Commit 2f5d06af authored by Rémi Bernon's avatar Rémi Bernon Committed by Alexandre Julliard

mfmediaengine: Remove vertical flipping of video frames.

parent ae4ecbe5
......@@ -284,38 +284,36 @@ static HRESULT media_engine_create_d3d11_video_frame_resources(struct media_engi
if (position.x < dst.x || position.x > dst.z) return backcolor;
if (position.y < dst.y || position.y > dst.w) return backcolor;
p.x = (position.x - dst.x) / (dst.z - dst.x);
p.y = 1.0f - (position.y - dst.y) / (dst.w - dst.y);
p.y = (position.y - dst.y) / (dst.w - dst.y);
p.x = src.x + p.x * (src.z - src.x);
p.y = src.y + p.y * (src.w - src.y);
return t.Sample(s, p);
}
#endif
0x43425844, 0x5892e3b1, 0x24c17f7c, 0x9999f143, 0x49667872, 0x00000001, 0x0000032c, 0x00000003,
0x43425844, 0xae2162b7, 0x0fd69625, 0x6784c41a, 0x84ae95de, 0x00000001, 0x000002f8, 0x00000003,
0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000030f, 0x505f5653, 0x5449534f, 0x004e4f49,
0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003,
0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054, 0x52444853, 0x00000290, 0x00000040,
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0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054, 0x52444853, 0x0000025c, 0x00000040,
0x00000097, 0x04000059, 0x00208e46, 0x00000000, 0x00000003, 0x0300005a, 0x00106000, 0x00000000,
0x04001858, 0x00107000, 0x00000000, 0x00005555, 0x04002064, 0x00101032, 0x00000000, 0x00000001,
0x03000065, 0x001020f2, 0x00000000, 0x02000068, 0x00000002, 0x08000031, 0x00100012, 0x00000000,
0x0010100a, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x08000031, 0x00100022, 0x00000000,
0x0020802a, 0x00000000, 0x00000000, 0x0010100a, 0x00000000, 0x0700003c, 0x00100012, 0x00000000,
0x0010001a, 0x00000000, 0x0010000a, 0x00000000, 0x0304001f, 0x0010000a, 0x00000000, 0x06000036,
0x001020f2, 0x00000000, 0x00208e46, 0x00000000, 0x00000002, 0x0100003e, 0x01000015, 0x08000031,
0x00100012, 0x00000000, 0x0010101a, 0x00000000, 0x0020801a, 0x00000000, 0x00000000, 0x08000031,
0x00100022, 0x00000000, 0x0020803a, 0x00000000, 0x00000000, 0x0010101a, 0x00000000, 0x0700003c,
0x00100012, 0x00000000, 0x0010001a, 0x00000000, 0x0010000a, 0x00000000, 0x0304001f, 0x0010000a,
0x00000000, 0x06000036, 0x001020f2, 0x00000000, 0x00208e46, 0x00000000, 0x00000002, 0x0100003e,
0x01000015, 0x09000000, 0x00100032, 0x00000000, 0x00101046, 0x00000000, 0x80208046, 0x00000041,
0x00000000, 0x00000000, 0x0a000000, 0x001000c2, 0x00000000, 0x80208406, 0x00000041, 0x00000000,
0x00000000, 0x00208ea6, 0x00000000, 0x00000000, 0x0700000e, 0x00100032, 0x00000000, 0x00100046,
0x00000000, 0x00100ae6, 0x00000000, 0x08000000, 0x00100022, 0x00000000, 0x8010001a, 0x00000041,
0x00000000, 0x00004001, 0x3f800000, 0x0a000000, 0x001000c2, 0x00000000, 0x80208406, 0x00000041,
0x00000000, 0x00000001, 0x00208ea6, 0x00000000, 0x00000001, 0x0a000032, 0x00100012, 0x00000001,
0x0010000a, 0x00000000, 0x0010002a, 0x00000000, 0x0020800a, 0x00000000, 0x00000001, 0x0a000032,
0x00100022, 0x00000001, 0x0010001a, 0x00000000, 0x0010003a, 0x00000000, 0x0020801a, 0x00000000,
0x00000001, 0x09000045, 0x001020f2, 0x00000000, 0x00100046, 0x00000001, 0x00107e46, 0x00000000,
0x00106000, 0x00000000, 0x0100003e,
0x0010001a, 0x00000000, 0x0010000a, 0x00000000, 0x09000000, 0x00100062, 0x00000000, 0x00101106,
0x00000000, 0x80208106, 0x00000041, 0x00000000, 0x00000000, 0x0a000000, 0x00100032, 0x00000001,
0x80208046, 0x00000041, 0x00000000, 0x00000000, 0x00208ae6, 0x00000000, 0x00000000, 0x0700000e,
0x00100062, 0x00000000, 0x00100656, 0x00000000, 0x00100106, 0x00000001, 0x0a000000, 0x00100032,
0x00000001, 0x80208046, 0x00000041, 0x00000000, 0x00000001, 0x00208ae6, 0x00000000, 0x00000001,
0x0a000032, 0x00100062, 0x00000000, 0x00100656, 0x00000000, 0x00100106, 0x00000001, 0x00208106,
0x00000000, 0x00000001, 0x09000045, 0x001000f2, 0x00000001, 0x00100596, 0x00000000, 0x00107e46,
0x00000000, 0x00106000, 0x00000000, 0x0304001f, 0x0010000a, 0x00000000, 0x06000036, 0x001020f2,
0x00000000, 0x00208e46, 0x00000000, 0x00000002, 0x0100003e, 0x01000015, 0x08000031, 0x00100012,
0x00000000, 0x0010101a, 0x00000000, 0x0020801a, 0x00000000, 0x00000000, 0x08000031, 0x00100022,
0x00000000, 0x0020803a, 0x00000000, 0x00000000, 0x0010101a, 0x00000000, 0x0700003c, 0x00100012,
0x00000000, 0x0010001a, 0x00000000, 0x0010000a, 0x00000000, 0x0304001f, 0x0010000a, 0x00000000,
0x06000036, 0x001020f2, 0x00000000, 0x00208e46, 0x00000000, 0x00000002, 0x0100003e, 0x01000015,
0x05000036, 0x001020f2, 0x00000000, 0x00100e46, 0x00000001, 0x0100003e,
};
D3D11_SUBRESOURCE_DATA resource_data;
D3D11_TEXTURE2D_DESC texture_desc;
......
......@@ -124,8 +124,8 @@ static void dump_rgb32(const BYTE *data, DWORD length, const RECT *rect, HANDLE
ok(written == length, "written %lu bytes\n", written);
}
#define check_rgb32_data(a, b, c, d, e) check_rgb32_data_(__LINE__, a, b, c, d, e)
static void check_rgb32_data_(int line, const WCHAR *filename, const BYTE *data, DWORD length, const RECT *rect, BOOL todo)
#define check_rgb32_data(a, b, c, d) check_rgb32_data_(__LINE__, a, b, c, d)
static void check_rgb32_data_(int line, const WCHAR *filename, const BYTE *data, DWORD length, const RECT *rect)
{
WCHAR output_path[MAX_PATH];
const BYTE *expect_data;
......@@ -146,7 +146,6 @@ static void check_rgb32_data_(int line, const WCHAR *filename, const BYTE *data,
expect_data = LockResource(LoadResource(GetModuleHandleW(NULL), resource));
diff = compare_rgb32(data, &length, rect, expect_data);
todo_wine_if(todo)
ok_(__FILE__, line)(diff == 0, "Unexpected %lu%% diff\n", diff);
}
......@@ -1298,7 +1297,7 @@ static void test_TransferVideoFrames(void)
ok(!!map_desc.pData, "got pData %p\n", map_desc.pData);
ok(map_desc.DepthPitch == 16384, "got DepthPitch %u\n", map_desc.DepthPitch);
ok(map_desc.RowPitch == desc.Width * 4, "got RowPitch %u\n", map_desc.RowPitch);
check_rgb32_data(L"rgb32frame.bmp", map_desc.pData, map_desc.RowPitch * desc.Height, &dst_rect, TRUE);
check_rgb32_data(L"rgb32frame.bmp", map_desc.pData, map_desc.RowPitch * desc.Height, &dst_rect);
ID3D11DeviceContext_Unmap(context, (ID3D11Resource *)rb_texture, 0);
ID3D11DeviceContext_Release(context);
......
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