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wine
wine-cw
Commits
29ef0b90
Commit
29ef0b90
authored
Mar 01, 2008
by
Francois Gouget
Committed by
Alexandre Julliard
Mar 03, 2008
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Plain Diff
Assorted spelling, punctuation and case fixes.
parent
89bdd639
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9 changed files
with
19 additions
and
19 deletions
+19
-19
configure
configure
+3
-3
configure.ac
configure.ac
+1
-1
vector.c
dlls/d3drm/tests/vector.c
+2
-2
xmldoc.c
dlls/msxml3/tests/xmldoc.c
+1
-1
compobj.c
dlls/ole32/compobj.c
+1
-1
compobj_private.h
dlls/ole32/compobj_private.h
+1
-1
ole2.c
dlls/ole32/ole2.c
+3
-3
usp10.c
dlls/usp10/tests/usp10.c
+2
-2
directx.c
dlls/wined3d/directx.c
+5
-5
No files found.
configure
View file @
29ef0b90
...
...
@@ -10039,11 +10039,11 @@ fi
fi
if
test
"
$ac_cv_lib_Xxf86vm_XF86VidModeQueryExtension
"
!=
"yes"
;
then
case
"x
$with_xvidmode
"
in
x
)
wine_notices
=
"
$wine_notices
|lib
x
xf86vm development files not found, XFree86 Vidmode won't be supported."
;;
x
)
wine_notices
=
"
$wine_notices
|lib
X
xf86vm development files not found, XFree86 Vidmode won't be supported."
;;
xno
)
;;
*
)
{
{
echo
"
$as_me
:
$LINENO
: error: lib
x
xf86vm development files not found, XFree86 Vidmode won't be supported.
*
)
{
{
echo
"
$as_me
:
$LINENO
: error: lib
X
xf86vm development files not found, XFree86 Vidmode won't be supported.
This is an error since --with-xvidmode was requested."
>
&5
echo
"
$as_me
: error: lib
x
xf86vm development files not found, XFree86 Vidmode won't be supported.
echo
"
$as_me
: error: lib
X
xf86vm development files not found, XFree86 Vidmode won't be supported.
This is an error since --with-xvidmode was requested."
>
&2
;
}
{
(
exit
1
)
;
exit
1
;
}
;
}
;;
esac
...
...
configure.ac
View file @
29ef0b90
...
...
@@ -643,7 +643,7 @@ then
$X_LIBS -lXext -lX11 $X_EXTRA_LIBS)
fi
WINE_NOTICE_WITH(xvidmode,[test "$ac_cv_lib_Xxf86vm_XF86VidModeQueryExtension" != "yes"],
[lib
x
xf86vm development files not found, XFree86 Vidmode won't be supported.])
[lib
X
xf86vm development files not found, XFree86 Vidmode won't be supported.])
dnl *** Check for Transform functions in Xrender
if test "$ac_cv_header_X11_extensions_Xrender_h" = "yes" -a "x$ac_cv_lib_soname_X11" != "x" -a "x$ac_cv_lib_soname_Xext" != "x"
...
...
dlls/d3drm/tests/vector.c
View file @
29ef0b90
...
...
@@ -280,7 +280,7 @@ static void ColorTest(void)
got_color
=
pD3DRMCreateColorRGBA
(
red
,
green
,
blue
,
alpha
);
ok
((
expected_color
==
got_color
),
"Expected color=%x, Got color=%x
\n
"
,
expected_color
,
got_color
);
/* if a component is <0 then, then one considers this comp
e
nent as 0. The following test proves this fact (test only with the red component). */
/* if a component is <0 then, then one considers this comp
o
nent as 0. The following test proves this fact (test only with the red component). */
red
=-
0
.
88
f
;
green
=
0
.
4
f
;
blue
=
0
.
6
f
;
...
...
@@ -289,7 +289,7 @@ static void ColorTest(void)
got_color
=
pD3DRMCreateColorRGBA
(
red
,
green
,
blue
,
alpha
);
ok
((
expected_color
==
got_color
),
"Expected color=%x, Got color=%x
\n
"
,
expected_color
,
got_color
);
/* if a component is >1 then, then one considers this comp
e
nent as 1. The following test proves this fact (test only with the red component). */
/* if a component is >1 then, then one considers this comp
o
nent as 1. The following test proves this fact (test only with the red component). */
red
=
2
.
37
f
;
green
=
0
.
4
f
;
blue
=
0
.
6
f
;
...
...
dlls/msxml3/tests/xmldoc.c
View file @
29ef0b90
...
...
@@ -270,7 +270,7 @@ static void test_createElement(void)
V_I4
(
&
vType
)
=
-
1
;
V_VT
(
&
vName
)
=
VT_NULL
;
hr
=
IXMLDocument_createElement
(
doc
,
vType
,
vName
,
&
element
);
/* Upto and including SP7, createElement returns an element. */
/* Up
to and including SP7, createElement returns an element. */
if
(
hr
==
S_OK
)
{
ok
(
element
!=
NULL
,
"Expected element
\n
"
);
...
...
dlls/ole32/compobj.c
View file @
29ef0b90
...
...
@@ -3529,7 +3529,7 @@ HRESULT WINAPI CoWaitForMultipleHandles(DWORD dwFlags, DWORD dwTimeout,
/***********************************************************************
* CoGetObject [OLE32.@]
*
* Gets the object named by coverting the name to a moniker and binding to it.
* Gets the object named by co
n
verting the name to a moniker and binding to it.
*
* PARAMS
* pszName [I] String representing the object.
...
...
dlls/ole32/compobj_private.h
View file @
29ef0b90
...
...
@@ -54,7 +54,7 @@ DEFINE_OLEGUID( CLSID_InProcFreeMarshaler, 0x0000033a, 0, 0 );
* locking is required.
* LOCK - The value is written to only using Interlocked* functions.
* CS - The value is read or written to inside a critical section.
* The identifier following "CS" is the specific critical setion that
* The identifier following "CS" is the specific critical se
c
tion that
* must be used.
* MUTEX - The value is read or written to with a mutex held.
* The identifier following "MUTEX" is the specific mutex that
...
...
dlls/ole32/ole2.c
View file @
29ef0b90
...
...
@@ -118,7 +118,7 @@ static const char OLEDD_DRAGTRACKERCLASS[] = "WineDragDropTracker32";
static
struct
list
targetListHead
=
LIST_INIT
(
targetListHead
);
/******************************************************************************
* These are the prototypes of miscelaneous utility methods
* These are the prototypes of miscel
l
aneous utility methods
*/
static
void
OLEUTL_ReadRegistryDWORDValue
(
HKEY
regKey
,
DWORD
*
pdwValue
);
...
...
@@ -2734,7 +2734,7 @@ HRESULT WINAPI PropVariantClear(PROPVARIANT * pvar) /* [in/out] */
case
VT_CLSID
:
case
VT_LPSTR
:
case
VT_LPWSTR
:
/* pick an arbitary typed pointer - we don't care about the type
/* pick an arbit
r
ary typed pointer - we don't care about the type
* as we are just freeing it */
CoTaskMemFree
(
pvar
->
u
.
puuid
);
break
;
...
...
@@ -2781,7 +2781,7 @@ HRESULT WINAPI PropVariantClear(PROPVARIANT * pvar) /* [in/out] */
}
if
(
pvar
->
vt
&
~
VT_VECTOR
)
{
/* pick an arbitary VT_VECTOR structure - they all have the same
/* pick an arbit
r
ary VT_VECTOR structure - they all have the same
* memory layout */
CoTaskMemFree
(
pvar
->
u
.
capropvar
.
pElems
);
}
...
...
dlls/usp10/tests/usp10.c
View file @
29ef0b90
...
...
@@ -196,7 +196,7 @@ static void test_ScriptItemIzeShapePlace(HDC hdc, unsigned short pwOutGlyphs[256
cMaxItems
=
255
;
hr
=
ScriptItemize
(
TestItem2
,
cInChars
,
cMaxItems
,
NULL
,
NULL
,
pItem
,
&
pcItems
);
ok
(
hr
==
0
,
"ScriptItemize should return 0, returned %08x
\n
"
,
hr
);
/* This test is for the inter
tr
im operation of ScriptItemize where only one SCRIPT_ITEM is *
/* This test is for the interim operation of ScriptItemize where only one SCRIPT_ITEM is *
* returned. */
ok
(
pItem
[
0
].
iCharPos
==
0
&&
pItem
[
1
].
iCharPos
==
cInChars
,
"Start pos not = 0 (%d) or end pos not = %d (%d)
\n
"
,
...
...
@@ -745,7 +745,7 @@ static void test_ScriptStringXtoCP_CPtoX(HDC hdc)
BOOL
fTrailing
;
/* Test with hdc, this should be a valid test
* Here we gener
r
ate an SCRIPT_STRING_ANALYSIS that will be used as input to the
* Here we generate an SCRIPT_STRING_ANALYSIS that will be used as input to the
* following character positions to X and X to character position functions.
*/
hr
=
ScriptStringAnalyse
(
hdc
,
String
,
String_len
,
Glyphs
,
Charset
,
Flags
,
...
...
dlls/wined3d/directx.c
View file @
29ef0b90
...
...
@@ -3004,7 +3004,7 @@ static void test_pbo_functionality(WineD3D_GL_Info *gl_info) {
WARN_
(
d3d_caps
)(
"Disabling PBOs. This may result in slower performance
\n
"
);
gl_info
->
supported
[
ARB_PIXEL_BUFFER_OBJECT
]
=
FALSE
;
}
else
{
TRACE_
(
d3d_caps
)(
"PBO test successful
l
\n
"
);
TRACE_
(
d3d_caps
)(
"PBO test successful
\n
"
);
}
}
#undef GLINFO_LOCATION
...
...
@@ -3094,10 +3094,10 @@ static void fixup_extensions(WineD3D_GL_Info *gl_info) {
* We don't want to enable this on all cards, as it adds an extra instruction per texcoord used. This
* makes the shader slower and eats instruction slots which should be available to the d3d app.
*
* ATI Radeon HD 2xxx cards on MacOS have the issue. Instead of checking for the buggy cards blacklist
* all radeon cards on Macs
but whitelist the good ones, t
hat way we're prepared for the future. If
* this workaround is activated on cards that do not need it it won't break things, just affect
* performance negatively
* ATI Radeon HD 2xxx cards on MacOS have the issue. Instead of checking for the buggy cards
,
blacklist
* all radeon cards on Macs
and whitelist the good ones. T
hat way we're prepared for the future. If
* this workaround is activated on cards that do not need it
,
it won't break things, just affect
* performance negatively
.
*/
if
(
gl_info
->
gl_vendor
==
VENDOR_INTEL
||
(
gl_info
->
gl_vendor
==
VENDOR_ATI
&&
gl_info
->
gl_card
!=
CARD_ATI_RADEON_X1600
))
{
...
...
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