI SendNotifyMessageW(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam)
/***********************************************************************
/***********************************************************************
* SendMessageCallbackA
* SendMessageCallbackA
* FIXME: It's like PostMessage. The callback gets called when the message
* FIXME: It's like PostMessage. The callback gets called when the message
* is processed. We have to modify the message processing for a exact
* is processed. We have to modify the message processing for a
n
exact
* implementation...
* implementation...
* The callback is only called when the thread that called us calls one of
* Get/Peek/WaitMessage.
*/
*/
BOOL
WINAPI
SendMessageCallbackA
(
BOOL
WINAPI
SendMessageCallbackA
(
HWND
hWnd
,
UINT
Msg
,
WPARAM
wParam
,
LPARAM
lParam
,
HWND
hWnd
,
UINT
Msg
,
WPARAM
wParam
,
LPARAM
lParam
,
...
@@ -2617,9 +2617,7 @@ BOOL WINAPI SendMessageCallbackA(
...
@@ -2617,9 +2617,7 @@ BOOL WINAPI SendMessageCallbackA(
}
}
/***********************************************************************
/***********************************************************************
* SendMessageCallbackW
* SendMessageCallbackW
* FIXME: It's like PostMessage. The callback gets called when the message
* FIXME: see SendMessageCallbackA.
* is processed. We have to modify the message processing for a exact
* implementation...
*/
*/
BOOL
WINAPI
SendMessageCallbackW
(
BOOL
WINAPI
SendMessageCallbackW
(
HWND
hWnd
,
UINT
Msg
,
WPARAM
wParam
,
LPARAM
lParam
,
HWND
hWnd
,
UINT
Msg
,
WPARAM
wParam
,
LPARAM
lParam
,
...
...
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