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wine
wine-cw
Commits
33b32c9d
Commit
33b32c9d
authored
Mar 19, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 19, 2014
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Plain Diff
d3d9/tests: Use a separate device for alphareplicate_test().
parent
961d2641
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Showing
1 changed file
with
31 additions
and
12 deletions
+31
-12
visual.c
dlls/d3d9/tests/visual.c
+31
-12
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dlls/d3d9/tests/visual.c
View file @
33b32c9d
...
...
@@ -10812,15 +10812,32 @@ static void texop_range_test(IDirect3DDevice9 *device)
IDirect3DTexture9_Release
(
texture
);
}
static
void
alphareplicate_test
(
IDirect3DDevice9
*
device
)
{
struct
vertex
quad
[]
=
{
{
-
1
.
0
,
-
1
.
0
,
0
.
1
,
0x80ff00ff
},
{
1
.
0
,
-
1
.
0
,
0
.
1
,
0x80ff00ff
},
{
-
1
.
0
,
1
.
0
,
0
.
1
,
0x80ff00ff
},
{
1
.
0
,
1
.
0
,
0
.
1
,
0x80ff00ff
},
};
HRESULT
hr
;
static
void
alphareplicate_test
(
void
)
{
IDirect3DDevice9
*
device
;
IDirect3D9
*
d3d
;
ULONG
refcount
;
DWORD
color
;
HWND
window
;
HRESULT
hr
;
static
const
struct
vertex
quad
[]
=
{
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
0x80ff00ff
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
0x80ff00ff
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
0x80ff00ff
},
{
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
0x80ff00ff
},
};
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
|
D3DCLEAR_ZBUFFER
,
0x00000000
,
1
.
0
f
,
0
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_Clear failed with 0x%08x
\n
"
,
hr
);
...
...
@@ -10848,9 +10865,11 @@ static void alphareplicate_test(IDirect3DDevice9 *device) {
hr
=
IDirect3DDevice9_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Present failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetTextureStageState
(
device
,
0
,
D3DTSS_COLOROP
,
D3DTOP_DISABLE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetTextureStageState failed with 0x%08x
\n
"
,
hr
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
void
dp3_alpha_test
(
void
)
...
...
@@ -15706,11 +15725,11 @@ START_TEST(visual)
texop_test
(
device_ptr
);
texop_range_test
(
device_ptr
);
alphareplicate_test
(
device_ptr
);
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
alphareplicate_test
();
dp3_alpha_test
();
depth_buffer_test
();
depth_buffer2_test
();
...
...
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