Commit 347743fa authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Allow multisample destination textures in the GLSL blitter.

parent 2a8719d2
......@@ -13127,11 +13127,9 @@ static BOOL glsl_blitter_supported(enum wined3d_blit_op blit_op, const struct wi
return FALSE;
if (src_texture->target == GL_TEXTURE_2D_MULTISAMPLE
|| dst_texture->target == GL_TEXTURE_2D_MULTISAMPLE
|| src_texture->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY
|| dst_texture->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
|| src_texture->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
{
TRACE("Multi-sample textures not supported.\n");
TRACE("Multi-sample source textures not supported.\n");
return FALSE;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment