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wine
wine-cw
Commits
2b2fecf8
Commit
2b2fecf8
authored
Jan 07, 2005
by
Aric Stewart
Committed by
Alexandre Julliard
Jan 07, 2005
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Plain Diff
Make all custom type 1 actions happen in a seperate thread and close
all handles for that thread when it exits. Honors the concept of temporary MSI handles for custom actions.
parent
4a0f9998
Show whitespace changes
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Showing
1 changed file
with
38 additions
and
50 deletions
+38
-50
action.c
dlls/msi/action.c
+38
-50
No files found.
dlls/msi/action.c
View file @
2b2fecf8
...
...
@@ -1413,40 +1413,40 @@ typedef struct
WCHAR
*
source
;
}
thread_struct
;
static
DWORD
WINAPI
DllThread
(
LPVOID
info
)
static
DWORD
WINAPI
ACTION_CallDllFunction
(
thread_struct
*
stuff
)
{
HANDLE
DLL
;
HANDLE
hModule
;
LPSTR
proc
;
thread_struct
*
stuff
;
CustomEntry
*
fn
;
stuff
=
(
thread_struct
*
)
info
;
TRACE
(
"Asynchronous start (%s, %s)
\n
"
,
debugstr_w
(
stuff
->
source
),
TRACE
(
"calling function (%s, %s)
\n
"
,
debugstr_w
(
stuff
->
source
),
debugstr_w
(
stuff
->
target
));
DLL
=
LoadLibraryW
(
stuff
->
source
);
if
(
DLL
)
hModule
=
LoadLibraryW
(
stuff
->
source
);
if
(
hModule
)
{
proc
=
strdupWtoA
(
stuff
->
target
);
fn
=
(
CustomEntry
*
)
GetProcAddress
(
DLL
,
proc
);
fn
=
(
CustomEntry
*
)
GetProcAddress
(
hModule
,
proc
);
if
(
fn
)
{
MSIHANDLE
hPackage
;
MSIPACKAGE
*
package
=
stuff
->
package
;
TRACE
(
"Calling function
\n
"
);
TRACE
(
"Calling function
%s
\n
"
,
proc
);
hPackage
=
msiobj_findhandle
(
&
package
->
hdr
);
if
(
!
hPackage
)
ERR
(
"Handle for object %p not found
\n
"
,
package
);
if
(
hPackage
)
{
fn
(
hPackage
);
msiobj_release
(
&
package
->
hdr
);
}
else
ERR
(
"Handle for object %p not found
\n
"
,
package
);
}
else
ERR
(
"Cannot load functon
\n
"
);
HeapFree
(
GetProcessHeap
(),
0
,
proc
);
FreeLibrary
(
DLL
);
FreeLibrary
(
hModule
);
}
else
ERR
(
"Unable to load library
\n
"
);
...
...
@@ -1457,13 +1457,30 @@ static DWORD WINAPI DllThread(LPVOID info)
return
0
;
}
static
DWORD
WINAPI
DllThread
(
LPVOID
info
)
{
thread_struct
*
stuff
;
DWORD
rc
=
0
;
TRACE
(
"MSI Thread (0x%lx) started for custom action
\n
"
,
GetCurrentThreadId
());
stuff
=
(
thread_struct
*
)
info
;
rc
=
ACTION_CallDllFunction
(
stuff
);
TRACE
(
"MSI Thread (0x%lx) finished
\n
"
,
GetCurrentThreadId
());
/* clse all handles for this thread */
MsiCloseAllHandles
();
return
rc
;
}
static
UINT
HANDLE_CustomType1
(
MSIPACKAGE
*
package
,
const
LPWSTR
source
,
const
LPWSTR
target
,
const
INT
type
)
{
WCHAR
tmp_file
[
MAX_PATH
];
CustomEntry
*
fn
;
HANDLE
DLL
;
LPSTR
proc
;
thread_struct
*
info
;
DWORD
ThreadId
;
HANDLE
ThreadHandle
;
store_binary_to_temp
(
package
,
source
,
tmp_file
);
...
...
@@ -1476,47 +1493,18 @@ static UINT HANDLE_CustomType1(MSIPACKAGE *package, const LPWSTR source,
strcatW
(
tmp_file
,
dot
);
}
if
(
type
&
0xc0
)
{
DWORD
ThreadId
;
HANDLE
ThreadHandle
;
thread_struct
*
info
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
*
info
)
);
info
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
*
info
)
);
msiobj_addref
(
&
package
->
hdr
);
info
->
package
=
package
;
info
->
target
=
dupstrW
(
target
);
info
->
source
=
dupstrW
(
tmp_file
);
TRACE
(
"Start Asynchronous execution of dll
\n
"
);
ThreadHandle
=
CreateThread
(
NULL
,
0
,
DllThread
,(
LPVOID
)
info
,
0
,
&
ThreadId
);
CloseHandle
(
ThreadHandle
);
/* FIXME: release the package if the CreateThread fails */
return
ERROR_SUCCESS
;
}
DLL
=
LoadLibraryW
(
tmp_file
);
if
(
DLL
)
{
proc
=
strdupWtoA
(
target
);
fn
=
(
CustomEntry
*
)
GetProcAddress
(
DLL
,
proc
);
if
(
fn
)
{
MSIHANDLE
hPackage
;
ThreadHandle
=
CreateThread
(
NULL
,
0
,
DllThread
,(
LPVOID
)
info
,
0
,
&
ThreadId
);
TRACE
(
"Calling function
\n
"
);
hPackage
=
msiobj_findhandle
(
&
package
->
hdr
);
if
(
!
hPackage
)
ERR
(
"Handle for object %p not found
\n
"
,
package
);
fn
(
hPackage
);
msiobj_release
(
&
package
->
hdr
);
}
else
ERR
(
"Cannot load functon
\n
"
);
if
(
!
(
type
&
0xc0
))
WaitForSingleObject
(
ThreadHandle
,
INFINITE
);
HeapFree
(
GetProcessHeap
(),
0
,
proc
);
FreeLibrary
(
DLL
);
}
else
ERR
(
"Unable to load library
\n
"
);
CloseHandle
(
ThreadHandle
);
return
ERROR_SUCCESS
;
}
...
...
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