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wine
wine-cw
Commits
2f4b33c9
Commit
2f4b33c9
authored
Oct 05, 2004
by
Marcus Meissner
Committed by
Alexandre Julliard
Oct 05, 2004
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Plain Diff
Make sure PostScript floats are printed with LC_NUMERIC="C".
parent
7a9e8005
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
21 additions
and
0 deletions
+21
-0
ps.c
dlls/wineps/ps.c
+9
-0
psdrv.h
dlls/wineps/psdrv.h
+9
-0
type42.c
dlls/wineps/type42.c
+3
-0
No files found.
dlls/wineps/ps.c
View file @
2f4b33c9
...
@@ -22,6 +22,7 @@
...
@@ -22,6 +22,7 @@
#include <stdio.h>
#include <stdio.h>
#include <string.h>
#include <string.h>
#include <stdarg.h>
#include <stdarg.h>
#include <locale.h>
#define NONAMELESSUNION
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#define NONAMELESSSTRUCT
...
@@ -469,7 +470,9 @@ BOOL PSDRV_WriteArc(PSDRV_PDEVICE *physDev, INT x, INT y, INT w, INT h, double a
...
@@ -469,7 +470,9 @@ BOOL PSDRV_WriteArc(PSDRV_PDEVICE *physDev, INT x, INT y, INT w, INT h, double a
/* Make angles -ve and swap order because we're working with an upside
/* Make angles -ve and swap order because we're working with an upside
down y-axis */
down y-axis */
push_lc_numeric
(
"C"
);
sprintf
(
buf
,
psarc
,
x
,
y
,
w
,
h
,
-
ang2
,
-
ang1
);
sprintf
(
buf
,
psarc
,
x
,
y
,
w
,
h
,
-
ang2
,
-
ang1
);
pop_lc_numeric
();
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
}
}
...
@@ -500,12 +503,16 @@ BOOL PSDRV_WriteSetColor(PSDRV_PDEVICE *physDev, PSCOLOR *color)
...
@@ -500,12 +503,16 @@ BOOL PSDRV_WriteSetColor(PSDRV_PDEVICE *physDev, PSCOLOR *color)
PSDRV_CopyColor
(
&
physDev
->
inkColor
,
color
);
PSDRV_CopyColor
(
&
physDev
->
inkColor
,
color
);
switch
(
color
->
type
)
{
switch
(
color
->
type
)
{
case
PSCOLOR_RGB
:
case
PSCOLOR_RGB
:
push_lc_numeric
(
"C"
);
sprintf
(
buf
,
pssetrgbcolor
,
color
->
value
.
rgb
.
r
,
color
->
value
.
rgb
.
g
,
sprintf
(
buf
,
pssetrgbcolor
,
color
->
value
.
rgb
.
r
,
color
->
value
.
rgb
.
g
,
color
->
value
.
rgb
.
b
);
color
->
value
.
rgb
.
b
);
pop_lc_numeric
();
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
case
PSCOLOR_GRAY
:
case
PSCOLOR_GRAY
:
push_lc_numeric
(
"C"
);
sprintf
(
buf
,
pssetgray
,
color
->
value
.
gray
.
i
);
sprintf
(
buf
,
pssetgray
,
color
->
value
.
gray
.
i
);
pop_lc_numeric
();
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
default:
default:
...
@@ -604,7 +611,9 @@ BOOL PSDRV_WriteRotate(PSDRV_PDEVICE *physDev, float ang)
...
@@ -604,7 +611,9 @@ BOOL PSDRV_WriteRotate(PSDRV_PDEVICE *physDev, float ang)
{
{
char
buf
[
256
];
char
buf
[
256
];
push_lc_numeric
(
"C"
);
sprintf
(
buf
,
psrotate
,
ang
);
sprintf
(
buf
,
psrotate
,
ang
);
pop_lc_numeric
();
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
return
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
}
}
...
...
dlls/wineps/psdrv.h
View file @
2f4b33c9
...
@@ -549,4 +549,13 @@ extern void T42_free(TYPE42 *t42);
...
@@ -549,4 +549,13 @@ extern void T42_free(TYPE42 *t42);
extern
DWORD
RLE_encode
(
BYTE
*
in_buf
,
DWORD
len
,
BYTE
*
out_buf
);
extern
DWORD
RLE_encode
(
BYTE
*
in_buf
,
DWORD
len
,
BYTE
*
out_buf
);
extern
DWORD
ASCII85_encode
(
BYTE
*
in_buf
,
DWORD
len
,
BYTE
*
out_buf
);
extern
DWORD
ASCII85_encode
(
BYTE
*
in_buf
,
DWORD
len
,
BYTE
*
out_buf
);
#define push_lc_numeric(x) do { \
const char *tmplocale = setlocale(LC_NUMERIC,NULL); \
setlocale(LC_NUMERIC,x);
#define pop_lc_numeric() \
setlocale(LC_NUMERIC,tmplocale); \
} while (0)
#endif
#endif
dlls/wineps/type42.c
View file @
2f4b33c9
...
@@ -26,6 +26,7 @@
...
@@ -26,6 +26,7 @@
#include <stdarg.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdio.h>
#include <assert.h>
#include <assert.h>
#include <locale.h>
#include "windef.h"
#include "windef.h"
#include "winbase.h"
#include "winbase.h"
...
@@ -199,9 +200,11 @@ TYPE42 *T42_download_header(PSDRV_PDEVICE *physDev, char *ps_name,
...
@@ -199,9 +200,11 @@ TYPE42 *T42_download_header(PSDRV_PDEVICE *physDev, char *ps_name,
buf
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
start
)
+
strlen
(
ps_name
)
+
buf
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
start
)
+
strlen
(
ps_name
)
+
100
);
100
);
push_lc_numeric
(
"C"
);
sprintf
(
buf
,
start
,
ps_name
,
sprintf
(
buf
,
start
,
ps_name
,
(
float
)
bbox
->
left
/
emsize
,
(
float
)
bbox
->
bottom
/
emsize
,
(
float
)
bbox
->
left
/
emsize
,
(
float
)
bbox
->
bottom
/
emsize
,
(
float
)
bbox
->
right
/
emsize
,
(
float
)
bbox
->
top
/
emsize
);
(
float
)
bbox
->
right
/
emsize
,
(
float
)
bbox
->
top
/
emsize
);
pop_lc_numeric
();
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
PSDRV_WriteSpool
(
physDev
,
buf
,
strlen
(
buf
));
...
...
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