Commit 20ad2e39 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d2d1: Print a WARN instead of a FIXME for the glyph run description in…

d2d1: Print a WARN instead of a FIXME for the glyph run description in d2d_text_renderer_DrawGlyphRun(). The glyph run description seems to be mostly informational, there doesn't appear to be a lot we could do with it.
parent d29af2e4
......@@ -1446,7 +1446,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
measuring_mode, glyph_run, desc, effect);
if (desc)
FIXME("Ignoring glyph run description %p.\n", desc);
WARN("Ignoring glyph run description %p.\n", desc);
if (effect)
FIXME("Ignoring effect %p.\n", effect);
if (context->options & ~D2D1_DRAW_TEXT_OPTIONS_NO_SNAP)
......
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