Commit 2771fd97 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

comctl32: Improve DrawShadowText().

parent 57271ca1
......@@ -1592,12 +1592,33 @@ LRESULT WINAPI SetPathWordBreakProc(HWND hwnd, BOOL bSet)
*
* Draw text with shadow.
*/
int WINAPI DrawShadowText(HDC hdc, LPCWSTR pszText, UINT cch, RECT *rect, DWORD dwFlags,
COLORREF crText, COLORREF crShadow, int ixOffset, int iyOffset)
int WINAPI DrawShadowText(HDC hdc, LPCWSTR text, UINT length, RECT *rect, DWORD flags,
COLORREF crText, COLORREF crShadow, int offset_x, int offset_y)
{
FIXME("(%p, %s, %d, %p, %d, 0x%08x, 0x%08x, %d, %d): stub\n", hdc, debugstr_w(pszText), cch, rect, dwFlags,
crText, crShadow, ixOffset, iyOffset);
return DrawTextW(hdc, pszText, cch, rect, DT_LEFT);
int bkmode, ret;
COLORREF clr;
RECT r;
FIXME("(%p, %s, %d, %p, 0x%08x, 0x%08x, 0x%08x, %d, %d): semi-stub\n", hdc, debugstr_w(text),
length, rect, flags, crText, crShadow, offset_x, offset_y);
bkmode = SetBkMode(hdc, TRANSPARENT);
clr = SetTextColor(hdc, crShadow);
/* FIXME: for shadow we need to render normally, blur it, and blend with current background. */
r = *rect;
OffsetRect(&r, 1, 1);
DrawTextW(hdc, text, length, &r, flags);
SetTextColor(hdc, crText);
/* with text color on top of a shadow */
ret = DrawTextW(hdc, text, length, rect, flags);
SetTextColor(hdc, clr);
SetBkMode(hdc, bkmode);
return ret;
}
/***********************************************************************
......
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