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wine
wine-cw
Commits
23f282b3
Commit
23f282b3
authored
Feb 28, 2022
by
Rémi Bernon
Committed by
Alexandre Julliard
Feb 28, 2022
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Plain Diff
include: Add Windows.Gaming.Input.Custom.IGameControllerProvider declaration.
Signed-off-by:
Rémi Bernon
<
rbernon@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
57c0f186
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-0
Makefile.in
include/Makefile.in
+1
-0
windows.gaming.input.custom.idl
include/windows.gaming.input.custom.idl
+56
-0
No files found.
include/Makefile.in
View file @
23f282b3
...
...
@@ -779,6 +779,7 @@ SOURCES = \
windows.devices.haptics.idl
\
windows.foundation.collections.idl
\
windows.foundation.idl
\
windows.gaming.input.custom.idl
\
windows.gaming.input.forcefeedback.idl
\
windows.gaming.input.idl
\
windows.globalization.idl
\
...
...
include/windows.gaming.input.custom.idl
0 → 100644
View file @
23f282b3
/*
*
Copyright
2022
R
é
mi
Bernon
for
CodeWeavers
*
*
This
library
is
free
software
; you can redistribute it and/or
*
modify
it
under
the
terms
of
the
GNU
Lesser
General
Public
*
License
as
published
by
the
Free
Software
Foundation
; either
*
version
2.1
of
the
License
,
or
(
at
your
option
)
any
later
version
.
*
*
This
library
is
distributed
in
the
hope
that
it
will
be
useful
,
*
but
WITHOUT
ANY
WARRANTY
; without even the implied warranty of
*
MERCHANTABILITY
or
FITNESS
FOR
A
PARTICULAR
PURPOSE
.
See
the
GNU
*
Lesser
General
Public
License
for
more
details
.
*
*
You
should
have
received
a
copy
of
the
GNU
Lesser
General
Public
*
License
along
with
this
library
; if not, write to the Free Software
*
Foundation
,
Inc
.
,
51
Franklin
St
,
Fifth
Floor
,
Boston
,
MA
02110
-
1301
,
USA
*/
#
ifdef
__WIDL__
#
pragma
winrt
ns_prefix
#
endif
import
"inspectable.idl"
;
import
"asyncinfo.idl"
;
import
"eventtoken.idl"
;
import
"windowscontracts.idl"
;
import
"windows.foundation.idl"
;
import
"windows.gaming.input.idl"
;
import
"windows.storage.streams.idl"
;
namespace
Windows
.
Gaming.Input.Custom
{
typedef
struct
GameControllerVersionInfo
GameControllerVersionInfo
;
interface
IGameControllerProvider
;
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
3.0
)
]
struct
GameControllerVersionInfo
{
UINT16
Major
;
UINT16
Minor
;
UINT16
Build
;
UINT16
Revision
;
}
;
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
3.0
),
uuid
(
e6d73982
-
2996
-
4559
-
b16c
-
3
e57d46e58d6
)
]
interface
IGameControllerProvider
:
IInspectable
{
[
propget
]
HRESULT
FirmwareVersionInfo
(
[
out
,
retval
]
Windows
.
Gaming.Input.Custom.GameControllerVersionInfo
*
value
)
;
[
propget
]
HRESULT
HardwareProductId
(
[
out
,
retval
]
UINT16
*
value
)
;
[
propget
]
HRESULT
HardwareVendorId
(
[
out
,
retval
]
UINT16
*
value
)
;
[
propget
]
HRESULT
HardwareVersionInfo
(
[
out
,
retval
]
Windows
.
Gaming.Input.Custom.GameControllerVersionInfo
*
value
)
;
[
propget
]
HRESULT
IsConnected
(
[
out
,
retval
]
boolean
*
value
)
;
}
}
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