Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-cw
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-cw
Commits
32f6fcbf
Commit
32f6fcbf
authored
Apr 25, 2023
by
Stefan Dösinger
Committed by
Alexandre Julliard
Apr 27, 2023
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3d9/tests: AMD GPUs sample the border color of cube textures.
parent
08e2edce
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
1 deletion
+4
-1
visual.c
dlls/d3d9/tests/visual.c
+4
-1
No files found.
dlls/d3d9/tests/visual.c
View file @
32f6fcbf
...
...
@@ -2808,7 +2808,10 @@ static void test_cube_wrap(void)
ok
(
hr
==
S_OK
,
"Got hr %#lx.
\n
"
,
hr
);
color
=
getPixelColor
(
device
,
320
,
240
);
ok
(
color_match
(
color
,
D3DCOLOR_ARGB
(
0x00
,
0x00
,
0x00
,
0xff
),
1
),
/* Modern AMD GPUs do slip into reading the border color. */
ok
(
color_match
(
color
,
D3DCOLOR_ARGB
(
0x00
,
0x00
,
0x00
,
0xff
),
1
)
||
broken
(
color_match
(
color
,
D3DCOLOR_ARGB
(
0x00
,
0x00
,
0xbf
,
0x40
),
1
)
&&
address_modes
[
x
].
mode
==
D3DTADDRESS_BORDER
),
"Got color 0x%08x for addressing mode %s, expected 0x000000ff.
\n
"
,
color
,
address_modes
[
x
].
name
);
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment