Commit 1d148710 authored by Riccardo Bortolato's avatar Riccardo Bortolato Committed by Alexandre Julliard

wined3d: Pass a wined3d_box to wined3d_surface_map..

Introduced a new surface_check_block_align function that accepts a wined3d_box, eventually the old _rect version will be completely replaced. Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com>
parent 26db80b6
......@@ -201,6 +201,7 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
struct wined3d_box box;
struct wined3d_map_desc map_desc;
HRESULT hr;
......@@ -225,9 +226,15 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
return D3DERR_INVALIDCALL;
}
box.left = rect->left;
box.top = rect->top;
box.right = rect->right;
box.bottom = rect->bottom;
box.front = 0;
box.back = 1;
}
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
if (SUCCEEDED(hr))
......
......@@ -233,14 +233,25 @@ static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_box box;
struct wined3d_map_desc map_desc;
HRESULT hr;
TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
iface, locked_rect, wine_dbgstr_rect(rect), flags);
if (rect)
{
box.left = rect->left;
box.top = rect->top;
box.right = rect->right;
box.bottom = rect->bottom;
box.front = 0;
box.back = 1;
}
wined3d_mutex_lock();
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect ? &box : NULL, flags);
wined3d_mutex_unlock();
if (SUCCEEDED(hr))
......
......@@ -954,6 +954,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
static HRESULT surface_lock(struct ddraw_surface *This,
RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
{
struct wined3d_box box;
struct wined3d_map_desc map_desc;
HRESULT hr = DD_OK;
......@@ -985,12 +986,18 @@ static HRESULT surface_lock(struct ddraw_surface *This,
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
box.left = Rect->left;
box.top = Rect->top;
box.right = Rect->right;
box.bottom = Rect->bottom;
box.front = 0;
box.back = 1;
}
if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
hr = ddraw_surface_update_frontbuffer(This, Rect, TRUE);
if (SUCCEEDED(hr))
hr = wined3d_surface_map(This->wined3d_surface, &map_desc, Rect, Flags);
hr = wined3d_surface_map(This->wined3d_surface, &map_desc, Rect ? &box : NULL, Flags);
if (FAILED(hr))
{
wined3d_mutex_unlock();
......
......@@ -1526,13 +1526,13 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w
}
}
static BOOL surface_check_block_align(struct wined3d_surface *surface, const RECT *rect)
static BOOL surface_check_block_align(struct wined3d_surface *surface, const struct wined3d_box *box)
{
UINT width_mask, height_mask;
if (!rect->left && !rect->top
&& rect->right == surface->resource.width
&& rect->bottom == surface->resource.height)
if (!box->left && !box->top
&& box->right == surface->resource.width
&& box->bottom == surface->resource.height)
return TRUE;
/* This assumes power of two block sizes, but NPOT block sizes would be
......@@ -1540,13 +1540,20 @@ static BOOL surface_check_block_align(struct wined3d_surface *surface, const REC
width_mask = surface->resource.format->block_width - 1;
height_mask = surface->resource.format->block_height - 1;
if (!(rect->left & width_mask) && !(rect->top & height_mask)
&& !(rect->right & width_mask) && !(rect->bottom & height_mask))
if (!(box->left & width_mask) && !(box->top & height_mask)
&& !(box->right & width_mask) && !(box->bottom & height_mask))
return TRUE;
return FALSE;
}
static BOOL surface_check_block_align_rect(struct wined3d_surface *surface, const RECT *rect)
{
struct wined3d_box box = {rect->left, rect->top, rect->right, rect->bottom, 0, 1};
return surface_check_block_align(surface, &box);
}
HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const POINT *dst_point,
struct wined3d_surface *src_surface, const RECT *src_rect)
{
......@@ -1617,14 +1624,14 @@ HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const P
return WINED3DERR_INVALIDCALL;
}
if ((src_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align(src_surface, src_rect))
if ((src_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align_rect(src_surface, src_rect))
{
WARN("Source rectangle not block-aligned.\n");
return WINED3DERR_INVALIDCALL;
}
SetRect(&dst_rect, dst_point->x, dst_point->y, dst_point->x + update_w, dst_point->y + update_h);
if ((dst_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align(dst_surface, &dst_rect))
if ((dst_fmt_flags & WINED3DFMT_FLAG_BLOCKS) && !surface_check_block_align_rect(dst_surface, &dst_rect))
{
WARN("Destination rectangle not block-aligned.\n");
return WINED3DERR_INVALIDCALL;
......@@ -2457,7 +2464,7 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
}
HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
struct wined3d_map_desc *map_desc, const RECT *rect, DWORD flags)
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
{
const struct wined3d_format *format = surface->resource.format;
unsigned int fmt_flags = surface->container->resource.format_flags;
......@@ -2466,8 +2473,8 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
const struct wined3d_gl_info *gl_info;
BYTE *base_memory;
TRACE("surface %p, map_desc %p, rect %s, flags %#x.\n",
surface, map_desc, wine_dbgstr_rect(rect), flags);
TRACE("surface %p, map_desc %p, box %p, flags %#x.\n",
surface, map_desc, box, flags);
if (surface->resource.map_count)
{
......@@ -2475,11 +2482,11 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
return WINED3DERR_INVALIDCALL;
}
if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && rect
&& !surface_check_block_align(surface, rect))
if ((fmt_flags & WINED3DFMT_FLAG_BLOCKS) && box
&& !surface_check_block_align(surface, box))
{
WARN("Map rect %s is misaligned for %ux%u blocks.\n",
wine_dbgstr_rect(rect), format->block_width, format->block_height);
WARN("Map rect %p is misaligned for %ux%u blocks.\n",
box, format->block_width, format->block_height);
if (surface->resource.pool == WINED3D_POOL_DEFAULT)
return WINED3DERR_INVALIDCALL;
......@@ -2560,7 +2567,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
map_desc->row_pitch = wined3d_surface_get_pitch(surface);
map_desc->slice_pitch = 0;
if (!rect)
if (!box)
{
map_desc->data = base_memory;
surface->lockedRect.left = 0;
......@@ -2575,19 +2582,19 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
/* Compressed textures are block based, so calculate the offset of
* the block that contains the top-left pixel of the locked rectangle. */
map_desc->data = base_memory
+ ((rect->top / format->block_height) * map_desc->row_pitch)
+ ((rect->left / format->block_width) * format->block_byte_count);
+ ((box->top / format->block_height) * map_desc->row_pitch)
+ ((box->left / format->block_width) * format->block_byte_count);
}
else
{
map_desc->data = base_memory
+ (map_desc->row_pitch * rect->top)
+ (rect->left * format->byte_count);
+ (map_desc->row_pitch * box->top)
+ (box->left * format->byte_count);
}
surface->lockedRect.left = rect->left;
surface->lockedRect.top = rect->top;
surface->lockedRect.right = rect->right;
surface->lockedRect.bottom = rect->bottom;
surface->lockedRect.left = box->left;
surface->lockedRect.top = box->top;
surface->lockedRect.right = box->right;
surface->lockedRect.bottom = box->bottom;
}
TRACE("Locked rect %s.\n", wine_dbgstr_rect(&surface->lockedRect));
......@@ -4443,6 +4450,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
const WINEDDBLTFX *fx, enum wined3d_texture_filter_type filter)
{
const struct wined3d_box dst_box = {dst_rect->left, dst_rect->top, dst_rect->right, dst_rect->bottom, 0, 1};
int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
const struct wined3d_format *src_format, *dst_format;
unsigned int src_fmt_flags, dst_fmt_flags;
......@@ -4493,7 +4501,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
src_fmt_flags = dst_fmt_flags;
}
wined3d_surface_map(dst_surface, &dst_map, dst_rect, 0);
wined3d_surface_map(dst_surface, &dst_map, &dst_box, 0);
}
bpp = dst_surface->resource.format->byte_count;
......@@ -4532,14 +4540,14 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
goto release;
}
if (!surface_check_block_align(src_surface, src_rect))
if (!surface_check_block_align_rect(src_surface, src_rect))
{
WARN("Source rectangle not block-aligned.\n");
hr = WINED3DERR_INVALIDCALL;
goto release;
}
if (!surface_check_block_align(dst_surface, dst_rect))
if (!surface_check_block_align_rect(dst_surface, dst_rect))
{
WARN("Destination rectangle not block-aligned.\n");
hr = WINED3DERR_INVALIDCALL;
......
......@@ -2488,7 +2488,7 @@ HRESULT __cdecl wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc);
ULONG __cdecl wined3d_surface_incref(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_is_lost(const struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
struct wined3d_map_desc *map_desc, const RECT *rect, DWORD flags);
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
void __cdecl wined3d_surface_preload(struct wined3d_surface *surface);
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
......
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