wined3d: Allocate a heap memory buffer in wined3d_cs_map_upload_bo() if possible.
Based on patches by Matteo Bruni and Michael Müller.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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