Commit 29789a8e authored by Andrew Fenn's avatar Andrew Fenn Committed by Alexandre Julliard

xinput: Added the function XInputGetState with test case.

parent 85a4a1dd
......@@ -26858,6 +26858,14 @@ dlls/xinput1_3/Makefile: dlls/xinput1_3/Makefile.in dlls/Makedll.rules"
ac_config_files="$ac_config_files dlls/xinput1_3/Makefile"
ALL_MAKEFILES="$ALL_MAKEFILES \\
dlls/xinput1_3/tests/Makefile"
test "x$enable_xinput1_3_tests" != xno && ALL_TEST_DIRS="$ALL_TEST_DIRS \\
xinput1_3/tests"
ALL_MAKEFILE_DEPENDS="$ALL_MAKEFILE_DEPENDS
dlls/xinput1_3/tests/Makefile: dlls/xinput1_3/tests/Makefile.in dlls/Maketest.rules"
ac_config_files="$ac_config_files dlls/xinput1_3/tests/Makefile"
ALL_MAKEFILES="$ALL_MAKEFILES \\
dlls/xinput9_1_0/Makefile"
test "x$enable_xinput9_1_0" != xno && ALL_DLL_DIRS="$ALL_DLL_DIRS \\
xinput9_1_0"
......@@ -28400,6 +28408,7 @@ do
"dlls/xinput1_1/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_1/Makefile" ;;
"dlls/xinput1_2/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_2/Makefile" ;;
"dlls/xinput1_3/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_3/Makefile" ;;
"dlls/xinput1_3/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput1_3/tests/Makefile" ;;
"dlls/xinput9_1_0/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/xinput9_1_0/Makefile" ;;
"documentation/Makefile") CONFIG_FILES="$CONFIG_FILES documentation/Makefile" ;;
"fonts/Makefile") CONFIG_FILES="$CONFIG_FILES fonts/Makefile" ;;
......
......@@ -2097,6 +2097,7 @@ WINE_CONFIG_MAKEFILE([dlls/wtsapi32/Makefile],[dlls/Makedll.rules],[dlls],[ALL_D
WINE_CONFIG_MAKEFILE([dlls/xinput1_1/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/xinput1_2/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/xinput1_3/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([dlls/xinput1_3/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS])
WINE_CONFIG_MAKEFILE([dlls/xinput9_1_0/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
WINE_CONFIG_MAKEFILE([documentation/Makefile],[Make.rules],[],[ALL_TOP_DIRS])
WINE_CONFIG_MAKEFILE([fonts/Makefile],[Make.rules],[],[ALL_TOP_DIRS])
......
TOPSRCDIR = @top_srcdir@
TOPOBJDIR = ../../..
SRCDIR = @srcdir@
VPATH = @srcdir@
TESTDLL = xinput1_3.dll
IMPORTS = user32 kernel32
CTESTS = \
xinput.c
@MAKE_TEST_RULES@
@DEPENDENCIES@ # everything below this line is overwritten by make depend
/*
* The Wine project - Xinput Joystick Library
* Copyright 2008 Andrew Fenn
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <windows.h>
#include <stdio.h>
#include "xinput.h"
#include "wine/test.h"
static DWORD (WINAPI *pXInputGetState)(DWORD, XINPUT_STATE*);
static void test_get_state(void)
{
XINPUT_STATE controllerState;
DWORD controllerNum;
DWORD result;
for(controllerNum=0; controllerNum < XUSER_MAX_COUNT; controllerNum++)
{
ZeroMemory(&controllerState, sizeof(XINPUT_STATE));
result = pXInputGetState(controllerNum, &controllerState);
ok(result == ERROR_SUCCESS || result == ERROR_DEVICE_NOT_CONNECTED, "XInputGetState failed with (%d)\n", result);
if (ERROR_DEVICE_NOT_CONNECTED == result)
{
skip("Controller %d is not connected\n", controllerNum);
}
else
{
trace("-- Results for controller %d --\n", controllerNum);
trace("XInputGetState: %d\n", result);
trace("State->dwPacketNumber: %d\n", controllerState.dwPacketNumber);
trace("Gamepad Variables --\n");
trace("Gamepad.wButtons: %#x\n", controllerState.Gamepad.wButtons);
trace("Gamepad.bLeftTrigger: 0x%08x\n", controllerState.Gamepad.bLeftTrigger);
trace("Gamepad.bRightTrigger: 0x%08x\n", controllerState.Gamepad.bRightTrigger);
trace("Gamepad.sThumbLX: %d\n", controllerState.Gamepad.sThumbLX);
trace("Gamepad.sThumbLY: %d\n", controllerState.Gamepad.sThumbLY);
trace("Gamepad.sThumbRX: %d\n", controllerState.Gamepad.sThumbRX);
trace("Gamepad.sThumbRY: %d\n", controllerState.Gamepad.sThumbRY);
}
}
ZeroMemory(&controllerState, sizeof(XINPUT_STATE));
result = pXInputGetState(XUSER_MAX_COUNT+1, &controllerState);
ok(result == ERROR_BAD_ARGUMENTS, "XInputGetState returned (%d)\n", result);
}
START_TEST(xinput)
{
HMODULE hXinput;
hXinput = LoadLibraryA( "xinput1_3.dll" );
if (hXinput)
{
pXInputGetState = (void*)GetProcAddress(hXinput, "XInputGetState");
test_get_state();
}
else
{
skip("Could not load xinput1_3.dll\n");
}
}
@ stub XInputEnable #(long)
@ stub XInputSetState #(long ptr)
@ stub XInputGetState #(long ptr)
@ stdcall XInputGetState(long ptr)
@ stub XInputGetKeystroke #(long long ptr)
@ stub XInputGetCapabilities #(long long ptr)
@ stub XInputGetDSoundAudioDeviceGuids #(long ptr ptr)
......
......@@ -27,6 +27,8 @@
#include "winbase.h"
#include "winerror.h"
#include "xinput.h"
WINE_DEFAULT_DEBUG_CHANNEL(xinput);
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
......@@ -43,3 +45,15 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
}
return TRUE;
}
DWORD WINAPI XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState)
{
FIXME("(%u %p)\n", dwUserIndex, pState);
if (dwUserIndex < XUSER_MAX_COUNT)
{
return ERROR_DEVICE_NOT_CONNECTED;
/* If controller exists then return ERROR_SUCCESS */
}
return ERROR_BAD_ARGUMENTS;
}
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