Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
2940fd91
Commit
2940fd91
authored
Mar 19, 2006
by
H. Verbeet
Committed by
Alexandre Julliard
Mar 20, 2006
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3d8: Downgrade a FIXME to a TRACE in IDirect3DDevice8Impl_SetVertexShader.
parent
0ea66861
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
device.c
dlls/d3d8/device.c
+1
-1
No files found.
dlls/d3d8/device.c
View file @
2940fd91
...
...
@@ -1088,7 +1088,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShader(LPDIRECT3DDEVICE8 iface, DWO
/* Call SetVertexShader with a NULL shader to set the vertexshader in the stateblock to NULL. */
IWineD3DDevice_SetVertexShader
(
This
->
WineD3DDevice
,
NULL
);
}
else
{
FIXM
E
(
"Setting shader
\n
"
);
TRAC
E
(
"Setting shader
\n
"
);
if
(
MAX_SHADERS
<=
pShader
-
(
VS_HIGHESTFIXEDFXF
+
1
))
{
FIXME
(
"(%p) : Number of shaders exceeds the maximum number of possible shaders
\n
"
,
This
);
hrc
=
D3DERR_INVALIDCALL
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment