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wine
wine-cw
Commits
339786a7
Commit
339786a7
authored
Jan 31, 2005
by
Tom Wickline
Committed by
Alexandre Julliard
Jan 31, 2005
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Remove outdated information from the introduction page and the FAQ.
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faq.sgml
documentation/faq.sgml
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introduction.sgml
documentation/introduction.sgml
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documentation/faq.sgml
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339786a7
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@@ -293,26 +293,6 @@
</varlistentry>
<varlistentry>
<term><ulink url="http://www.transgaming.com">TransGaming's Cedega</ulink></term>
<listitem>
<para>
This is TransGaming's Wine version specially suited for
games. It includes more mature Direct3D support than
WineHQ, although these days WineHQ has quite advanced
D3D support as well. Most of the code is under the AFPL
and can be downloaded for free.
</para>
<para>
However TransGaming also distributes binaries that contain
improved copy protection support (needed for many
games), support, and other enhancements. These packages are
only available in binary form to subscribed customers
($5/month, minimum three months).
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><ulink url="http://www.codeweavers.com/site/products/cxoffice/">CodeWeavers' CrossOver Office</ulink></term>
<listitem>
<para>
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@@ -470,27 +450,6 @@
</answer>
</qandaentry>
<qandaentry>
<question id="Is-TransGamings-last-patch-included-in-Wine">
<para>Is TransGaming's latest patch included in the standard Wine release?</para>
</question>
<answer>
<para>
No, it's not.
</para>
<para>
TransGaming makes money via a subscription service and the license
of their Cedega tree is incompatible with the Wine license. Thus
Cedega patches cannot be integrated into the Wine tree without
express permission by TransGaming. They have submitted some
of their work for integration into Wine, most notably DirectDraw
and some DirectSound work, and such work has been integrated into
the Wine tree. However it seems highly unlikely they will ever submit their
Direct3D work.
</para>
</answer>
</qandaentry>
<qandaentry>
<question id="Will-there-be-a-Windows-version-of-Wine">
<para>Will there be a Windows version of Wine?</para>
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documentation/introduction.sgml
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339786a7
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@@ -272,43 +272,6 @@
to satisfy the needs of literally hundreds of concurrent
users, all from a single server.
</entry>
<entry>
Commercial
</entry>
</row>
<row>
<entry>
<ulink url="http://www.transgaming.com">TransGaming Technologies Cedega</ulink>
</entry>
<entry>
Cedega, formerly known as WineX, is a Wine version derived
from the old BSD licensed Wine tree. It is designed
specifically to function with games, and so development
is centered around ensuring compatibility with technologies
like Direct3D, DirectX, and various methods of copy protection.
</entry>
<entry>
Commercial; free CVS download of reduced version (no copy
protection support etc.)
</entry>
</row>
<row>
<entry>
<ulink
url="http://sourceforge.net/projects/rewind">ReWind</ulink>
</entry>
<entry>
ReWind is a Wine version derived from the old BSD licensed
Wine tree. Due to its BSD license it can't incorporate
most recent Wine patches, however its code can be used by
any software project without restriction. Although code
is occasionally contributed to ReWind alongside the main
Wine project, there has never been an official release of
ReWind.
</entry>
<entry>
Free, Open Source: BSD license
</entry>
</row>
</tbody>
</tgroup>
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