Commit 1bf25cfe authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Use debug_surflocation() in surface_load_location().

parent 29371bf9
......@@ -4386,7 +4386,7 @@ HRESULT surface_load_location(IWineD3DSurfaceImpl *surface, DWORD flag, const RE
}
else
{
FIXME("Unimplemented location %#x for depth/stencil buffers.\n", flag);
FIXME("Unimplemented location %s for depth/stencil buffers.\n", debug_surflocation(flag));
return WINED3DERR_INVALIDCALL;
}
}
......
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