Commit 34ab5431 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10: Parse local buffer names.

parent 710b57a5
......@@ -60,6 +60,7 @@ struct d3d10_effect_shader_variable
struct d3d10_effect_local_buffer
{
char *name;
DWORD data_size;
DWORD variable_count;
};
......
......@@ -195,6 +195,24 @@ static HRESULT parse_fx10_technique_index(struct d3d10_effect_technique *t, cons
return hr;
}
static char *copy_name(const char *ptr)
{
size_t name_len;
char *name;
name_len = strlen(ptr) + 1;
name = HeapAlloc(GetProcessHeap(), 0, name_len);
if (!name)
{
ERR("Failed to allocate name memory.\n");
return NULL;
}
memcpy(name, ptr, name_len);
return name;
}
static HRESULT shader_chunk_handler(const char *data, DWORD data_size, DWORD tag, void *ctx)
{
struct d3d10_effect_shader_variable *s = ctx;
......@@ -411,7 +429,7 @@ static HRESULT parse_fx10_technique(struct d3d10_effect_technique *t, const char
return hr;
}
static HRESULT parse_fx10_local_buffer(struct d3d10_effect_local_buffer *l, const char **ptr)
static HRESULT parse_fx10_local_buffer(struct d3d10_effect_local_buffer *l, const char **ptr, const char *data)
{
unsigned int i;
DWORD offset;
......@@ -419,6 +437,14 @@ static HRESULT parse_fx10_local_buffer(struct d3d10_effect_local_buffer *l, cons
read_dword(ptr, &offset);
TRACE("Local buffer name at offset %#x.\n", offset);
l->name = copy_name(data + offset);
if (!l->name)
{
ERR("Failed to copy name.\n");
return E_OUTOFMEMORY;
}
TRACE("Local buffer name: %s.\n", l->name);
read_dword(ptr, &l->data_size);
TRACE("Local buffer data size: %#x.\n", l->data_size);
......@@ -461,7 +487,7 @@ static HRESULT parse_fx10_body(struct d3d10_effect *e, const char *data, DWORD d
{
struct d3d10_effect_local_buffer *l = &e->local_buffers[i];
hr = parse_fx10_local_buffer(l, &ptr);
hr = parse_fx10_local_buffer(l, &ptr, data);
if (FAILED(hr)) return hr;
}
......@@ -651,6 +677,13 @@ static void d3d10_effect_technique_destroy(struct d3d10_effect_technique *t)
}
}
static void d3d10_effect_local_buffer_destroy(struct d3d10_effect_local_buffer *l)
{
TRACE("local buffer %p.\n", l);
HeapFree(GetProcessHeap(), 0, l->name);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d10_effect_QueryInterface(ID3D10Effect *iface, REFIID riid, void **object)
......@@ -690,16 +723,26 @@ static ULONG STDMETHODCALLTYPE d3d10_effect_Release(ID3D10Effect *iface)
if (!refcount)
{
unsigned int i;
if (This->techniques)
{
unsigned int i;
for (i = 0; i < This->technique_count; ++i)
{
d3d10_effect_technique_destroy(&This->techniques[i]);
}
HeapFree(GetProcessHeap(), 0, This->techniques);
}
if (This->local_buffers)
{
for (i = 0; i < This->local_buffer_count; ++i)
{
d3d10_effect_local_buffer_destroy(&This->local_buffers[i]);
}
HeapFree(GetProcessHeap(), 0, This->local_buffers);
}
ID3D10Device_Release(This->device);
HeapFree(GetProcessHeap(), 0, This);
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment