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wine
wine-cw
Commits
37328dc3
Commit
37328dc3
authored
Oct 07, 2022
by
Rémi Bernon
Committed by
Alexandre Julliard
Oct 17, 2022
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Plain Diff
opengl32: Build extension list in is_extension_supported.
parent
cf1f02e2
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Showing
1 changed file
with
39 additions
and
27 deletions
+39
-27
wgl.c
dlls/opengl32/wgl.c
+39
-27
No files found.
dlls/opengl32/wgl.c
View file @
37328dc3
...
...
@@ -772,22 +772,6 @@ const GLubyte * WINAPI glGetStringi(GLenum name, GLuint index)
/* check if the extension is present in the list */
static
BOOL
has_extension
(
const
char
*
list
,
const
char
*
ext
,
size_t
len
)
{
if
(
!
list
)
{
const
char
*
gl_ext
;
unsigned
int
i
;
GLint
extensions_count
;
glGetIntegerv
(
GL_NUM_EXTENSIONS
,
&
extensions_count
);
for
(
i
=
0
;
i
<
extensions_count
;
++
i
)
{
gl_ext
=
(
const
char
*
)
glGetStringi
(
GL_EXTENSIONS
,
i
);
if
(
!
strncmp
(
gl_ext
,
ext
,
len
)
&&
!
gl_ext
[
len
])
return
TRUE
;
}
return
FALSE
;
}
while
(
list
)
{
while
(
*
list
==
' '
)
list
++
;
...
...
@@ -851,23 +835,51 @@ static BOOL check_extension_support( const char *extension, const char *availabl
return
FALSE
;
}
static
char
*
build_extension_list
(
void
)
{
GLint
len
=
0
,
capacity
,
i
,
extensions_count
;
char
*
extension
,
*
tmp
,
*
available_extensions
;
glGetIntegerv
(
GL_NUM_EXTENSIONS
,
&
extensions_count
);
capacity
=
128
*
extensions_count
;
if
(
!
(
available_extensions
=
HeapAlloc
(
GetProcessHeap
(),
0
,
capacity
)))
return
NULL
;
for
(
i
=
0
;
i
<
extensions_count
;
++
i
)
{
extension
=
(
char
*
)
glGetStringi
(
GL_EXTENSIONS
,
i
);
capacity
=
max
(
capacity
,
len
+
strlen
(
extension
)
+
2
);
if
(
!
(
tmp
=
HeapReAlloc
(
GetProcessHeap
(),
0
,
available_extensions
,
capacity
)))
break
;
available_extensions
=
tmp
;
len
+=
sprintf
(
available_extensions
+
len
,
"%s "
,
extension
);
}
if
(
len
)
available_extensions
[
len
-
1
]
=
0
;
return
available_extensions
;
}
static
char
*
heap_strdup
(
const
char
*
str
)
{
int
len
=
strlen
(
str
)
+
1
;
char
*
ret
=
HeapAlloc
(
GetProcessHeap
(),
0
,
len
);
memcpy
(
ret
,
str
,
len
);
return
ret
;
}
/* Check if a GL extension is supported */
static
BOOL
is_extension_supported
(
const
char
*
extension
)
{
enum
wgl_handle_type
type
=
get_current_context_type
();
const
char
*
gl_ext_string
=
NULL
;
char
*
available_extensions
=
NULL
;
BOOL
ret
=
FALSE
;
if
(
type
==
HANDLE_CONTEXT
)
{
gl_ext_string
=
(
const
char
*
)
glGetString
(
GL_EXTENSIONS
);
if
(
!
gl_ext_string
)
{
ERR
(
"No OpenGL extensions found, check if your OpenGL setup is correct!
\n
"
);
return
FALSE
;
}
}
if
(
type
==
HANDLE_CONTEXT
)
available_extensions
=
heap_strdup
(
(
const
char
*
)
glGetString
(
GL_EXTENSIONS
)
);
if
(
!
available_extensions
)
available_extensions
=
build_extension_list
();
if
(
!
available_extensions
)
ERR
(
"No OpenGL extensions found, check if your OpenGL setup is correct!
\n
"
);
else
ret
=
check_extension_support
(
extension
,
available_extensions
);
return
check_extension_support
(
extension
,
gl_ext_string
);
HeapFree
(
GetProcessHeap
(),
0
,
available_extensions
);
return
ret
;
}
/***********************************************************************
...
...
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