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wine
wine-cw
Commits
350aa2dc
Commit
350aa2dc
authored
Jun 04, 2003
by
Jason Edmeades
Committed by
Alexandre Julliard
Jun 04, 2003
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Plain Diff
Fill in lots of unimplemented render states.
parent
8ed6df97
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Showing
2 changed files
with
150 additions
and
12 deletions
+150
-12
device.c
dlls/d3d8/device.c
+143
-12
d3d8types.h
include/d3d8types.h
+7
-0
No files found.
dlls/d3d8/device.c
View file @
350aa2dc
...
...
@@ -3466,7 +3466,8 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
case
D3DRS_FOGDENSITY
:
{
glFogf
(
GL_FOG_DENSITY
,
(
float
)
Value
);
float
*
f
=
(
float
*
)
&
Value
;
glFogfv
(
GL_FOG_DENSITY
,
f
);
checkGLcall
(
"glFogf(GL_FOG_DENSITY, (float) Value)"
);
}
break
;
...
...
@@ -3542,12 +3543,151 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
}
break
;
/* Unhandled yet...! */
case
D3DRS_LINEPATTERN
:
{
D3DLINEPATTERN
*
pattern
=
(
D3DLINEPATTERN
*
)
&
Value
;
TRACE
(
"Line pattern: repeat %d bits %x
\n
"
,
pattern
->
wRepeatFactor
,
pattern
->
wLinePattern
);
if
(
pattern
->
wRepeatFactor
)
{
glLineStipple
(
pattern
->
wRepeatFactor
,
pattern
->
wLinePattern
);
checkGLcall
(
"glLineStipple(repeat, linepattern)
\n
"
);
glEnable
(
GL_LINE_STIPPLE
);
checkGLcall
(
"glEnable(GL_LINE_STIPPLE);
\n
"
);
}
else
{
glDisable
(
GL_LINE_STIPPLE
);
checkGLcall
(
"glDisable(GL_LINE_STIPPLE);
\n
"
);
}
}
break
;
case
D3DRS_ZBIAS
:
{
if
(
Value
)
{
TRACE
(
"ZBias value %f
\n
"
,
*
((
float
*
)
&
Value
));
glPolygonOffset
(
0
,
-*
((
float
*
)
&
Value
));
checkGLcall
(
"glPolygonOffset(0, -Value)"
);
glEnable
(
GL_POLYGON_OFFSET_FILL
);
checkGLcall
(
"glEnable(GL_POLYGON_OFFSET_FILL);"
);
glEnable
(
GL_POLYGON_OFFSET_LINE
);
checkGLcall
(
"glEnable(GL_POLYGON_OFFSET_LINE);"
);
glEnable
(
GL_POLYGON_OFFSET_POINT
);
checkGLcall
(
"glEnable(GL_POLYGON_OFFSET_POINT);"
);
}
else
{
glDisable
(
GL_POLYGON_OFFSET_FILL
);
checkGLcall
(
"glDisable(GL_POLYGON_OFFSET_FILL);"
);
glDisable
(
GL_POLYGON_OFFSET_LINE
);
checkGLcall
(
"glDisable(GL_POLYGON_OFFSET_LINE);"
);
glDisable
(
GL_POLYGON_OFFSET_POINT
);
checkGLcall
(
"glDisable(GL_POLYGON_OFFSET_POINT);"
);
}
}
break
;
case
D3DRS_NORMALIZENORMALS
:
if
(
Value
)
{
glEnable
(
GL_NORMALIZE
);
checkGLcall
(
"glEnable(GL_NORMALIZE);"
);
}
else
{
glDisable
(
GL_NORMALIZE
);
checkGLcall
(
"glDisable(GL_NORMALIZE);"
);
}
break
;
case
D3DRS_POINTSIZE
:
TRACE
(
"Set point size to %f
\n
"
,
*
((
float
*
)
&
Value
));
glPointSize
(
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointSize(...);
\n
"
);
break
;
case
D3DRS_POINTSIZE_MIN
:
#if defined(GL_VERSION_1_4)
glPointParameterf
(
GL_POINT_SIZE_MIN
,
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointParameterf(...);
\n
"
);
#elif defined(GL_EXT_point_parameters)
glPointParameterfEXT
(
GL_POINT_SIZE_MIN_EXT
,
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointParameterfEXT(...);
\n
"
);
#elif defined(GL_ARB_point_parameters)
glPointParameterfARB
(
GL_POINT_SIZE_MIN_ARB
,
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointParameterfARB(...);
\n
"
);
#else
FIXME
(
"D3DRS_POINTSIZE_MIN not supported on this opengl
\n
"
);
#endif
break
;
case
D3DRS_POINTSIZE_MAX
:
#if defined(GL_VERSION_1_4)
glPointParameterf
(
GL_POINT_SIZE_MAX
,
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointParameterf(...);
\n
"
);
#elif defined(GL_EXT_point_parameters)
glPointParameterfEXT
(
GL_POINT_SIZE_MAX_EXT
,
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointParameterfEXT(...);
\n
"
);
#elif defined(GL_ARB_point_parameters)
glPointParameterfARB
(
GL_POINT_SIZE_MAX_ARB
,
*
((
float
*
)
&
Value
));
checkGLcall
(
"glPointParameterfARB(...);
\n
"
);
#else
FIXME
(
"D3DRS_POINTSIZE_MAX not supported on this opengl
\n
"
);
#endif
break
;
case
D3DRS_POINTSCALE_A
:
case
D3DRS_POINTSCALE_B
:
case
D3DRS_POINTSCALE_C
:
case
D3DRS_POINTSCALEENABLE
:
{
/* If enabled, supply the parameters, otherwise fall back to defaults */
if
(
This
->
StateBlock
->
renderstate
[
D3DRS_POINTSCALEENABLE
])
{
GLfloat
att
[
3
]
=
{
1
.
0
,
0
.
0
,
0
.
0
};
att
[
0
]
=
*
((
float
*
)
&
This
->
StateBlock
->
renderstate
[
D3DRS_POINTSCALE_A
]);
att
[
1
]
=
*
((
float
*
)
&
This
->
StateBlock
->
renderstate
[
D3DRS_POINTSCALE_B
]);
att
[
2
]
=
*
((
float
*
)
&
This
->
StateBlock
->
renderstate
[
D3DRS_POINTSCALE_C
]);
#if defined(GL_VERSION_1_4)
glPointParameterfv
(
GL_POINT_DISTANCE_ATTENUATION
,
att
);
checkGLcall
(
"glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, ...);
\n
"
);
#elif defined(GL_EXT_point_parameters)
glPointParameterfvEXT
(
GL_DISTANCE_ATTENUATION_EXT
,
att
);
checkGLcall
(
"glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);
\n
"
);
#elif defined(GL_ARB_point_parameters)
glPointParameterfvARB
(
GL_POINT_DISTANCE_ATTENUATION_ARB
,
att
);
checkGLcall
(
"glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, ...);
\n
"
);
#else
TRACE
(
"D3DRS_POINTSCALEENABLE not supported on this opengl
\n
"
);
#endif
}
else
{
GLfloat
att
[
3
]
=
{
1
.
0
,
0
.
0
,
0
.
0
};
#if defined(GL_VERSION_1_4)
glPointParameterfv
(
GL_POINT_DISTANCE_ATTENUATION
,
att
);
checkGLcall
(
"glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, ...);
\n
"
);
#elif defined(GL_EXT_point_parameters)
glPointParameterfvEXT
(
GL_DISTANCE_ATTENUATION_EXT
,
att
);
checkGLcall
(
"glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);
\n
"
);
#elif defined(GL_ARB_point_parameters)
glPointParameterfvARB
(
GL_POINT_DISTANCE_ATTENUATION_ARB
,
att
);
checkGLcall
(
"glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, ...);
\n
"
);
#else
TRACE
(
"D3DRS_POINTSCALEENABLE not supported, but not on either
\n
"
);
#endif
}
break
;
}
case
D3DRS_COLORWRITEENABLE
:
TRACE
(
"Color mask: r(%d) g(%d) b(%d) a(%d)
\n
"
,
Value
&
D3DCOLORWRITEENABLE_RED
?
1
:
0
,
Value
&
D3DCOLORWRITEENABLE_GREEN
?
1
:
0
,
Value
&
D3DCOLORWRITEENABLE_BLUE
?
1
:
0
,
Value
&
D3DCOLORWRITEENABLE_ALPHA
?
1
:
0
);
glColorMask
(
Value
&
D3DCOLORWRITEENABLE_RED
,
Value
&
D3DCOLORWRITEENABLE_GREEN
,
Value
&
D3DCOLORWRITEENABLE_BLUE
,
Value
&
D3DCOLORWRITEENABLE_ALPHA
);
checkGLcall
(
"glColorMask(...)
\n
"
);
break
;
/* Unhandled yet...! */
case
D3DRS_LASTPIXEL
:
case
D3DRS_ZVISIBLE
:
case
D3DRS_EDGEANTIALIAS
:
case
D3DRS_ZBIAS
:
case
D3DRS_RANGEFOGENABLE
:
case
D3DRS_WRAP0
:
case
D3DRS_WRAP1
:
...
...
@@ -3559,22 +3699,13 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
case
D3DRS_WRAP7
:
case
D3DRS_FOGVERTEXMODE
:
case
D3DRS_LOCALVIEWER
:
case
D3DRS_NORMALIZENORMALS
:
case
D3DRS_SOFTWAREVERTEXPROCESSING
:
case
D3DRS_POINTSIZE
:
case
D3DRS_POINTSIZE_MIN
:
case
D3DRS_POINTSPRITEENABLE
:
case
D3DRS_POINTSCALEENABLE
:
case
D3DRS_POINTSCALE_A
:
case
D3DRS_POINTSCALE_B
:
case
D3DRS_POINTSCALE_C
:
case
D3DRS_MULTISAMPLEANTIALIAS
:
case
D3DRS_MULTISAMPLEMASK
:
case
D3DRS_PATCHEDGESTYLE
:
case
D3DRS_PATCHSEGMENTS
:
case
D3DRS_DEBUGMONITORTOKEN
:
case
D3DRS_POINTSIZE_MAX
:
case
D3DRS_COLORWRITEENABLE
:
case
D3DRS_POSITIONORDER
:
case
D3DRS_NORMALORDER
:
/*Put back later: FIXME("(%p)->(%d,%ld) not handled yet\n", This, State, Value); */
...
...
include/d3d8types.h
View file @
350aa2dc
...
...
@@ -147,6 +147,13 @@
#define D3DTA_ALPHAREPLICATE 0x00000020
#define D3DTA_TEMP 0x00000005
#define D3DCOLORWRITEENABLE_RED (1L<<0)
#define D3DCOLORWRITEENABLE_GREEN (1L<<1)
#define D3DCOLORWRITEENABLE_BLUE (1L<<2)
#define D3DCOLORWRITEENABLE_ALPHA (1L<<3)
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
...
...
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