Commit 3a9cabb8 authored by Alexandre Julliard's avatar Alexandre Julliard

gdi32: Store the default color tables as static data.

parent 27eb63b0
...@@ -944,30 +944,6 @@ UINT WINAPI GetDIBColorTable( HDC hdc, UINT startpos, UINT entries, RGBQUAD *col ...@@ -944,30 +944,6 @@ UINT WINAPI GetDIBColorTable( HDC hdc, UINT startpos, UINT entries, RGBQUAD *col
return result; return result;
} }
static const RGBQUAD DefLogPaletteQuads[20] = { /* Copy of Default Logical Palette */
/* rgbBlue, rgbGreen, rgbRed, rgbReserved */
{ 0x00, 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x80, 0x00 },
{ 0x00, 0x80, 0x00, 0x00 },
{ 0x00, 0x80, 0x80, 0x00 },
{ 0x80, 0x00, 0x00, 0x00 },
{ 0x80, 0x00, 0x80, 0x00 },
{ 0x80, 0x80, 0x00, 0x00 },
{ 0xc0, 0xc0, 0xc0, 0x00 },
{ 0xc0, 0xdc, 0xc0, 0x00 },
{ 0xf0, 0xca, 0xa6, 0x00 },
{ 0xf0, 0xfb, 0xff, 0x00 },
{ 0xa4, 0xa0, 0xa0, 0x00 },
{ 0x80, 0x80, 0x80, 0x00 },
{ 0x00, 0x00, 0xff, 0x00 },
{ 0x00, 0xff, 0x00, 0x00 },
{ 0x00, 0xff, 0xff, 0x00 },
{ 0xff, 0x00, 0x00, 0x00 },
{ 0xff, 0x00, 0xff, 0x00 },
{ 0xff, 0xff, 0x00, 0x00 },
{ 0xff, 0xff, 0xff, 0x00 }
};
static const DWORD bit_fields_888[3] = {0xff0000, 0x00ff00, 0x0000ff}; static const DWORD bit_fields_888[3] = {0xff0000, 0x00ff00, 0x0000ff};
static const DWORD bit_fields_565[3] = {0xf800, 0x07e0, 0x001f}; static const DWORD bit_fields_565[3] = {0xf800, 0x07e0, 0x001f};
static const DWORD bit_fields_555[3] = {0x7c00, 0x03e0, 0x001f}; static const DWORD bit_fields_555[3] = {0x7c00, 0x03e0, 0x001f};
...@@ -1069,44 +1045,102 @@ static void copy_color_info(BITMAPINFO *dst, const BITMAPINFO *src, UINT colorus ...@@ -1069,44 +1045,102 @@ static void copy_color_info(BITMAPINFO *dst, const BITMAPINFO *src, UINT colorus
} }
} }
void fill_default_color_table( BITMAPINFO *info ) const RGBQUAD *get_default_color_table( int bpp )
{ {
int i; static const RGBQUAD table_1[2] =
switch (info->bmiHeader.biBitCount)
{ {
case 1: { 0x00, 0x00, 0x00 }, { 0xff, 0xff, 0xff }
info->bmiColors[0].rgbRed = info->bmiColors[0].rgbGreen = info->bmiColors[0].rgbBlue = 0; };
info->bmiColors[0].rgbReserved = 0; static const RGBQUAD table_4[16] =
info->bmiColors[1].rgbRed = info->bmiColors[1].rgbGreen = info->bmiColors[1].rgbBlue = 0xff; {
info->bmiColors[1].rgbReserved = 0; { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x80 }, { 0x00, 0x80, 0x00 }, { 0x00, 0x80, 0x80 },
break; { 0x80, 0x00, 0x00 }, { 0x80, 0x00, 0x80 }, { 0x80, 0x80, 0x00 }, { 0x80, 0x80, 0x80 },
{ 0xc0, 0xc0, 0xc0 }, { 0x00, 0x00, 0xff }, { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0xff },
case 4: { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0xff }, { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0xff },
/* The EGA palette is the first and last 8 colours of the default palette };
with the innermost pair swapped */ static const RGBQUAD table_8[256] =
memcpy(info->bmiColors, DefLogPaletteQuads, 7 * sizeof(RGBQUAD)); {
memcpy(info->bmiColors + 7, DefLogPaletteQuads + 12, 1 * sizeof(RGBQUAD)); /* first and last 10 entries are the default system palette entries */
memcpy(info->bmiColors + 8, DefLogPaletteQuads + 7, 1 * sizeof(RGBQUAD)); { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x80 }, { 0x00, 0x80, 0x00 }, { 0x00, 0x80, 0x80 },
memcpy(info->bmiColors + 9, DefLogPaletteQuads + 13, 7 * sizeof(RGBQUAD)); { 0x80, 0x00, 0x00 }, { 0x80, 0x00, 0x80 }, { 0x80, 0x80, 0x00 }, { 0xc0, 0xc0, 0xc0 },
break; { 0xc0, 0xdc, 0xc0 }, { 0xf0, 0xca, 0xa6 }, { 0x00, 0x20, 0x40 }, { 0x00, 0x20, 0x60 },
{ 0x00, 0x20, 0x80 }, { 0x00, 0x20, 0xa0 }, { 0x00, 0x20, 0xc0 }, { 0x00, 0x20, 0xe0 },
case 8: { 0x00, 0x40, 0x00 }, { 0x00, 0x40, 0x20 }, { 0x00, 0x40, 0x40 }, { 0x00, 0x40, 0x60 },
memcpy(info->bmiColors, DefLogPaletteQuads, 10 * sizeof(RGBQUAD)); { 0x00, 0x40, 0x80 }, { 0x00, 0x40, 0xa0 }, { 0x00, 0x40, 0xc0 }, { 0x00, 0x40, 0xe0 },
memcpy(info->bmiColors + 246, DefLogPaletteQuads + 10, 10 * sizeof(RGBQUAD)); { 0x00, 0x60, 0x00 }, { 0x00, 0x60, 0x20 }, { 0x00, 0x60, 0x40 }, { 0x00, 0x60, 0x60 },
for (i = 10; i < 246; i++) { 0x00, 0x60, 0x80 }, { 0x00, 0x60, 0xa0 }, { 0x00, 0x60, 0xc0 }, { 0x00, 0x60, 0xe0 },
{ { 0x00, 0x80, 0x00 }, { 0x00, 0x80, 0x20 }, { 0x00, 0x80, 0x40 }, { 0x00, 0x80, 0x60 },
info->bmiColors[i].rgbRed = (i & 0x07) << 5; { 0x00, 0x80, 0x80 }, { 0x00, 0x80, 0xa0 }, { 0x00, 0x80, 0xc0 }, { 0x00, 0x80, 0xe0 },
info->bmiColors[i].rgbGreen = (i & 0x38) << 2; { 0x00, 0xa0, 0x00 }, { 0x00, 0xa0, 0x20 }, { 0x00, 0xa0, 0x40 }, { 0x00, 0xa0, 0x60 },
info->bmiColors[i].rgbBlue = i & 0xc0; { 0x00, 0xa0, 0x80 }, { 0x00, 0xa0, 0xa0 }, { 0x00, 0xa0, 0xc0 }, { 0x00, 0xa0, 0xe0 },
info->bmiColors[i].rgbReserved = 0; { 0x00, 0xc0, 0x00 }, { 0x00, 0xc0, 0x20 }, { 0x00, 0xc0, 0x40 }, { 0x00, 0xc0, 0x60 },
} { 0x00, 0xc0, 0x80 }, { 0x00, 0xc0, 0xa0 }, { 0x00, 0xc0, 0xc0 }, { 0x00, 0xc0, 0xe0 },
break; { 0x00, 0xe0, 0x00 }, { 0x00, 0xe0, 0x20 }, { 0x00, 0xe0, 0x40 }, { 0x00, 0xe0, 0x60 },
{ 0x00, 0xe0, 0x80 }, { 0x00, 0xe0, 0xa0 }, { 0x00, 0xe0, 0xc0 }, { 0x00, 0xe0, 0xe0 },
default: { 0x40, 0x00, 0x00 }, { 0x40, 0x00, 0x20 }, { 0x40, 0x00, 0x40 }, { 0x40, 0x00, 0x60 },
ERR("called with bitcount %d\n", info->bmiHeader.biBitCount); { 0x40, 0x00, 0x80 }, { 0x40, 0x00, 0xa0 }, { 0x40, 0x00, 0xc0 }, { 0x40, 0x00, 0xe0 },
{ 0x40, 0x20, 0x00 }, { 0x40, 0x20, 0x20 }, { 0x40, 0x20, 0x40 }, { 0x40, 0x20, 0x60 },
{ 0x40, 0x20, 0x80 }, { 0x40, 0x20, 0xa0 }, { 0x40, 0x20, 0xc0 }, { 0x40, 0x20, 0xe0 },
{ 0x40, 0x40, 0x00 }, { 0x40, 0x40, 0x20 }, { 0x40, 0x40, 0x40 }, { 0x40, 0x40, 0x60 },
{ 0x40, 0x40, 0x80 }, { 0x40, 0x40, 0xa0 }, { 0x40, 0x40, 0xc0 }, { 0x40, 0x40, 0xe0 },
{ 0x40, 0x60, 0x00 }, { 0x40, 0x60, 0x20 }, { 0x40, 0x60, 0x40 }, { 0x40, 0x60, 0x60 },
{ 0x40, 0x60, 0x80 }, { 0x40, 0x60, 0xa0 }, { 0x40, 0x60, 0xc0 }, { 0x40, 0x60, 0xe0 },
{ 0x40, 0x80, 0x00 }, { 0x40, 0x80, 0x20 }, { 0x40, 0x80, 0x40 }, { 0x40, 0x80, 0x60 },
{ 0x40, 0x80, 0x80 }, { 0x40, 0x80, 0xa0 }, { 0x40, 0x80, 0xc0 }, { 0x40, 0x80, 0xe0 },
{ 0x40, 0xa0, 0x00 }, { 0x40, 0xa0, 0x20 }, { 0x40, 0xa0, 0x40 }, { 0x40, 0xa0, 0x60 },
{ 0x40, 0xa0, 0x80 }, { 0x40, 0xa0, 0xa0 }, { 0x40, 0xa0, 0xc0 }, { 0x40, 0xa0, 0xe0 },
{ 0x40, 0xc0, 0x00 }, { 0x40, 0xc0, 0x20 }, { 0x40, 0xc0, 0x40 }, { 0x40, 0xc0, 0x60 },
{ 0x40, 0xc0, 0x80 }, { 0x40, 0xc0, 0xa0 }, { 0x40, 0xc0, 0xc0 }, { 0x40, 0xc0, 0xe0 },
{ 0x40, 0xe0, 0x00 }, { 0x40, 0xe0, 0x20 }, { 0x40, 0xe0, 0x40 }, { 0x40, 0xe0, 0x60 },
{ 0x40, 0xe0, 0x80 }, { 0x40, 0xe0, 0xa0 }, { 0x40, 0xe0, 0xc0 }, { 0x40, 0xe0, 0xe0 },
{ 0x80, 0x00, 0x00 }, { 0x80, 0x00, 0x20 }, { 0x80, 0x00, 0x40 }, { 0x80, 0x00, 0x60 },
{ 0x80, 0x00, 0x80 }, { 0x80, 0x00, 0xa0 }, { 0x80, 0x00, 0xc0 }, { 0x80, 0x00, 0xe0 },
{ 0x80, 0x20, 0x00 }, { 0x80, 0x20, 0x20 }, { 0x80, 0x20, 0x40 }, { 0x80, 0x20, 0x60 },
{ 0x80, 0x20, 0x80 }, { 0x80, 0x20, 0xa0 }, { 0x80, 0x20, 0xc0 }, { 0x80, 0x20, 0xe0 },
{ 0x80, 0x40, 0x00 }, { 0x80, 0x40, 0x20 }, { 0x80, 0x40, 0x40 }, { 0x80, 0x40, 0x60 },
{ 0x80, 0x40, 0x80 }, { 0x80, 0x40, 0xa0 }, { 0x80, 0x40, 0xc0 }, { 0x80, 0x40, 0xe0 },
{ 0x80, 0x60, 0x00 }, { 0x80, 0x60, 0x20 }, { 0x80, 0x60, 0x40 }, { 0x80, 0x60, 0x60 },
{ 0x80, 0x60, 0x80 }, { 0x80, 0x60, 0xa0 }, { 0x80, 0x60, 0xc0 }, { 0x80, 0x60, 0xe0 },
{ 0x80, 0x80, 0x00 }, { 0x80, 0x80, 0x20 }, { 0x80, 0x80, 0x40 }, { 0x80, 0x80, 0x60 },
{ 0x80, 0x80, 0x80 }, { 0x80, 0x80, 0xa0 }, { 0x80, 0x80, 0xc0 }, { 0x80, 0x80, 0xe0 },
{ 0x80, 0xa0, 0x00 }, { 0x80, 0xa0, 0x20 }, { 0x80, 0xa0, 0x40 }, { 0x80, 0xa0, 0x60 },
{ 0x80, 0xa0, 0x80 }, { 0x80, 0xa0, 0xa0 }, { 0x80, 0xa0, 0xc0 }, { 0x80, 0xa0, 0xe0 },
{ 0x80, 0xc0, 0x00 }, { 0x80, 0xc0, 0x20 }, { 0x80, 0xc0, 0x40 }, { 0x80, 0xc0, 0x60 },
{ 0x80, 0xc0, 0x80 }, { 0x80, 0xc0, 0xa0 }, { 0x80, 0xc0, 0xc0 }, { 0x80, 0xc0, 0xe0 },
{ 0x80, 0xe0, 0x00 }, { 0x80, 0xe0, 0x20 }, { 0x80, 0xe0, 0x40 }, { 0x80, 0xe0, 0x60 },
{ 0x80, 0xe0, 0x80 }, { 0x80, 0xe0, 0xa0 }, { 0x80, 0xe0, 0xc0 }, { 0x80, 0xe0, 0xe0 },
{ 0xc0, 0x00, 0x00 }, { 0xc0, 0x00, 0x20 }, { 0xc0, 0x00, 0x40 }, { 0xc0, 0x00, 0x60 },
{ 0xc0, 0x00, 0x80 }, { 0xc0, 0x00, 0xa0 }, { 0xc0, 0x00, 0xc0 }, { 0xc0, 0x00, 0xe0 },
{ 0xc0, 0x20, 0x00 }, { 0xc0, 0x20, 0x20 }, { 0xc0, 0x20, 0x40 }, { 0xc0, 0x20, 0x60 },
{ 0xc0, 0x20, 0x80 }, { 0xc0, 0x20, 0xa0 }, { 0xc0, 0x20, 0xc0 }, { 0xc0, 0x20, 0xe0 },
{ 0xc0, 0x40, 0x00 }, { 0xc0, 0x40, 0x20 }, { 0xc0, 0x40, 0x40 }, { 0xc0, 0x40, 0x60 },
{ 0xc0, 0x40, 0x80 }, { 0xc0, 0x40, 0xa0 }, { 0xc0, 0x40, 0xc0 }, { 0xc0, 0x40, 0xe0 },
{ 0xc0, 0x60, 0x00 }, { 0xc0, 0x60, 0x20 }, { 0xc0, 0x60, 0x40 }, { 0xc0, 0x60, 0x60 },
{ 0xc0, 0x60, 0x80 }, { 0xc0, 0x60, 0xa0 }, { 0xc0, 0x60, 0xc0 }, { 0xc0, 0x60, 0xe0 },
{ 0xc0, 0x80, 0x00 }, { 0xc0, 0x80, 0x20 }, { 0xc0, 0x80, 0x40 }, { 0xc0, 0x80, 0x60 },
{ 0xc0, 0x80, 0x80 }, { 0xc0, 0x80, 0xa0 }, { 0xc0, 0x80, 0xc0 }, { 0xc0, 0x80, 0xe0 },
{ 0xc0, 0xa0, 0x00 }, { 0xc0, 0xa0, 0x20 }, { 0xc0, 0xa0, 0x40 }, { 0xc0, 0xa0, 0x60 },
{ 0xc0, 0xa0, 0x80 }, { 0xc0, 0xa0, 0xa0 }, { 0xc0, 0xa0, 0xc0 }, { 0xc0, 0xa0, 0xe0 },
{ 0xc0, 0xc0, 0x00 }, { 0xc0, 0xc0, 0x20 }, { 0xc0, 0xc0, 0x40 }, { 0xc0, 0xc0, 0x60 },
{ 0xc0, 0xc0, 0x80 }, { 0xc0, 0xc0, 0xa0 }, { 0xf0, 0xfb, 0xff }, { 0xa4, 0xa0, 0xa0 },
{ 0x80, 0x80, 0x80 }, { 0x00, 0x00, 0xff }, { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0xff },
{ 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0xff }, { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0xff },
};
switch (bpp)
{
case 1: return table_1;
case 4: return table_4;
case 8: return table_8;
default: return NULL;
} }
}
void fill_default_color_table( BITMAPINFO *info )
{
info->bmiHeader.biClrUsed = 1 << info->bmiHeader.biBitCount; info->bmiHeader.biClrUsed = 1 << info->bmiHeader.biBitCount;
memcpy( info->bmiColors, get_default_color_table( info->bmiHeader.biBitCount ),
info->bmiHeader.biClrUsed * sizeof(RGBQUAD) );
} }
void get_ddb_bitmapinfo( BITMAPOBJ *bmp, BITMAPINFO *info ) void get_ddb_bitmapinfo( BITMAPOBJ *bmp, BITMAPINFO *info )
......
...@@ -235,6 +235,7 @@ extern void DC_UpdateXforms( DC * dc ) DECLSPEC_HIDDEN; ...@@ -235,6 +235,7 @@ extern void DC_UpdateXforms( DC * dc ) DECLSPEC_HIDDEN;
/* dib.c */ /* dib.c */
extern int bitmap_info_size( const BITMAPINFO * info, WORD coloruse ) DECLSPEC_HIDDEN; extern int bitmap_info_size( const BITMAPINFO * info, WORD coloruse ) DECLSPEC_HIDDEN;
extern BOOL fill_color_table_from_pal_colors( BITMAPINFO *info, HDC hdc ) DECLSPEC_HIDDEN; extern BOOL fill_color_table_from_pal_colors( BITMAPINFO *info, HDC hdc ) DECLSPEC_HIDDEN;
extern const RGBQUAD *get_default_color_table( int bpp ) DECLSPEC_HIDDEN;
extern void fill_default_color_table( BITMAPINFO *info ) DECLSPEC_HIDDEN; extern void fill_default_color_table( BITMAPINFO *info ) DECLSPEC_HIDDEN;
extern void get_ddb_bitmapinfo( BITMAPOBJ *bmp, BITMAPINFO *info ) DECLSPEC_HIDDEN; extern void get_ddb_bitmapinfo( BITMAPOBJ *bmp, BITMAPINFO *info ) DECLSPEC_HIDDEN;
extern BITMAPINFO *copy_packed_dib( const BITMAPINFO *src_info, UINT usage ) DECLSPEC_HIDDEN; extern BITMAPINFO *copy_packed_dib( const BITMAPINFO *src_info, UINT usage ) DECLSPEC_HIDDEN;
......
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