Commit 39fc4419 authored by Jon Griffiths's avatar Jon Griffiths Committed by Alexandre Julliard

Return a stock brush when asking for a brush with the same

characteristics, as per native. Document the brush functions.
parent 09747e50
......@@ -86,19 +86,58 @@ static HGLOBAL16 dib_copy(BITMAPINFO *info, UINT coloruse)
/***********************************************************************
* CreateBrushIndirect (GDI32.@)
*
* BUGS
* As for Windows 95 and Windows 98:
* Creating brushes from bitmaps or DIBs larger than 8x8 pixels
* is not supported. If a larger bitmap is given, only a portion
* of the bitmap is used.
* Create a logical brush with a given style, color or pattern.
*
* PARAMS
* brush [I] Pointer to a LOGBRUSH structure describing the desired brush.
*
* RETURNS
* A handle to the created brush, or a NULL handle if the brush cannot be
* created.
*
* NOTES
* - The brush returned should be freed by the caller using DeleteObject()
* when it is no longer required.
* - Windows 95 and earlier cannot create brushes from bitmaps or DIBs larger
* than 8x8 pixels. If a larger bitmap is given, only a portion of the bitmap
* is used.
* - If the brush to be created matches a stock brush, a stock brush will be
* returned. This behaviour is undocumented.
*/
HBRUSH WINAPI CreateBrushIndirect( const LOGBRUSH * brush )
{
static const DWORD stockMap[] = { /* Map of RGB colors of stock brushes */
RGB(255,255,255), WHITE_BRUSH,
RGB(192,192,192), LTGRAY_BRUSH,
RGB(128,128,128), GRAY_BRUSH,
RGB(0,0,0), BLACK_BRUSH
};
BRUSHOBJ * ptr;
HBRUSH hbrush;
if (brush->lbStyle == BS_SOLID)
{
size_t i;
/* If a solid brush is created in a color matching one of the
* stock brushes, native returns the stock object (GDI heap
* optimisation). Some apps rely on this as they otherwise
* would leak their brushes.
*/
for (i = 0; i < (sizeof(stockMap)/sizeof(stockMap[0])) / 2; i += 2)
{
if (brush->lbColor == stockMap[i])
{
HBRUSH hBr = GetStockObject(stockMap[i + 1]);
if (hBr)
return hBr; /* Return stock brush */
break; /* Being called to create a stock brush, fall through */
}
}
}
if (!(ptr = GDI_AllocObject( sizeof(BRUSHOBJ), BRUSH_MAGIC,
(HGDIOBJ *)&hbrush, &brush_funcs ))) return 0;
(HGDIOBJ *)&hbrush, &brush_funcs ))) return 0;
ptr->logbrush.lbStyle = brush->lbStyle;
ptr->logbrush.lbColor = brush->lbColor;
ptr->logbrush.lbHatch = brush->lbHatch;
......@@ -151,6 +190,21 @@ HBRUSH WINAPI CreateBrushIndirect( const LOGBRUSH * brush )
/***********************************************************************
* CreateHatchBrush (GDI32.@)
*
* Create a logical brush with a hatched pattern.
*
* PARAMS
* style [I] Direction of lines for the hatch pattern (HS_* values from "wingdi.h")
* color [I] Colour of the hatched pattern
*
* RETURNS
* A handle to the created brush, or a NULL handle if the brush cannot
* be created.
*
* NOTES
* - This function uses CreateBrushIndirect() to create the brush.
* - The brush returned should be freed by the caller using DeleteObject()
* when it is no longer required.
*/
HBRUSH WINAPI CreateHatchBrush( INT style, COLORREF color )
{
......@@ -168,6 +222,20 @@ HBRUSH WINAPI CreateHatchBrush( INT style, COLORREF color )
/***********************************************************************
* CreatePatternBrush (GDI32.@)
*
* Create a logical brush with a pattern from a bitmap.
*
* PARAMS
* hbitmap [I] Bitmap containing pattern for the brush
*
* RETURNS
* A handle to the created brush, or a NULL handle if the brush cannot
* be created.
*
* NOTES
* - This function uses CreateBrushIndirect() to create the brush.
* - The brush returned should be freed by the caller using DeleteObject()
* when it is no longer required.
*/
HBRUSH WINAPI CreatePatternBrush( HBITMAP hbitmap )
{
......@@ -182,21 +250,24 @@ HBRUSH WINAPI CreatePatternBrush( HBITMAP hbitmap )
/***********************************************************************
* CreateDIBPatternBrush (GDI32.@)
*
* Create a logical brush which has the pattern specified by the DIB
* Create a logical brush with a pattern from a DIB.
*
* Function call is for compatibility only. CreateDIBPatternBrushPt should be used.
* PARAMS
* hbitmap [I] Global object containing BITMAPINFO structure for the pattern
* coloruse [I] Specifies color format, if provided
*
* RETURNS
* A handle to the created brush, or a NULL handle if the brush cannot
* be created.
*
* Handle to a logical brush on success, NULL on failure.
*
* BUGS
*
* NOTES
* - This function uses CreateBrushIndirect() to create the brush.
* - The brush returned should be freed by the caller using DeleteObject()
* when it is no longer required.
* - This function is for compatibility only. CreateDIBPatternBrushPt() should
* be used instead.
*/
HBRUSH WINAPI CreateDIBPatternBrush(
HGLOBAL hbitmap, /* [in] Global object containg BITMAPINFO structure */
UINT coloruse /* [in] Specifies color format, if provided */
)
HBRUSH WINAPI CreateDIBPatternBrush( HGLOBAL hbitmap, UINT coloruse )
{
LOGBRUSH logbrush;
......@@ -214,19 +285,22 @@ HBRUSH WINAPI CreateDIBPatternBrush(
/***********************************************************************
* CreateDIBPatternBrushPt (GDI32.@)
*
* Create a logical brush which has the pattern specified by the DIB
*
* RETURNS
* Create a logical brush with a pattern from a DIB.
*
* Handle to a logical brush on success, NULL on failure.
* PARAMS
* data [I] Pointer to a BITMAPINFO structure and image data for the pattern
* coloruse [I] Specifies color format, if provided
*
* BUGS
* RETURNS
* A handle to the created brush, or a NULL handle if the brush cannot
* be created.
*
* NOTES
* - This function uses CreateBrushIndirect() to create the brush.
* - The brush returned should be freed by the caller using DeleteObject()
* when it is no longer required.
*/
HBRUSH WINAPI CreateDIBPatternBrushPt(
const void* data, /* [in] Pointer to a BITMAPINFO structure followed by more data */
UINT coloruse /* [in] Specifies color format, if provided */
)
HBRUSH WINAPI CreateDIBPatternBrushPt( const void* data, UINT coloruse )
{
BITMAPINFO *info=(BITMAPINFO*)data;
LOGBRUSH logbrush;
......@@ -247,6 +321,20 @@ HBRUSH WINAPI CreateDIBPatternBrushPt(
/***********************************************************************
* CreateSolidBrush (GDI32.@)
*
* Create a logical brush consisting of a single colour.
*
* PARAMS
* color [I] Colour to make the solid brush
*
* RETURNS
* A handle to the newly created brush, or a NULL handle if the brush cannot
* be created.
*
* NOTES
* - This function uses CreateBrushIndirect() to create the brush.
* - The brush returned should be freed by the caller using DeleteObject()
* when it is no longer required.
*/
HBRUSH WINAPI CreateSolidBrush( COLORREF color )
{
......@@ -264,6 +352,17 @@ HBRUSH WINAPI CreateSolidBrush( COLORREF color )
/***********************************************************************
* SetBrushOrgEx (GDI32.@)
*
* Set the brush origin for a device context.
*
* PARAMS
* hdc [I] Device context to set the brush origin for
* x [I] New x origin
* y [I] Ney y origin
* oldorg [O] If non NULL, destination for previously set brush origin.
*
* RETURNS
* Success: TRUE. The origin is set to (x,y), and oldorg is updated if given.
*/
BOOL WINAPI SetBrushOrgEx( HDC hdc, INT x, INT y, LPPOINT oldorg )
{
......@@ -283,7 +382,12 @@ BOOL WINAPI SetBrushOrgEx( HDC hdc, INT x, INT y, LPPOINT oldorg )
/***********************************************************************
* FixBrushOrgEx (GDI32.@)
* SDK says discontinued, but in Win95 GDI32 this is the same as SetBrushOrgEx
*
* See SetBrushOrgEx.
*
* NOTES
* This function is no longer documented by MSDN, but in Win95 GDI32 it
* is the same as SetBrushOrgEx().
*/
BOOL WINAPI FixBrushOrgEx( HDC hdc, INT x, INT y, LPPOINT oldorg )
{
......@@ -370,12 +474,19 @@ static INT BRUSH_GetObject( HGDIOBJ handle, void *obj, INT count, LPVOID buffer
/***********************************************************************
* SetSolidBrush (GDI.604)
*
* If hBrush is a solid brush, change its color to newColor.
* Change the color of a solid brush.
*
* RETURNS
* TRUE on success, FALSE on failure.
* PARAMS
* hBrush [I] Brush to change the color of
* newColor [I] New color for hBrush
*
* RETURNS
* Success: TRUE. The color of hBrush is set to newColor.
* Failure: FALSE.
*
* FIXME: untested, not sure if correct.
* FIXME
* This function is undocumented and untested. The implementation may
* not be correct.
*/
BOOL16 WINAPI SetSolidBrush16(HBRUSH16 hBrush, COLORREF newColor )
{
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment